@msoot scramble 109 and/or 111?
Dawgoneit +10 Allies vs. Entek Axis (Rnd 3)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 artillery and 3 infantry placed in Shantung
3 infantry placed in Jehol
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 artillery and 3 infantry
Kwangsi : 1 airfield, 1 artillery and 3 infantry
Kiangsu : 1 artillery and 3 infantry
Kiangsi : 1 artillery and 3 infantry
Jehol : 3 infantry
Manchuria : 1 infantry
Suiyuyan : 1 infantry
Chahar : 1 infantry
Kwangtung : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 43 / 62
Russians : 32 / 32
Japanese : 19 / 14
Americans : 59 / 78
Chinese : 23 / 29
British : 47 / 56
UK_Pacific : 17 / 17
Italians : 0 / 0
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
5 was rolled 2 times
Average roll : 2.375
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 armour, 2 artilleries and 7 infantry moved from Shan State to Malaya
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Yugoslavia to Southern France
3 armour moved from Southern Italy to Southern France
1 infantry moved from Albania to Yugoslavia
3 transports moved from 95 Sea Zone to 96 Sea Zone
2 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 armour and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from Persia to Northwest Persia
2 armour moved from Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 2 artilleries and 7 infantry moved from Shan State to Malaya
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Yugoslavia to Southern France
3 armour moved from Southern Italy to Southern France
1 infantry moved from Albania to Yugoslavia
3 transports moved from 95 Sea Zone to 96 Sea Zone
2 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 armour and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from Persia to Northwest Persia
2 armour moved from Persia to CaucasusCombat - British
Battle in Southern France
British attack with 4 armour
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 4 armour in Southern France, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
1 armour owned by the British and 2 infantry owned by the Germans lost in Southern France
British roll dice for 3 armour in Southern France, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 1 armour
Battle in Novgorod
British attack with 3 armour
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 3 armour in Novgorod, round 2 : 1/3 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits
2 armour owned by the British and 1 infantry owned by the Germans lost in Novgorod
British roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 infantry
Casualties for British: 3 armour
Battle in Slovakia Hungary
British attack with 1 armour
Germans defend with 1 mech_infantry
British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits
British roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Malaya
British attack with 1 armour, 3 artilleries and 9 infantry
Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
British roll dice for 1 armour, 3 artilleries and 9 infantry in Malaya, round 2 : 2/13 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Malaya, round 2 : 3/9 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Malaya
British roll dice for 1 armour, 3 artilleries and 6 infantry in Malaya, round 3 : 3/10 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Malaya, round 3 : 4/7 hits
4 infantry owned by the British and 3 infantry owned by the Japanese lost in Malaya
British roll dice for 1 armour, 3 artilleries and 2 infantry in Malaya, round 4 : 1/6 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Malaya, round 4 : 2/4 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 armour and 3 artilleries in Malaya, round 5 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Malaya, round 5 : 1/3 hits
1 artillery owned by the British and 1 artillery owned by the Japanese lost in Malaya
British roll dice for 1 armour and 2 artilleries in Malaya, round 6 : 1/3 hits
Japanese roll dice for 1 armour and 1 fighter in Malaya, round 6 : 1/2 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Malaya
British roll dice for 1 armour and 1 artillery in Malaya, round 7 : 2/2 hits
Japanese roll dice for 1 fighter in Malaya, round 7 : 1/1 hits
1 artillery owned by the British and 1 fighter owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 3 artilleries and 9 infantryNon Combat Move - British
2 armour and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 transport moved from 99 Sea Zone to 95 Sea Zone
2 aaGuns moved from Shan State to BurmaPlace Units - British
3 armour placed in Southern Italy
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 53 PUs; end with 53 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 2 aaGuns
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 armour, 1 factory_minor and 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
37 Sea Zone : 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 2 aaGuns, 1 airfield and 4 infantry
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Southern France : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 1 armour
Romania : 1 flag
Tobruk : 1 flag, 2 armour and 1 mech_infantry
Albania : 1 flag
Northern Italy : 2 armour, 1 fighter and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Caucasus : 2 armour
95 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
93 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 2 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 37 / 62
Russians : 32 / 32
Japanese : 16 / 14
Americans : 59 / 78
Chinese : 23 / 29
British : 53 / 58
UK_Pacific : 20 / 26
Italians : 0 / 0
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 12 times
Average roll : 3.375
Median : 3.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 96Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.231
Median : 3.000
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 26Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.706
Median : 4.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 51Americans Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 22 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 22 Sea Zone from Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 22 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 22 Sea Zone from Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Celebes from Japanese, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 armour
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine and 1 transport
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 37 / 62
Russians : 32 / 32
Japanese : 11 / 14
Americans : 61 / 78
Chinese : 23 / 29
British : 53 / 58
UK_Pacific : 20 / 26
Italians : 0 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 13 times
Average roll : 3.382
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 102Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.143
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28ANZAC Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.706
Median : 4.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 51Americans Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 37 / 62
Russians : 32 / 32
Japanese : 11 / 14
Americans : 61 / 78
Chinese : 23 / 29
British : 53 / 58
UK_Pacific : 20 / 26
Italians : 0 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 13 times
Average roll : 3.382
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 102Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.143
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28ANZAC Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.706
Median : 4.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 51Americans Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
I don’t think they are going to count this game. I thought we had 3 games but its the best of 3. I’m not sure if I can get the win being I lost twice to you first.
if not oh well.
I’m not saying we’re done with this one. but I think its close.
thank you for the experience. you are very good. but if you look at my record may be I stink. I blame it on rolls. LOL
if you want to play another in the play board game section I’m in. you have taught me some good things and I am pretty sure there’s more to see.
Wayne -
I’m not great either. I thought I was okay when playing with my buddy in person, but playing on here is a whole different thing.
I’ll go ahead and give on this one. It’s been over for a while, but I was trying to hold out until you took either Germany or Japan.
This will count as long as we have both played over a certain amount of games before you can play more than two against a person and have them count.
I’ll post the results.
I’m totally down to play in the casual section. What did you want to do, rebid?
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I am cool with anything. you can bid or we can switch sides with the same bid either way
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Let’s stick with the same for now. Did you want to give the allies another go? IIRC we have played three games, twice with me as the allies and once with you as the allies. I’m down for whatever.
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sure.
same bid?
if so
a transport off india
and 3 ipc’s for Anzac
[email protected] -
Works for me, and good luck!
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Link to our new game
http://www.axisandallies.org/forums/index.php?topic=33476.0





