@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 captain walker (axis) vs Degrasse (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from India to Burma
3 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Ukraine to Romania
British take Romania from Germans
2 armour and 6 mech_infantrys moved from Caucasus to Sikang
1 armour moved from Northwest Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to West India
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from United Kingdom to Holland BelgiumCombat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 2 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Burma to India
1 armour and 2 mech_infantrys moved from India to Shan StatePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
2 artilleries and 7 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 armour, 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Sikang : 2 armour and 6 mech_infantrys
Shan State : 1 armour and 2 mech_infantrys
Burma : 3 infantry
India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Malaya : 1 harbour
Kazakhstan : 1 armour
Sumatra : 1 flag, 1 aaGun and 1 infantry
43 Sea Zone : 1 flag, 1 destroyer
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 11 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 aaGun, 5 fighters, 3 infantry and 1 tactical_bomber
Romania : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 2 artilleries and 1 infantry
Ethiopia : 1 flag
Russia : 1 bomber
Ukraine : 1 armour and 1 mech_infantry
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 transport
Suriname : 1 flag
110 Sea Zone : 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 40 / 57
Russians : 31 / 41
Japanese : 50 / 52
Americans : 57 / 77
Chinese : 5 / 6
British : 39 / 44
UK_Pacific : 14 / 14
Italians : 9 / 5
ANZAC : 13 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3.700
Median : 4.000
Variance : 0.939
Standard Deviation : 0.969
Total rolls : 50Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.467
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 4.053
Median : 4.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern FranceCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking 97 Sea Zone from British, taking Southern France from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 9 PUs (3 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Baltic States : 1 flag
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 40 / 57
Russians : 31 / 41
Japanese : 50 / 52
Americans : 54 / 77
Chinese : 5 / 6
British : 39 / 44
UK_Pacific : 14 / 14
Italians : 12 / 10
ANZAC : 13 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to New South Wales
3 infantry moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
2 fighters moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Egypt : 1 infantryProduction/PUs Summary :
Germans : 40 / 57
Russians : 31 / 41
Japanese : 50 / 52
Americans : 54 / 77
Chinese : 5 / 6
British : 39 / 44
UK_Pacific : 14 / 14
Italians : 12 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
92 Sea Zone : 1 destroyer
91 Sea Zone : 2 infantry
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 40 / 57
Russians : 31 / 41
Japanese : 50 / 52
Americans : 54 / 77
Chinese : 5 / 6
British : 39 / 44
UK_Pacific : 14 / 14
Italians : 12 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 artillery and 7 infantry moved from France to Normandy Bordeaux
1 artillery and 4 infantry moved from Western Germany to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 armour, 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Romania, round 2 : 1/6 hits
British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Romania
Germans win, taking Romania from British with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Belarus
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 artillery
Germans roll dice for 2 artilleries and 8 infantry in Belarus, round 2 : 2/10 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
British defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 4 fighters, 7 infantry and 1 mech_infantry
British defend with 1 aaGun, 5 fighters, 3 infantry and 1 tactical_bomber; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/15 hits
Americans roll dice for 1 aaGun, 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/11 hits
1 infantry owned by the British , 7 infantry owned by the Germans , 1 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
1 artillery owned by the Germans retreated to France
Americans win with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary
2 mech_infantrys moved from Germany to Slovakia Hungary
5 armour, 5 artilleries and 3 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Slovakia Hungary
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
4 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Romania : 2 armour, 2 artilleries and 1 infantry
Germany : 1 factory_major, 4 infantry and 2 mech_infantrys
Denmark : 1 aaGun and 5 infantry
Holland Belgium : 2 artilleries and 2 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 1 aaGun, 5 armour, 7 artilleries, 9 infantry and 3 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 28 / 41
Japanese : 50 / 52
Americans : 54 / 77
Chinese : 5 / 6
British : 33 / 44
UK_Pacific : 14 / 14
Italians : 12 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Bryansk to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Siberia to Soviet Far East
1 infantry moved from Olgiy to Kansu
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Russia to Bryansk
10 artilleries and 10 infantry moved from Western Ukraine to BryanskPlace Units - Russians
1 armour, 3 artilleries, 1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Soviet Far East : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Bryansk : 2 aaGuns, 1 armour, 11 artilleries, 14 infantry and 1 mech_infantry
