L12 41 DJensen alllies (+ 10) v JWW

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    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 6 PUs;

    Non Combat Move - Italians
                1 battleship and 2 cruisers moved from 36 Sea Zone to 62 Sea Zone
                1 armour, 2 artilleries and 6 infantry moved from Bulgaria Romania to Ukraine
                2 armour moved from Italy to Bulgaria Romania
                5 infantry moved from Balkans to Italy
                1 fighter moved from Poland to France

    Place Units - Italians
                1 fighter placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 16 PUs total

    Territory Summary for Italians :

    France : 1 aaGun, 1 fighter and 4 infantry
        French West Africa : 1 flag,    Italy : 1 factory, 1 fighter and 5 infantry
        Bulgaria Romania : 2 armour
        Ukraine : 1 armour, 2 artilleries and 6 infantry
        62 Sea Zone : 1 battleship and 2 cruisers

    Production/PUs Summary :

    Germans : 41 / 96
        Russians : 22 / 27
        Japanese : 29 / 38
        British : 31 / 36
        Italians : 10 / 16
        Chinese : 7 / 0
        Americans : 38 / 48


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Americans :

    Alaska : 1 infantry
        Caroline Islands : 1 flag, 1 bomber
        Eastern United States : 1 aaGun and 1 factory
        Philippine Islands : 1 artillery and 1 infantry
        Solomon Islands : 1 artillery and 1 infantry
        Wake Island : 1 infantry
        Western United States : 1 aaGun, 1 factory and 1 infantry
        46 Sea Zone : 4 destroyers and 1 transport
        50 Sea Zone : 2 battleships, 4 carriers, 2 destroyers, 8 fighters, 1 submarine and 1 transport
        56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        60 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 96
        Russians : 22 / 27
        Japanese : 27 / 38
        British : 31 / 36
        Italians : 10 / 16
        Chinese : 7 / 0
        Americans : 40 / 55

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    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 2 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Hupeh to Suiyuan
                      Germans take Suiyuan from Chinese
                1 armour moved from Suiyuan to Manchuria
                      Germans take Manchuria from Chinese
                1 infantry moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                3 infantry moved from Karelia S.S.R. to Belorussia
                2 infantry moved from Baltic States to Belorussia
                1 artillery moved from Baltic States to Belorussia
                1 armour moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Eastern Ukraine to Caucasus
                3 infantry moved from Ukraine to Caucasus
                1 bomber moved from Baltic States to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 aaGun, 1 factory and 1 infantry
                        AA guns fire in Caucasus :  0/1 hits
                        Germans roll dice for 1 bomber and 4 infantry in Caucasus, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Germans attack with 1 armour, 1 artillery and 5 infantry
                    Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 5 infantry in Belorussia, round 1 :  1/7 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Belorussia, round 2 :  1/6 hits
                        Russians roll dice for 1 armour and 1 artillery in Belorussia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 3 :  0/5 hits
                        Russians roll dice for 1 armour in Belorussia, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 4 :  0/4 hits
                        Russians roll dice for 1 armour in Belorussia, round 4 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 5 :  0/4 hits
                        Russians roll dice for 1 armour in Belorussia, round 5 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 6 :  1/4 hits
                        Russians roll dice for 1 armour in Belorussia, round 6 :  0/1 hits
                        1 armour owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                    Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                7 infantry moved from East Poland to Eastern Ukraine
                4 armour moved from Poland to Eastern Ukraine
                1 artillery and 19 infantry moved from Poland to East Poland
                1 fighter moved from East Poland to 5 Sea Zone
                1 fighter moved from Germany to 5 Sea Zone
                2 armour moved from Karelia S.S.R. to Eastern Ukraine
                5 armour moved from Germany to East Poland
                2 infantry moved from Germany to France
                1 bomber moved from Caucasus to Poland
                1 armour moved from Union of South Africa to Rhodesia

    Place Units - Germans
                2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 5 Sea Zone
                2 fighters placed in 5 Sea Zone
                1 infantry placed in Karelia S.S.R.
                1 armour placed in Karelia S.S.R.
                1 armour placed in Poland

