Oops, wrong re-start point, it should be after R4, as reflected in most recent post. I’ll plan to take J4 soon.
L14 artofwar (allies +9) v JWW game II
-
Paid a heavy price in Novgorod for believing the battle calculator, which predicted Soviet loses as a mere 2 (infantry). Got 1 hits of 12 rolls in the first 2 rounds while the German had 3 of 7.
noticed that….bad dice…it hurts us all at times…I feel your pain brother.
-
before I proceed I noticed you didn’t use the updated…german bmb mutual destruction attack on the anzac arm in NSW….I assume it’s an oversight but wanted to ensure you are ok with that…thanks
-
Sorry, another sleep deprived lapse to along with my unnecessarily underpowered attack on Novgorod. Go ahead and remove the ANZAC tank and German bomber.
From my perspective, the Allies are just struggling to stay in the game.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from New Guinea: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Turning off Edit Mode
Japanese buy 2 artilleries, 3 fighters, 6 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from New Guinea: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Turning off Edit Mode
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Victoria
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 62 Sea Zone to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from New Guinea: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Turning off Edit Mode
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Victoria
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 62 Sea Zone to New South WalesCombat - Japanese
Battle in Victoria
Battle in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Battle in QueenslandNon Combat Move - Japanese
2 artilleries and 6 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 46 Sea Zone to 42 Sea Zone
2 artilleries and 6 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to New Guinea
2 bombers moved from New Guinea to New Zealand
1 fighter and 2 tactical_bombers moved from New Guinea to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
3 transports moved from 63 Sea Zone to 46 Sea Zone
3 artilleries and 3 infantry moved from New Guinea to 46 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
4 carriers, 4 fighters and 4 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 carriers moved from 46 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from 46 Sea Zone to New Guinea
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Shantung
1 infantry moved from Shantung to Kiangsu
1 aaGun and 12 infantry moved from Kwangsi to Kwangtung
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to New GuineaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 fighters placed in Kiangsu
3 infantry placed in Kwangtung
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Korea : 2 aaGuns and 1 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 4 fighters, 12 infantry and 4 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Hunan : 1 flag
Ceylon : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 19 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
Victoria : 1 flag, 2 infantry
New Zealand : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 4 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag, 1 airfield, 2 bombers and 4 fighters
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 6 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
26 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
54 Sea Zone : 3 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 3 tactical_bombers and 4 transports
62 Sea Zone : 1 artillery, 5 carriers, 2 destroyers, 5 fighters, 1 infantry, 5 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 41 / 56
Japanese : 60 / 83
Americans : 49 / 53
Chinese : 11 / 9
British : 32 / 29
UK_Pacific : 7 / 6
Italians : 12 / 26
ANZAC : 3 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from South Australia to New South Wales
2 bombers, 4 fighters and 1 infantry moved from South Australia to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from South Australia to New South Wales
2 bombers, 4 fighters and 1 infantry moved from South Australia to QueenslandCombat - Americans
Battle in New South Wales
Americans attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 5/7 hits
Japanese roll dice for 2 infantry in New South Wales, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Queensland
Americans attack with 2 bombers, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Queensland, round 2 : 3/7 hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in West Indies
Americans attack with 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in West Indies, round 2 : 4/9 hits
Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in West Indies
Americans win, taking West Indies from Germans with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from West Indies to 89 Sea Zone
3 submarines moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 destroyers moved from 101 Sea Zone to 64 Sea Zone
1 armour and 3 infantry moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Western United States
5 fighters moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 bombers and 4 fighters moved from Queensland to South Australia
2 bombers, 3 fighters and 1 tactical_bomber moved from New South Wales to South AustraliaPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
Americans undo move 1.
2 carriers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Queensland : 1 infantry
New South Wales : 1 infantry
South Australia : 1 artillery, 4 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 9 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
10 Sea Zone : 2 carriers and 1 transport
17 Sea Zone : 1 flag
West Indies : 3 artilleries and 1 infantry
Central United States : 1 factory_major
Central America : 1 harbour
Southeast Mexico : 2 mech_infantrys
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag
125 Sea Zone : 1 flag
89 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
64 Sea Zone : 3 destroyers
91 Sea Zone : 1 destroyer
110 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 56 / 83
Americans : 50 / 65
Chinese : 11 / 9
British : 32 / 29
UK_Pacific : 7 / 6
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.643
Median : 3.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28Japanese Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
2 infantry moved from Kweichow to AnhwePlace Units - Chinese
2 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Shantung : 2 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Hunan : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 19 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 51 / 83
Americans : 50 / 65
Chinese : 16 / 23
British : 32 / 29
UK_Pacific : 7 / 6
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.722
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Japanese Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from Anhwe to India
1 armour moved from Yunnan to India
1 aaGun, 1 artillery and 10 infantry moved from Yunnan to Hunan
1 armour and 5 mech_infantrys moved from Kweichow to Hunan
9 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 bomber moved from Egypt to India
1 bomber moved from Union of South Africa to India
1 infantry moved from Scotland to United Kingdom
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Hunan : 1 aaGun, 1 armour, 1 artillery, 9 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
Burma : 1 aaGun, 1 artillery and 1 infantry
India : 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Karelia : 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 3 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 50 / 65
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.722
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Japanese Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from Anhwe to India
1 armour moved from Yunnan to India
1 aaGun, 1 artillery and 10 infantry moved from Yunnan to Hunan
1 armour and 5 mech_infantrys moved from Kweichow to Hunan
9 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 bomber moved from Egypt to India
1 bomber moved from Union of South Africa to India
1 infantry moved from Scotland to United Kingdom
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Hunan : 1 aaGun, 1 armour, 1 artillery, 9 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
India : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Karelia : 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 3 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 56
Japanese : 50 / 83
Americans : 50 / 65
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 12 / 26
ANZAC : 7 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.722
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Japanese Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
I completely forgot that Japan had invaded West U.S., and this reduces a major IC to a minor one. If you will permit it, I would like to trade my 2 useless transports for a minor IC in Mexico + a 2 ipc credit.
-
yeah no problem, I’ll edit that in.
-
I completely forgot that Japan had invaded West U.S., and this reduces a major IC to a minor one. If you will permit it, I would like to trade my 2 useless transports for a minor IC in Mexico + a 2 ipc credit.
which 2 trn’s will i be deleting?
-
The two unplaced trans.
-
I see….Not sure how I can delete them……I’ll try though
-
If it is not possible to delete the two transports, you or I can reduce the US’s ipcs by the cost of the transports minus the credit of 2: 12.
-
If it is not possible to delete the two transports, you or I can reduce the US’s ipcs by the cost of the transports minus the credit of 2: 12.
okay, i will do this.





