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11L 41 game 2 Darth M (allies) 11 bid v JWW NO -tech 14VC

  • Mod

    Results

    alg - taken, wol

    Non-Combat Move

    2 ftrs to sz 12
    1 inf to ecan from eus
    1 inf to wcan from wus
    1 ac, 2 ftrs to sz 53 from sz 56
    1 ftr to sz 53 from wus

    Placement

    1 ac, 2 ftrs, 1 dd in Sz 56
    2 inf on Eus

    Collect 39 + 10 (NO) + 1 saved = 50 Total

    11L2_DM_v_JWW_3fUS.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    g4 purchase fgt, arm, art & 7 inf spend 40 (save 0)

    combat
    #1 sud (inf, art, arm) v 3inf & 2arm (egy)
    #2 alg (inf, art) v 2inf, art (alg) & 1 fgt (fra)
    #3 nwe (inf) v 2inf (ger) 4 fgt (1fra, 3ger)

    dice……

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    #1 sud attackDiceRolls: 2@3 3@1; Total Hits: 32@3: (3, 1)3@1: (1, 3, 3)v inf, artDiceRolls: 2@2; Total Hits: 12@2: (1, 4)& armDiceRolls: 1@3; Total Hits: 11@3: (3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sud twlo 2 inf

    #2 alg attackDiceRolls: 1@3 2@2 1@1; Total Hits: 11@3: (5)2@2: (4, 4)1@1: (1)v inf, artDiceRolls: 2@2; Total Hits: 02@2: (3, 4)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    2nd wave attackDiceRolls: 1@3 2@2 1@1; Total Hits: 21@3: (3)2@2: (1, 6)1@1: (5)v artDiceRolls: 1@2; Total Hits: 11@2: (1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    alg twlo inf

    #3 nwe attackDiceRolls: 4@3 2@1; Total Hits: 44@3: (2, 3, 1, 1)2@1: (3, 2)v infDiceRolls: 1@2; Total Hits: 11@2: (2)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    nwe twlo inf

    ncm:
    trn > z16>14
    bul inf > lib
    bul 7inf, 2art & 4 arm > pol
    bul arm > ger
    cze 2 inf > pol
    cze inf > ger
    ger stack > pol
    fra 3 inf > ger
    nwe 2 fgt > pol
    nwe 2 fgt > ger
    alg fgt >  fra

    G collects 27 + 5 = 32

    11L2_DM_v_JWW_4aG.AAM

  • Mod

    Russia Round 4

    Buy 1 arm, 10 inf

    Combat Move

    1)  Bul - 1 inf vs. 3 inf (2 ukr, 1 epl), 1 rt (ukr)

  • Mod

    Bul

    3 inf, 1 rt

    DiceRolls: 2@1 2@2; Total Hits: 22@1: (5, 5)2@2: (2, 2)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • Mod

    Results

    bul - taken, wol

    Non-Combat Move

    1 inf to epl from bst
    1 inf to bst from kar
    1 inf to kar from fin
    2 inf, 1 rt to epl from bel
    4 inf, 1 rt to epl from euk
    1 arm to epl from mos
    4 inf to euk from mos
    1 rt to cauc from mos
    2 inf to euk from cauc

    Placement

    1 inf on Kar
    4 inf on Cauc
    5 inf, 1 arm on Mos

    Collect 36 + 10 (NO) = 46 total

    11L2_DM_v_JWW_4bR.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I liked it better when you fumbled around aimlessly in 41.

    J 4 purcvhase cv, 2 fgt, arm & 6 inf spend 57 (save 0)

    combat
    #1 stc (mt) v inf & art (bry) cwol
    #2 far (mt) v inf (bry) cwol
    #1A saf (mt) v inf (mad) via trn zwhatever to z28 cwol

    ncm:
    z36 BB trn> z62
    z62 trn > z36
    jpn inf, art > fic
    fic inf, arm > yun
    bry art > man
    jpn inf, arm > man
    z62 2fgt & ss > z36

    placement cv z36, inf fic, 3inf IND, 2inf & arm jpn, 2fgt z62

    J collects 61

    11L2_DM_v_JWW_4cJ.AAM

  • Mod

    @JWW:

    I liked it better when you fumbled around aimlessly in 41.

