13L G40.2 JWW (Axis) vs. Karl (allies +8)

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    I need to do a much better job planning my JPN T3 turn when I wait to attack…… :|

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    Hey looks good so far

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    @Karl7:

    Hey looks good so far

    that’s what you said last game and you kicked my arse

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    always try to be positive  :-D

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Gibraltar
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Gibraltar from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Sikang to Shensi

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                4 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 bomber moved from New Brunswick Nova Scotia to United Kingdom
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Brazil to 85 Sea Zone
                1 infantry moved from Brazil to 85 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 bomber moved from New Brunswick Nova Scotia to United Kingdom
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Brazil to 85 Sea Zone
                1 infantry moved from Brazil to 85 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Trans-Jordan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Belgian Congo to Kenya
                2 infantry moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa

    Place Units - British
                2 transports placed in 106 Sea Zone
                2 armour and 1 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Syria to 98 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Syria to 98 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern France
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                1 artillery and 2 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                Italians undo move 2.
                1 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 armour and 2 infantry
        Greece : 1 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 aaGun and 1 armour

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 57 / 60
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 34 / 36
        UK_Pacific : 7 / 6
        Italians : 18 / 29
        ANZAC : 10 / 25
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Queensland to New South Wales

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                6 armour, 3 artilleries, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Poland to Eastern Poland
                3 infantry moved from Bulgaria to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                5 artilleries and 12 infantry moved from Germany to Poland
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to France
                1 aaGun, 2 armour, 5 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                2 destroyers placed in 97 Sea Zone
                2 destroyers and 1 submarine placed in 113 Sea Zone
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
        Romania : 1 aaGun and 3 infantry
        Poland : 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 aaGun, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
        Eastern Poland : 1 aaGun, 9 armour, 8 artilleries, 2 fighters, 33 infantry, 5 mech_infantrys and 2 tactical_bombers
        113 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 destroyers
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 1 aaGun and 12 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 57 / 60
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 34 / 36
        UK_Pacific : 7 / 6
        Italians : 18 / 29
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 aaGuns, 1 armour, 3 artilleries and 19 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from Kwangsi to Kansu
                1 infantry moved from Suiyuyan to Kansu

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