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Dawgoneit +10 Allies vs. Entek Axis (Rnd 3)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Smolensk to Bessarabia

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Smolensk to Bessarabia

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 1 fighter in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 2 artilleries and 1 fighter in Western Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Bessarabia
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun and 2 armour
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 aaGun and 2 armour in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Belarus, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 aaGun and 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Smolensk to Belarus
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Kazakhstan to Volgograd

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Belarus : 2 aaGuns, 1 artillery and 2 infantry
        Bryansk : 1 artillery, 1 fighter and 2 infantry
        Rostov : 1 infantry
        Archangel : 1 artillery and 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 artillery
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 artillery and 2 infantry
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 32 / 32
        Japanese : 20 / 24
        Americans : 54 / 76
        Chinese : 22 / 28
        British : 47 / 56
        UK_Pacific : 17 / 17
        Italians : 1 / 0
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.703
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 37

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.250
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.440
            Median : 3.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Malaya to 41 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 4 submarines and 2 transports
                    4 submarines owned by the Americans Submerged
                        2 transports owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                1 bomber moved from 25 Sea Zone to Japan
                1 fighter moved from 41 Sea Zone to Malaya

    Place Units - Japanese
                3 infantry placed in Malaya
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
                Japanese collect 14 PUs (6 lost to blockades); end with 14 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hainan : 1 harbour
        Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Celebes : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        6 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 32 / 32
        Japanese : 20 / 14
        Americans : 54 / 76
        Chinese : 22 / 28
        British : 47 / 56
        UK_Pacific : 17 / 17
        Italians : 1 / 0
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                2 armour, 3 artilleries, 4 infantry and 5 transports moved from 92 Sea Zone to 95 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Gibraltar to 95 Sea Zone
                3 armour, 2 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                2 armour, 3 artilleries, 4 infantry and 5 transports moved from 92 Sea Zone to 95 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Gibraltar to 95 Sea Zone
                3 armour, 2 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Northern Italy
                    Americans attack with 2 armour, 3 artilleries and 4 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Americans roll dice for 2 cruisers in Northern Italy, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Northern Italy, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northern Italy
                    Americans win, taking Northern Italy from Germans with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to Gibraltar
                3 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Anhwe to Korea
                1 artillery moved from Manchuria to Korea
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                3 submarines moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 armour, 2 artilleries and 5 infantry placed in Eastern United States
                Americans undo move 2.
                1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber placed in Eastern United States
                2 armour placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour, 1 artillery, 1 fighter and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 3 submarines
        6 Sea Zone : 1 submarine
        Central United States : 2 armour, 1 factory_major and 1 mech_infantry
        Eastern United States : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Gibraltar : 1 bomber and 1 tactical_bomber
        Morocco : 1 flag, 3 armour, 2 artilleries and 5 infantry
        Algeria : 1 flag, 1 infantry
        Northern Italy : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 4 infantry
        95 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 5 transports
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 2 cruisers and 2 destroyers
        101 Sea Zone : 5 transports
        91 Sea Zone : 2 cruisers, 2 destroyers and 5 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 32 / 32
        Japanese : 20 / 14
        Americans : 59 / 78
        Chinese : 22 / 28
        British : 47 / 56
        UK_Pacific : 17 / 17
        Italians : 0 / 0
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.375
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Kwangsi to Kwangtung
                1 artillery and 3 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kansu to Suiyuyan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Kwangsi to Kwangtung
                1 artillery and 3 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 artillery and 3 infantry placed in Shantung
                3 infantry placed in Jehol
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 artillery and 3 infantry
        Kwangsi : 1 airfield, 1 artillery and 3 infantry
        Kiangsu : 1 artillery and 3 infantry
        Kiangsi : 1 artillery and 3 infantry
        Jehol : 3 infantry
        Manchuria : 1 infantry
        Suiyuyan : 1 infantry
        Chahar : 1 infantry
        Kwangtung : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 32 / 32
        Japanese : 19 / 14
        Americans : 59 / 78
        Chinese : 23 / 29
        British : 47 / 56
        UK_Pacific : 17 / 17
        Italians : 0 / 0
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.375
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 armour, 2 artilleries and 7 infantry moved from Shan State to Malaya
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 armour moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Romania to Slovakia Hungary
                1 armour moved from Yugoslavia to Southern France
                3 armour moved from Southern Italy to Southern France
                1 infantry moved from Albania to Yugoslavia
                3 transports moved from 95 Sea Zone to 96 Sea Zone
                2 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 armour and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to Tobruk
                2 infantry moved from Persia to Northwest Persia
                2 armour moved from Persia to Caucasus

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 2 artilleries and 7 infantry moved from Shan State to Malaya
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 armour moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Romania to Slovakia Hungary
                1 armour moved from Yugoslavia to Southern France
                3 armour moved from Southern Italy to Southern France
                1 infantry moved from Albania to Yugoslavia
                3 transports moved from 95 Sea Zone to 96 Sea Zone
                2 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 armour and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to Tobruk
                2 infantry moved from Persia to Northwest Persia
                2 armour moved from Persia to Caucasus