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Archangel : 1 flag, 1 aaGun and 1 infantry
        Baltic States : 1 flag,    Belorussia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Caucasus : 1 flag, 1 aaGun, 1 factory and 3 infantry
        East Poland : 1 flag, 5 armour, 1 artillery and 19 infantry
        France : 4 infantry
        French Madagascar : 1 flag,    Germany : 1 aaGun and 1 factory
        Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 1 infantry
        Manchuria : 1 flag, 1 armour
        Eastern Ukraine : 1 flag, 6 armour and 7 infantry
        Poland : 1 armour, 1 bomber and 1 factory
        Rhodesia : 1 flag, 1 armour
        Suiyuan : 1 flag,    Ukraine : 1 flag,    Union of South Africa : 1 flag,    5 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 15 / 27
        Japanese : 27 / 38
        British : 31 / 36
        Italians : 10 / 16
        Chinese : 3 / 0
        Americans : 40 / 55


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Chinghai to Ningxia
                      Chinese take Ningxia from Japanese
                1 armour moved from French Indo-China Thailand to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from French Indo-China Thailand to Hupeh
                      Chinese take Hupeh from Japanese
                1 armour moved from French Indo-China Thailand to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Russians
                Recording Battle Statistics

    Non Combat Move - Russians
                1 armour moved from Russia to Chinghai
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Urals
                4 infantry moved from Russia to Novosibirsk
                1 aaGun moved from Russia to Novosibirsk
                1 fighter moved from Chinghai to India
                1 fighter moved from Kazakh S.S.R. to India
                1 fighter moved from Novosibirsk to India

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia
                2 fighters placed in French Indo-China Thailand

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Chinghai : 1 armour
        French Indo-China Thailand : 1 flag, 1 armour, 1 factory and 2 fighters
        Hupeh : 1 armour
        India : 3 fighters
        Kazakh S.S.R. : 1 infantry
        Kiangsu : 1 armour
        Ningxia : 1 infantry
        Novosibirsk : 1 aaGun and 4 infantry
        Russia : 1 artillery, 1 factory and 1 infantry
        Sikang : 1 armour
        Urals : 1 infantry
        Yakut S.S.R. : 1 armour
        13 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 15 / 15
        Japanese : 22 / 38
        British : 31 / 36
        Italians : 10 / 16
        Chinese : 8 / 0
        Americans : 40 / 55

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    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 carrier and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                2 fighters moved from Buryatia S.S.R. to Yakut S.S.R.
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 destroyer moved from 36 Sea Zone to 61 Sea Zone
                5 fighters moved from 62 Sea Zone to 60 Sea Zone
                5 fighters moved from 62 Sea Zone to 61 Sea Zone
                2 fighters moved from Buryatia S.S.R. to 61 Sea Zone

    Combat - Japanese
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 2 fighters
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour and 2 fighters in Yakut S.S.R., round 1 :  2/3 hits
                        Russians roll dice for 1 armour in Yakut S.S.R., round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour
                Battle in 60 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 60 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 60 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 60 Sea Zone
                    Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 61 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 7 fighters in 61 Sea Zone, round 1 :  2/8 hits
                        Americans roll dice for 1 destroyer in 61 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 61 Sea Zone
                    Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 infantry moved from Buryatia S.S.R. to Manchuria
                4 infantry moved from Japan to 62 Sea Zone
                4 infantry moved from 62 Sea Zone to Manchuria
                3 fighters moved from 60 Sea Zone to 62 Sea Zone
                7 fighters moved from 61 Sea Zone to 62 Sea Zone
                2 fighters moved from Yakut S.S.R. to Buryatia S.S.R.
                2 fighters moved from 60 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                1 carrier and 4 submarines placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 22 PUs; end with 22 PUs total

    Territory Summary for Japanese :

    Borneo : 1 flag,    Buryatia S.S.R. : 1 flag, 2 fighters
        East Indies : 1 flag,    Iwo Jima : 1 infantry
        Japan : 1 aaGun and 1 factory
        Manchuria : 6 infantry
        New Guinea : 1 flag,    Soviet Far East : 1 flag,    Stanovoj Chrebet : 1 flag,    60 Sea Zone : 1 submarine
        61 Sea Zone : 1 destroyer
        62 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 12 fighters, 5 submarines and 3 transports

