@axis-dominion sounds good fire it up whenever you want
14L g40 variance vs Dawgoneit (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Northern Territory
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea ZoneCombat - French
Battle in Tunisia
French attack with 1 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 artilleries and 11 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
4 bombers moved from Eastern Poland to Russia
4 armour, 2 artilleries and 1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Bessarabia
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Finland to NorwayCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,6,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Bessarabia
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 4 armour, 5 artilleries and 12 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 4 armour, 5 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
2 tactical_bombers moved from Western Ukraine to Eastern Poland
4 armour and 9 mech_infantrys moved from Germany to Poland
4 armour and 9 mech_infantrys moved from Poland to Eastern Poland
3 bombers moved from Russia to Eastern Poland
2 fighters moved from Egypt to Southern Italy
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
4 mech_infantrys placed in Germany
1 artillery placed in Western Germany
2 infantry placed in France
6 infantry placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Western Germany
Germans undo move 4.
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians repair 17 damage on 17 factory_majors; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
3 infantry moved from Amur to Sakha
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
13 infantry moved from Amur to Korea
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Archangel to Novgorod
3 infantry moved from Archangel to Belarus
1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 submarine moved from 111 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians repair 17 damage on 17 factory_majors; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
3 infantry moved from Amur to Sakha
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
13 infantry moved from Amur to Korea
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Archangel to Novgorod
3 infantry moved from Archangel to Belarus
1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 submarine moved from 111 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Korea
Russians attack with 13 infantry
Japanese defend with 1 aaGun, 1 artillery and 10 infantry
8 infantry owned by the Russians retreated to Amur
Japanese win with 1 aaGun, 1 artillery and 10 infantry remaining. Battle score for attacker is -15
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Bryansk
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 4 armour, 5 artilleries and 12 infantry
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Archangel
Germans win with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 aaGuns and 4 infantry
Casualties for Russians: 11 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Rostov to TambovPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
I mistakenly rolled a couple battles before getting your intercept orders for Moscow. Didn’t notice you moved your fighters there. Care to intercept? I am SBRing you with 4 bombers.
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yes intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 bombers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
2 infantry moved from Korea to Manchuria
3 fighters moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to 4 Sea Zone
2 bombers moved from Japan to Kansu
1 infantry moved from Suiyuyan to Kansu
4 bombers moved from Chahar to Russia
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
1 bomber owned by the Japanese lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from Kansu to Suiyuyan
3 fighters moved from Manchuria to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
3 tactical_bombers moved from Kweichow to Chahar
2 bombers moved from Russia to BelarusPlace Units - Japanese
3 bombers and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
that was painful :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from French West Africa to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Shensi
1 fighter moved from Shensi to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Shensi
1 fighter moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SikangPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - British
1 fighter moved from Scotland to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
2 infantry moved from Belgian Congo to Kenya
1 fighter moved from Hunan to Shensi
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - British
1 fighter moved from Scotland to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
2 infantry moved from Belgian Congo to Kenya
1 fighter moved from Hunan to Shensi
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shensi
British attack with 1 fighter
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Tunisia
British attack with 1 armour
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the British retreated to Belgian Congo
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to Normandy BordeauxPlace Units - British
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 2 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
Italy 3.
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On germany’s turn I’m going to SBR Moscow again with 3 bombers. Want to intercept?
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yes. take those “B’S” down





