@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G4013LKarl7(Axis)v.Degrasse(Allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_majors; Remaining resources: 61 PUs;
Germans buy 1 artillery, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
6 armour moved from Tambov to Volgograd
11 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 tactical_bombers moved from Russia to SamaraCombat - Germans
Battle in Samara
Germans attack with 2 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Samara from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 17 armour and 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 17 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Norway to Western Germany
2 fighters and 3 tactical_bombers moved from Novgorod to Western Germany
2 fighters moved from Western Germany to Germany
8 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
2 infantry moved from Bryansk to Rostov
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
3 tactical_bombers moved from Samara to Russia
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaPlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 2 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Novosibirsk to KazakhstanNon Combat Move - Russians
2 aaGuns and 2 infantry moved from Caucasus to Northwest PersiaTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 1 infantry
Buryatia : 2 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Caucasus : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 aaGuns and 2 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 13 / 0
Japanese : 37 / 49
Americans : 54 / 71
Chinese : 26 / 26
British : 40 / 43
UK_Pacific : 2 / 0
Italians : 14 / 13
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 43 PUs;
Japanese buy 1 fighter, 7 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 bomber moved from India to 79 Sea Zone
2 infantry moved from India to West India
1 bomber moved from India to West India
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in West India
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from West India to India
1 bomber moved from 79 Sea Zone to India
2 tactical_bombers moved from India to 35 Sea Zone
2 carriers, 1 submarine and 5 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 submarines placed in 36 Sea Zone
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans repair 4 damage on 4 factory_minors; Remaining resources: 67 PUs;
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from Norway to Novgorod
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Shantung to Kiangsu
2 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Burma
2 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kwangtung
4 infantry placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,5,2
Chinese collect 26 PUs (1 lost to blockades); end with 28 PUs totalTerritory Summary for Chinese :
Kwangsi : 2 infantry
Kiangsu : 7 infantry
Manchuria : 5 infantry
Shensi : 1 fighter and 2 infantry
Yunnan : 3 infantry
Burma : 1 flag, 4 infantry
Kwangtung : 1 flag, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 13 / 0
Japanese : 37 / 44
Americans : 58 / 73
Chinese : 27 / 28
British : 40 / 43
UK_Pacific : 0 / 0
Italians : 11 / 13
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Null / Other
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British repair 5 damage on 5 factory_minors; Remaining resources: 38 PUs;
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Syria
1 mech_infantry moved from Trans-Jordan to Syria
1 armour and 2 mech_infantrys moved from Persia to Syria
2 armour and 2 mech_infantrys moved from Northwest Persia to Syria
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 submarine moved from 93 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British repair 5 damage on 5 factory_minors; Remaining resources: 38 PUs;
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Syria
1 mech_infantry moved from Trans-Jordan to Syria
1 armour and 2 mech_infantrys moved from Persia to Syria
2 armour and 2 mech_infantrys moved from Northwest Persia to Syria
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - British
Battle in Syria
British attack with 3 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 artillery and 4 infantry
British roll dice for 3 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 5/11 hits
Italians roll dice for 1 artillery and 6 infantry in Syria, round 2 : 3/7 hits
1 infantry owned by the Germans , 3 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Syria
British roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Syria, round 3 : 5/8 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrys
Casualties for Italians: 1 artillery and 4 infantry
Battle in Holland Belgium
British attack with 2 artilleries, 3 fighters and 2 infantry
Italians defend with 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
British roll dice for 2 artilleries, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Norway to FinlandPlace Units - British
3 infantry placed in Norway
3 infantry placed in Persia
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,1,3,1,2
British collect 44 PUs (1 lost to blockades); end with 44 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 aaGun and 5 infantry
Algeria : 1 flag
Syria : 1 flag, 3 armour and 2 mech_infantrys
Tunisia : 1 flag
Norway : 1 flag, 1 factory_minor and 3 infantry
Holland Belgium : 1 flag, 2 artilleries and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer and 2 submarines
Eastern Persia : 1 flag
Northwest Persia : 1 armour, 1 infantry and 6 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 infantry
Finland : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 53 / 72
Russians : 13 / 0
Japanese : 37 / 44
Americans : 58 / 73
Chinese : 27 / 28
British : 45 / 44
