G40 L Degrasse (allies +6) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 armour moved from New South Wales to South Australia
                2 infantry moved from New South Wales to Queensland
                3 fighters moved from South Australia to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 3 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Queensland, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to South Australia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,3,1,3,6,1,5,5,3,3,5,4,2,2,6,5,1,2,3,2,2,5,4,3,2,2,1,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 3 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
        Egypt : 1 bomber and 2 infantry

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 3 / 7
        Japanese : 73 / 80
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 32
        UK_Pacific : 5 / 3
        Italians : 17 / 27
        ANZAC : 10 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 5 times
                5 was rolled 14 times
                6 was rolled 4 times
            Average roll : 3.138
            Median : 3.000
            Variance : 2.328
            Standard Deviation : 1.526
            Total rolls : 65

    Null / Other
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    ANZAC Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 3 / 7
        Japanese : 73 / 80
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 32
        UK_Pacific : 5 / 3
        Italians : 17 / 27
        ANZAC : 10 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 5 times
                5 was rolled 14 times
                6 was rolled 4 times
            Average roll : 3.138
            Median : 3.000
            Variance : 2.328
            Standard Deviation : 1.526
            Total rolls : 65

    Null / Other
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    ANZAC Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                20 armour, 5 artilleries, 9 infantry and 14 mech_infantrys moved from Tambov to Russia
                2 artilleries and 3 infantry moved from Bryansk to Russia
                3 mech_infantrys moved from Ukraine to Russia
                3 mech_infantrys moved from Volgograd to Russia
                1 armour moved from Novosibirsk to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 armour and 2 mech_infantrys moved from Belarus to Russia
                2 infantry moved from Finland to Norway
                1 bomber and 1 fighter moved from Novgorod to Norway
                3 bombers moved from Western Germany to Norway
                1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Eastern Persia to West India
                      Germans take West India from UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                20 armour, 5 artilleries, 9 infantry and 14 mech_infantrys moved from Tambov to Russia
                2 artilleries and 3 infantry moved from Bryansk to Russia
                3 mech_infantrys moved from Ukraine to Russia
                3 mech_infantrys moved from Volgograd to Russia
                1 armour moved from Novosibirsk to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 armour and 2 mech_infantrys moved from Belarus to Russia
                2 infantry moved from Finland to Norway
                1 bomber and 1 fighter moved from Novgorod to Norway
                3 bombers moved from Western Germany to Norway
                1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Eastern Persia to West India
                      Germans take West India from UK_Pacific

    Combat - Germans
                Battle in Norway
                    Germans attack with 4 bombers, 1 fighter and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 bombers, 1 fighter and 2 infantry in Norway, round 2 :  3/7 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Alexandria
                Battle in Russia
                    Germans attack with 22 armour, 7 artilleries, 15 infantry and 22 mech_infantrys
                    British defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 27 infantry
                        Germans roll dice for 22 armour, 7 artilleries, 15 infantry and 22 mech_infantrys in Russia, round 2 :  20/66 hits
                        Russians roll dice for 2 aaGuns, 3 artilleries, 1 bomber and 27 infantry in Russia, round 2 :  6/31 hits
                        17 infantry owned by the Russians , 1 bomber owned by the British , 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 22 armour, 7 artilleries, 9 infantry and 22 mech_infantrys in Russia, round 3 :  22/60 hits
                        Russians roll dice for 3 artilleries and 10 infantry in Russia, round 3 :  6/13 hits
                        10 infantry owned by the Russians , 6 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Russia
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Alexandria from British, taking Russia from Russians with 22 armour, 7 artilleries, 3 infantry and 22 mech_infantrys remaining. Battle score for attacker is 79
                    Casualties for Germans: 12 infantry
                    Casualties for Russians: 2 aaGuns, 3 artilleries and 27 infantry
                    Casualties for British: 1 bomber

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Caucasus to Syria
                1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
                2 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 tactical_bombers moved from Iraq to Trans-Jordan
                1 aaGun moved from Northwest Persia to Persia
                3 infantry moved from Persia to Iraq
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Karelia to Finland
                2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Baltic States to Novgorod
                1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from Southern France to Northern Italy
                3 infantry moved from France to Southern France
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                4 bombers moved from Norway to Novgorod
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 fighter moved from Norway to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Persia
                3 armour placed in Iraq
                2 fighters placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 71 PUs (3 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Kazakhstan : 1 flag
        West India : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 3 artilleries, 2 bombers, 2 fighters, 8 infantry and 3 tactical_bombers
        Alexandria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Germany : 1 factory_major
        Norway : 2 infantry
        Holland Belgium : 4 infantry
        Northern Italy : 1 artillery and 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 bombers and 3 mech_infantrys
        Rostov : 1 aaGun
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 22 armour, 7 artilleries, 1 factory_minor, 3 infantry and 22 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag
        Iraq : 1 flag, 3 armour, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Finland : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 73 / 80
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 29 / 32
        UK_Pacific : 3 / 3
        Italians : 17 / 27
        ANZAC : 10 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 battleship, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 4 carriers, 7 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                2 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 battleship, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 4 carriers, 7 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                2 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales

