Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
G40LKarl(Axis)v.Zhukov44(Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
8 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 artilleries and 1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Malaya
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kiangsi to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Celebes
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 bomber moved from Marshall Islands to Philippines
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 3 infantry
EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Kwangtung
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Iceland to Eastern United States
2 bombers and 1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 86 Sea Zone to 66 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United StatesCombat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 3 destroyers, 3 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 3 destroyers, 3 submarines and 2 transports
Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
66 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 38
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 9 / 18
British : 28 / 36
UK_Pacific : 10 / 14
Italians : 16 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to Shensi
1 infantry moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 1 infantry
Yunnan : 6 artilleries and 13 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 38
Japanese : 47 / 49
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 14
Italians : 16 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
sorry I clicked thru….
Complicated turn. My sleep deprived ass omitted the fico walk-in during cm, so if you don’t want to allow that edit it back.
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Nah, it’s cool. I’m pretty forgiving on this stuff. Besides you allowed me to edit a bunch of stuff too.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 51 Sea Zone
1 fighter moved from Java to 44 Sea Zone
2 fighters moved from Java to South Australia
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Dutch New Guinea
2 aaGuns moved from New South Wales to South Australia
1 infantry moved from 51 Sea Zone to SamoaPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Samoa : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
South Australia : 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 fighter
51 Sea Zone : 1 transport
61 Sea Zone : 1 cruiser and 1 destroyer
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 38
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 11 / 16
British : 30 / 33
UK_Pacific : 10 / 10
Italians : 21 / 30
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Iceland to United Kingdom
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 71 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 38
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 11 / 16
British : 30 / 33
UK_Pacific : 10 / 10
Italians : 21 / 30
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians SubmergedNon Combat Move - Germans
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Baltic States
16 armour and 3 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Western Germany to Poland
3 armour moved from Greece to Romania
2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Greece to Bulgaria
2 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
2 bombers moved from Southern Italy to Baltic States
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Removing units owned by Germans from Romania: 2 artilleries and 6 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 2 artilleries and 6 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 2 artilleries and 6 infantry
EDIT: Adding units owned by Germans to Romania: 2 artilleries and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to MalayaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Malaya
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
Russians win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Yunnan to Volgograd
1 aaGun and 5 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
4 artilleries and 25 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 aaGun moved from Yakut S.S.R. to Dzavhan
3 infantry moved from Yakut S.S.R. to Dzavhan
8 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Dzavhan
1 aaGun moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs totalTerritory Summary for Russians :
Yunnan : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 armour
Yenisey : 1 aaGun and 8 infantry
Timguska : 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 aaGun and 4 infantry
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 1 armour, 21 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor, 1 fighter and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 4 artilleries and 29 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 47
Russians : 33 / 35
Japanese : 40 / 49
Americans : 52 / 72
Chinese : 11 / 16
British : 30 / 33
UK_Pacific : 14 / 10
Italians : 21 / 30
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Borneo to Java
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Jehol to Chahar
1 bomber moved from Kwangsi to Chahar
1 infantry moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
3 infantry moved from Manchuria to Jehol
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 tactical_bomber moved from 37 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Borneo to Java
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Jehol to Chahar
1 bomber moved from Kwangsi to Chahar
1 infantry moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
3 infantry moved from Manchuria to Jehol
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 tactical_bomber moved from 37 Sea Zone to SumatraCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Chahar to Kwangtung
2 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
1 mech_infantry moved from Anhwe to Kwangtung
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Java to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 fighters moved from Kwangsi to 20 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Japan
2 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 33 Sea Zone to JapanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 armour and 2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 bombers, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone -
scramble sea zone 6?
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yes, 2 tacbs
OOL – hit point, then right up combat value.
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Ouch, frustrating dices. You went 7/9.
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hmm, a little luck there for me. Helps for sure. But you still killed the carrier. :oops:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 bombers, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 4/8 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 4/6 hits
4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
2 mech_infantrys moved from Eastern United States to Western United States
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
4 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 5 infantry
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 3 transports
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
66 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 30 / 35
Japanese : 55 / 61
Americans : 52 / 72
Chinese : 9 / 16
British : 28 / 33
UK_Pacific : 10 / 10
Italians : 21 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 2.880
Median : 2.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 25Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 15





