Ok, sounds like you will have fun though.
13L G40 Ziggurat (Axis) vs JWW (Allies +10)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
5 infantry moved from Bessarabia to Romania
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
5 infantry moved from Bessarabia to Romania
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Romania
Russians attack with 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys in Romania, round 1 : 5/24 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Norway, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Norway, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Norway
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Norway to Vyborg
1 aaGun moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Baltic States to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Russia
1 aaGun moved from Novgorod to VyborgPlace Units - Russians
3 armour placed in Ukraine
2 mech_infantrys and 1 tactical_bomber placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,4,2,5,3
Russians collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Romania: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 17 infantry
Amur : 2 aaGuns
Romania : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys
Poland : 1 flag, 1 infantry
Baltic States : 1 aaGun, 1 armour, 2 artilleries and 9 infantry
Vyborg : 1 aaGun, 2 fighters and 1 tactical_bomber
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 1 artillery and 5 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 1 armour and 3 mech_infantrys
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 89
Russians : 47 / 53
Japanese : 26 / 43
Americans : 52 / 52
Chinese : 9 / 8
British : 25 / 0
UK_Pacific : 24 / 24
Italians : 15 / 22
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.270
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 37Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Germans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.185
Median : 3.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27 -
below is the revised R turn, thanks…after much thought I figured I needed to be more aggressive with Russia considering what happened to the UK.
had hoped to get this doen before the jpn turn…
I think the attached map is 100%. I took the russian inf off in romania.
I will try to get to the allies soon. thanks again.
-
Well, that is definitely more aggressive…. I like it :). Would it be ok to change my Japan NCM to put the ground units in Chahar and Anhwe into Jehol? The planes are fine, but on second glance I think I’d rather have my units ready to counterattack the Russkies. Thanks.
-
Well, that is definitely more aggressive…. I like it :). Would it be ok to change my Japan NCM to put the ground units in Chahar and Anhwe into Jehol? The planes are fine, but on second glance I think I’d rather have my units ready to counterattack the Russkies. Thanks.
how can I say no after you have been so kind……
-
bump
-
Aren’t we waiting on the US/China/UK section for round 3?
-
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 bombers moved from Eastern United States to United Kingdom
1 armour, 1 artillery, 2 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 bombers moved from Eastern United States to United Kingdom
1 armour, 1 artillery, 2 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 1 : 2/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in United Kingdom
Americans attack with 2 bombers
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 bombers in United Kingdom, round 1 : 2/2 hits
Germans roll dice for 1 armour in United Kingdom, round 1 : 1/1 hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from United Kingdom to Scotland
1 fighter moved from 102 Sea Zone to Scotland
1 carrier, 2 destroyers and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Central United States to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 117 Sea Zone
2 fighters moved from Central United States to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
Scotland : 1 bomber and 1 fighter
106 Sea Zone : 1 artillery, 1 infantry and 1 transport
117 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
101 Sea Zone : 2 destroyers and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 40 / 89
Russians : 47 / 53
Japanese : 55 / 65
Americans : 50 / 70
Chinese : 6 / 8
British : 25 / 0
UK_Pacific : 6 / 24
Italians : 15 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Manchuria : 1 flag, 1 infantry
Shensi : 3 infantry
Tsinghai : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 40 / 89
Russians : 47 / 53
Japanese : 54 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 25 / 0
UK_Pacific : 6 / 24
Italians : 15 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
1 infantry moved from Scotland to United Kingdom
British take United Kingdom from Germans
British take Gibraltar from Americans
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Scotland to United Kingdom
British take United Kingdom from Germans
British take Gibraltar from Americans
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 4/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 fighters moved from Iraq to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
1 transport moved from 109 Sea Zone to 117 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 8 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 24 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
117 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 34 / 89
Russians : 47 / 53
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 15 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun, 2 artilleries, 1 fighter and 10 infantry
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun, 2 artilleries, 1 fighter and 9 infantry
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.Non Combat Move - Italians
1 artillery moved from Libya to Tunisia
1 infantry moved from Yugoslavia to Bulgaria
2 armour moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
2 fighters moved from Southern France to Holland BelgiumPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 2 infantry
Tunisia : 1 flag, 1 artillery
Slovakia Hungary : 2 armour and 1 artillery
Holland Belgium : 2 fighters
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 34 / 89
Russians : 47 / 53
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to Tobruk: 1 infantry
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer
55 Sea Zone : 1 destroyer
Egypt : 1 infantry
Tobruk : 1 infantryProduction/PUs Summary :
Germans : 34 / 89
Russians : 47 / 53
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 34 / 89
Russians : 47 / 53
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
3 artilleries and 20 infantry moved from Slovakia Hungary to Romania
2 bombers moved from Western Germany to Romania
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to 112 Sea Zone
2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to Poland
2 tactical_bombers moved from Holland Belgium to RomaniaCombat - Germans
Battle in Poland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Poland, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in United Kingdom, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in United Kingdom, round 1 : 1/4 hits
British roll dice for 1 infantry in United Kingdom, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans win, taking United Kingdom from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 3 artilleries, 2 bombers, 20 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 2 armour, 2 artilleries and 17 infantry
AA guns fire in Romania : 1/3 hits
1 tactical_bomber owned by the Germans lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 20 infantry and 1 tactical_bomber in Romania, round 1 : 8/26 hits
Russians roll dice for 1 aaGun, 2 armour, 2 artilleries and 17 infantry in Romania, round 1 : 5/21 hits
7 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber in Romania, round 2 : 6/21 hits
Russians roll dice for 2 armour, 2 artilleries and 10 infantry in Romania, round 2 : 5/14 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber in Romania, round 3 : 4/16 hits
Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Romania, round 3 : 4/8 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 6 infantry and 1 tactical_bomber in Romania, round 4 : 2/12 hits
Russians roll dice for 2 armour and 2 artilleries in Romania, round 4 : 2/4 hits
2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Romania
Germans roll dice for 3 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber in Romania, round 5 : 2/10 hits
Russians roll dice for 2 armour in Romania, round 5 : 2/2 hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 3 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 18 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries and 17 infantryNon Combat Move - Germans
1 aaGun moved from Germany to Slovakia Hungary
7 infantry moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Poland to Western Germany
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Romania to Slovakia Hungary
2 bombers moved from Romania to Western Germany
1 destroyer moved from 110 Sea Zone to 104 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
2 artilleries and 8 infantry placed in Germany
1 bomber and 7 infantry placed in Western Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
Germans collect 45 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 7 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 tactical_bombers
Romania : 3 artilleries and 2 infantry
Poland : 2 infantry
Germany : 2 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
Holland Belgium : 1 airfield, 1 fighter and 1 mech_infantry
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 10 transportsProduction/PUs Summary :
Germans : 45 / 88
Russians : 42 / 53
Japanese : 53 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I remember now why I hate Sea Lion. I don’t like having to move so fast in the pacific and being stretched so thin in europe. Ah well, at least it’s very different than usual :P.