Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
Ouch, frustrating dices. You went 7/9.
hmm, a little luck there for me. Helps for sure. But you still killed the carrier. :oops:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 bombers, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 4/8 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 4/6 hits
4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
2 mech_infantrys moved from Eastern United States to Western United States
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
4 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 5 infantry
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 3 transports
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
66 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 44 / 47
Russians : 30 / 35
Japanese : 55 / 61
Americans : 52 / 72
Chinese : 9 / 16
British : 28 / 33
UK_Pacific : 10 / 10
Italians : 21 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 2.880
Median : 2.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 25
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 15
sry still haven’t quite decided what to do with China; will bb tomorrow and I should have time to post alot during the weekend.
Ok, you move forward with China I will attack!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
6 artilleries and 12 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Yunnan : 1 fighter
Kweichow : 1 infantry
Hunan : 7 artilleries and 16 infantry
Production/PUs Summary :
Germans : 44 / 47
Russians : 30 / 35
Japanese : 54 / 61
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 10 / 10
Italians : 21 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
well Egypt went alot better than sz6–I was nervous about that one. As Axis I try to avoid risky attacks but it seems very difficult to avoid them as Allies.
are you kidding me? I got diced hard! I hit like 2 the first round. That is total crap…
Besides you’ve been killing me on the dice all game. Only 6 was lucky for me…. Otherwise I’ve been rolling terrible almost all battles.
are you kidding me? I got diced hard! I hit like 2 the first round. That is total crap…
you need to go on a huge dice rant karl - like you did just before you THRASHED me with incredible dice… :wink:
:roll:
Are you serious… even my fighter could not hit on the last round?
sigh…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Persia to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
Combat - British
Battle in Gibraltar
Battle in French Indo China
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking Gibraltar from Germans, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 4/13 hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 1 : 3/11 hits
3 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 2/7 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/5 hits
1 infantry owned by the British , 1 armour owned by the British , 2 tactical_bombers owned by the Germans , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 4/4 hits
Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Egypt
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 mech_infantrys moved from India to Yunnan
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
1 fighter moved from Yunnan to India
1 bomber moved from Egypt to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Malaya : 1 harbour
French Indo China : 1 flag, 1 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
97 Sea Zone : 1 flag
Iraq : 1 flag
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 44 / 47
Russians : 30 / 35
Japanese : 52 / 61
Americans : 52 / 72
Chinese : 10 / 16
British : 29 / 27
UK_Pacific : 12 / 12
Italians : 20 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.528
Median : 3.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 72
Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.268
Median : 3.000
Variance : 0.725
Standard Deviation : 0.851
Total rolls : 41
Italians Combat
1 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.680
Median : 4.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25
are you kidding me? I got diced hard! I hit like 2 the first round. That is total crap…
Overall it was an average result (average was survive with 3.69). UK also whiffed hard.
karl you gotta BEAT these dice into SUBMISSION!!!
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 81 Sea Zone to Egypt
3 fighters moved from Southern Italy to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Romania to Bessarabia
1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Italians to Egypt: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
But the DICE are beating me into Submission!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from Samoa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to South Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 2 artilleries, 3 fighters and 3 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
52 Sea Zone : 1 infantry and 1 transport
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 44 / 47
Russians : 29 / 35
Japanese : 52 / 61
Americans : 52 / 72
Chinese : 10 / 16
British : 29 / 27
UK_Pacific : 12 / 12
Italians : 21 / 30
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter and 2 infantry
71 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 47
Russians : 29 / 35
Japanese : 52 / 61
Americans : 52 / 72
Chinese : 10 / 16
British : 29 / 27
UK_Pacific : 12 / 12
Italians : 21 / 30
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Baltic States to Russia
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians