Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40

  • Liaison TripleA 11 10

    Yeah Taranto was… interesting.

    No different than my raids against your fleet though lol…

    This game is a blood bath so far!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from Queensland to Malaya
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
                EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

  • Liaison TripleA 11 10

    I accidentally didn’t click the fkin Post Summary button.

    File attached. Germany 2.  100% allied hits!  I don’t know how well this sea-lion is going to go down without the proper amount of planes that I need!!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Tsinghai
                1 armour and 1 mech_infantry moved from Tsinghai to Shensi
                1 artillery moved from Novgorod to Baltic States
                1 artillery and 6 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Rostov to Ukraine
                1 artillery moved from Western Ukraine to Bessarabia
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                6 infantry moved from Novgorod to Baltic States

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Baltic States
                1 aaGun moved from Smolensk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                1 armour moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Western Ukraine to Bessarabia
                1 armour and 3 mech_infantrys moved from Russia to Western Ukraine
                1 submarine moved from 124 Sea Zone to 109 Sea Zone

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Russia
                Russians undo move 1.
                Russians undo move 1.
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour and 1 infantry placed in Novgorod
                Russians undo move 1.
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 harbour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour, 1 artillery and 4 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Chahar to Hopei
                2 artilleries and 3 infantry moved from Anhwe to Hunan
                2 infantry moved from Jehol to Chahar
                4 infantry moved from Jehol to Anhwe
                2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 :  9/28 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  4/4 hits
                        4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
                1 aaGun moved from Jehol to Anhwe
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 battleships and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in French Indo China
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total

  • Liaison TripleA 11 10

    I’m really miffed about this!

    Chinese roll dice for 4 infantry in Yunnan, round 2 :  4/4 hits

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    That is cock!
    Might mean I beat you. That would be a result for the newbee
    .
    Glad we are playing. As I said I have no idea how to counter Sealion, so is a learning experience for me. Hope you do not chicken out and go Barbarossa.
    You can’t not take England, in my opinion.
    Hope you like what I am doing in Africa. Annoyed I forgot to move my SA DD to Suez. Probably would have been same result.
    How are your chicken Italian Infantry enjoying the heat and flies in Italian Somaliland? I hear it is a shit hole even now.

    Maddy is asleep, so do not expect my three goes until tomorrow morning. Enjoy your evening Garg.

  • Liaison TripleA 11 10

    I don’t know if I buy this “newbie” business.

    You seem to have an idea of what you are doing so far, atleast on a comparable level.  It’s not like some of these other guys I am playing…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Hee Hee!
    I will let you win.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 12 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I hate spending money in the Atlantic!
    Still haven’t decided if I am going to be aggressive or defensive and boring in the Pacific. Which would you prefer?

  • Liaison TripleA 11 10

    Both have their merits… both have their faults…

    I trust you to make the right decision and give me your best fight possible! :)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Tsinghai to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Did I tell you I detest the Chinese?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I like what you have done in the Med.
    I can’t get you and have to concede it this turn. And the next.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 3 infantry moved from United Kingdom to Scotland
                1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 artillery and 6 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Malaya to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Scotland
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 artillery and 3 infantry
                    3 infantry owned by the British retreated to United Kingdom
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 6 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 artillery
                    British win, taking Yunnan from Japanese with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    ANZAC loiter and taunt with ; British attack with 1 fighter
                    Japanese defend with 1 destroyer
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in 41 Sea Zone
                    British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 submarine
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from 41 Sea Zone to India
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 cruiser moved from 96 Sea Zone to 81 Sea Zone
                1 fighter moved from Malta to Egypt
                1 tactical_bomber moved from Malta to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 aaGun moved from Burma to India
                2 fighters moved from Scotland to United Kingdom

    Place Units - British
                8 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                4 infantry and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to 75 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,4,5,3,5,1,2
                UK_Pacific collect 15 PUs (6 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry abot the Edit. I forgot to move the SA DD again!
    The TT I edited was as I wanted to move it in Non Combat, but forgot it needs to exit the hostile SZ before combat.
    Only in the bloody rules!

    Scotland went as planned. I was going to place the two Mech in SA, but bottled it, when Scotland went as it did.
    Maybe Sealion is a long shot now. Do you think you can reverse and do Barbarossa? I have 20 units sitting uselessly in England tearing up the countryside doing exercises.
    I think you look good in the Pacific.

    Am enjoying playing a seasoned player. (Still do not feel very hopeful.)
    Can I ask you how you feel? or do you always feel like you will win?

  • Liaison TripleA 11 10

    Scotland! WTF.  :x

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You weren’t counting on those Bravehearts were you?
    They are unreliable, untrustworthy and are forever falling over their skirts when they run.

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