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 15 / 15
        Japanese : 22 / 22
        British : 31 / 36
        Italians : 10 / 16
        Chinese : 8 / 0
        Americans : 40 / 55


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Italian Africa to Rhodesia
                1 artillery and 2 infantry moved from Persia to Caucasus
                1 fighter moved from India to Caucasus
                1 fighter moved from Burma to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 aaGun, 1 factory and 3 infantry
                        AA guns fire in Caucasus :  0/2 hits
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 1 :  0/5 hits
                        Germans roll dice for 3 infantry in Caucasus, round 1 :  0/3 hits
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Caucasus, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 :  0/4 hits
                        Germans roll dice for 2 infantry in Caucasus, round 3 :  0/2 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 4 :  2/4 hits
                        Germans roll dice for 2 infantry in Caucasus, round 4 :  0/2 hits
                        2 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                    British win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Rhodesia
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 armour and 2 infantry in Rhodesia, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Rhodesia, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Rhodesia
                    British win, taking Rhodesia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                    British win with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Caucasus to Persia
                2 armour and 2 infantry moved from India to Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa
                1 submarine moved from 15 Sea Zone to 13 Sea Zone
                1 fighter moved from Caucasus to Persia
                2 fighters moved from Burma to Persia
                1 armour moved from Kwangtung to Hupeh
                1 armour moved from Fukien to Hupeh
                1 armour moved from Burma to Persia
                1 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Yunnan to Hupeh
                1 armour moved from Yunnan to Hupeh
                1 armour moved from Yunnan to Hupeh
                1 artillery and 1 infantry moved from Burma to India
                3 armour moved from Yunnan to India

    Place Units - British
                3 destroyers placed in 8 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Australia : 1 aaGun and 2 infantry
        Caucasus : 1 artillery and 1 infantry
        French Equatorial Africa : 1 infantry
        Hupeh : 4 armour, 1 artillery and 1 infantry
        India : 1 aaGun, 4 armour, 2 artilleries, 1 factory and 3 infantry
        Libya : 1 flag,    Morocco Algeria : 1 flag,    Persia : 3 armour, 4 fighters and 2 infantry
        Rhodesia : 1 armour and 2 infantry
        Trans-Jordan : 1 infantry
        United Kingdom : 1 aaGun, 3 artilleries, 1 factory and 3 infantry
        8 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        13 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 19 / 15
        Japanese : 22 / 22
        British : 32 / 37
        Italians : 10 / 16
        Chinese : 8 / 0
        Americans : 40 / 55

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    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                1 armour, 2 artilleries and 6 infantry moved from Ukraine to Caucasus
                2 armour moved from Bulgaria Romania to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 3 armour, 2 artilleries and 6 infantry
                    British defend with 1 artillery and 1 infantry; Russians defend with 1 aaGun and 1 factory
                        Italians roll dice for 3 armour, 2 artilleries and 6 infantry in Caucasus, round 1 :  5/11 hits
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                5 infantry moved from Italy to France
                1 fighter moved from Italy to France

    Turn Complete - Italians
                Italians collect 14 PUs; end with 30 PUs total

    Territory Summary for Italians :

    Caucasus : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory and 5 infantry
        France : 1 aaGun, 2 fighters and 9 infantry
        French West Africa : 1 flag,    Italy : 1 factory
        62 Sea Zone : 1 battleship and 2 cruisers

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 15 / 15
        Japanese : 22 / 22
        British : 32 / 37
        Italians : 14 / 30
        Chinese : 8 / 0
        Americans : 40 / 55


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Turn Complete - Americans
                Americans collect 40 PUs; end with 45 PUs total
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Americans :

    Alaska : 1 infantry
        Borneo : 1 artillery and 1 infantry
        Caroline Islands : 1 flag, 1 bomber
        East Indies : 1 artillery and 1 infantry
        Eastern United States : 1 aaGun and 1 factory
        Philippine Islands : 1 factory
        Wake Island : 1 infantry
        Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        38 Sea Zone : 1 transport
        46 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
        49 Sea Zone : 1 transport
        50 Sea Zone : 2 battleships, 4 carriers, 3 destroyers and 8 fighters
        56 Sea Zone : 1 carrier, 2 fighters and 1 transport
        60 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 15 / 15
        Japanese : 14 / 22
        British : 40 / 37
        Italians : 14 / 30
        Chinese : 8 / 0
        Americans : 40 / 60