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 infantry and 5 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Caucasus : 1 armour
Smolensk : 1 artillery and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 59
Russians : 32 / 41
Japanese : 49 / 52
Americans : 54 / 77
Chinese : 5 / 6
British : 33 / 44
UK_Pacific : 14 / 14
Italians : 12 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.125
Median : 3.500
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.111
Median : 3.500
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship, 2 carriers and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from Americans
Japanese take 37 Sea Zone from Americans
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour and 2 mech_infantrys; Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 4 tactical_bombers in Shan State, round 2 : 7/15 hits
UK_Pacific roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the British , 2 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 2 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in MalayaNon Combat Move - Japanese
1 bomber moved from Shan State to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Shan State to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Manchuria to Amur
1 fighter moved from Manchuria to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 mech_infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 2 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 2 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Java : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
56 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 59
Russians : 30 / 41
Japanese : 57 / 57
Americans : 54 / 77
Chinese : 3 / 6
British : 33 / 44
UK_Pacific : 10 / 14
Italians : 12 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 110 Sea Zone to 103 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 103 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 103 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Persia to West India
1 submarine moved from 54 Sea Zone to 56 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to 10 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 3 artilleries, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 3/7 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries in Holland Belgium, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Americans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Southern France to 110 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
33 Sea Zone : 3 destroyers and 1 transport
26 Sea Zone : 3 carriers, 4 destroyers, 6 fighters and 1 submarine
10 Sea Zone : 1 carrier and 1 transport
16 Sea Zone : 1 destroyer
56 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
West India : 3 mech_infantrys
Egypt : 1 infantry
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 artilleries
Libya : 1 flag
102 Sea Zone : 2 transports
93 Sea Zone : 2 transports
101 Sea Zone : 2 transports
91 Sea Zone : 2 destroyers and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 59
Russians : 30 / 41
Japanese : 57 / 57
Americans : 60 / 80
Chinese : 3 / 6
British : 33 / 44
UK_Pacific : 10 / 14
Italians : 9 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.667
Median : 3.500
Variance : 0.426
Standard Deviation : 0.652
Total rolls : 48Japanese Combat
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.444
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.464
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 3 infantry
Production/PUs Summary :
Germans : 43 / 59
Russians : 30 / 41
Japanese : 57 / 57
Americans : 60 / 80
Chinese : 3 / 3
British : 33 / 44
UK_Pacific : 10 / 14
Italians : 9 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.691
Median : 4.000
Variance : 0.597
Standard Deviation : 0.773
Total rolls : 68Japanese Combat
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 4 times
Average roll : 3.600
Median : 3.000
Variance : 2.444
Standard Deviation : 1.563
Total rolls : 10Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.444
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.929
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.464
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 fighter moved from Normandy Bordeaux to 119 Sea Zone
1 armour moved from Kazakhstan to Shensi
2 mech_infantrys moved from Sikang to Shensi
2 armour moved from Sikang to Szechwan
4 mech_infantrys moved from Sikang to Szechwan
2 fighters moved from India to Shan State
3 infantry moved from Burma to Shan State
2 armour moved from India to Shan State
1 armour and 2 mech_infantrys moved from West India to Burma
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 infantry moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
British attack with 2 armour and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour and 4 mech_infantrys in Szechwan, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 armour, 2 fighters and 3 infantry
Japanese defend with 3 artilleries and 2 infantry
British roll dice for 2 armour, 2 fighters and 3 infantry in Shan State, round 2 : 2/7 hits
Japanese roll dice for 3 artilleries and 2 infantry in Shan State, round 2 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British roll dice for 2 armour, 2 fighters and 1 infantry in Shan State, round 3 : 2/5 hits
Japanese roll dice for 3 artilleries in Shan State, round 3 : 0/3 hits
2 artilleries owned by the Japanese lost in Shan State
British roll dice for 2 armour, 2 fighters and 1 infantry in Shan State, round 4 : 1/5 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 119 Sea Zone
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Shensi
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 armour placed in Persia
