I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Caucasus to Western Ukraine
20 artilleries and 27 infantry moved from Bryansk to Belarus
1 submarine moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 20 artilleries and 27 infantry
Germans defend with 2 infantry
Russians roll dice for 20 artilleries and 27 infantry in Belarus, round 2 : 15/1 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 20 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/1 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 9 transports
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 9 transports in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 submarine and 9 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 armour moved from Sikang to Caucasus
2 armour moved from Bryansk to Russia
1 mech_infantry moved from Russia to Belarus
4 aaGuns moved from Bryansk to Belarus
1 artillery moved from Karelia to Vyborg
1 infantry moved from Soviet Far East to Siberia
2 aaGuns and 17 infantry moved from Sakha to SiberiaPlace Units - Russians
5 mech_infantrys and 1 tactical_bomber placed in Russia
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Siberia : 2 aaGuns and 18 infantry
Belarus : 4 aaGuns, 20 artilleries, 26 infantry and 1 mech_infantry
Karelia : 1 artillery
Vyborg : 1 artillery
Russia : 1 airfield, 6 armour, 1 factory_major, 5 mech_infantrys and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
Western Ukraine : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Caucasus : 2 armour
Northwest Persia : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 56 / 67
Russians : 33 / 33
Japanese : 28 / 35
Americans : 53 / 73
Chinese : 13 / 19
British : 25 / 0
UK_Pacific : 22 / 22
Italians : 10 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Transports were helpful.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 6 Sea Zone to Okinawa
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kwangsi
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State -
Apparently I did not save the combat and ncm before closing out. Will have to reconstruct the results from the Marti emails in the morning after I get some sleep. Should not have stayed up late playing this.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 6 Sea Zone to Okinawa
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kwangsi
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Okinawa
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Okinawa, round 2 : 2/1 hits
Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Okinawa
Japanese win, taking Okinawa from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 armour and 1 mech_infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
2 bombers and 1 tactical_bomber moved from Kwangtung to Japan
2 fighters moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
2 fighters moved from Okinawa to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Korea
2 artilleries and 1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Korea : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Jehol : 1 flag, 2 armour, 1 infantry and 3 mech_infantrys
Okinawa : 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 8 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 3 artilleries, 1 harbour and 2 infantry
Kwangtung : 1 flag, 2 aaGuns, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
36 Sea Zone : 1 flag
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 56 / 67
Russians : 33 / 33
Japanese : 39 / 39
Americans : 52 / 73
Chinese : 11 / 19
British : 25 / 0
UK_Pacific : 14 / 22
Italians : 10 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My invaluable, high tech son informed that Triplea has an autosave function; so I was able to retrieve the combat phase from the autosave and easily recreated the Japanese NCM.
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Apparently I did not save the combat and ncm before closing out. Will have to reconstruct the results from the Marti emails in the morning after I get some sleep. Should not have stayed up late playing this.
Yeah, no rush, we have time
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My invaluable, high tech son informed that Triplea has an autosave function; so I was able to retrieve the combat phase from the autosave and easily recreated the Japanese NCM.
yes u have autosave.
i thought it crashed in the middle of dicing?!
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Fortunately, the map I was able to retrieve from autosave had all the battles recorded, and the results were consistent with the Marti emails.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 harbour, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Midway to 19 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
5 bombers moved from Western United States to Gibraltar
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Western United States
1 battleship, 2 carriers, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
2 fighters moved from Queensland to 26 Sea Zone
1 bomber moved from 19 Sea Zone to KweichowPlace Units - Americans
1 harbour placed in Brazil
1 destroyer and 2 submarines placed in 85 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kweichow : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 submarines
10 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Southeast Mexico : 1 aaGun
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 5 bombers, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 aaGun, 1 artillery and 3 infantry
96 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
85 Sea Zone : 1 destroyer and 2 submarines
109 Sea Zone : 1 submarine
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
98 Sea Zone : 1 submarine
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 56 / 67
Russians : 33 / 33
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 11 / 19
British : 25 / 0
UK_Pacific : 14 / 22
Italians : 10 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Truly interesting game 8-)
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Fortunately, the map I was able to retrieve from autosave had all the battles recorded, and the results were consistent with the Marti emails.
if u switched to another game our autosave would then be lost.
i always forget we re playing low luck haha i cant custom to it still :lol: i use units for nothing because i think i need to send more guys to be sure to win hehe :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Hunan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 infantry moved from Hopei to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 artillery moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Hopei
1 artillery and 1 infantry placed in Hunan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 1 artillery
Yunnan : 2 infantry
Kweichow : 4 artilleries, 1 fighter and 4 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 artillery and 1 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 56 / 67
Russians : 33 / 33
Japanese : 36 / 39
Americans : 52 / 72
Chinese : 14 / 20
British : 25 / 0
UK_Pacific : 14 / 22
Italians : 10 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kweichow to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from Kweichow to Shan State
1 submarine moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/1 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
British win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,3,5,6,2,1,2,1,6,1,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Shantung : 1 mech_infantry
Kiangsu : 1 mech_infantry
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 1 artillery and 6 infantry
Kweichow : 3 aaGuns, 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Shan State : 2 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Queensland : 1 bomber
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 3 mech_infantrys
Gibraltar : 1 armour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Morocco : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 infantry
80 Sea Zone : 1 battleship
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 56 / 67
Russians : 33 / 33
Japanese : 30 / 39
Americans : 52 / 72
Chinese : 19 / 20
British : 25 / 0
UK_Pacific : 15 / 13
Italians : 10 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport
Americans defend with 1 submarine
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/0 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs totalTerritory Summary for Italians :
Romania : 1 aaGun and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Baltic States : 1 flag, 2 armour, 1 artillery and 2 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 56 / 67
Russians : 33 / 33
Japanese : 30 / 39
Americans : 52 / 72
Chinese : 19 / 20
British : 25 / 0
UK_Pacific : 15 / 13
Italians : 10 / 12
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to QueenslandPlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 2 fighters
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
54 Sea Zone : 3 destroyers and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 56 / 67
Russians : 33 / 33
Japanese : 30 / 39
Americans : 52 / 72
Chinese : 19 / 20
British : 25 / 0
UK_Pacific : 15 / 13
Italians : 10 / 12
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 56 / 67
Russians : 33 / 33
Japanese : 30 / 39
Americans : 52 / 72
Chinese : 19 / 20
British : 25 / 0
UK_Pacific : 15 / 13
Italians : 10 / 12
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Germany to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Germany to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Western Ukraine, round 2 : 3/1 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/0 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
9 armour, 5 infantry and 1 mech_infantry moved from Novgorod to Baltic States
3 aaGuns, 11 artilleries and 11 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
3 bombers moved from Western Ukraine to Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in United Kingdom
1 carrier, 1 destroyer and 1 fighter placed in 97 Sea Zone
Germans undo move 2.
1 carrier, 1 destroyer and 1 fighter placed in 97 Sea Zone
1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 9 transports
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 9 transports
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Romania : 4 infantry
Germany : 3 bombers, 1 factory_major and 1 infantry
Southern Italy : 3 mech_infantrys and 2 tactical_bombers
Baltic States : 3 aaGuns, 9 armour, 11 artilleries, 16 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 9 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantry and 2 mech_infantrys
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 58 / 62
Russians : 31 / 33
Japanese : 30 / 39
Americans : 52 / 72
Chinese : 19 / 20
British : 25 / 0
UK_Pacific : 15 / 13
Italians : 10 / 12
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