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 2 infantry moved from Belorussia to Russia
                1 infantry moved from Archangel to Urals
                1 armour moved from Karelia S.S.R. to Urals
                5 armour moved from East Poland to Russia
                1 bomber moved from Poland to Urals

    Combat - Germans
                Battle in Russia
                    Germans attack with 6 armour, 1 artillery and 2 infantry
                    Russians defend with 1 artillery, 1 factory and 1 infantry
                        Germans roll dice for 6 armour, 1 artillery and 2 infantry in Russia, round 1 :  5/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Russia, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 6 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                    Germans win with 6 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Urals
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Urals, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Urals, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                    Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 aaGun moved from Archangel to Russia
                1 aaGun moved from Belorussia to Eastern Ukraine
                10 infantry moved from East Poland to Eastern Ukraine
                1 armour moved from Poland to Karelia S.S.R.
                1 armour moved from Manchuria to Stanovoj Chrebet
                1 bomber moved from Urals to Karelia S.S.R.
                2 carriers, 2 destroyers, 2 submarines and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                4 fighters moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from France to Northwestern Europe
                1 artillery and 9 infantry moved from East Poland to Belorussia
                5 infantry moved from Eastern Ukraine to Russia
                6 armour moved from Eastern Ukraine to Caucasus
                1 infantry moved from Eastern Ukraine to Caucasus
                1 infantry moved from Eastern Ukraine to Caucasus

    Place Units - Germans
                2 infantry placed in Germany
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 5 Sea Zone
                2 fighters placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 69 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    Archangel : 1 flag,    Baltic States : 1 flag,    Belorussia : 1 flag, 1 artillery and 9 infantry
        Caucasus : 6 armour and 2 infantry
        East Poland : 1 flag,    France : 2 infantry
        French Madagascar : 1 flag,    Germany : 1 aaGun, 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
        Manchuria : 1 flag,    Eastern Ukraine : 1 flag, 1 aaGun and 10 infantry
        Northwestern Europe : 2 infantry
        Poland : 1 factory
        Russia : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory and 6 infantry
        Stanovoj Chrebet : 1 armour
        Suiyuan : 1 flag,    Ukraine : 1 flag,    Union of South Africa : 1 flag,    Urals : 1 flag, 1 armour
        5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 8 / 0
        Japanese : 14 / 22
        British : 40 / 37
        Italians : 14 / 30
        Chinese : 8 / 0
        Americans : 40 / 60


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Combat Move - Russians
                1 infantry moved from Ningxia to Suiyuan
                      Chinese take Suiyuan from Germans
                2 fighters moved from French Indo-China Thailand to Manchuria
                1 armour moved from Kiangsu to Manchuria
                1 armour moved from Hupeh to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 armour and 2 fighters
                    Japanese defend with 6 infantry
                        Russians roll dice for 2 armour and 2 fighters in Manchuria, round 1 :  2/4 hits
                        Germans roll dice for 6 infantry in Manchuria, round 1 :  1/6 hits
                        1 armour owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 armour and 2 fighters in Manchuria, round 2 :  1/3 hits
                        Germans roll dice for 4 infantry in Manchuria, round 2 :  1/4 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    retreated to Manchuria
                    Germans win with 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 armour
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters moved from Manchuria to Kiangsu
                1 armour moved from Sikang to Kiangsu
                1 submarine moved from 13 Sea Zone to 8 Sea Zone
                1 infantry moved from Novosibirsk to Evenki National Okrug
                1 aaGun moved from Novosibirsk to Chinghai
                2 infantry moved from Novosibirsk to Chinghai
                3 fighters moved from India to Persia
                1 armour moved from French Indo-China Thailand to India

    Turn Complete - Russians

    Territory Summary for Russians :