    Combat - Japanese
                Battle in New Zealand
                Battle in Johnston Island
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 7 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 7 submarines in 25 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking New Zealand from ANZAC, taking Johnston Island from Americans with 1 battleship, 4 carriers, 7 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in New South Wales
                    Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in New South Wales, round 2 :  2/8 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 :  2/3 hits
                        2 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in New South Wales, round 3 :  1/6 hits
                        ANZAC roll dice for 1 artillery in New South Wales, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in New South Wales
                    Japanese captures 8PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                2 bombers moved from Japan to Marshall Islands
                1 fighter moved from Japan to Marshall Islands
                2 mech_infantrys moved from Jehol to Kweichow
                1 mech_infantry moved from Buryatia to Buyant-Uhaa
                1 infantry moved from Amur to Korea
                1 infantry moved from Novosibirsk to Kansu
                1 fighter and 1 tactical_bomber moved from Shan State to Burma

    Place Units - Japanese
                1 battleship and 3 transports placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                3 armour placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Japanese :

    Marshall Islands : 2 bombers and 1 fighter
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 2 infantry
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Johnston Island : 1 flag, 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        30 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 battleship, 4 carriers, 7 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers
        6 Sea Zone : 1 battleship and 3 transports
        Buyant-Uhaa : 1 flag, 1 mech_infantry
        Ulaanbaatar : 1 flag
        63 Sea Zone : 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 77 / 95
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 29 / 32
        UK_Pacific : 3 / 3
        Italians : 17 / 27
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    if you want to move your Russian fleet around please go ahead….

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                9 fighters moved from Hawaiian Islands to 30 Sea Zone
                2 destroyers moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                3 fighters and 2 tactical_bombers moved from Western United States to 30 Sea Zone
                2 submarines moved from 64 Sea Zone to 63 Sea Zone
                3 destroyers and 4 submarines moved from 64 Sea Zone to 30 Sea Zone
                3 artilleries and 6 infantry moved from Libya to Tobruk
                5 transports moved from 64 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber and 2 fighters moved from Morocco to 92 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                9 fighters moved from Hawaiian Islands to 30 Sea Zone
                2 destroyers moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                3 fighters and 2 tactical_bombers moved from Western United States to 30 Sea Zone
                2 submarines moved from 64 Sea Zone to 63 Sea Zone
                3 destroyers and 4 submarines moved from 64 Sea Zone to 30 Sea Zone
                3 artilleries and 6 infantry moved from Libya to Tobruk
                5 transports moved from 64 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber and 2 fighters moved from Morocco to 92 Sea Zone

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                        Americans roll dice for 2 submarines in 63 Sea Zone, round 2 :  0/2 hits
                    Americans win, taking 63 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Gibraltar
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 :  3/8 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 30 Sea Zone
                    Americans attack with 5 destroyers, 12 fighters, 5 submarines and 2 tactical_bombers
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 2 transports
                        Americans roll dice for 5 submarines in 30 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 4 submarines in 30 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 5 destroyers, 12 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 :  8/19 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 :  7/14 hits
                        5 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 destroyer owned by the Japanese and 4 submarines owned by the Japanese lost in 30 Sea Zone
                        Americans roll dice for 3 destroyers, 12 fighters and 2 tactical_bombers in 30 Sea Zone, round 3 :  6/17 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 3 :  7/13 hits
                        4 fighters owned by the Americans , 3 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 30 Sea Zone
                        Americans roll dice for 8 fighters and 2 tactical_bombers in 30 Sea Zone, round 4 :  5/10 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 2 tactical_bombers and 2 transports in 30 Sea Zone, round 4 :  3/7 hits
                        3 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 30 Sea Zone
                        Americans roll dice for 5 fighters and 2 tactical_bombers in 30 Sea Zone, round 5 :  5/7 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 30 Sea Zone, round 5 :  1/2 hits
                        1 fighter owned by the Americans , 2 transports owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 30 Sea Zone
                    Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 2 transports
                    Casualties for Americans: 5 destroyers, 8 fighters and 5 submarines

    Non Combat Move - Americans
                4 fighters moved from 30 Sea Zone to Hawaiian Islands
                1 carrier moved from 64 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
                2 carriers moved from 64 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from 92 Sea Zone to United Kingdom

