0% for April

14L G40 captain walker (axis) vs Degrasse (allies +9)

  • 21 19 18 17 16

    No German DD, so the submarine submerges.  Kill everything (CV, DD, fighter, tac) except for the CA.  Kill the CA in the second round.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Denmark to 112 Sea Zone
                4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to 93 Sea Zone
                1 armour moved from Poland to Yugoslavia

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  1/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the French lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Gibraltar
                Battle in Yugoslavia
                    Germans attack with 3 armour and 2 infantry
                    Neutral_Allies defend with 1 infantry
                        Germans roll dice for 3 armour and 2 infantry in Yugoslavia, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber, 5 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 :  5/10 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 :  3/5 hits
                        1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 93 Sea Zone
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 :  5/7 hits
                        British roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 93 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber

    Non Combat Move - Germans
                1 bomber moved from 93 Sea Zone to Western Germany
                2 artilleries moved from France to Holland Belgium
                1 bomber moved from 91 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Western Germany to Holland Belgium
                6 armour and 4 mech_infantrys moved from France to Germany
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Poland
                1 aaGun and 1 artillery moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland
                8 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Norway to Finland
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 111 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 destroyer and 1 transport placed in 113 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                4 artilleries and 1 mech_infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 1 artillery and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Romania : 1 aaGun, 2 artilleries and 9 infantry
        Poland : 1 aaGun, 1 artillery and 5 infantry
        Germany : 6 armour, 4 artilleries, 1 factory_major and 5 mech_infantrys
        Holland Belgium : 1 aaGun, 2 artilleries, 1 bomber and 1 infantry
        Southern Italy : 1 fighter and 2 tactical_bombers
        119 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 3 armour and 2 infantry
        91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Finland : 1 flag, 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Sakha to Siberia
                6 infantry moved from Buryatia to Sakha
                6 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 6 infantry in Siberia, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Siberia, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Sakha
                2 aaGuns, 1 artillery and 5 infantry moved from Belarus to Bryansk
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                14 infantry moved from Novgorod to Belarus
                2 aaGuns and 2 infantry moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                2 fighters and 1 tactical_bomber moved from Russia to Caucasus

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Ukraine
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 6 infantry
        Siberia : 6 infantry
        Buryatia : 6 infantry
        Belarus : 14 infantry
        Bryansk : 4 aaGuns, 6 artilleries and 16 infantry
        Russia : 1 airfield, 4 artilleries and 1 factory_major
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 36
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 4 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from Japan to Siberia
                1 fighter moved from Korea to Siberia
                2 fighters and 1 tactical_bomber moved from Japan to Siberia
                1 infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 :  11/16 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Siberia
                    Japanese attack with 2 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 6 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Siberia, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers in Siberia, round 2 :  5/14 hits
                        Russians roll dice for 6 infantry in Siberia, round 2 :  1/6 hits
                        6 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from Siberia to Manchuria
                1 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 1 artillery and 7 infantry moved from Korea to Manchuria
                1 armour and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 3 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 airfield placed in Kwangsi
                1 infantry and 1 mech_infantry placed in Shantung
                4 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kwangsi : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 artillery and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag, 2 artilleries and 4 infantry
        33 Sea Zone : 1 submarine
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 35 / 45
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        101 Sea Zone : 1 destroyer, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 35 / 45
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Szechwan : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.462
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Malta to 99 Sea Zone
                1 bomber moved from United Kingdom to 99 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Syria
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Kenya to Alexandria
                1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Sumatra to India
                2 infantry moved from Shan State to Malaya
                1 battleship, 1 destroyer and 1 transport moved from 41 Sea Zone to 75 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Malta to 99 Sea Zone
                1 bomber moved from United Kingdom to 99 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Syria
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Kenya to Alexandria
                1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Sumatra to India
                2 infantry moved from Shan State to Malaya
                1 battleship, 1 destroyer and 1 transport moved from 41 Sea Zone to 75 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 99 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in Syria
                    British attack with 1 armour
                    Italians defend with 1 infantry
                        British roll dice for 1 armour in Syria, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 :  2/4 hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 91 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                        British roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        British roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Germans lost in 91 Sea Zone
                        British roll dice for 1 submarine in 91 Sea Zone, round 4 :  1/1 hits
                    British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                Battle in Ethiopia
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Alexandria to Egypt
                1 bomber moved from 99 Sea Zone to Cyprus
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                2 fighters moved from 91 Sea Zone to Morocco
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun and 2 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Malaya : 1 harbour and 5 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        37 Sea Zone : 1 cruiser
        Belgian Congo : 2 infantry
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 artillery and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Cyprus : 1 bomber
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 1 mech_infantry
        Morocco : 1 armour, 2 fighters and 1 infantry
        Syria : 1 flag, 1 armour
        Ethiopia : 1 flag, 1 artillery and 3 infantry
        76 Sea Zone : 2 transports
        75 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 2 destroyers and 1 transport
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 infantry
        91 Sea Zone : 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 32 / 29
        UK_Pacific : 21 / 26
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.575
            Median : 4.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 73

