14L G40 Gamerman01 v Karl7 (Allies +10) rematch

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Northern Territory to 43 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from New Britain to 47 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Yunnan
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 110 Sea Zone to 123 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 123 Sea Zone
                4 infantry moved from 123 Sea Zone to Iceland
                1 battleship moved from 110 Sea Zone to 123 Sea Zone
                1 destroyer moved from 110 Sea Zone to 123 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 bomber moved from Russia to Volgograd

    Combat - British
                Battle in Iceland
                    British attack with 4 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Iceland from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Volgograd to Russia
                1 artillery and 1 infantry moved from India to West India
                1 fighter moved from Burma to India
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Burma to India
                1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 infantry moved from West Indies to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Sikang to Tsinghai
                      Italians take Tsinghai from Chinese
                1 armour moved from Tsinghai to Shensi
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                3 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Malta
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Northwest Persia to Syria
                      Italians take Syria from French
                1 armour moved from Northwest Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 aaGuns moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                1 fighter moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 bomber moved from Caucasus to Southern Italy
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Ukraine to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 aaGun and 1 artillery moved from Rostov to Volgograd

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                1 airfield placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
                1 aaGun moved from Northern Territory to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                5 armour and 6 mech_infantrys moved from Iraq to Egypt
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Egypt
                1 bomber moved from Caucasus to Egypt
                2 fighters moved from Southern Italy to Egypt
                2 bombers moved from Western Germany to Egypt
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Battle in Egypt
                    Germans attack with 5 armour, 3 bombers, 4 fighters, 6 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 mech_infantry; British defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys

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    Need casualty choice for Egypt, thanks

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Not on?  OK, I’ll give you max defense and the privilege of retro-active casualty choices


    OK, gave you max defense and you have no survivors, so not an issue - continuing…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                5 armour and 6 mech_infantrys moved from Iraq to Egypt
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Egypt
                1 bomber moved from Caucasus to Egypt
                2 fighters moved from Southern Italy to Egypt
                2 bombers moved from Western Germany to Egypt
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Battle in Egypt
                    Germans attack with 5 armour, 3 bombers, 4 fighters, 6 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 mech_infantry; British defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
                    Germans win, taking Egypt from British with 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 4 armour, 2 fighters and 6 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 3 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Egypt to Trans-Jordan
                2 tactical_bombers moved from Egypt to Trans-Jordan
                2 bombers moved from Egypt to Iraq
                1 fighter moved from Novgorod to Northern Italy
                1 fighter moved from Caucasus to Northern Italy
                2 fighters moved from Western Germany to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Persia to Trans-Jordan
                1 aaGun and 1 infantry moved from Rostov to Volgograd
                2 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Ukraine to Bessarabia
                3 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 armour moved from Caucasus to Iraq
                2 artilleries and 4 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Urals to Evenkiyskiy
                1 armour moved from Urals to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 mech_infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan

    Place Units - Germans
                1 artillery placed in France
                1 bomber and 3 fighters placed in Western Germany
                1 armour placed in Western Germany
                1 armour and 2 mech_infantrys placed in Persia
                1 submarine placed in 112 Sea Zone
                Germans undo move 1.
                1 mech_infantry placed in Western Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 armour moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Rostov to Tambov
                      Russians take Tambov from Germans

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 3 artilleries and 30 infantry moved from Bryansk to Tambov
                1 aaGun moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Samara to Russia
                3 artilleries moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 aaGun and 8 infantry moved from Novosibirsk to Timguska

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Shensi to Szechwan
                1 artillery moved from Shensi to Hopei
                1 armour moved from Kiangsu to Hopei
                1 bomber moved from Shensi to Szechwan
                1 tactical_bomber moved from Shensi to Hopei
                1 fighter moved from Shensi to Szechwan
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 tactical_bombers moved from Philippines to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                5 fighters moved from 35 Sea Zone to Celebes

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 infantry
                    Japanese win, taking Celebes from Americans with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                5 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from Hopei to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kwangtung to Kiangsi
                1 bomber moved from Chahar to Philippines
                1 bomber moved from Szechwan to Philippines
                1 tactical_bomber moved from Chahar to 20 Sea Zone
                1 armour moved from Yenisey to Buryatia
                1 armour moved from Sakha to Manchuria
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Java to Philippines
                1 fighter moved from Szechwan to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe

    Place Units - Japanese
                1 carrier placed in 20 Sea Zone
                1 infantry and 1 mech_infantry placed in Kwangtung
                1 destroyer and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Spain
                1 armour and 1 mech_infantry moved from Gibraltar to Spain
                3 infantry moved from Gibraltar to Spain
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Portugal
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Spain
                1 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 91 Sea Zone to Portugal
                1 fighter moved from 91 Sea Zone to Spain
                2 transports moved from 88 Sea Zone to 101 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Yunnan to Kwangtung
                1 bomber moved from Queensland to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in Portugal
                    Americans attack with 1 fighter and 4 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Portugal from Neutral_True with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Soviet Far East
                Battle in 96 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 2 transports
                    Americans win, taking Soviet Far East from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Spain
                    Americans attack with 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 4 infantry and 2 mech_infantrys
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Kwangtung to Yunnan
                1 bomber moved from 44 Sea Zone to Sumatra
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Spain to 91 Sea Zone
                1 fighter moved from Portugal to Gibraltar

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 bomber moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Gibraltar to Spain
                3 infantry moved from Iceland to 123 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Szechwan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Novgorod to Russia
                3 infantry moved from 106 Sea Zone to Quebec
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Eastern Persia to India
                2 artilleries and 3 infantry moved from India to West India

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Adding units owned by British to Spain: 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    1 more UK edit

    UK.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Please observe the rule book’s prescription for combat phase order.

    1. SBR
    2. Amphibious assaults
      then
    3. all else
  • 25 24 23 22 15 11 10 Official Q&A Mod

    Weird that Triple A let you move 2 infantry onto a transport, then a mech and armor to 91 which had one empty transport, and one with 2 infantry already on it…?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 armour moved from Shensi to Kansu
                      Italians take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Volgograd to Tsinghai
                1 fighter moved from Northern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Romania to Western Ukraine
                1 armour moved from Romania to Bessarabia
                1 armour moved from Bessarabia to Western Ukraine

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Awaiting interceptor order in Gibraltar - thanks

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