14L G40 JWW v Entek (allies +9)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 bomber and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 bomber and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 31 / 31
        Japanese : 61 / 70
        Americans : 52 / 74
        Chinese : 3 / 4
        British : 25 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 31 / 31
        Japanese : 61 / 70
        Americans : 52 / 74
        Chinese : 3 / 4
        British : 25 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 13 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Bessarabia
                6 artilleries, 12 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from 115 Sea Zone to Belarus
                1 bomber moved from Novgorod to Vologda
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 infantry moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 13 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Bessarabia
                6 artilleries, 12 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from 115 Sea Zone to Belarus
                1 bomber moved from Novgorod to Vologda
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 infantry moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 2 :  5/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 6 artilleries, 12 infantry and 7 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 artilleries, 12 infantry and 7 mech_infantrys in Western Ukraine, round 2 :  6/25 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 6 artilleries, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Archangel to Novgorod
                1 bomber moved from Vologda to Novgorod
                1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                5 armour moved from Novgorod to Eastern Poland
                1 infantry moved from France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from France to Western Germany
                1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Egypt to Persia
                1 armour moved from Iraq to Persia

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 bomber placed in Western Germany
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 factory_major and 10 mech_infantrys
        Northern Italy : 3 infantry
        Southern Italy : 2 aaGuns, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Belarus : 1 flag, 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 5 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 6 artilleries, 12 infantry and 7 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Iraq : 1 flag
        Persia : 1 armour and 1 fighter
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 26 / 31
        Japanese : 61 / 70
        Americans : 52 / 74
        Chinese : 3 / 4
        British : 25 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.725
            Median : 4.000
            Variance : 1.340
            Standard Deviation : 1.158
            Total rolls : 51

    Null / Other
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.659
            Median : 4.000
            Variance : 1.475
            Standard Deviation : 1.214
            Total rolls : 41

    Russians Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Novosibirsk to Vologda
                3 infantry moved from Novosibirsk to Kansu
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                10 infantry moved from Novosibirsk to Vologda
                3 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 armour moved from Bryansk to Belarus
                5 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                      Russians take Northwest Persia from Italians
                      Russians take Iraq from Germans
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour and 5 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 1 armour and 5 infantry in Belarus, round 2 :  0/6 hits
                        Germans roll dice for 4 infantry in Belarus, round 2 :  2/4 hits
                        2 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 armour and 3 infantry in Belarus, round 3 :  2/4 hits
                        Germans roll dice for 4 infantry in Belarus, round 3 :  0/4 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour and 3 infantry in Belarus, round 4 :  1/4 hits
                        Germans roll dice for 2 infantry in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour and 2 infantry in Belarus, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Russians attack with 15 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 15 infantry in Vologda, round 2 :  2/15 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Kansu, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 5 infantry in Kansu, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns, 1 armour and 17 infantry moved from Bryansk to Ukraine
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Caucasus to Russia
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 aaGuns moved from Novosibirsk to Vologda

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Jehol : 2 infantry
        Kansu : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 armour and 2 infantry
        Bryansk : 10 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 11 infantry and 1 tactical_bomber
        Ukraine : 2 aaGuns, 1 armour, 1 factory_minor and 20 infantry
        Vologda : 2 aaGuns and 14 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 infantry
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 31 / 34
        Japanese : 59 / 70
        Americans : 52 / 74
        Chinese : 5 / 4
        British : 25 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • scramble?

  • '20 '19 '18 '17 '16

    Scramble all 3 fighters


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Manchuria to Jehol
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                2 bombers moved from Kiangsi to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to Jehol
                1 tactical_bomber moved from Kiangsi to Jehol
                3 infantry moved from Yunnan to Burma
                2 fighters and 1 tactical_bomber moved from French Indo China to Burma
                2 fighters moved from Japan to Jehol


  • i assume max defense


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Manchuria to Jehol
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                2 bombers moved from Kiangsi to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to Jehol
                1 tactical_bomber moved from Kiangsi to Jehol
                3 infantry moved from Yunnan to Burma
                2 fighters and 1 tactical_bomber moved from French Indo China to Burma
                2 fighters moved from Japan to Jehol

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Burma
                    Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Jehol
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 33 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 :  12/19 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 :  9/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        3 submarines owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 3 bombers, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 :  8/15 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 5 fighters and 2 transports in 33 Sea Zone, round 3 :  4/7 hits
                        5 fighters owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 91
                    Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 carrier moved from 42 Sea Zone to 34 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                1 carrier and 1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from 33 Sea Zone to Philippines
                1 bomber moved from 33 Sea Zone to Paulau Island
                1 bomber moved from 33 Sea Zone to Paulau Island
                3 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to Manchuria
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to Malaya
                1 fighter moved from Jehol to 6 Sea Zone
                1 tactical_bomber moved from Jehol to Manchuria

