Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
OOL Sz 33?
dd, ca, ca, fgt, fgt, cv tilt, cv, bb
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 4/7 hits
2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 2 cruisers owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 2 bombers and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 33 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
retreated to 33 Sea Zone
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is -1
Casualties for Japanese: 2 cruisers, 1 destroyer and 2 fighters
Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Non Combat Move - Americans
1 bomber moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 fighters
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries, 2 bombers and 2 infantry
Algeria : 1 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 71
Russians : 30 / 34
Japanese : 62 / 67
Americans : 52 / 74
Chinese : 4 / 4
British : 25 / 26
UK_Pacific : 5 / 6
Italians : 17 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kweichow : 1 infantry
Szechwan : 4 infantry
Production/PUs Summary :
Germans : 51 / 71
Russians : 30 / 34
Japanese : 60 / 67
Americans : 52 / 74
Chinese : 6 / 7
British : 25 / 26
UK_Pacific : 5 / 6
Italians : 17 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Volgograd
Place Units - British
2 destroyers placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Ethiopia : 1 flag
Volgograd : 1 bomber
76 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
109 Sea Zone : 2 destroyers
Eastern Persia : 1 flag, 1 infantry
91 Sea Zone : 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 51 / 71
Russians : 30 / 34
Japanese : 59 / 67
Americans : 52 / 74
Chinese : 6 / 7
British : 25 / 25
UK_Pacific : 6 / 6
Italians : 17 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 76 Sea Zone
Italians attack with 1 cruiser, 1 submarine and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 76 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 76 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Ethiopia
Battle in Belgian Congo
Italians attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Belgian Congo, round 2 : 1/4 hits
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 armour and 2 artilleries in Belgian Congo, round 3 : 0/3 hits
British roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits
Italians roll dice for 1 armour and 2 artilleries in Belgian Congo, round 4 : 0/3 hits
British roll dice for 1 armour in Belgian Congo, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Belgian Congo
Italians roll dice for 1 armour and 1 artillery in Belgian Congo, round 5 : 0/2 hits
British roll dice for 1 armour in Belgian Congo, round 5 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in Belgian Congo, round 6 : 1/2 hits
British roll dice for 1 armour in Belgian Congo, round 6 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Belgian Congo
Italians win, taking Ethiopia from British, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Iraq
Italians attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer; Americans defend with 1 submarine
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 armour
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Ethiopia : 1 infantry
76 Sea Zone : 1 cruiser and 1 transport
94 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 71
Russians : 28 / 34
Japanese : 59 / 67
Americans : 52 / 74
Chinese : 6 / 7
British : 22 / 25
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.422
Median : 3.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45
Russians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11
Italians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.400
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 33 Sea Zone
1 bomber moved from Caroline Islands to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 battleship and 1 carrier
ANZAC roll dice for 1 bomber and 2 fighters in 33 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 carrier in 33 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship and 1 carrier
Casualties for ANZAC: 1 bomber and 1 fighter
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
44 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 71
Russians : 28 / 34
Japanese : 55 / 67
Americans : 52 / 74
Chinese : 6 / 7
British : 22 / 25
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 51 / 71
Russians : 28 / 34
Japanese : 55 / 67
Americans : 52 / 74
Chinese : 6 / 7
British : 22 / 25
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot how powerful Italy can get if it starts rolling! :mrgreen:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
6 artilleries, 12 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
5 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Volgograd
1 armour moved from Persia to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
6 artilleries, 12 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
5 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Volgograd
1 armour moved from Persia to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber
British defend with 1 bomber; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits
Russians roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits
1 bomber owned by the British lost in Volgograd
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Belarus
Germans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/7 hits
Russians roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits
Russians roll dice for 1 armour and 2 infantry in Belarus, round 3 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Ukraine
Germans attack with 5 armour, 6 artilleries, 1 bomber, 3 fighters, 13 infantry, 14 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 1 factory_minor and 20 infantry
AA fire in Ukraine : 1/6 hits
1 fighter owned by the Germans lost in Ukraine
Germans roll dice for 5 armour, 6 artilleries, 1 bomber, 2 fighters, 13 infantry, 14 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 11/44 hits
Russians roll dice for 2 aaGuns, 1 armour and 20 infantry in Ukraine, round 2 : 10/21 hits
9 infantry owned by the Russians , 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 5 armour, 6 artilleries, 1 bomber, 2 fighters, 3 infantry, 14 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 10/34 hits
Russians roll dice for 1 armour and 11 infantry in Ukraine, round 3 : 5/12 hits
10 infantry owned by the Russians , 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 5 armour, 6 artilleries, 1 bomber, 2 fighters, 12 mech_infantrys and 3 tactical_bombers in Ukraine, round 4 : 8/29 hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 6 artilleries, 1 bomber, 2 fighters, 11 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter, 13 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour and 20 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
4 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Volgograd to Persia
2 fighters moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from France to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
