@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 14L JuanSpain (allies +9) v JWW Game 2
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use this file please, changed placement….I don’t know what I am doing with japan
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from 6 Sea Zone to Siberia
3 fighters moved from Egypt to 99 Sea Zone -
2 American Hits in mediterranean, please provide OOL.
Please find attached.
Juan
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both on cv, save the fgt’s and land them in syria
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from 6 Sea Zone to Siberia
3 fighters moved from Egypt to 99 Sea ZoneCombat - Americans
Battle in Siberia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
Americans win, taking Siberia from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 carrier, 2 fighters and 2 transports
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -14
Casualties for Italians: 1 carrier
Casualties for Americans: 3 fighters
2 fighters owned by the Italians forced to land in GreeceNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Adding units owned by Italians to Syria: 2 fighters
EDIT: Turning off Edit Mode
2 fighters moved from Siberia to Soviet Far East
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 7 Sea Zone to 8 Sea Zone
1 transport moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 mech_infantry moved from British Columbia to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from British Columbia to Central United States
2 carriers moved from 101 Sea Zone to 89 Sea Zone
4 fighters moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
3 fighters placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 artilleries and 2 infantry moved from Hopei to AnhwePlace Units - Chinese
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan StateCombat - British
British creates battle in territory 37 Sea Zone
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking 37 Sea Zone from Japanese, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Alexandria to Egypt
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour moved from Quebec to Eastern United States
1 artillery moved from Quebec to Eastern United States
2 infantry moved from Quebec to Eastern United States
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 99 Sea Zone to EgyptPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 armour -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians repair 4 damage on 4 harbours; Remaining resources: 26 PUs;
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from ANZAC
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 fighters moved from Syria to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians repair 4 damage on 4 harbours; Remaining resources: 26 PUs;
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from ANZAC
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 fighters moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Iraq, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Syria to Trans-Jordan
2 fighters moved from Iraq to Volgograd
1 bomber moved from Greece to Southern Italy
2 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Smolensk to ArchangelPlace Units - Italians
1 destroyer placed in 93 Sea Zone
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Belarus : 1 flag
Archangel : 1 infantry
Volgograd : 2 fighters
Smolensk : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 aaGun and 1 mech_infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 1 infantry
98 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 68 / 81
Russians : 8 / 20
Japanese : 45 / 39
Americans : 52 / 74
Chinese : 12 / 17
British : 22 / 0
UK_Pacific : 14 / 14
Italians : 17 / 29
ANZAC : 21 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from Queensland to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 carrier moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from 62 Sea Zone to 46 Sea Zone
1 carrier moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 4 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
1 artillery and 9 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from French
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
8 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
8 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Greece to Egypt
4 bombers moved from Western Germany to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 4 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
1 artillery and 9 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from French
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
8 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
8 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Greece to Egypt
4 bombers moved from Western Germany to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Libya
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/4 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the French lost in Libya
Germans win, taking Libya from French with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Germans attack with 6 bombers, 2 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 infantry; French defend with 2 infantry; British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber; Americans defend with 3 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
Germans roll dice for 6 bombers, 2 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 10/23 hits
British roll dice for 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/12 hits
1 infantry owned by the British , 2 infantry owned by the French , 1 tactical_bomber owned by the British , 1 mech_infantry owned by the Americans , 1 infantry owned by the ANZAC , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British and 3 infantry owned by the Americans lost in Egypt
Germans roll dice for 6 bombers, 2 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 7/20 hits
British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 6 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 infantry
Casualties for Germans: 4 infantry
Casualties for French: 2 infantry
Casualties for British: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 armour and 9 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Rostov to Volgograd
10 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Belarus to Novgorod
1 carrier, 1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Greece
2 bombers moved from Egypt to Tobruk
2 bombers moved from Egypt to TobrukPlace Units - Germans
3 infantry placed in United Kingdom
1 destroyer and 2 fighters placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Trans-Jordan : 1 fighter and 2 tactical_bombers
Egypt : 1 flag, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major
Tobruk : 4 bombers, 1 fighter and 1 tactical_bomber
Libya : 1 artillery, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour and 1 mech_infantry
Ukraine : 1 flag, 3 aaGuns, 1 factory_minor and 10 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 2 armour and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Samara : 1 flag
112 Sea Zone : 1 destroyer
96 Sea Zone : 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 2 bombers
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser and 4 transports
Finland : 1 flag
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 73 / 93
Russians : 6 / 20
Japanese : 45 / 39
Americans : 52 / 74
Chinese : 12 / 17
British : 20 / 0
UK_Pacific : 14 / 14
Italians : 18 / 29
ANZAC : 21 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.797
Median : 4.000
Variance : 0.809
Standard Deviation : 0.899
Total rolls : 69Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.887
Median : 4.000
Variance : 1.058
Standard Deviation : 1.028
Total rolls : 53French Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.385
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to VologdaPlace Units - Russians
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Shan State
1 submarine moved from 3 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits
Chinese roll dice for 1 aaGun and 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 2 transports in 8 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 carrier, 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 submarines moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
4 infantry moved from Korea to ManchuriaPlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,3,5,2,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 40 PUs (6 lost to blockades); end with 40 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 20 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 4 infantry
Hainan : 1 harbour
Hunan : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 12 infantry and 1 tactical_bomber
6 Sea Zone : 3 submarines
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Caucasus : 1 flagProduction/PUs Summary :
Germans : 70 / 93
Russians : 11 / 15
Japanese : 46 / 40
Americans : 52 / 74
Chinese : 11 / 17
British : 20 / 0
UK_Pacific : 13 / 14
Italians : 17 / 29
ANZAC : 21 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I think I have this one. I can’t see how you can liberate a Euro victory city……
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You are right! Welldone!!
Juan
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Sure thing, lets go for the third!
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