    Chinghai : 1 aaGun, 1 armour and 2 infantry
        Evenki National Okrug : 1 infantry
        French Indo-China Thailand : 1 flag, 1 factory
        India : 1 armour
        Kazakh S.S.R. : 1 infantry
        Kiangsu : 1 armour and 2 fighters
        Novosibirsk : 1 infantry
        Persia : 3 fighters
        Suiyuan : 1 infantry
        8 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 8 / 0
        Japanese : 14 / 22
        British : 40 / 37
        Italians : 14 / 30
        Chinese : 9 / 0
        Americans : 40 / 60

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Kiangsu
                2 fighters moved from Buryatia S.S.R. to Kiangsu
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                4 fighters moved from 62 Sea Zone to 60 Sea Zone
                4 fighters moved from 62 Sea Zone to 61 Sea Zone
                4 fighters moved from 62 Sea Zone to Kiangsu

    Combat - Japanese
                Battle in 60 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 60 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters in 60 Sea Zone, round 1 :  4/4 hits
                        Americans roll dice for 1 destroyer in 60 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 60 Sea Zone
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 61 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 61 Sea Zone, round 1 :  1/5 hits
                        Americans roll dice for 1 destroyer in 61 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone
                        Japanese roll dice for 4 fighters in 61 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 61 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Japanese win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kiangsu
                    Japanese attack with 6 fighters and 3 infantry
                    Russians defend with 1 armour and 2 fighters
                        Japanese roll dice for 6 fighters and 3 infantry in Kiangsu, round 1 :  5/9 hits
                        Chinese roll dice for 1 armour and 2 fighters in Kiangsu, round 1 :  2/3 hits
                        1 armour owned by the Russians , 2 infantry owned by the Japanese and 2 fighters owned by the Russians lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour and 2 fighters
                    Japanese win with 6 fighters and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour and 2 fighters
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 transport moved from 62 Sea Zone to 59 Sea Zone
                1 infantry moved from Iwo Jima to 59 Sea Zone
                1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Manchuria
                6 fighters moved from Kiangsu to 62 Sea Zone
                2 fighters moved from 60 Sea Zone to Japan
                2 fighters moved from 60 Sea Zone to 62 Sea Zone
                4 fighters moved from 61 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 62 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 16 PUs; end with 18 PUs total

    Territory Summary for Japanese :

    Buryatia S.S.R. : 1 flag,    Japan : 1 aaGun, 1 factory, 2 fighters and 4 infantry
        Kiangsu : 1 infantry
        Manchuria : 1 infantry
        New Guinea : 1 flag,    Soviet Far East : 1 flag,    Stanovoj Chrebet : 1 flag,    60 Sea Zone : 1 submarine
        62 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 12 fighters, 4 submarines and 3 transports

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 8 / 0
        Japanese : 16 / 18
        British : 40 / 37
        Italians : 14 / 30
        Chinese : 7 / 0
        Americans : 40 / 60


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Purchase Units - British
                British buy 2 armour, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Rhodesia to Union of South Africa
                      British take Union of South Africa from Germans
                1 armour moved from Union of South Africa to Rhodesia
                1 infantry moved from French Equatorial Africa to French West Africa
                      British take French West Africa from Italians
                1 armour, 1 artillery and 1 infantry moved from Hupeh to Kiangsu
                3 armour moved from Hupeh to Manchuria

    Combat - British
                Battle in Manchuria
                    British attack with 3 armour
                    Japanese defend with 1 infantry
                        British roll dice for 3 armour in Manchuria, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    British win, taking Manchuria from Germans with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 infantry moved from Rhodesia to Italian Africa
                2 fighters moved from 8 Sea Zone to United Kingdom
                1 carrier, 3 destroyers and 1 transport moved from 8 Sea Zone to 10 Sea Zone

    Place Units - British
                2 armour and 1 infantry placed in United Kingdom
                3 destroyers placed in 35 Sea Zone
                Turning on Edit Mode
                EDIT: British player Removing units owned by PlayerID named:British from Trans-Jordan: 1 infantry
                EDIT: British player Adding units owned by PlayerID named:British to Persia: 1 infantry
                EDIT: British player Removing units owned by PlayerID named:British from India: 2 artilleries and 3 infantry
                EDIT: British player Adding units owned by PlayerID named:British to Persia: 2 artilleries and 3 infantry
                EDIT: British player Removing units owned by PlayerID named:British from India: 4 armour
                EDIT: British player Adding units owned by PlayerID named:British to Burma: 4 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: British player Removing units owned by PlayerID named:British from 13 Sea Zone: 1 submarine
                EDIT: British player Adding units owned by PlayerID named:British to 15 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for British :

