i am away for the weekend, so maybe sunday night
13L G40 Ziggurat (Axis) vs JWW (Allies +10)
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hmmmm….
tough decision again for the usa…
too many mistakes by myself coupled w/superior play by yourself. mediorce dice is spelling trouble for me!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 109 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
2 infantry moved from Queensland to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 109 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
2 infantry moved from Queensland to New South WalesCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 111 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 3 transports
Americans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer and 3 transports in 111 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
3 transports owned by the Germans lost in 111 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 destroyer and 3 transports
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in United Kingdom, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in United Kingdom, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in United Kingdom, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in United Kingdom, round 2 : 1/1 hits
1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 tactical_bomber in United Kingdom, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in United Kingdom, round 3 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in United Kingdom
Germans win with no units remaining. Battle score for attacker is -17
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in New South Wales
Americans attack with 2 infantry
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 infantry in New South Wales, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries and 3 infantry in New South Wales, round 1 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New South Wales
Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from 111 Sea Zone to 109 Sea Zone
1 bomber moved from 110 Sea Zone to Eire
1 artillery moved from Eire to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Scotland
4 transports moved from 109 Sea Zone to 107 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
5 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from Eastern United States to 109 Sea Zone
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 airfield and 1 harbour placed in Eire
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 aaGun and 5 infantry
Scotland : 1 aaGun, 1 artillery and 1 infantry
106 Sea Zone : 1 artillery, 2 infantry, 1 mech_infantry and 2 transports
Eire : 1 flag, 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
109 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 3 transports
101 Sea Zone : 1 submarine and 1 transport
107 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 40 / 43
Russians : 43 / 59
Japanese : 64 / 88
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 0
UK_Pacific : 6 / 3
Italians : 12 / 7
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.115
Median : 4.000
Variance : 2.640
Standard Deviation : 1.625
Total rolls : 26Null / Other
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 3 times
3 was rolled 1 times
Average roll : 1.500
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
@JWW:
out of 15 dice 9 were either a 1 or a 2 for germany….i need a break
didn’t get a break…this game is so cruel sometimes…3 for 4 for two’s for germany this time…so thats now 19 dice and 12 hits. wtf
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
3 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter
Szechwan : 5 infantryProduction/PUs Summary :
Germans : 40 / 43
Russians : 43 / 59
Japanese : 62 / 88
Americans : 50 / 70
Chinese : 6 / 7
British : 30 / 0
UK_Pacific : 6 / 3
Italians : 12 / 7
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.115
Median : 4.000
Variance : 2.640
Standard Deviation : 1.625
Total rolls : 26Null / Other
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 3 times
3 was rolled 1 times
Average roll : 1.500
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 battleship and 2 cruisers moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Greece to Bulgaria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 battleship and 2 cruisers moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Greece to BulgariaCombat - British
Battle in Tunisia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Tunisia, round 1 : 1/2 hits
Italians roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Syria to 94 Sea Zone
1 fighter moved from Syria to 94 Sea Zone
2 fighters moved from 97 Sea Zone to Romania
1 fighter moved from Syria to Romania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 aaGun moved from 94 Sea Zone to Tunisia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 aaGun moved from Burma to Yunnan
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 aaGuns, 1 artillery and 11 infantry moved from Burma to India
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea ZonePlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,4,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 armour, 1 artillery and 12 infantry
Shan State : 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Tunisia : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Romania : 3 fighters
Tobruk : 1 flag
Albania : 1 flag, 1 infantry
Libya : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag, 1 artillery and 2 infantry
109 Sea Zone : 1 artillery, 3 destroyers, 1 infantry and 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 39 / 43
Russians : 43 / 59
Japanese : 60 / 88
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 0
UK_Pacific : 7 / 4
Italians : 10 / 7
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.108
Median : 4.000
Variance : 2.861
Standard Deviation : 1.691
Total rolls : 37Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.200
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.200
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Germans Combat
1 was rolled 3 times
3 was rolled 1 times
Average roll : 1.500
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
ive made too many mistakes as well….the uk med fleet should have rushed home versus taking greece, then I could have probably blocked another invasion of the UK. The usa fleet should have come down to aus right away, and the aussies should have been buying more men. I almost saved one fgt to take out that trn off west aussie, I was planning a counter to retake the capital but I didn’t get a defensive hit and with the western trn you can come back in…
very frustrating…
your axis play is quite impressive!
The german defensive dice are fcuking stupid.
