14L - G40 BOLD (axis) vs. JWW (allies +15), No tech, 1 unit per territory

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 29 / 40
        Japanese : 56 / 58
        Americans : 64 / 86
        Chinese : 0 / 2
        British : 39 / 43
        UK_Pacific : 18 / 18
        Italians : 13 / 23
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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    hurt me bold hurt me

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    you are in SOOOOOO much trouble.

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    show me

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    which acc in z110 is carrying 2 ftrs?

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    1 fgt on us cv 2 on brit

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    hurt me bold, hurt me

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    where ya at Bold

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    buried under mountains of work

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    you are playing well though, if i recall  :-)

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    of course I am. I shouldn’t have quit so early….I was hoping you could give me a lesson on attacking the neutrals?!? You told me you were going to give me your A game but you seem to have abandoned me here…

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    @JWW:

    of course I am. I shouldn’t have quit so early….I was hoping you could give me a lesson on attacking the neutrals?!? You told me you were going to give me your A game but you seem to have abandoned me here…

    Well as busy as I have been and with trying to mount best possible league record it is near impossible to mount all my efforts on non league games… see yoshi,  jdow,  and your games for that evidence. … perhaps I will lose all 3.

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    On the other hand perhaps you perfectly responded to the neutral crush.

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    @Boldfresh:

    On the other hand perhaps you perfectly responded to the neutral crush.

    you duped me into giving up early in return for a lesson. A lesson that you owe me. I feel cheated. You don’t love me anymore. I should have taken up your offer to continue the game as the 2nd league game once we re-rolled the B1 dice……

    I

    Feel

    Hurt
    :cry:

  • 12

    @JWW:

    @Boldfresh:

    On the other hand perhaps you perfectly responded to the neutral crush.

    you duped me into giving up early in return for a lesson. A lesson that you owe me. I feel cheated. You don’t love me anymore. I should have taken up your offer to continue the game as the 2nd league game once we re-rolled the B1 dice……

    I

    Feel

    Hurt
    :cry:

    nonsense I will still give you a good run here and you will still have more to learn :-)

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    @Boldfresh:

    nonsense I will still give you a good run here and you will still have more to learn :-)

    I do have lots to learn….show me bold, show me

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    let’s see if i can get some shots fired today

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 mech_infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                2 bombers moved from Greece to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 tactical_bomber moved from Greece to Egypt
                1 bomber moved from Greece to Holland Belgium
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Greece to Egypt
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Egypt
                    Germans attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 infantry; British defend with 1 harbour, 2 infantry and 1 mech_infantry
                    Germans win, taking Egypt from British with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Alexandria

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Novgorod from Russians to Germans
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 fighters moved from Egypt to Greece
                2 bombers moved from Egypt to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Karelia to Novgorod
                1 bomber moved from Holland Belgium to Western Germany
                3 infantry moved from Karelia to Vyborg
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 114 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                6 aaGuns, 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Gibraltar to Spain
                3 mech_infantrys moved from Southern France to Spain
                1 mech_infantry moved from France to Spain
                4 artilleries and 7 infantry moved from Poland to Germany
                2 mech_infantrys moved from Poland to Western Germany
                2 armour moved from Poland to Western Germany
                1 armour and 2 mech_infantrys moved from Poland to Western Germany
                15 mech_infantrys moved from Poland to Western Germany

    Place Units - Germans
                2 infantry and 1 mech_infantry placed in France
                5 infantry and 5 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany
                Germans undo move 1.
                3 mech_infantrys placed in France
                2 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

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    walkin to nov was intended, for obvious reasons.  just did a few versions of the map and forgot it on the last  :-P

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    how is it round 6 and i have yet to take a money island???  :?

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