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,2,5,3,4,3,1,3,3,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Shensi : 1 armour and 2 mech_infantrys
Szechwan : 2 armour and 4 mech_infantrys
Shan State : 2 armour and 1 infantry
Burma : 1 armour and 2 mech_infantrys
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Sumatra : 1 flag, 1 aaGun and 1 infantry
43 Sea Zone : 1 flag
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield and 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Normandy Bordeaux : 2 artilleries and 6 infantry
Southern France : 1 fighter, 2 infantry and 1 tactical_bomber
Ethiopia : 1 flag
Russia : 1 bomber
Volgograd : 1 armour and 1 mech_infantry
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
91 Sea Zone : 2 infantry
Suriname : 1 flag
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 43 / 59
Russians : 30 / 41
Japanese : 54 / 57
Americans : 60 / 80
Chinese : 5 / 3
British : 33 / 36
UK_Pacific : 11 / 10
Italians : 9 / 10
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 24 times
3 was rolled 35 times
4 was rolled 24 times
5 was rolled 36 times
6 was rolled 24 times
Average roll : 3.671
Median : 4.000
Variance : 1.606
Standard Deviation : 1.267
Total rolls : 161Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.636
Median : 3.000
Variance : 1.781
Standard Deviation : 1.335
Total rolls : 33Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.636
Median : 3.000
Variance : 1.781
Standard Deviation : 1.335
Total rolls : 33Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14British Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.781
Median : 4.000
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 32Italians Combat
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.929
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.464
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Baltic States : 1 flag
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 59
Russians : 30 / 41
Japanese : 54 / 57
Americans : 60 / 80
Chinese : 5 / 3
British : 33 / 36
UK_Pacific : 11 / 10
Italians : 9 / 9
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 carriers, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 62 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New South Wales to Caroline IslandsPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 artilleries, 1 bomber and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
22 Sea Zone : 1 flag
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 43 / 59
Russians : 30 / 41
Japanese : 54 / 57
Americans : 60 / 80
Chinese : 5 / 3
British : 33 / 36
UK_Pacific : 11 / 10
Italians : 9 / 9
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Normandy Bordeaux : 2 infantry
92 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 43 / 59
Russians : 30 / 41
Japanese : 54 / 57
Americans : 60 / 80
Chinese : 5 / 3
British : 33 / 36
UK_Pacific : 11 / 10
Italians : 9 / 9
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 artillery moved from Belarus to Eastern Poland
6 artilleries moved from Belarus to Eastern Poland
8 infantry moved from Belarus to Eastern Poland
5 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
2 armour and 1 artillery moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 7 armour, 8 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 7 armour, 8 artilleries, 8 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 11/26 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 8 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
Americans defend with 2 artilleries
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits
Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
2 fighters moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary
2 bombers moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 mech_infantrys placed in Germany
1 artillery and 6 infantry placed in Germany
3 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Germany : 1 artillery, 2 bombers, 1 factory_major, 6 infantry and 4 mech_infantrys
Denmark : 1 aaGun and 7 infantry
Holland Belgium : 1 artillery and 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 7 armour, 8 artilleries, 8 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
112 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 41
Japanese : 54 / 57
Americans : 57 / 80
Chinese : 5 / 3
British : 33 / 36
UK_Pacific : 11 / 10
Italians : 9 / 9
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Smolensk to Belarus
3 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 3/3 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
2 aaGuns, 1 armour, 11 artilleries, 14 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
3 artilleries and 1 infantry moved from Russia to Bryansk
1 artillery moved from Vologda to Smolensk
1 armour and 5 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Caucasus to UkrainePlace Units - Russians
3 mech_infantrys placed in Ukraine
3 artilleries, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUsTerritory Summary for Russians :
Soviet Far East : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Trans-Jordan : 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 artillery and 2 infantry
Bryansk : 3 artilleries and 1 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
Ukraine : 1 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 4 aaGuns, 3 armour, 12 artilleries, 2 fighters, 14 infantry, 7 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 1 artillery
Iraq : 1 flag
Northwest Persia : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 40
Japanese : 54 / 57
Americans : 57 / 80
Chinese : 5 / 3
British : 33 / 36
UK_Pacific : 11 / 10
Italians : 9 / 9
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.630
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Suiyuyan to Shensi