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use this file…forgot to ncm the brit DD’s, which is probably a stupid move anyway…
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Your synopsis is pretty accurate. Those moves probably would’ve salvaged it. This is a learning experience for both of us. I’ve never played a Sea Lion out past the initial invasion (from either side). Had no concept of how rough it’d be. Probably need to invest a little bit more in the pacific with the US as well. Russia is a huge bear atm and they could probably handle Germany on their own (after the first ~3 turn investment). The dice definitely haven’t helped. Started out pretty fair, but turned on the Russians and SZ54 went better than it had any right to.
Also, even if you’d saved an Aussie fighter, I would’ve NCM’d the transport (loaded) into 62. It was definitely the right move to scramble all, just got hit by bad dice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 2 artilleries and 4 infantry
Slovakia Hungary : 2 fighters
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 43
Russians : 43 / 59
Japanese : 60 / 88
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 0
UK_Pacific : 7 / 4
Italians : 10 / 10
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - ANZAC
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - ANZAC
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to New South WalesCombat - ANZAC
Battle in New South Wales
ANZAC attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in New South Wales, round 1 : 4/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in New South Wales, round 1 : 2/4 hits
2 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to TunisiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2,6,1,1,2,5,3
ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 11 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 1 infantry
Egypt : 1 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 39 / 43
Russians : 43 / 59
Japanese : 58 / 88
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 0
UK_Pacific : 7 / 4
Italians : 10 / 10
ANZAC : 9 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.931
Standard Deviation : 1.390
Total rolls : 30Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 2.500
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Morocco : 1 infantry
109 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 43
Russians : 43 / 59
Japanese : 58 / 88
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 0
UK_Pacific : 7 / 4
Italians : 10 / 10
ANZAC : 9 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.931
Standard Deviation : 1.390
Total rolls : 30Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 2.500
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
7 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Western Germany to Romania
4 bombers moved from Western Germany to Romania
1 tactical_bomber moved from Western Germany to Romania
3 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Poland
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Poland, round 1 : 1/3 hits
Russians roll dice for 1 artillery in Poland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 4 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
British defend with 3 fighters; Russians defend with 1 aaGun, 4 armour and 4 mech_infantrys
AA guns fire in Romania : 0/3 hits
Germans roll dice for 4 bombers, 2 fighters, 7 infantry and 1 tactical_bomber in Romania, round 1 : 8/14 hits
Russians roll dice for 1 aaGun, 4 armour, 3 fighters and 4 mech_infantrys in Romania, round 1 : 8/11 hits
3 armour owned by the Russians , 7 infantry owned by the Germans , 4 mech_infantrys owned by the Russians , 1 aaGun owned by the Russians and 1 fighter owned by the Germans lost in Romania
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Romania, round 2 : 5/6 hits
Russians roll dice for 1 armour and 3 fighters in Romania, round 2 : 3/4 hits
1 armour owned by the Russians , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 3 fighters owned by the British and 1 fighter owned by the Germans lost in Romania
Germans win with 3 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber
Casualties for British: 3 fighters
Casualties for Russians: 1 aaGun, 4 armour and 4 mech_infantrys
Battle in 113 Sea Zone
Germans attack with 2 carriers, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 113 Sea Zone, round 1 : 2/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
6 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
7 infantry moved from Germany to Slovakia Hungary
3 bombers moved from Romania to Western Germany
2 aaGuns moved from Germany to Slovakia Hungary
1 fighter moved from 111 Sea Zone to Western GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
2 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 artillery
EDIT: Adding units owned by Germans to Finland: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,1,2,2,6,5,2,2,4,1,2,1,3
Germans collect 37 PUs (6 lost to blockades); end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 aaGuns and 7 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Poland : 2 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Norway : 1 infantry
Holland Belgium : 1 airfield
113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 42
Russians : 39 / 59
Japanese : 58 / 88
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 0
UK_Pacific : 7 / 4
Italians : 10 / 10
ANZAC : 9 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Yeah… that was bloody…
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Yeah… that was bloody…
you are a hitting machine……you hardly missed with any dice…a few german inf missed and one ss but damn…at least you rolled in kind for the battle in ROM.
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Yeah, I was getting ready to apologize for my Round 1 roll on Romania, then I saw yours… “naw, to hell with that” :P. I’m getting diced so hard in one of my other games, feels nice to have above average rolls.
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Yeah, I was getting ready to apologize for my Round 1 roll on Romania,
Dice aren’t ever a reason to apologize. I’ve been here long enough, seen some crazy dice. Sometimes the dice gods bless you and other times they laugh at you. It’s part of the game. Unfortunately, it seems, the only place to vent is in the thread. I’ve tried to vent to my wife when I get “DICED” but she has no clue. :lol:
I am really enjoying this game. lots of twists.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Buryatia to Amur
13 infantry moved from Buryatia to Amur
2 infantry moved from Baltic States to Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Poland