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.393
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                2 fighters moved from Southern Italy to Cyprus

    Combat - Italians
                Battle in Cyprus
                    Italians attack with 2 fighters
                    British defend with 1 bomber
                        Italians roll dice for 2 fighters in Cyprus, round 2 :  1/2 hits
                        British roll dice for 1 bomber in Cyprus, round 2 :  0/1 hits
                        1 bomber owned by the British lost in Cyprus
                    Italians win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 3 :  2/2 hits
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                2 infantry moved from Greece to Bulgaria
                2 fighters moved from Cyprus to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 armour moved from Southern France to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 armour and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
        Libya : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        95 Sea Zone : 1 submarine
        Bulgaria : 2 infantry
        Greece : 1 flag, 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
        97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 armour
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 32 / 29
        UK_Pacific : 21 / 26
        Italians : 16 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                3 fighters moved from Queensland to Java

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 32 / 29
        UK_Pacific : 21 / 26
        Italians : 16 / 26
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Combat - French
                Battle in Algeria
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 4 :  2/3 hits
                        Italians roll dice for 1 infantry in Algeria, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    French win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 fighter
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 32 / 29
        UK_Pacific : 21 / 26
        Italians : 15 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.762
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    French Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                2 tactical_bombers moved from Southern Italy to 114 Sea Zone
                1 artillery and 5 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                9 infantry moved from Romania to Bessarabia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 3,3,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  0/3 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 114 Sea Zone
                    Germans attack with 3 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 3 tactical_bombers in 114 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                2 tactical_bombers moved from 114 Sea Zone to Germany
                1 armour moved from Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                2 artilleries moved from Germany to Poland
                2 artilleries moved from Germany to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Yugoslavia to Eastern Poland
                5 armour and 5 mech_infantrys moved from Germany to Baltic States
                3 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Germany
                1 infantry placed in France
                2 infantry placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 6.
                1 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Slovakia Hungary : 2 artilleries and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Poland : 2 artilleries
        Germany : 1 factory_major, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
        Norway : 1 armour and 1 infantry
        Denmark : 1 aaGun and 1 infantry
        Southern Italy : 1 fighter
        Karelia : 1 flag, 1 artillery and 5 infantry
        Baltic States : 1 flag, 1 aaGun, 5 armour, 1 artillery, 5 infantry and 5 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 3 armour, 1 artillery and 8 infantry
        Bessarabia : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
        112 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 32 / 36
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 32 / 29
        UK_Pacific : 21 / 26
        Italians : 15 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Buryatia to Sakha
                3 armour and 3 mech_infantrys moved from Caucasus to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 3 armour and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 3 armour and 3 mech_infantrys in Iraq, round 2 :  4/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        3 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                4 artilleries moved from Russia to Smolensk
                10 infantry moved from Belarus to Smolensk
                4 infantry moved from Belarus to Smolensk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Caucasus to Rostov
                3 mech_infantrys moved from Volgograd to Bryansk
                2 fighters and 1 tactical_bomber moved from Caucasus to Russia