10 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Novgorod
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Poland : 1 mech_infantry
Germany : 1 factory_major and 10 mech_infantrys
Northern Italy : 3 infantry
Southern Italy : 2 aaGuns, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 bomber, 2 fighters, 13 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 tactical_bomber
Ukraine : 1 flag, 2 aaGuns, 5 armour, 6 artilleries, 1 factory_minor and 11 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 armour
125 Sea Zone : 1 flag
Persia : 1 bomber and 1 fighter
115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 76
Russians : 23 / 34
Japanese : 55 / 67
Americans : 52 / 74
Chinese : 6 / 7
British : 22 / 25
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 25 times
3 was rolled 24 times
4 was rolled 30 times
5 was rolled 38 times
6 was rolled 32 times
Average roll : 3.778
Median : 4.000
Variance : 1.065
Standard Deviation : 1.032
Total rolls : 171
Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 19 times
4 was rolled 26 times
5 was rolled 25 times
6 was rolled 23 times
Average roll : 3.851
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 121
Russians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.542
Median : 3.500
Variance : 0.936
Standard Deviation : 0.968
Total rolls : 48
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Kansu to Suiyuyan
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 5/6 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Rostov
8 infantry moved from Bryansk to Russia
2 aaGuns and 14 infantry moved from Vologda to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Russians :
Suiyuyan : 6 infantry
Chahar : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 3 fighters, 39 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 52 / 76
Russians : 27 / 32
Japanese : 53 / 67
Americans : 52 / 74
Chinese : 8 / 7
British : 22 / 25
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Paulau Island to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 62 Sea Zone
1 bomber moved from Philippines to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from French Indo China to Szechwan
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Szechwan
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Paulau Island to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 62 Sea Zone
1 bomber moved from Philippines to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from French Indo China to Szechwan
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Szechwan
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Wake Island
Battle in Soviet Far East
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 2 transports in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win, taking Wake Island from Americans, taking Soviet Far East from Russians, taking 42 Sea Zone from ANZAC with 2 bombers, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 2/7 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys in Szechwan, round 3 : 1/7 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Szechwan, round 4 : 1/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 carrier moved from 34 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 battleship moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 bomber moved from Szechwan to French Indo China
Place Units - Japanese
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 2.
1 armour and 2 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 2 fighters and 1 tactical_bomber
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield and 2 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Amur : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
31 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 76
Russians : 25 / 32
Japanese : 62 / 67
Americans : 52 / 74
Chinese : 6 / 7
British : 22 / 25
UK_Pacific : 5 / 6
Italians : 22 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.661
Median : 3.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 56
Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.512
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 41
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.375
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to 26 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Gibraltar to Northern Italy
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Scramble for Sz 95
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to 26 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Gibraltar to Northern Italy
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 1 fighter in 26 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Germans defend with 1 fighter; Italians defend with 2 fighters
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
1 fighter owned by the Germans lost in 95 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Italians and 1 carrier owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 5 : 0/2 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 95 Sea Zone, round 6 : 1/1 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 6 : 1/1 hits
1 fighter owned by the Italians and 1 cruiser owned by the Americans lost in 95 Sea Zone
Americans win with 1 carrier and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Italians: 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 3 fighters in 94 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 94 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Northern Italy
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 3 infantry; Italians defend with 2 aaGuns, 1 factory_major and 3 infantry
AA fire in Northern Italy : 1/2 hits
1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Northern Italy, round 2 : 0/5 hits
Italians roll dice for 2 aaGuns and 6 infantry in Northern Italy, round 2 : 3/6 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Northern Italy
1 bomber owned by the Americans retreated
Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 2 aaGuns and 6 infantry in Northern Italy, round 3 : 3/6 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win with 2 aaGuns and 6 infantry remaining. Battle score for attacker is -26
Casualties for Americans: 2 artilleries, 1 bomber and 2 infantry
Non Combat Move - Americans
1 bomber moved from Northern Italy to Tunisia
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 fighters moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 1 fighter
10 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 infantry
Tunisia : 1 bomber, 1 infantry and 1 mech_infantry
95 Sea Zone : 1 carrier, 2 fighters and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 76
Russians : 25 / 32
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 6 / 7
British : 22 / 25
UK_Pacific : 5 / 6
Italians : 22 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Territory Summary for Chinese :
Kweichow : 1 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 52 / 76
Russians : 25 / 32
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 7 / 8
British : 22 / 25
UK_Pacific : 5 / 6
Italians : 22 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0