@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Chahar to Anhwe
1 armour, 4 infantry and 1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 fighter moved from Archangel to 115 Sea Zone
2 infantry moved from Archangel to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 6 transports
6 transports owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Battle in Western Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 aaGun moved from Hopei to Anhwe
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 aaGun moved from Shensi to Hopei
2 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Rostov to Caucasus
7 infantry moved from Vologda to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
2 artilleries moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
2 armour, 2 artilleries and 1 infantry moved from Russia to Smolensk
1 aaGun moved from Archangel to Smolensk
2 infantry moved from Bryansk to Smolensk
1 aaGun and 1 infantry moved from Sakha to Buryatia
1 fighter moved from 115 Sea Zone to Archangel
1 infantry moved from Archangel to Smolensk
2 armour moved from Bryansk to Caucasus
Place Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Territory Summary for Russians :
Yunnan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 aaGun and 1 infantry
Anhwe : 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry
Siberia : 1 infantry
Buryatia : 1 aaGun and 1 infantry
Belarus : 1 infantry
Bryansk : 4 armour, 3 artilleries, 14 infantry and 7 mech_infantrys
Archangel : 1 fighter
Russia : 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Smolensk : 2 aaGuns, 2 armour, 4 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 58 / 71
Russians : 30 / 30
Japanese : 53 / 64
Americans : 52 / 74
Chinese : 11 / 11
British : 24 / 0
UK_Pacific : 5 / 6
Italians : 16 / 25
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
@JWW:
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 6 transports
6 transports owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Whoops :-o
Guess I’ll have to start buying mechs like usual :lol:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 armour, 6 artilleries, 15 infantry and 8 mech_infantrys moved from Burma to India
1 mech_infantry moved from French Indo China to Kwangtung
3 infantry moved from Shantung to Kiangsu
2 tactical_bombers moved from Shan State to India
2 bombers moved from Shan State to India
1 destroyer moved from 26 Sea Zone to 13 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 12 Sea Zone
2 fighters moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 12 Sea Zone
1 fighter moved from 26 Sea Zone to 27 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 armour, 6 artilleries, 15 infantry and 8 mech_infantrys moved from Burma to India
1 mech_infantry moved from French Indo China to Kwangtung
3 infantry moved from Shantung to Kiangsu
2 tactical_bombers moved from Shan State to India
2 bombers moved from Shan State to India
1 destroyer moved from 26 Sea Zone to 13 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 12 Sea Zone
2 fighters moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 12 Sea Zone
1 fighter moved from 26 Sea Zone to 27 Sea Zone
Combat - Japanese
Battle in 27 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 27 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 27 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 12 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 6 armour, 6 artilleries, 2 bombers, 15 infantry, 8 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
AA fire in India : 0/3 hits
Japanese roll dice for 6 armour, 6 artilleries, 2 bombers, 15 infantry, 8 mech_infantrys and 2 tactical_bombers in India, round 2 : 15/39 hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese , 1 artillery owned by the British and 1 aaGun owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 6 artilleries, 2 bombers, 15 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 aaGun and 1 artillery
Non Combat Move - Japanese
2 bombers moved from India to Kwangtung
2 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to India
1 tactical_bomber moved from India to Shan State
1 battleship, 2 carriers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from 12 Sea Zone to Hawaiian Islands
3 fighters moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Japan
1 battleship, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to Kiangsu
1 fighter moved from Manchuria to Kiangsu
4 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Amur to Manchuria
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Jehol to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
3 tactical_bombers moved from Shan State to Kwangtung
1 fighter moved from Shan State to Kiangsu
3 tactical_bombers moved from Shan State to Kiangsu
Place Units - Japanese
3 fighters placed in Kiangsu
3 infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 58 / 71
Russians : 30 / 30
Japanese : 56 / 72
Americans : 52 / 74
Chinese : 11 / 11
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
I don’t think I can take any of the JPN VC’s……
and basically I need to take one before J’s next turn or it’s game over, right?
suicide attack on IND or KIA?
meant to buy an airfield for ansac in java? hmmmm….I think IND is my best bet but I would need a miracle, and I dont believe in those.
I expected ANZAC to build one, but Japan would have attacked the UK fighter with strategic bombers from Shan State in that case (1.8% chance for fighter to survive).