    Combat - British
                Battle in Southern France
                    British attack with 4 armour
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 4 armour in Southern France, round 2 :  2/4 hits
                        Germans roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        1 armour owned by the British and 2 infantry owned by the Germans lost in Southern France
                        British roll dice for 3 armour in Southern France, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    British win, taking Southern France from Germans with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour
                Battle in Novgorod
                    British attack with 3 armour
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 3 armour in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  2/3 hits
                        2 armour owned by the British and 1 infantry owned by the Germans lost in Novgorod
                        British roll dice for 1 armour in Novgorod, round 3 :  1/1 hits
                        Germans roll dice for 2 infantry in Novgorod, round 3 :  2/2 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 armour
                Battle in Slovakia Hungary
                    British attack with 1 armour
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour in Slovakia Hungary, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  0/1 hits
                        British roll dice for 1 armour in Slovakia Hungary, round 3 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Slovakia Hungary
                    British win, taking Slovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Malaya
                    British attack with 1 armour, 3 artilleries and 9 infantry
                    Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                        British roll dice for 1 armour, 3 artilleries and 9 infantry in Malaya, round 2 :  2/13 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Malaya, round 2 :  3/9 hits
                        3 infantry owned by the British and 2 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 armour, 3 artilleries and 6 infantry in Malaya, round 3 :  3/10 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Malaya, round 3 :  4/7 hits
                        4 infantry owned by the British and 3 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 armour, 3 artilleries and 2 infantry in Malaya, round 4 :  1/6 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Malaya, round 4 :  2/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 armour and 3 artilleries in Malaya, round 5 :  1/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Malaya, round 5 :  1/3 hits
                        1 artillery owned by the British and 1 artillery owned by the Japanese lost in Malaya
                        British roll dice for 1 armour and 2 artilleries in Malaya, round 6 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 fighter in Malaya, round 6 :  1/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Malaya
                        British roll dice for 1 armour and 1 artillery in Malaya, round 7 :  2/2 hits
                        Japanese roll dice for 1 fighter in Malaya, round 7 :  1/1 hits
                        1 artillery owned by the British and 1 fighter owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 3 artilleries and 9 infantry

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from 95 Sea Zone to Northern Italy
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                2 aaGuns moved from Shan State to Burma

    Place Units - British
                3 armour placed in Southern Italy
                3 armour placed in Egypt
                2 armour and 1 mech_infantry placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 53 PUs; end with 53 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Burma : 2 aaGuns
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 armour, 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        37 Sea Zone : 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 2 aaGuns, 1 airfield and 4 infantry
        Malta : 1 aaGun
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Southern France : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 1 flag, 1 armour
        Romania : 1 flag
        Tobruk : 1 flag, 2 armour and 1 mech_infantry
        Albania : 1 flag
        Northern Italy : 2 armour, 1 fighter and 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        Caucasus : 2 armour
        95 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
        93 Sea Zone : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 2 infantry
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Yugoslavia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 32 / 32
        Japanese : 16 / 14
        Americans : 59 / 78
        Chinese : 23 / 29
        British : 53 / 58
        UK_Pacific : 20 / 26
        Italians : 0 / 0
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 13 times
                3 was rolled 18 times
                4 was rolled 13 times
                5 was rolled 20 times
                6 was rolled 12 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 96

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.240
            Standard Deviation : 0.490
            Total rolls : 26

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 51

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 22 Sea Zone from Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 submarine moved from 44 Sea Zone to 35 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 22 Sea Zone from Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in Philippines
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                    ANZAC win, taking Celebes from Japanese, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 armour
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 submarine and 1 transport
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag, 1 submarine
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 32 / 32
        Japanese : 11 / 14
        Americans : 61 / 78
        Chinese : 23 / 29
        British : 53 / 58
        UK_Pacific : 20 / 26
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 13 times
                3 was rolled 21 times
                4 was rolled 13 times
                5 was rolled 21 times
                6 was rolled 13 times
            Average roll : 3.382
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 102

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    ANZAC Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 51

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 32 / 32
        Japanese : 11 / 14
        Americans : 61 / 78
        Chinese : 23 / 29
        British : 53 / 58
        UK_Pacific : 20 / 26
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 13 times
                3 was rolled 21 times
                4 was rolled 13 times
                5 was rolled 21 times
                6 was rolled 13 times
            Average roll : 3.382
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 102

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    ANZAC Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 51

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I don’t think they are going to count this game. I thought we had 3 games but its the best of 3. I’m not sure if I can get the win being I lost twice to you first.
    if not oh well.
    I’m not saying we’re done with this one. but I think its close.
    thank you for the experience. you are very good. but if you look at my record may be I stink. I blame it on rolls. LOL
    if you want to play another in the play board game section I’m in. you have taught me some good things and I am pretty sure there’s more to see.
    Wayne

  • 20 19 18 17 16

    I’m not great either.  I thought I was okay when playing with my buddy in person, but playing on here is a whole different thing.

    I’ll go ahead and give on this one.  It’s been over for a while, but I was trying to hold out until you took either Germany or Japan.

    This will count as long as we have both played over a certain amount of games before you can play more than two against a person and have them count.

    I’ll post the results.

    I’m totally down to play in the casual section.  What did you want to do, rebid?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I am cool with anything. you can bid or we can switch sides with the same bid either way

  • 20 19 18 17 16

    Let’s stick with the same for now.  Did you want to give the allies another go?  IIRC we have played three games, twice with me as the allies and once with you as the allies.  I’m down for whatever.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    sure.
    same bid?
    if so
    a transport off india
    and 3 ipc’s for Anzac
    [email protected]

  • 20 19 18 17 16

    Works for me, and good luck!

  • 20 19 18 17 16

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