@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Those 17 russians forced Japan to not get their islands. triplea_42517_4 Japan.tsvg
yah – let’s see whether it was worth it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 41 Sea Zone to 36 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
1 artillery moved from Kiangsi to Kwangtung
3 tactical_bombers moved from French Indo China to Kwangtung
2 infantry moved from French Indo China to Kwangsi
3 fighters moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Shantung
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Shantung
3 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kwangsi
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 airfield and 1 artillery
Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangtung
Japanese attack with 1 artillery and 3 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 tactical_bombers in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits
Japanese roll dice for 2 bombers and 2 infantry in Shantung, round 2 : 3/4 hits
Chinese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shantung to Japan
1 bomber moved from Shantung to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
2 tactical_bombers moved from Kwangtung to French Indo China
3 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in Malaya
1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 bomber and 1 infantry
Hainan : 1 harbour
Chahar : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
19 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 49 / 63
Russians : 26 / 35
Japanese : 49 / 49
Americans : 52 / 80
Chinese : 14 / 22
British : 36 / 38
UK_Pacific : 6 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Tunisia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from India to Malaya
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Tunisia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from India to Malaya
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Libya
Americans attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans lost in Libya
1 armour owned by the Americans retreated to Tunisia
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Marshall Islands
Battle in Malaya
Americans attack with 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Americans roll dice for 2 battleships in Malaya, round 2 : 0/2 hits
Americans roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits
Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Malaya, round 2 : 6/9 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 5 infantry owned by the Japanese , 1 bomber owned by the Americans , 2 infantry owned by the Americans , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in Malaya, round 3 : 5/9 hits
Japanese roll dice for 1 fighter in Malaya, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Malaya
Americans win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 3 fighters and 5 infantry
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry
Battle in 95 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
5 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Malaya : 1 artillery
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Johnston Island : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
42 Sea Zone : 1 flag
32 Sea Zone : 1 transport
30 Sea Zone : 2 destroyers, 2 submarines and 2 transports
37 Sea Zone : 2 battleships, 5 carriers, 3 destroyers, 6 fighters, 3 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Tunisia : 1 armour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
95 Sea Zone : 2 submarines
92 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 destroyer and 1 transport
107 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 46 / 63
Russians : 26 / 35
Japanese : 46 / 49
Americans : 55 / 80
Chinese : 14 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.873
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 63
Japanese Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10
Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Anhwe
5 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Kwangsi
4 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,1,4,4,3,2,6,5,4,4,4,5,1,4,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield, 3 artilleries and 3 infantry
Kiangsi : 1 infantry
Yunnan : 3 artilleries, 1 fighter and 5 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 46 / 63
Russians : 26 / 35
Japanese : 43 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 25 times
3 was rolled 14 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 18 times
Average roll : 3.648
Median : 4.000
Variance : 1.621
Standard Deviation : 1.273
Total rolls : 125
Null / Other
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.424
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33
Japanese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.424
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33
Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Syria to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Syria to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 2/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Libya
1 armour owned by the British retreated to Tobruk
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
British attack with 1 fighter and 2 submarines; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British win, taking 37 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 3 artilleries and 7 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 aaGun, 2 artilleries and 12 infantry moved from India to Burma
2 mech_infantrys moved from Egypt to Tobruk
Place Units - British
3 artilleries, 5 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Yunnan : 2 infantry and 1 mech_infantry
Shan State : 1 artillery and 1 infantry
Burma : 1 aaGun, 2 artilleries and 12 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
37 Sea Zone : 1 flag, 1 fighter and 2 submarines
35 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour and 2 mech_infantrys
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 7 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 39 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 38 / 38
UK_Pacific : 13 / 18
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 29 times
3 was rolled 20 times
4 was rolled 32 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.570
Median : 4.000
Variance : 0.637
Standard Deviation : 0.798
Total rolls : 158
Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 35
Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 35
Germans Combat
1 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 2 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 3 infantry
Production/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 39 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 38 / 38
UK_Pacific : 13 / 18
Italians : 14 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You need to add three pu’s to China’s bank…they aren’t subject to convoy blockades. It’s one of the bugs with Triple A…they should have 23.
I’m going to go a couple of more rounds in this game, but I fear the axis have lost.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 23
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 23
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 carriers moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Borneo : 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 2 transports
43 Sea Zone : 1 transport
35 Sea Zone : 1 flag
54 Sea Zone : 3 carriers and 5 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 infantry
Production/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 28 / 49
Americans : 55 / 80
Chinese : 17 / 23
British : 38 / 38
UK_Pacific : 17 / 18
Italians : 14 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.091
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Production/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 28 / 49
Americans : 55 / 80
Chinese : 17 / 23
British : 38 / 38
UK_Pacific : 17 / 18
Italians : 14 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.091
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
I fixed the China pu bug, thanks for pointing that out.