I think Calcutta’s the best odds, maybe 1 in 5 shot.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 2 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 bomber moved from Western United States to 13 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 13 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 12 Sea Zone
3 artilleries and 3 infantry moved from Central America to 89 Sea Zone
1 battleship and 3 cruisers moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 2 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 bomber moved from Western United States to 13 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 13 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 12 Sea Zone
3 artilleries and 3 infantry moved from Central America to 89 Sea Zone
1 battleship and 3 cruisers moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 1 battleship, 1 carrier, 4 destroyers and 3 submarines
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 4 destroyers and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 13 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 27 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
British loiter and taunt with 1 armour, 1 artillery and 2 infantry; Americans attack with 2 artilleries, 1 battleship, 3 cruisers, 1 infantry and 5 transports
Germans defend with 1 destroyer
Americans win with 1 battleship, 3 cruisers and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Spain
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans win, taking Spain from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from 13 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 12 Sea Zone
2 bombers moved from 13 Sea Zone to Western United States
2 fighters moved from 27 Sea Zone to 12 Sea Zone
1 bomber moved from 27 Sea Zone to Western United States
1 carrier moved from 89 Sea Zone to 12 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Southeast Mexico to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
3 destroyers moved from 89 Sea Zone to 91 Sea Zone
5 submarines moved from 89 Sea Zone to 91 Sea Zone
3 submarines moved from 89 Sea Zone to 12 Sea Zone
1 aaGun, 1 armour, 4 infantry, 1 mech_infantry and 4 transports moved from 89 Sea Zone to 12 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 harbour placed in Rio de Oro
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
27 Sea Zone : 1 submarine
12 Sea Zone : 1 aaGun, 1 armour, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 6 submarines and 4 transports
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 3 transports
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 mech_infantry
Rio de Oro : 1 flag, 1 harbour
Morocco : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Tobruk : 1 mech_infantry
Libya : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 1 fighter and 1 tactical_bomber
Brazil : 1 flag
Spain : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 5 submarines and 5 transports
Production/PUs Summary :
Germans : 56 / 71
Russians : 30 / 30
Japanese : 56 / 72
Americans : 54 / 70
Chinese : 11 / 11
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 14 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 14 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total
Territory Summary for Chinese :
Kiangsi : 3 artilleries and 17 infantry
Jehol : 1 infantry
Yunnan : 1 infantry
Kweichow : 1 fighter
Hunan : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 56 / 71
Russians : 30 / 30
Japanese : 53 / 72
Americans : 54 / 70
Chinese : 14 / 16
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
5 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
5 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
Combat - British
Battle in India
British attack with 5 artilleries, 1 bomber, 3 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 6 armour, 6 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 8 mech_infantrys
Japanese win with 6 armour, 6 artilleries and 1 mech_infantry remaining. Battle score for attacker is -80
Casualties for Japanese: 1 aaGun, 15 infantry and 7 mech_infantrys
Casualties for British: 5 artilleries, 1 bomber, 3 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers
Non Combat Move - British
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Trans-Jordan to Persia
1 aaGun, 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Java : 1 fighter
12 Sea Zone : 1 battleship
West India : 1 aaGun
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 1 infantry
Eastern Persia : 1 flag, 1 aaGun and 1 mech_infantry
Persia : 1 flag, 1 armour
91 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 cruisers and 2 infantry
Production/PUs Summary :
Germans : 56 / 71
Russians : 30 / 30
Japanese : 53 / 72
Americans : 54 / 70
Chinese : 14 / 16
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
not sure why more info didn’t post….frustrating
I guess Japan has to hold everything through their next turn?
At the start of J8, assuming Japan hasn’t dipped below 6 VCs at any point since J7, Japan meets the victory conditions.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Southern France to Spain
1 mech_infantry moved from Northern Italy to Spain
1 fighter moved from Southern Italy to Spain
1 artillery and 2 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Spain
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Spain, round 2 : 0/4 hits
Americans roll dice for 1 artillery and 2 infantry in Spain, round 2 : 2/3 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Spain
1 artillery owned by the Italians retreated to Southern France
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Spain to Northern Italy
7 infantry and 1 mech_infantry moved from Turkey to Greece
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 56 / 71
Russians : 29 / 30
Japanese : 53 / 72
Americans : 54 / 70
Chinese : 14 / 16
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 17 / 24
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
At the start of J8, assuming Japan hasn’t dipped below 6 VCs at any point since J7, Japan meets the victory conditions.
Quoting since I posted Italy after.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Iraq to Persia
At the start of J8, assuming Japan hasn’t dipped below 6 VCs at any point since J7, Japan meets the victory conditions.
Quoting since I posted Italy after.
so it’s done…only chance I see is Russia getting the Kwangtung VC and that’s not going to happen…so GG, thanks…