@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion sigh, the Iraq brigade can’t even get one hit, RIP russia’s income
lol yeah that sucks, dead income now
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
2 bombers moved from Ukraine to Caucasus
Combat - Japanese
Battle in Caucasus
Japanese attack with 2 bombers
Russians defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Caucasus to Ukraine
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 1 transport moved from 38 Sea Zone to 79 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,6,1,3,6,2,4,6,2,3,1
Japanese collect 8 PUs (13 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 20 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 7 submarines moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
2 destroyers and 1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 carrier and 2 fighters moved from 89 Sea Zone to 101 Sea Zone
4 bombers and 4 fighters moved from Yenisey to Russia
Place Units - Americans
1 carrier, 2 fighters, 1 submarine and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 mech_infantrys placed in Korea
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery and 6 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
5 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Kweichow to Manchuria
1 artillery moved from Shensi to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 harbour and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Non Combat Move - British
2 infantry moved from Persia to Iraq
3 artilleries and 14 infantry moved from India to West India
1 aaGun moved from India to West India
2 aaGuns, 4 artilleries and 9 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Szechwan
4 infantry moved from Shensi to Tsinghai
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
Place Units - British
1 harbour placed in Iceland
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3
British collect 29 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
3 fighters moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 5 fighters and 1 submarine
British defend with 1 destroyer
Italians win with 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - Italians
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 92 Sea Zone to 110 Sea Zone
5 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
2 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Tunisia to Western Germany
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 11 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 destroyers moved from 52 Sea Zone to 85 Sea Zone
Combat - ANZAC
Battle in Hainan
Battle in 85 Sea Zone
ANZAC attack with 2 destroyers
Italians defend with 1 submarine
Italians win, taking Hainan from Japanese with 1 submarine remaining. Battle score for attacker is -16
Casualties for ANZAC: 2 destroyers
Non Combat Move - ANZAC
4 fighters moved from India to Iraq
1 fighter moved from Shan State to India
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Queensland to Shan State
1 fighter and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Russians
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Vologda to Archangel
7 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 9 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 fighter and 9 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Central Mongolia from Japanese to Russians
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Russians to Central Mongolia: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
3 fighters moved from Bryansk to Russia
3 artilleries moved from Russia to Vologda
8 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 2 infantry moved from Yakut S.S.R. to Yenisey
5 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 armour moved from Russia to Vologda
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
Combat - Japanese
Battle in Ethiopia
Non Combat Move - Japanese
9 fighters and 7 tactical_bombers moved from 79 Sea Zone to Caucasus
2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 79 Sea Zone to 76 Sea Zone
2 bombers moved from Ukraine to Western Germany
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,6,3,1,5,3,5,6,5,2
Japanese collect 0 PUs (12 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Rostov
1 bomber moved from Russia to Ukraine
3 mech_infantrys moved from Korea to Buryatia
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Strategic bombing raid in Rostov
Bombing raid in Rostov rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Rostov causes 4 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in Western Ukraine
Bombing raid in Western Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Okinawa
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Suriname
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Novgorod to Russia
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 bomber moved from Rostov to Russia
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 7 submarines moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone
2 fighters moved from 123 Sea Zone to United Kingdom
2 artilleries, 1 carrier, 4 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 123 Sea Zone to 106 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 mech_infantry moved from 106 Sea Zone to Quebec
4 infantry moved from Eastern United States to Quebec
2 carriers, 4 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 mech_infantry placed in Korea
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 7 infantry moved from Manchuria to Jehol
1 artillery moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Suiyuyan
1 artillery and 2 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
6 infantry moved from Anhwe to Kweichow
Place Units - Chinese
2 artilleries and 6 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 artillery moved from Egypt to Alexandria
1 fighter moved from Egypt to Ethiopia
1 fighter moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Ethiopia from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
3 fighters moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
3 armour moved from Egypt to Iraq
1 aaGun, 3 artilleries and 14 infantry moved from West India to Eastern Persia
4 armour moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
2 aaGuns, 4 artilleries and 9 infantry moved from India to West India
2 infantry moved from Burma to India
2 infantry moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Kazakhstan
3 infantry moved from Tsinghai to Novosibirsk
2 armour moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
1 armour moved from Belgian Congo to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
Place Units - British
10 infantry placed in United Kingdom
British undo move 1.
3 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 2 submarines and 4 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 6 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 artilleries and 11 infantry moved from France to Southern France
1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 85 Sea Zone to 52 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 artillery moved from Tobruk to Libya
Place Units - Italians
1 carrier and 3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
I think I have to hope for a miracle to win this. Some dicing or whatever.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
4 fighters moved from Iraq to Samara
1 fighter moved from India to Iraq
1 fighter moved from Shan State to Eastern Persia
2 infantry moved from Shan State to Burma
3 fighters moved from Queensland to Shan State
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
3 fighters placed in Queensland
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 20 damage on 20 factory_minors; Remaining resources: 59 PUs;
Germans buy 3 artilleries, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 5 PUs;
Combat Move - Germans
2 mech_infantrys moved from Baltic States to Archangel
1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
3 bombers and 1 tactical_bomber moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
4 armour and 4 mech_infantrys moved from Caucasus to Volgograd
3 artilleries and 5 infantry moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
7 infantry moved from Rostov to Volgograd
5 artilleries moved from Rostov to Volgograd
2 artilleries and 5 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Archangel
Germans attack with 2 armour, 3 bombers, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 9 infantry
Germans win, taking Archangel from Russians with 2 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 9 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 10 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 4 armour, 10 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 aaGuns moved from Rostov to Volgograd
3 armour moved from Novgorod to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Poland
3 mech_infantrys moved from Finland to Novgorod
3 bombers and 1 tactical_bomber moved from Archangel to Novgorod
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
3 mech_infantrys placed in Novgorod
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Soviet Far East to Siberia
3 fighters moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Archangel to Russia
3 fighters moved from Bryansk to Russia
4 artilleries moved from Samara to Russia
11 infantry moved from Samara to Vologda
1 aaGun moved from Samara to Russia
2 aaGuns and 8 infantry moved from Yenisey to Timguska
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Central Mongolia to Tsagaan Olom
Place Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 8 PUs;
Combat Move - Japanese
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in Italian Somaliland
Battle in 72 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC win, taking Italian Somaliland from Russians with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 battleships, 8 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 76 Sea Zone to 71 Sea Zone
9 fighters and 7 tactical_bombers moved from Caucasus to Southern Italy
2 bombers moved from Western Germany to Southern Italy
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,2,5,5,1,5,4,1,3,1,6,2
Japanese collect 0 PUs (8 lost to blockades); end with 8 PUs total