13L G40.2 Jeff28 (Axis) vs. JWW (allies +9)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                2 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Yugoslavia to Greece
                1 bomber moved from Southern Italy to United Kingdom
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to Greece


  • Bombing raid on london, one Italian bomber…

    Do you want to intercept with your 2 figs?


  • I’m going to change this move to avoid the bombing raid so we can move on.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 bomber and 1 fighter moved from Southern Italy to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from 97 Sea Zone to Greece
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 armour moved from Yugoslavia to Romania
                1 aaGun and 2 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 armour, 1 artillery and 2 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 cruiser and 1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,5,3,4,4,1
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 3 infantry
        97 Sea Zone : 1 flag, 2 cruisers, 2 destroyers and 3 transports
        Iraq : 1 flag, 1 armour, 1 artillery and 5 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Jeff28:

    I’m going to change this move to avoid the bombing raid so we can move on.

    –Jeff

    you are feeling that confident in taking London huh? I must say I am very impressed with some of the moves, forethought and general decisions/strategy you have employed this game. You certainly seem to be making the most of my poor decisions!

    The naval base on the JPN island is one example. Makes perfect long term sense not that this seems to be a “long” game. I need to give much more thought to my decisions and play.


  • I was going to try to bomb the London airbase to prevent a scramble, but I think I’ll be okay attacking the sz 110 against a scramble anyway.

    Wasn’t trying to come off as arrogant. You’ll get the hang of it, I’m not a great player just have played a few times on Triple A and with the buddies and am copying what is a pain in the butt to me. My late game play is mediocre.

    I didn’t want to do sea lion but when you build a egypt factory Brit 1 and nothing in London it kind of forces me to attack London to kill that factory so Italy can run wild and get big.

    After you get done with France and Anzac, my plan is to attack 110 with the 2 dest 2 subs 2 cruisers all 8 loaded transports and 1 fig. Let me know if you want to scramble.

    Thx,
    –Jeff

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Jeff28:

    I was going to try to bomb the London airbase to prevent a scramble, but I think I’ll be okay attacking the sz 110 against a scramble anyway.

    Wasn’t trying to come off as arrogant. You’ll get the hang of it, I’m not a great player just have played a few times on Triple A and with the buddies and am copying what is a pain in the butt to me. My late game play is mediocre.

    I didn’t want to do sea lion but when you build a egypt factory Brit 1 and nothing in London it kind of forces me to attack London to kill that factory so Italy can run wild and get big.

    After you get done with France and Anzac, my plan is to attack 110 with the 2 dest 2 subs 2 cruisers all 8 loaded transports and 1 fig. Let me know if you want to scramble.

    Thx,
    –Jeff

    no scramble & you aren’t coming off as arrogant at all.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Morocco : 1 flag, 1 infantry
        French Central Africa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    noticed another mistake……I incorrectly thought the french DD could reach malaya and block the jpn fleet from attacking IND. WRONG!!!

    Could I lose both IND & London on the same turn. wow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 transports moved from 112 Sea Zone to 113 Sea Zone
                7 armour moved from Germany to 113 Sea Zone
                7 infantry moved from Norway to 113 Sea Zone
                7 armour, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                7 armour and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 7 transports
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 7 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in United Kingdom
                    Germans attack with 7 armour, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
                        AA guns fire in United Kingdom :  3/6 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 7 armour, 3 bombers and 8 infantry in United Kingdom, round 1 :  7/18 hits
                        British roll dice for 5 aaGuns, 1 armour, 2 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 1 :  9/15 hits
                        2 infantry owned by the French , 8 infantry owned by the Germans , 1 armour owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour and 3 bombers in United Kingdom, round 2 :  5/9 hits
                        British roll dice for 1 armour, 2 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/13 hits
                        5 infantry owned by the British , 1 bomber owned by the Germans and 6 armour owned by the Germans lost in United Kingdom
                    British win with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -63
                    Casualties for Germans: 7 armour, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns and 5 infantry
                    2 bombers owned by the Germans retreated

    Non Combat Move - Germans
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                1 armour moved from Poland to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                1 infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Holland Belgium
                3 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                2 infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                1 armour, 3 artilleries and 4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3
                Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 1 aaGun and 6 infantry
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Romania : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
        Poland : 1 flag, 1 aaGun, 3 artilleries and 13 infantry
        Germany : 1 flag, 1 factory_major
        Holland Belgium : 1 flag, 1 armour and 2 mech_infantrys
        Bulgaria : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 8 transports

