@crockett36 scrambles?
L13 G40 JWW (allies +11) vs Hank 13 (axis)
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use this file…i forgot some ncm’s…
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@JWW:
Well you might have lost your capital, but anytime you take down 3 planes on 6 aa hits it’s a good thing :(
so do you think running was a good decision? I don’t think I can still hold Volgo… :oops:
Running was probably your best move but I don’t see it really slowing the Germans down much. 5th turn Moscow attack is pretty effective especially when you keep the US out of the war until turn 4.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 aaGun
EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
EDIT: Adding units owned by Russians to Kansu: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 3 infantry
EDIT: Adding units owned by Russians to Caucasus: 3 infantry
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
3 artilleries, 8 infantry and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
2 bombers moved from Kwangsi to Manchuria
1 destroyer moved from 35 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 3 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 10 infantry and 1 mech_infantry in Shensi, round 2 : 2/14 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry; Chinese defend with 1 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/7 hits
Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Manchuria, round 3 : 2/7 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Manchuria to Hunan
1 aaGun moved from Hopei to Shensi
1 infantry moved from Siam to French Indo China
1 armour moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 destroyer and 1 transport moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
1 factory_minor placed in French Indo China
3 fighters and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag, 1 artillery and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 bombers
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
39 Sea Zone : 2 submarines
19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 104
Russians : 24 / 0
Japanese : 58 / 63
Americans : 55 / 75
Chinese : 3 / 8
British : 30 / 27
UK_Pacific : 6 / 10
Italians : 21 / 26
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
did I make some mistakes last night? I did have a few drinks, and was interrupted quite often. I should have used the history button to review before I moved those units after the fact, sorry about that, I see you made some edits of my pieces…
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@JWW:
did I make some mistakes last night? I did have a few drinks, and was interrupted quite often. I should have used the history button to review before I moved those units after the fact, sorry about that, I see you made some edits of my pieces…
After reading your post I noticed that it says there were edits to your Russian units on my turn. I did not make any edits - I just opened the second file you uploaded so I don’t know why my post included them. I’m assuming you made them, but if you didn’t feel free to move them back (I may need to redo my Japanese turn though).
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@JWW:
did I make some mistakes last night? I did have a few drinks, and was interrupted quite often. I should have used the history button to review before I moved those units after the fact, sorry about that, I see you made some edits of my pieces…
After reading your post I noticed that it says there were edits to your Russian units on my turn. I did not make any edits - I just opened the second file you uploaded so I don’t know why my post included them. I’m assuming you made them, but if you didn’t feel free to move them back (I may need to redo my Japanese turn though).
had a party here and did quite a bit of drinking….perhaps I’m just confused from that day long drink fest. if you don’t mind, I don’t have the time nor inclination, to review all the past moves we can simply carry on from your last file? Let me know. I think this one is pretty close to being over anyway.
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It makes no difference to me. I played the last file you posted. If you aren’t happy with that one, then please post Russia’s turn again and I will re-do Japan. Otherwise, carry on with the US.
P.S. Speaking from experience, when hammered, it might seem like you are doing some awesome move that no one has ever done before, but when you wake up the next morning and your fleet is gone or your capital has been razed, you realize why no one has ever done that move :)
(This also applies to drinking and women)
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It makes no difference to me. I played the last file you posted. If you aren’t happy with that one, then please post Russia’s turn again and I will re-do Japan. Otherwise, carry on with the US.