UK_Pacific : 0 / 0
Italians : 10 / 13
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 15 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 5 times
Average roll : 3.116
Median : 3.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 69Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.941
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Germans Combat
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.296
Median : 3.000
Variance : 0.808
Standard Deviation : 0.899
Total rolls : 27Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.941
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
2 infantry moved from France to Southern FranceCombat - Italians
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
British defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from Western Australia to South Australia
2 fighters moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Yunnan : 2 bombers
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
Western Australia : 2 fighters
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
62 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 53 / 72
Russians : 13 / 0
Japanese : 34 / 44
Americans : 55 / 73
Chinese : 27 / 28
British : 45 / 44
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 53 / 72
Russians : 13 / 0
Japanese : 34 / 44
Americans : 55 / 73
Chinese : 27 / 28
British : 45 / 44
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 69 PUs;
Germans buy 3 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Kazakhstan
17 armour and 1 artillery moved from Volgograd to Caucasus
1 artillery and 4 infantry moved from Rostov to Caucasus
2 tactical_bombers moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
4 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
2 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to NorwayCombat - Germans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Norway causes 3 damage total.
Battle in Caucasus
Germans attack with 17 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 17 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 infantry
Germans win, taking Karelia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 artilleries and 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery and 9 infantry moved from France to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Volgograd
1 aaGun moved from Volgograd to Caucasus
2 aaGuns moved from Rostov to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
2 artilleries and 4 infantry moved from Ukraine to Rostov
1 infantry moved from Baltic States to Novgorod
3 tactical_bombers moved from Kazakhstan to Volgograd
1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Novgorod
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Buryatia to Amur
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 submarine moved from 114 Sea Zone to 113 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Amur : 2 infantry
Trans-Jordan : 1 mech_infantry
Italian Somaliland : 1 flag
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 2 aaGuns and 2 infantryProduction/PUs Summary :
Germans : 63 / 83
Russians : 7 / 0
Japanese : 34 / 44
Americans : 55 / 73
Chinese : 27 / 28
British : 41 / 44
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 21 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This game is intense… ack… :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from India to Sumatra
2 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
4 artilleries and 5 infantry moved from India to BurmaCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 4 artilleries and 5 infantry
Chinese defend with 4 infantry
Japanese win, taking Burma from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 aaGun moved from India to Burma
1 infantry moved from French Indo China to Shan State
2 bombers moved from Sumatra to India
1 fighter moved from 44 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
3 infantry placed in India
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans repair 5 damage on 5 factory_minors; Remaining resources: 68 PUs;
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Western Germany
2 bombers moved from United Kingdom to Western Germany -
Intercept orders for West Germany, two fighters against 3 bombers
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans repair 5 damage on 5 factory_minors; Remaining resources: 68 PUs;
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Western Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 7,6,4 and causes: 17 damage to unit: factory_major
Bombing raid in Western Germany causes 17 damage total.
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Denmark
Battle in Marshall Islands
Battle in Paulau Island
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
4 artilleries and 5 infantry placed in Eastern United States
Americans undo move 3.
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
32 Sea Zone : 1 transport
34 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 4 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 5 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 submarine
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 39 / 44
Americans : 60 / 75
Chinese : 26 / 28
British : 41 / 44
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.200
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs totalTerritory Summary for Chinese :
Kwangsi : 2 infantry
Kiangsu : 7 infantry
Manchuria : 5 infantry
Shensi : 1 fighter and 2 infantry
Yunnan : 9 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Kwangtung : 1 flag, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 39 / 44
Americans : 60 / 75
Chinese : 26 / 27
British : 41 / 44
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.200
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8