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 12 times
                5 was rolled 22 times
                6 was rolled 9 times
            Average roll : 3.086
            Median : 3.000
            Variance : 2.279
            Standard Deviation : 1.510
            Total rolls : 105

    Null / Other
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 2.947
            Median : 2.500
            Variance : 1.946
            Standard Deviation : 1.395
            Total rolls : 38

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.448
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 29

    British Combat
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 2.947
            Median : 2.500
            Variance : 1.946
            Standard Deviation : 1.395
            Total rolls : 38


  • Well sea lion replused. AA guns had 3 hits.

    Back to the drawing board for the axis.

    –Jeff

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Jeff28:

    Well sea lion replused. AA guns had 3 hits.

    Back to the drawing board for the axis.

    –Jeff

    The dice gods just yelled “sit down” to you. I saw the dice come in. pretty bad…Brits rolled a 1- 12 times and a 6 -3 times. enough said. sometimes this game can be cruel.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                5 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                3 infantry moved from Smolensk to Belarus
                1 armour moved from Russia to Belarus
                1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Yenisey to Timguska
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                Russians undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                Russians undo move 1.
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                1 infantry placed in Volgograd
                1 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 40 PUs; end with 41 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 1 flag, 2 aaGuns and 15 infantry
        Timguska : 1 flag, 2 infantry
        Belarus : 1 flag, 1 armour and 8 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 3 armour, 4 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 1 infantry
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        91 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 40 / 41
        Japanese : 30 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Yunnan
                5 fighters and 5 tactical_bombers moved from Yunnan to India
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry and 1 mech_infantry moved from Kweichow to Shensi
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangsi to India
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 infantry, 2 submarines and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India
                1 infantry moved from Yunnan to Shan State
                6 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Korea
                1 infantry moved from Yunnan to Shan State


  • Scramble in India?

    –Jeff

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Jeff28:

    Scramble in India?

    –Jeff

    No thanks.  :-)

    Wish my Brit DD was able to block!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Will the dice gods bless me again?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Yunnan
                5 fighters and 5 tactical_bombers moved from Yunnan to India
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry and 1 mech_infantry moved from Kweichow to Shensi
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangsi to India
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 infantry, 2 submarines and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India
                1 infantry moved from Yunnan to Shan State
                6 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Korea
                1 infantry moved from Yunnan to Shan State

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 4 infantry in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 1 :  1/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Shan State, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 2 fighters, 6 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Korea, round 1 :  4/10 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 submarines and 5 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 5 transports in 39 Sea Zone, round 1 :  3/6 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 fighters, 6 infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  0/9 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 fighters, 6 infantry and 6 tactical_bombers in India, round 1 :  17/27 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber in India, round 1 :  6/20 hits
                        14 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 fighters and 6 tactical_bombers in India, round 2 :  12/21 hits
                        UK_Pacific roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 :  4/6 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the British , 2 fighters owned by the British , 1 fighter owned by the Japanese and 3 artilleries owned by the Japanese lost in India
                    Japanese captures 24PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Japanese: 3 artilleries, 1 fighter and 6 infantry
                    Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                2 fighters moved from India to Yunnan
                4 tactical_bombers moved from India to Yunnan
                2 fighters moved from India to Yunnan
                2 bombers moved from India to Yunnan
                1 aaGun moved from Manchuria to Korea
                2 fighters moved from Korea to Japan
                2 tactical_bombers moved from Korea to Japan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                6 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Korea : 1 flag, 1 aaGun and 6 infantry
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
        Hainan : 1 flag, 1 harbour
        Shensi : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 infantry
        35 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
        39 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 41
        Japanese : 47 / 78
        Americans : 50 / 53
        Chinese : 2 / 7
        British : 29 / 27
        UK_Pacific : 17 / 0
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 13
  • 26
  • 176
  • 153
  • 79
  • 107
  • 181
  • 225
Axis & Allies Boardgaming Custom Painted Miniatures

15

Online

18.0k

Users

40.8k

Topics

1.8m

Posts