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 12 infantry
        Bryansk : 4 aaGuns, 6 artilleries, 19 infantry and 3 mech_infantrys
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 4 artilleries and 14 infantry
        Iraq : 1 flag, 3 armour and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 37
        Japanese : 34 / 45
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 32 / 29
        UK_Pacific : 21 / 26
        Italians : 15 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.222
            Median : 1.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Neutral_Axis Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Yunnan
                2 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 5 infantry and 3 tactical_bombers
                    British defend with 1 aaGun and 2 infantry; Chinese defend with 4 infantry
                        AA fire in Yunnan :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 :  4/14 hits
                        Chinese roll dice for 1 aaGun and 6 infantry in Yunnan, round 2 :  1/6 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 aaGun owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 3 :  7/13 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangtung, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                2 carriers moved from 36 Sea Zone to 43 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                3 destroyers moved from 36 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery and 5 infantry moved from Manchuria to Amur
                1 battleship, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Manchuria to Japan

    Place Units - Japanese
                1 harbour placed in Hainan
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
        Korea : 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun, 2 fighters, 1 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag, 1 armour, 1 artillery and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery and 6 infantry
        Siberia : 1 flag, 2 artilleries and 4 infantry
        French Indo China : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 48 / 48
        Americans : 52 / 52
        Chinese : 3 / 12
        British : 32 / 29
        UK_Pacific : 13 / 26
        Italians : 15 / 26
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 2 destroyers, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 48 / 48
        Americans : 52 / 77
        Chinese : 3 / 12
        British : 32 / 29
        UK_Pacific : 13 / 26
        Italians : 15 / 26
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 armour, 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 :  3/11 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yunnan, round 2 :  1/5 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 :  1/10 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 4 :  0/10 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 5 :  4/9 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 12 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 47 / 48
        Americans : 52 / 77
        Chinese : 4 / 10
        British : 32 / 29
        UK_Pacific : 13 / 26
        Italians : 15 / 26
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.531
            Median : 4.000
            Variance : 0.062
            Standard Deviation : 0.250
            Total rolls : 49

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Chinese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.525
            Median : 3.000
            Variance : 0.256
            Standard Deviation : 0.506
            Total rolls : 40

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                10 infantry moved from India to Burma
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 battleship, 1 destroyer and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Syria to Egypt
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                4 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from Malaya to Shan State

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 harbour and 4 infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 :  3/6 hits
                        Germans roll dice for 4 infantry in Gibraltar, round 2 :  2/4 hits
                        2 infantry owned by the British and 3 infantry owned by the Germans lost in Gibraltar
                        British roll dice for 1 armour, 1 artillery and 2 fighters in Gibraltar, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 109 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Shan State
                    British attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 5 infantry in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 fighters moved from Gibraltar to Algeria
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Iceland to United Kingdom

    Place Units - British
                1 armour placed in Union of South Africa
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 27 PUs (5 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 6 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 4 infantry
        Burma : 10 infantry
        India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 2 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
        Algeria : 2 fighters
        Syria : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 destroyers and 1 transport
        109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Iraq : 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship, 1 destroyer and 3 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 4 / 10
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 15 / 26
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 20 times
                5 was rolled 15 times
                6 was rolled 16 times
            Average roll : 3.570
            Median : 4.000
            Variance : 0.511
            Standard Deviation : 0.715
            Total rolls : 93

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.692
            Median : 4.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.692
            Median : 4.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Germans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    British Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Chinese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.525
            Median : 3.000
            Variance : 0.256
            Standard Deviation : 0.506
            Total rolls : 40

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                2 fighters moved from Greece to 95 Sea Zone
                1 bomber moved from Greece to Southern Italy
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Romania : 1 armour, 2 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Greece : 1 flag, 1 armour and 1 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 4 / 10
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Java to Celebes
                2 fighters moved from Java to 62 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        South Australia : 1 infantry
        Celebes : 1 flag, 1 fighter and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 4 / 10
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

T-shirts, Hats, and More

Suggested Topics

  • 3
  • 18
  • 35
  • 161
  • 100
  • 62
  • 157
  • 191
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

18.1k

Users

40.9k

Topics

1.8m

Posts