13L G40.2 Jeff28 (Axis) vs. JWW (allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 destroyer and 7 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 carrier
                    Germans win, taking Scotland from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from 97 Sea Zone to Western Germany
                1 bomber moved from 97 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                6 armour and 2 mech_infantrys moved from France to Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from Western Germany to Germany
                7 infantry moved from Finland to Norway
                1 infantry moved from Poland to Germany
                1 armour moved from Slovakia Hungary to Germany
                2 armour moved from Slovakia Hungary to Poland
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from Poland to Slovakia Hungary
                1 armour moved from Poland to Germany

    Place Units - Germans
                1 cruiser, 1 destroyer and 7 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 1 aaGun
        Western Germany : 1 flag, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Romania : 1 flag, 2 artilleries and 12 infantry
        Poland : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 13 infantry
        Germany : 1 flag, 1 aaGun, 8 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
        Norway : 1 flag, 7 infantry
        Holland Belgium : 1 flag, 3 aaGuns and 1 fighter
        112 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 7 transports
        Bulgaria : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 flag, 1 submarine
        111 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 17 / 23
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                2 aaGuns and 16 infantry moved from Sakha to Amur
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Smolensk to Belarus
                3 infantry moved from Karelia to Novgorod
                1 aaGun moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Eastern Poland to Western Ukraine
                1 submarine moved from 124 Sea Zone to 109 Sea Zone

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 2 infantry
        Amur : 1 flag, 2 aaGuns and 16 infantry
        Belarus : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry
        Karelia : 1 flag, 1 infantry
        Rostov : 1 flag, 3 infantry
        Russia : 1 flag, 1 airfield, 1 armour and 1 factory_major
        Ukraine : 1 flag, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag, 3 infantry
        109 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 17 / 23
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Kweichow
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 artillery moved from Hunan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers
                    Chinese defend with 1 fighter and 10 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers in Szechwan, round 1 :  9/18 hits
                        Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 1 :  1/11 hits
                        9 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 9 fighters and 6 tactical_bombers in Szechwan, round 2 :  10/17 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 fighter and 10 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Hunan to Yunnan
                2 bombers moved from Szechwan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
                2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
                4 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                4 infantry moved from Korea to Manchuria
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Japan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 2 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun and 10 infantry
        Hainan : 1 flag, 1 harbour
        Yunnan : 1 flag, 5 fighters, 3 infantry and 5 tactical_bombers
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 1 flag, 1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 infantry, 2 submarines and 5 transports
        6 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 5 / 8
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 17 / 23
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • You got diced a bit in szech, I should have lost 3-4 more figs.

    –Jeff

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Jeff28:

    You got diced a bit in szech, I should have lost 3-4 more figs.

    –Jeff

    A bit? one hit for 11 inf @ 2 and two fgt defensive rolls @ 4? I think the avg should have been 5 hits.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    my oversights or bad play, coupled with getting “diced”, equals a very short game!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 bomber moved from Hawaiian Islands to Midway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Guam to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield, 1 bomber and 2 fighters
        26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        25 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 flag, 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
        101 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 8
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 17 / 23
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 17 / 23
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
                1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
                1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Scotland
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Scotland, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Scotland, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 fighter and 1 infantry in Scotland, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Scotland
                    retreated to Scotland
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                3 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Kenya to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                2 aaGuns, 1 artillery and 8 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Territory Summary for British :

    Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 transport
        Iceland : 1 flag, 1 airfield and 1 fighter
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 armour and 1 mech_infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers and 1 submarine
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 3 destroyers and 1 transport
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 flag, 1 transport
        110 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 27 / 27
        UK_Pacific : 24 / 0
        Italians : 16 / 23
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Place Units - UK_Pacific
                7 infantry placed in India
                UK_Pacific undo move 1.
                7 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                EDIT: Changing ownership of Persia from Neutral_Allies to British
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Celebes : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 16 / 23
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    this is turning into a disaster fast!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                2 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Yugoslavia to Greece
                1 bomber moved from Southern Italy to United Kingdom
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to Greece


  • Bombing raid on london, one Italian bomber…

    Do you want to intercept with your 2 figs?


  • I’m going to change this move to avoid the bombing raid so we can move on.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 bomber and 1 fighter moved from Southern Italy to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from 97 Sea Zone to Greece
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 armour moved from Yugoslavia to Romania
                1 aaGun and 2 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 armour, 1 artillery and 2 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 cruiser and 1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,5,3,4,4,1
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 3 infantry
        97 Sea Zone : 1 flag, 2 cruisers, 2 destroyers and 3 transports
        Iraq : 1 flag, 1 armour, 1 artillery and 5 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Jeff28:

    I’m going to change this move to avoid the bombing raid so we can move on.

    –Jeff

    you are feeling that confident in taking London huh? I must say I am very impressed with some of the moves, forethought and general decisions/strategy you have employed this game. You certainly seem to be making the most of my poor decisions!

    The naval base on the JPN island is one example. Makes perfect long term sense not that this seems to be a “long” game. I need to give much more thought to my decisions and play.


  • I was going to try to bomb the London airbase to prevent a scramble, but I think I’ll be okay attacking the sz 110 against a scramble anyway.

    Wasn’t trying to come off as arrogant. You’ll get the hang of it, I’m not a great player just have played a few times on Triple A and with the buddies and am copying what is a pain in the butt to me. My late game play is mediocre.

    I didn’t want to do sea lion but when you build a egypt factory Brit 1 and nothing in London it kind of forces me to attack London to kill that factory so Italy can run wild and get big.

    After you get done with France and Anzac, my plan is to attack 110 with the 2 dest 2 subs 2 cruisers all 8 loaded transports and 1 fig. Let me know if you want to scramble.

    Thx,
    –Jeff

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Jeff28:

    I was going to try to bomb the London airbase to prevent a scramble, but I think I’ll be okay attacking the sz 110 against a scramble anyway.

    Wasn’t trying to come off as arrogant. You’ll get the hang of it, I’m not a great player just have played a few times on Triple A and with the buddies and am copying what is a pain in the butt to me. My late game play is mediocre.

    I didn’t want to do sea lion but when you build a egypt factory Brit 1 and nothing in London it kind of forces me to attack London to kill that factory so Italy can run wild and get big.

    After you get done with France and Anzac, my plan is to attack 110 with the 2 dest 2 subs 2 cruisers all 8 loaded transports and 1 fig. Let me know if you want to scramble.

    Thx,
    –Jeff

    no scramble & you aren’t coming off as arrogant at all.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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