    Place Units - Americans
                4 fighters and 1 tactical_bomber placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour and 8 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier and 2 tactical_bombers
        10 Sea Zone : 1 destroyer and 1 submarine
        63 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Central America : 1 harbour
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 artilleries and 4 infantry
        United Kingdom : 1 bomber
        Algeria : 1 flag
        Tobruk : 3 artilleries and 6 infantry
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 77 / 95
        Americans : 53 / 68
        Chinese : 0 / 10
        British : 29 / 32
        UK_Pacific : 3 / 3
        Italians : 17 / 27
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 17 times
                3 was rolled 21 times
                4 was rolled 21 times
                5 was rolled 24 times
                6 was rolled 17 times
            Average roll : 3.681
            Median : 4.000
            Variance : 0.723
            Standard Deviation : 0.850
            Total rolls : 113

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.550
            Median : 3.500
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 40

    Italians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.718
            Median : 4.000
            Variance : 0.557
            Standard Deviation : 0.746
            Total rolls : 71

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 10 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 77 / 95
        Americans : 53 / 68
        Chinese : 0 / 10
        British : 29 / 32
        UK_Pacific : 3 / 3
        Italians : 17 / 27
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 17 times
                3 was rolled 21 times
                4 was rolled 21 times
                5 was rolled 24 times
                6 was rolled 17 times
            Average roll : 3.681
            Median : 4.000
            Variance : 0.723
            Standard Deviation : 0.850
            Total rolls : 113

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.550
            Median : 3.500
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 40

    Italians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.718
            Median : 4.000
            Variance : 0.557
            Standard Deviation : 0.746
            Total rolls : 71

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Kenya to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Libya to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Kenya to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Libya to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,2,5,6
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                UK_Pacific collect 1 PU (2 lost to blockades); end with 1 PU total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 7 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 7 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 3 destroyers and 1 fighter
        110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 77 / 95
        Americans : 53 / 68
        Chinese : 0 / 10
        British : 31 / 29
        UK_Pacific : 3 / 1
        Italians : 15 / 27
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 25 times
                3 was rolled 31 times
                4 was rolled 31 times
                5 was rolled 34 times
                6 was rolled 21 times
            Average roll : 3.599
            Median : 4.000
            Variance : 1.056
            Standard Deviation : 1.028
            Total rolls : 162

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.524
            Median : 3.500
            Variance : 0.780
            Standard Deviation : 0.883
            Total rolls : 42

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.524
            Median : 3.500
            Variance : 0.780
            Standard Deviation : 0.883
            Total rolls : 42

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.718
            Median : 4.000
            Variance : 0.557
            Standard Deviation : 0.746
            Total rolls : 71

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                2 bombers moved from Southern Italy to Normandy Bordeaux

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                2 bombers moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 bombers and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 destroyers and 1 transport placed in 95 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 2 armour and 1 mech_infantry
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        95 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 77 / 95
        Americans : 53 / 68
        Chinese : 0 / 10
        British : 29 / 29
        UK_Pacific : 3 / 1
        Italians : 17 / 22
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    there is no quit in you huh?

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from South Australia to New South Wales
                3 fighters moved from South Australia to New South Wales
                2 infantry moved from Queensland to South Australia
                1 bomber moved from Egypt to 92 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from South Australia to New South Wales
                3 fighters moved from South Australia to New South Wales
                2 infantry moved from Queensland to South Australia
                1 bomber moved from Egypt to 92 Sea Zone

    Combat - ANZAC
                Battle in 92 Sea Zone
                    ANZAC attack with 1 bomber
                    Italians defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in New South Wales
                    ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in New South Wales, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in New South Wales, round 2 :  2/4 hits
                        2 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in New South Wales
                        ANZAC roll dice for 2 artilleries and 3 fighters in New South Wales, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
                        ANZAC roll dice for 1 artillery and 3 fighters in New South Wales, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in New South Wales, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
                    ANZAC win, taking New South Wales from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to South Australia
                1 bomber moved from 92 Sea Zone to Gibraltar

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,5,4
                ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        Queensland : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 3 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
        Gibraltar : 1 bomber
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 75 / 95
        Americans : 53 / 68
        Chinese : 0 / 10
        British : 29 / 29
        UK_Pacific : 3 / 1
        Italians : 17 / 22
        ANZAC : 8 / 6
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.650
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 40

    Null / Other
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 4.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    Japanese Combat
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 4.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.941
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 74 / 113
        Russians : 0 / 0
        Japanese : 75 / 95
        Americans : 53 / 68
        Chinese : 0 / 10
        British : 29 / 29
        UK_Pacific : 3 / 1
        Italians : 17 / 22
        ANZAC : 8 / 6
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.650
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 40

    Null / Other
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 4.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    Japanese Combat
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 4.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.941
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    PGMatt got me in a similar situation, and I did finally lose.  On the other hand, I tried and found a new strategy while losing that I am trying to switch to in this game.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 4 fighters, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries, 2 bombers, 2 fighters, 8 infantry and 3 tactical_bombers moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                3 armour moved from Iraq to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                3 bombers moved from Bryansk to Egypt

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