The Pacific map is collapsing, just counting carriers shows that. Europe doesn’t look as bad, Italy with 25 is respectable.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Yenisey
2 tactical_bombers moved from Novgorod to Bessarabia
1 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to Bessarabia
4 infantry moved from Western Germany to Holland Belgium
1 artillery and 4 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Yenisey
Germans attack with 1 armour
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour in Yenisey, round 2 : 0/1 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits
Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits
Germans roll dice for 1 armour in Yenisey, round 4 : 1/1 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 4 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Yenisey
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries and 2 mech_infantrys
Germans roll dice for 1 armour, 2 bombers, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 3/8 hits
Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 1/5 hits
1 artillery owned by the Russians , 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 2/7 hits
Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 1/2 hits
1 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries and 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters and 4 infantry
British defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/10 hits
British roll dice for 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits
4 infantry owned by the British and 4 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 3 : 4/6 hits
British roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits
1 infantry owned by the British , 3 artilleries owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 4 infantry
Casualties for British: 3 artilleries and 5 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 3 : 0/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 2/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to France
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Bessarabia to Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
2 tactical_bombers moved from Bessarabia to Romania
2 infantry moved from Yugoslavia to Romania
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 artilleries moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
3 infantry moved from Archangel to Belarus
2 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Yakut S.S.R. : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Romania : 2 infantry and 2 tactical_bombers
Germany : 1 armour, 2 bombers, 1 factory_major and 4 mech_infantrys
Norway : 3 infantry
Denmark : 1 aaGun and 1 infantry
Holland Belgium : 3 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 5 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 59
Russians : 26 / 35
Japanese : 28 / 49
Americans : 52 / 80
Chinese : 17 / 23
British : 36 / 38
UK_Pacific : 17 / 18
Italians : 14 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 artillery and 2 infantry moved from Smolensk to Archangel
5 artilleries and 7 infantry moved from Smolensk to Belarus
2 artilleries and 2 infantry moved from Russia to Bryansk
2 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 artillery and 2 infantry moved from Smolensk to Archangel
5 artilleries and 7 infantry moved from Smolensk to Belarus
2 artilleries and 2 infantry moved from Russia to Bryansk
2 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in Eastern Poland
Russians attack with 5 armour, 2 artilleries and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Russians roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Eastern Poland, round 2 : 3/9 hits
Germans roll dice for 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/6 hits
2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 5 armour, 2 artilleries and 1 mech_infantry in Eastern Poland, round 3 : 5/8 hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 2/4 hits
1 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 5 armour and 1 artillery remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 5 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 artilleries and 5 infantry
Russians roll dice for 5 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/18 hits
Germans roll dice for 5 artilleries and 5 infantry in Belarus, round 2 : 3/10 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 5 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 6/15 hits
Germans roll dice for 5 artilleries and 2 infantry in Belarus, round 3 : 4/7 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Belarus
Russians roll dice for 5 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/11 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 artilleries and 5 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Smolensk to Bryansk
3 aaGuns moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries, 2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUs
Territory Summary for Russians :
Yenisey : 1 infantry
Timguska : 1 artillery and 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 5 artilleries and 3 mech_infantrys
Bryansk : 4 aaGuns, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Archangel : 1 artillery and 2 infantry
Eastern Poland : 5 armour and 1 artillery
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Production/PUs Summary :
Germans : 46 / 59
Russians : 30 / 42
Japanese : 28 / 49
Americans : 52 / 80
Chinese : 17 / 23
British : 36 / 38
UK_Pacific : 17 / 18
Italians : 13 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 23 times
6 was rolled 14 times
Average roll : 3.602
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 93
Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.379
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29
Russians Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 19 times
6 was rolled 10 times
Average roll : 3.703
Median : 4.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 64
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from French Indo China to Japan
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Japan
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,6,5,3,2,4,6,5,6,1,1,2,6,4,5,5,4,6,3,5,6,3,6,5,2,6,1
Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun and 1 infantry
Hainan : 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 5 carriers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser and 1 destroyer
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 46 / 59
Russians : 30 / 42
Japanese : 31 / 30
Americans : 52 / 80
Chinese : 14 / 23
British : 36 / 38
UK_Pacific : 17 / 18
Italians : 13 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 transport moved from 107 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 transport moved from 107 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Formosa
Battle in Siam
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
2 bombers moved from Gibraltar to Algeria
1 armour and 1 infantry moved from Tunisia to Algeria
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 fighter placed in Western United States
2 destroyers placed in 101 Sea Zone
4 destroyers placed in 10 Sea Zone
Americans undo move 4.
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery
Marshall Islands : 1 flag
Formosa : 1 flag, 2 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Siam : 1 flag, 1 artillery
Queensland : 2 artilleries and 2 infantry
New Guinea : 1 artillery and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Johnston Island : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
42 Sea Zone : 1 flag
46 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer and 2 transports
37 Sea Zone : 2 battleships, 5 carriers, 4 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 6 destroyers
54 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery and 1 infantry
Algeria : 1 armour, 2 bombers and 1 infantry
102 Sea Zone : 2 transports
101 Sea Zone : 1 transport
91 Sea Zone : 3 destroyers and 1 transport
Production/PUs Summary :
Germans : 46 / 59
Russians : 30 / 42
Japanese : 29 / 30
Americans : 54 / 79
Chinese : 14 / 23
British : 36 / 38
UK_Pacific : 17 / 18
Italians : 13 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
1 fighter moved from Yunnan to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
2 artilleries and 1 infantry placed in Jehol
1 infantry placed in Kiangsu
3 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,5,1,3,6,6,6,2,4,6,3,1,6,1,2,5,6,2,6,5,4,6,5,4,1,4,2,4,4
Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 25 to 26
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 airfield, 3 artilleries and 3 infantry
Kiangsu : 1 artillery and 1 infantry
Jehol : 2 artilleries and 2 infantry
Yunnan : 3 artilleries and 5 infantry
Anhwe : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 46 / 59
Russians : 30 / 42
Japanese : 23 / 30
Americans : 54 / 79
Chinese : 20 / 26
British : 36 / 38
UK_Pacific : 17 / 18
Italians : 13 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 18 times
Average roll : 3.628
Median : 4.000
Variance : 0.329
Standard Deviation : 0.574
Total rolls : 86
Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.758
Median : 4.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33
Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.758
Median : 4.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33
Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
Average roll : 1.500
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10