i am away for the weekend, so maybe sunday night
G40LKarl(Axis)v.Zhukov44(Allies+9)
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Ouch, frustrating dices. You went 7/9.
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hmm, a little luck there for me. Helps for sure. But you still killed the carrier. :oops:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 bombers, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 4/8 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 4/6 hits
4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
2 mech_infantrys moved from Eastern United States to Western United States
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
4 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 5 infantry
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 3 transports
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
66 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 30 / 35
Japanese : 55 / 61
Americans : 52 / 72
Chinese : 9 / 16
British : 28 / 33
UK_Pacific : 10 / 10
Italians : 21 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 2.880
Median : 2.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 25Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 15 -
sry still haven’t quite decided what to do with China; will bb tomorrow and I should have time to post alot during the weekend.
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Ok, you move forward with China I will attack!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
6 artilleries and 12 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Shensi to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Yunnan : 1 fighter
Kweichow : 1 infantry
Hunan : 7 artilleries and 16 infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 30 / 35
Japanese : 54 / 61
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 10 / 10
Italians : 21 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well Egypt went alot better than sz6–I was nervous about that one. As Axis I try to avoid risky attacks but it seems very difficult to avoid them as Allies.
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are you kidding me? I got diced hard! I hit like 2 the first round. That is total crap…
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Besides you’ve been killing me on the dice all game. Only 6 was lucky for me…. Otherwise I’ve been rolling terrible almost all battles.
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are you kidding me? I got diced hard! I hit like 2 the first round. That is total crap…
you need to go on a huge dice rant karl - like you did just before you THRASHED me with incredible dice… :wink:
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:roll:
Are you serious… even my fighter could not hit on the last round?
sigh…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Persia to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in Gibraltar
Battle in French Indo China
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking Gibraltar from Germans, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 4/13 hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 1 : 3/11 hits
3 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 2/7 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/5 hits
1 infantry owned by the British , 1 armour owned by the British , 2 tactical_bombers owned by the Germans , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 4/4 hits
Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Egypt
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 mech_infantrys moved from India to Yunnan
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
1 fighter moved from Yunnan to India
1 bomber moved from Egypt to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Malaya : 1 harbour
French Indo China : 1 flag, 1 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
97 Sea Zone : 1 flag
Iraq : 1 flag
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 47
Russians : 30 / 35
Japanese : 52 / 61
Americans : 52 / 72
Chinese : 10 / 16
British : 29 / 27
UK_Pacific : 12 / 12
Italians : 20 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.528
Median : 3.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 72Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.268
Median : 3.000
Variance : 0.725
Standard Deviation : 0.851
Total rolls : 41Italians Combat
1 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.680
Median : 4.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25 -
are you kidding me? I got diced hard! I hit like 2 the first round. That is total crap…
Overall it was an average result (average was survive with 3.69). UK also whiffed hard.
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karl you gotta BEAT these dice into SUBMISSION!!!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 81 Sea Zone to Egypt
3 fighters moved from Southern Italy to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Romania to Bessarabia
1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 cruiser moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Italians to Egypt: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
But the DICE are beating me into Submission!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from Samoa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 2 artilleries, 3 fighters and 3 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
52 Sea Zone : 1 infantry and 1 transport
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 29 / 35
Japanese : 52 / 61
Americans : 52 / 72
Chinese : 10 / 16
British : 29 / 27
UK_Pacific : 12 / 12
Italians : 21 / 30
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter and 2 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 47
Russians : 29 / 35
Japanese : 52 / 61
Americans : 52 / 72
Chinese : 10 / 16
British : 29 / 27
UK_Pacific : 12 / 12
Italians : 21 / 30
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Baltic States to Russia
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians