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Japan
                3 mech_infantrys placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 artillery, 2 bombers and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 fighter and 1 tactical_bomber
        Yunnan : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 infantry
        Burma : 1 flag, 3 infantry
        Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 transport
        34 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport
        6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 30 / 34
        Japanese : 62 / 67
        Americans : 52 / 74
        Chinese : 4 / 4
        British : 25 / 26
        UK_Pacific : 5 / 6
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.526
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.396
            Median : 3.500
            Variance : 0.213
            Standard Deviation : 0.461
            Total rolls : 48

    UK_Pacific Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Chinese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    OOL Sz 33?


  • dd, ca, ca, fgt, fgt, cv tilt, cv, bb

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to 33 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 :  4/7 hits
                        2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 2 cruisers owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 2 bombers and 1 tactical_bomber in 33 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 33 Sea Zone, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    retreated to 33 Sea Zone
                    Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 cruisers, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 fighters
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 2 artilleries, 2 bombers and 2 infantry
        Algeria : 1 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 30 / 34
        Japanese : 62 / 67
        Americans : 52 / 74
        Chinese : 4 / 4
        British : 25 / 26
        UK_Pacific : 5 / 6
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kweichow : 1 infantry
        Szechwan : 4 infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 30 / 34
        Japanese : 60 / 67
        Americans : 52 / 74
        Chinese : 6 / 7
        British : 25 / 26
        UK_Pacific : 5 / 6
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from West India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 :  2/6 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to Volgograd

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Ethiopia : 1 flag
        Volgograd : 1 bomber
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 destroyer
        109 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag, 1 infantry
        91 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 30 / 34
        Japanese : 59 / 67
        Americans : 52 / 74
        Chinese : 6 / 7
        British : 25 / 25
        UK_Pacific : 6 / 6
        Italians : 17 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 fighters moved from Egypt to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Egypt to 93 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 fighters moved from Egypt to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Egypt to 93 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 1 cruiser, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 76 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 76 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 76 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 76 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Ethiopia
                Battle in Belgian Congo
                    Italians attack with 1 armour, 2 artilleries and 1 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Belgian Congo, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 armour and 2 artilleries in Belgian Congo, round 3 :  0/3 hits
                        British roll dice for 1 armour in Belgian Congo, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 2 artilleries in Belgian Congo, round 4 :  0/3 hits
                        British roll dice for 1 armour in Belgian Congo, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 armour and 1 artillery in Belgian Congo, round 5 :  0/2 hits
                        British roll dice for 1 armour in Belgian Congo, round 5 :  0/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Belgian Congo, round 6 :  1/2 hits
                        British roll dice for 1 armour in Belgian Congo, round 6 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Belgian Congo
                    Italians win, taking Ethiopia from British, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Iraq
                    Italians attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 :  3/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Iraq
                    Italians win, taking Iraq from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 :  2/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 destroyer; Americans defend with 1 submarine
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                1 infantry placed in Egypt
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Ethiopia : 1 infantry
        76 Sea Zone : 1 cruiser and 1 transport
        94 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 2 mech_infantrys
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 28 / 34
        Japanese : 59 / 67
        Americans : 52 / 74
        Chinese : 6 / 7
        British : 22 / 25
        UK_Pacific : 6 / 6
        Italians : 22 / 38
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.422
            Median : 3.000
            Variance : 0.795
            Standard Deviation : 0.892
            Total rolls : 45

    Russians Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Italians Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Queensland to 33 Sea Zone
                1 bomber moved from Caroline Islands to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 bomber and 2 fighters
                    Japanese defend with 1 battleship and 1 carrier
                        ANZAC roll dice for 1 bomber and 2 fighters in 33 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 33 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                        ANZAC roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 battleship and 1 carrier
                    Casualties for ANZAC: 1 bomber and 1 fighter
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 28 / 34
        Japanese : 55 / 67
        Americans : 52 / 74
        Chinese : 6 / 7
        British : 22 / 25
        UK_Pacific : 6 / 6
        Italians : 22 / 38
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 28 / 34
        Japanese : 55 / 67
        Americans : 52 / 74
        Chinese : 6 / 7
        British : 22 / 25
        UK_Pacific : 6 / 6
        Italians : 22 / 38
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    I forgot how powerful Italy can get if it starts rolling! :mrgreen:

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