13L G40 Ziggurat (Axis) vs JWW (Allies +12)


  • Welp, looks like the dice are through forsaking you :). 0/9 Germans and slick shootin brits. This’ll be interesting.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from South Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        54 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 36 / 36
        Japanese : 59 / 68
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 29 / 32
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 36 / 36
        Japanese : 59 / 68
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 29 / 32
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                6 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Baltic States to Belarus
                1 mech_infantry moved from Poland to Belarus
                10 artilleries moved from Poland to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to 91 Sea Zone
                3 fighters and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 bomber moved from Romania to Bessarabia

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 1 :  6/8 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 1 :  2/5 hits
                        2 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 2 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in Belarus
                    Germans attack with 6 armour, 3 artilleries, 13 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 13 infantry and 4 mech_infantrys in Belarus, round 1 :  8/26 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 10 artilleries and 9 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 10 artilleries and 9 mech_infantrys in Eastern Poland, round 1 :  10/19 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 10 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 1 :  1/4 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery and 1 bomber in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 artillery and 1 bomber in Bessarabia, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from 91 Sea Zone to Gibraltar
                3 tactical_bombers moved from 91 Sea Zone to Gibraltar
                2 bombers moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                5 infantry moved from Finland to Norway
                3 aaGuns moved from Baltic States to Belarus
                3 armour moved from Romania to Belarus
                1 bomber moved from Bessarabia to Western Germany
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Greece

    Place Units - Germans
                7 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Alexandria : 1 infantry
        Gibraltar : 2 bombers, 1 fighter and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Germany : 1 factory_major and 7 mech_infantrys
        Norway : 5 infantry
        Belarus : 1 flag, 3 aaGuns, 9 armour, 3 artilleries, 13 infantry and 4 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 11 artilleries and 9 mech_infantrys
        Bessarabia : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 36
        Japanese : 59 / 68
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 29 / 32
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 :  2/5 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                8 infantry moved from Russia to Bryansk
                3 infantry moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 artillery and 7 infantry moved from Ukraine to Bryansk
                1 aaGun and 3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 aaGun and 4 infantry moved from Vyborg to Karelia
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                6 armour placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Karelia : 1 aaGun, 1 artillery and 9 infantry
        Bryansk : 2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 6 armour and 1 factory_major
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 aaGun and 3 infantry
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 59 / 68
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 29 / 32
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 7 infantry moved from Manchuria to Amur
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 bomber and 3 fighters moved from Japan to Amur
                1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Amur
                2 bombers moved from Yunnan to Amur
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 fighter moved from 41 Sea Zone to Burma
                1 tactical_bomber moved from 41 Sea Zone to Burma
                1 mech_infantry moved from Yunnan to Shensi
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 4 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA guns fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 4 bombers, 4 fighters, 9 infantry and 2 tactical_bombers in Amur, round 1 :  6/20 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 1 :  4/18 hits
                        4 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 4 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Amur, round 2 :  5/16 hits
                        Russians roll dice for 14 infantry in Amur, round 2 :  4/14 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 4 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in Amur, round 3 :  7/12 hits
                        Russians roll dice for 9 infantry in Amur, round 3 :  1/9 hits
                        7 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 4 bombers, 4 fighters and 2 tactical_bombers in Amur, round 4 :  7/11 hits
                        Russians roll dice for 2 infantry in Amur, round 4 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                    Japanese win with 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 bombers, 4 fighters and 2 tactical_bombers moved from Amur to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                2 mech_infantrys moved from Shantung to Jehol
                1 carrier moved from 41 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 fighter moved from Burma to 38 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                2 infantry moved from Kwangsi to Yunnan
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 44 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 fighter moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                2 tactical_bombers moved from Shensi to Yunnan
                2 fighters moved from Shensi to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                1 factory_minor placed in Malaya
                3 destroyers placed in 20 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 2 mech_infantrys
        Manchuria : 1 aaGun, 4 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers
        Shensi : 1 flag, 1 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        38 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 5 destroyers
        5 Sea Zone : 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 29 / 32
        UK_Pacific : 5 / 6
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 1 :  4/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 armour moved from New Brunswick Nova Scotia to Eastern United States
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 aaGun
        United Kingdom : 1 bomber
        Algeria : 1 infantry
        Tunisia : 1 mech_infantry
        66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        101 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 29 / 32
        UK_Pacific : 5 / 6
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Japanese Combat
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.857
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.389
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 60 / 67
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 29 / 32
        UK_Pacific : 5 / 6
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.638
            Standard Deviation : 0.799
            Total rolls : 48