    Australia : 1 aaGun and 2 infantry
        Burma : 4 armour
        French West Africa : 1 infantry
        India : 1 aaGun and 1 factory
        Italian Africa : 2 infantry
        Kiangsu : 1 armour and 1 artillery
        Libya : 1 flag,    Manchuria : 3 armour
        Morocco Algeria : 1 flag,    Persia : 3 armour, 2 artilleries, 4 fighters and 6 infantry
        Rhodesia : 1 armour
        United Kingdom : 1 aaGun, 2 armour, 3 artilleries, 1 factory, 2 fighters and 4 infantry
        10 Sea Zone : 1 carrier, 3 destroyers and 1 transport
        15 Sea Zone : 1 submarine
        35 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 48 / 84
        Russians : 8 / 0
        Japanese : 14 / 18
        British : 43 / 53
        Italians : 13 / 30
        Chinese : 12 / 0
        Americans : 40 / 60


  • I panicked about something and hit “end NCM” much too quickly so I had to use Edit Mode extensively.

    My purchases for UK just now may have ended the game.  :-(

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.

    Combat - Italians
                Battle in Kazakh S.S.R.
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Kazakh S.S.R.
                        Italians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Italians win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians

    Turn Complete - Italians
                Italians collect 15 PUs; end with 45 PUs total

    Territory Summary for Italians :

    Caucasus : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
        France : 1 aaGun, 2 fighters and 9 infantry
        Italy : 1 factory
        Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
        62 Sea Zone : 1 battleship and 2 cruisers

    Production/PUs Summary :

    Germans : 48 / 84
        Russians : 6 / 0
        Japanese : 14 / 18
        British : 43 / 53
        Italians : 15 / 45
        Chinese : 12 / 0
        Americans : 40 / 60

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @djensen:

    I panicked about something and hit “end NCM” much too quickly so I had to use Edit Mode extensively.

    My purchases for UK just now may have ended the game.  :-(

    you didn’t want those DD’s in the Indian Ocean?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    It seems that your bid placement might not be allowed going forward. I didn’t even think about it when it occured…


  • How so?

    In some ways, you need that flexibility to place on those empty islands to slow down Japan.

    @JWW:

    It seems that your bid placement might not be allowed going forward. I didn’t even think about it when it occured…


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Americans :

    Alaska : 1 infantry
        Caroline Islands : 1 flag,    Eastern United States : 1 aaGun and 1 factory
        New Guinea : 1 artillery and 1 infantry
        Persia : 1 artillery and 1 infantry
        Philippine Islands : 1 bomber and 1 factory
        Solomon Islands : 1 artillery and 1 infantry
        Wake Island : 1 infantry
        Western United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
        34 Sea Zone : 1 transport
        46 Sea Zone : 1 carrier and 1 transport
        48 Sea Zone : 1 transport
        50 Sea Zone : 2 battleships, 6 carriers, 2 destroyers and 12 fighters
        56 Sea Zone : 2 submarines and 1 transport
        60 Sea Zone : 1 destroyer and 1 submarine
        61 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 84
        Russians : 6 / 0
        Japanese : 13 / 18
        British : 44 / 53
        Italians : 15 / 45
        Chinese : 12 / 0
        Americans : 40 / 55

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @djensen:

    How so?

    In some ways, you need that flexibility to place on those empty islands to slow down Japan.

    @JWW:

    It seems that your bid placement might not be allowed going forward. I didn’t even think about it when it occured…

    gamerman wrote in a different thread that you can only place units in locations that already have units. I think he might be correct. I should know this!? DarthM should be able to confirm.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    hey DJ the program just crashed on me during the placement phase.

    I’ve got the lousy dice results so I am sure you do to. I will just save the map and send it to you.

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