2 infantry and 1 mech_infantry moved from Kweichow to Shensi
2 bombers moved from Kwangsi to Shensi
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 armour and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits
UK_Pacific roll dice for 2 armour and 1 infantry in Shan State, round 2 : 2/3 hits
1 infantry owned by the British , 2 armour owned by the British and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 2 armour and 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 2 infantry and 2 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 1/6 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
Japanese roll dice for 2 bombers and 2 mech_infantrys in Shensi, round 3 : 1/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 4 : 3/3 hits
Chinese roll dice for 1 armour in Shensi, round 4 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to 44 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to KwangtungPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Manchuria
Japanese undo move 2.
Japanese undo move 1.
1 destroyer placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 factory_minor and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 artilleries
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 transports
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 carrier and 1 transport
19 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 45 / 57
Russians : 28 / 40
Japanese : 61 / 61
Americans : 57 / 80
Chinese : 5 / 3
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 9 / 9
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 7 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Northern Italy
3 artilleries and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from West India to Burma
2 fighters moved from 110 Sea Zone to Northern Italy
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 56 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 destroyers moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 2 destroyers and 5 fighters moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands -
Sea zone 20, up to three kamikaze attacks on the 3 US DDs attacking the Japanese CV if you want them.
-
I’ll try two of them…one on two destroyers
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 7 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Northern Italy
3 artilleries and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from West India to Burma
2 fighters moved from 110 Sea Zone to Northern Italy
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 56 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 destroyers moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 2 destroyers and 5 fighters moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Northern Italy
Americans attack with 1 armour, 3 artilleries, 2 fighters and 2 infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
AA fire in Northern Italy : 0/2 hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/8 hits
Italians roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/7 hits
2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 3 artilleries and 2 fighters in Northern Italy, round 3 : 2/6 hits
Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Northern Italy, round 3 : 2/7 hits
2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Northern Italy, round 4 : 2/4 hits
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Northern Italy, round 4 : 0/5 hits
2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Northern Italy, round 5 : 2/4 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Italy, round 5 : 1/3 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour and 2 fighters in Northern Italy, round 6 : 3/3 hits
Italians roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Americans: 3 artilleries and 2 infantry
Battle in Java
Battle in 20 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 3 destroyers in 20 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 destroyers in 20 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 carrier and 1 transport in 20 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking Java from Japanese, taking 20 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 carrier and 1 transport
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries in Holland Belgium, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Americans
2 fighters moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Burma : 3 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 submarine
33 Sea Zone : 3 carriers, 2 destroyers and 5 fighters
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 2 destroyers
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Trans-Jordan : 1 infantry
Morocco : 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Libya : 1 flag
102 Sea Zone : 2 transports
101 Sea Zone : 1 submarine and 2 transports
91 Sea Zone : 2 destroyers and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 45 / 57
Russians : 28 / 40
Japanese : 57 / 61
Americans : 65 / 85
Chinese : 5 / 3
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 5 / 9
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 16 times
6 was rolled 31 times
Average roll : 3.918
Median : 4.000
Variance : 1.908
Standard Deviation : 1.381
Total rolls : 110Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4.192
Median : 4.000
Variance : 1.280
Standard Deviation : 1.131
Total rolls : 26Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 3 times
Average roll : 2.714
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4.192
Median : 4.000
Variance : 1.280
Standard Deviation : 1.131
Total rolls : 26Americans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.822
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 45