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.143
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.312
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.389
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                      British take 119 Sea Zone from Germans
                      British take 109 Sea Zone from Germans
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 infantry moved from British Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 battleship and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from India to Burma


  • more mistakes! auuuggghhhhh


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                      British take 119 Sea Zone from Germans
                      British take 109 Sea Zone from Germans
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 infantry moved from British Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 battleship and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 :  0/2 hits
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  0/2 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 1 :  2/4 hits
                        Italians roll dice for 1 artillery in Egypt, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to India
                1 fighter moved from Burma to India
                1 infantry moved from Eastern Persia to West India
                1 carrier, 1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 bomber moved from 92 Sea Zone to Malta
                1 tactical_bomber moved from 125 Sea Zone to 124 Sea Zone
                1 carrier moved from 109 Sea Zone to 124 Sea Zone
                1 fighter moved from 125 Sea Zone to 124 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 109 Sea Zone to 124 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 fighter placed in United Kingdom
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,1,4,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour and 2 infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        124 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 destroyer and 1 transport
        Eire : 1 flag, 1 artillery and 1 infantry
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 31 / 28
        UK_Pacific : 6 / 6
        Italians : 13 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.512
            Median : 3.000
            Variance : 0.675
            Standard Deviation : 0.822
            Total rolls : 41

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.800
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • @JWW:

    more mistakes! auuuggghhhhh

    Is there anything you’d like to go back and redo? I don’t mind one bit, this is such a large game that mistakes are common. Some games it feels like the only thing I consistently do is screw up :P. I haven’t even looked at the board yet (and won’t be able to for a few hours) so it’s not any imposition on me.


  • @Ziggurat:

    @JWW:

    more mistakes! auuuggghhhhh

    Is there anything you’d like to go back and redo? I don’t mind one bit, this is such a large game that mistakes are common. Some games it feels like the only thing I consistently do is screw up :P. I haven’t even looked at the board yet (and won’t be able to for a few hours) so it’s not any imposition on me.

    sure I’ll start over after china! Thanks……You are kind and you needn’t be.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                      British take 119 Sea Zone from Germans
                      British take 109 Sea Zone from Germans
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 infantry moved from British Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 battleship and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 fighter moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                      British take 119 Sea Zone from Germans
                      British take 109 Sea Zone from Germans
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 infantry moved from British Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 battleship and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to Scotland
                1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 92 Sea Zone to Malta
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to India
                1 fighter moved from Burma to India
                1 infantry moved from Eastern Persia to West India
                1 carrier, 1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa
                2 fighters placed in United Kingdom
                British undo move 3.
                1 fighter placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,5,5,1
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield and 1 fighter
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 armour and 2 infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag, 1 artillery and 1 infantry
        109 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 31 / 29
        UK_Pacific : 6 / 6
        Italians : 13 / 25
        ANZAC : 10 / 13
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 4.071
            Median : 5.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 28

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • thanks for that. the dice worked out the same, i think and I know my uk atlantic naval fleet is in danger but I believe I need to keep the germans working both fronts……hopefully my fleet can defend better than the last one you sunk off of gib!


  • Not a problem. I have no issue with letting people redo things as long as it doesn’t come across like they’re trying to game dice. Plus, after 3 games against wheatbeer I don’t think I’ll ever be able to get the politeness stank off me. That guy is so nice and considerate it’s almost disgusting :P. Especially aggravating when he’s beating me like a rented mule….

    Now for some good news, bad news. Good news: your british fleet is in absolutely no danger! All of my planes are going to head east, I just needed to buy one round’s worth of time. Bad news: I can’t let you keep that bomber in the Med, it would throw off the balance of power too much. Sorry, but it’s going to have to die. Good news: I’m going to give you a free airbase! No charge and keep the change ;). Bad news: I’m not going to be able to post a turn til Monday. Going to a game convention in a couple hours for the weekend and going to completely burn myself out on everything :P.

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