P.S. Speaking from experience, when hammered, it might seem like you are doing some awesome move that no one has ever done before, but when you wake up the next morning and your fleet is gone or your capital has been razed, you realize why no one has ever done that move :)
(This also applies to drinking and women)
very true!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 10 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 10 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 53 / 104
Russians : 24 / 0
Japanese : 56 / 63
Americans : 55 / 76
Chinese : 5 / 7
British : 30 / 27
UK_Pacific : 6 / 10
Italians : 21 / 26
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from India to Burma
2 infantry moved from India to Burma
2 fighters moved from United Kingdom to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from India to Burma
2 infantry moved from India to Burma
2 fighters moved from United Kingdom to GibraltarCombat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from Volgograd to Iraq
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 26 Sea Zone to 46 Sea ZonePlace Units - British
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,6
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 1 artillery and 4 infantry
India : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 2 mech_infantrys
46 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 artilleries, 4 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 2 fighters
106 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
Iraq : 2 fighters
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 53 / 104
Russians : 24 / 0
Japanese : 54 / 63
Americans : 55 / 76
Chinese : 6 / 7
British : 32 / 35
UK_Pacific : 7 / 5
Italians : 19 / 26
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Alexandria to Egypt
3 artilleries, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 artilleries and 6 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
Italians roll dice for 3 artilleries and 6 infantry in Egypt, round 2 : 3/9 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 aaGun and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 armour moved from Western Ukraine to RussiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 3 artilleries, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Russia : 1 armour
Western Ukraine : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 53 / 104
Russians : 24 / 0
Japanese : 54 / 63
Americans : 55 / 76
Chinese : 6 / 7
British : 30 / 35
UK_Pacific : 7 / 5
Italians : 21 / 26
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from South Australia to 46 Sea Zone
1 cruiser moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 1 infantry
46 Sea Zone : 1 cruiser, 1 destroyer and 4 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 104
Russians : 24 / 0
Japanese : 54 / 63
Americans : 55 / 76
Chinese : 6 / 7
British : 30 / 35
UK_Pacific : 7 / 5
Italians : 21 / 26
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 104
Russians : 24 / 0
Japanese : 54 / 63
Americans : 55 / 76
Chinese : 6 / 7
British : 30 / 35
UK_Pacific : 7 / 5
Italians : 21 / 26
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Russia to Tambov
2 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Rostov
1 fighter and 2 tactical_bombers moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
4 bombers moved from Bryansk to Iraq
3 bombers moved from Western Germany to Iraq
2 fighters moved from Western Germany to EgyptCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Iraq
Germans attack with 7 bombers
British defend with 2 fighters
Germans roll dice for 7 bombers in Iraq, round 2 : 5/7 hits
Russians roll dice for 2 fighters in Iraq, round 2 : 2/2 hits
2 bombers owned by the Germans and 2 fighters owned by the British lost in Iraq
Germans win with 5 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers
Casualties for British: 2 fightersNon Combat Move - Germans
5 bombers moved from Iraq to Egypt
1 fighter and 2 tactical_bombers moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
6 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in France
2 bombers placed in Western Germany
Germans undo move 1.
2 artilleries and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Russia
3 tactical_bombers placed in NovgorodTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Germans :
Egypt : 5 bombers and 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 15 armour, 5 artilleries and 9 infantry
Rostov : 1 flag, 3 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 3 tactical_bombers
Tambov : 1 flag, 3 infantry
Ukraine : 1 flag, 10 armour, 1 factory_minor and 7 mech_infantrys
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 20 / 0
Japanese : 54 / 63
Americans : 55 / 76
Chinese : 6 / 7
British : 30 / 35
UK_Pacific : 7 / 5
Italians : 21 / 26
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I rolled that Iraq attack 5 times and your both your planes hit every time. You would think I would learn!
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it’s convenient that your bmb’s can land in egy defend and still attack that last Russian VC……
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Caucasus to Rostov
2 artilleries moved from Volgograd to Rostov
5 fighters and 1 tactical_bomber moved from Volgograd to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Caucasus to Rostov
2 artilleries moved from Volgograd to Rostov
5 fighters and 1 tactical_bomber moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Volgograd
5 fighters moved from Rostov to Volgograd
6 infantry moved from Tsinghai to Kazakhstan
1 aaGun moved from Volgograd to RostovTurn Complete - Russians
Territory Summary for Russians :
Korea : 8 infantry
Kansu : 1 aaGun
Kazakhstan : 6 infantry
Rostov : 1 aaGun, 2 artilleries and 3 infantry
Volgograd : 2 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 5 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 72
Russians : 22 / 0
Japanese : 54 / 63
Americans : 55 / 76
Chinese : 6 / 7
British : 30 / 35
UK_Pacific : 7 / 5
Italians : 21 / 26
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