    Lol!  :-D

    Yeah, I’ve gone through my phase of trying new things (and learning the game of course), and basically taking my lumps with some losses.  But I think I have a good idea on the Allies now and actually really like playing them.  I’ve come to two conclusions:

    1)  Cripple/Crush/Slow Germany early - Do whatever you can to stop Ger from stacking Epl early (rds 1-3) - preventing the canopener option.
    2)  Do whatever you can to Stack Epl (as Russia) as soon as possible, even if it means bringing Allied air and losing a Russian NO b/c you should be in position to get the big NO from then on.

    The earlier you do this the better.

    Basically take away two Ger NO’s as early as possible.  You should also be able to stop the Ita NOs shortly there after (if you haven’t already) and then of course you need to delay the Ind/Aus/HI Japan NO as long as possible.  But stopping the early threat from Ger is key.

    I think I’m sold on early heavy bids to Russia.  I may go only 1 inf to Egy from here on out.  I think a couple extra inf/rt/arm to Russia really help.

  • Mod

    UK Round 4

    Buy 1 trn, 1 dd, 2 inf, 1 rt save 1

    Combat Move

    1)  Car Is - mt vs. 1 inf (sz 53) via trn
    2)  Nwe - 1 inf vs. 2 inf (uk), 6 ftrs (4 sz 6, 2 epl)
    3)  Alg - 1 inf, 1 rt vs. 3 inf, 1 rt (uk), 1 bom (uk)

  • Mod

    Nwe

    2 inf, 6 ftrs

    DiceRolls: 2@1 6@3; Total Hits: 32@1: (5, 4)6@3: (3, 2, 4, 5, 3, 4)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • Mod

    Alg

    3 inf, 1 rt, 1 bom

    DiceRolls: 2@1 2@2 1@4; Total Hits: 22@1: (5, 6)2@2: (4, 2)1@4: (3)

    1 inf, 1 rt

    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

  • Mod

    Results

    car - taken, walk-in
    nwe - taken, wol
    alg - taken with 2 inf, 1 rt, 1 bom

    Non-Combat Move

    1 bom to uk
    4 ftrs to sz 6
    2 ftrs to epl
    1 dd to sz 51 from sz 53
    2 arm to epl from kar
    2 inf to kar from fin
    1 inf to nor from uk via trn
    1 dd to sz 12 from sz 6

    Placement

    1 trn, 1 dd in Sz 6
    2 inf, 1 rt on UK

    Collect 24 + 5 (NO) + 1 saved = 30 total

    11L2_DM_v_JWW_4dUK.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    ITA 4 purchase fgt, arm & 3 inf spend 24 (save 0)

    combat
    #1 eaf v arm (egy)
    ncm:
    fgt > z14
    z34 fleet > z 14
    ita 2 inf > lib

    placement 3inf, arm ita, fgt z14

    collects 14 + 5 no = 19

    11L2_DM_v_JWW_4eITA.AAM

  • Mod

    US Round 4

    Buy 1 ac, 2 ftrs, 2 dd

    Combat Move

    None

    Non-Combat Move

    2 inf to alg from ecan
    2 inf to ecan from eus
    2 inf to car from hi
    1 dd to sz 50 from sz 53
    1 dd to sz 60 from sz 53
    3 ac, 6 ftrs to sz 51 from sz 53
    1 dd, 1 ac, 2 ftrs to sz 51 from sz 56
    2 bom to aus from wcan

    Placement

    2 dd, 1 ac, 2 ftrs in Sz 56

    Collect 38 + 10 (NO) = 48 total

    11L2_DM_v_JWW_4fUS.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    G 5 purchase 8inf & 2 art spend 32 (save 0)

    combat
    #1 feq (mt) v arm blitz (sud) cwol
    #2 waf (mt) v arm (feq) cwol
    #3 cng (mt) v arm blitz (sud) cwol
    #4 rho (mt) v arm (cng) cwol
    #5 nwe (2inf) v 3inf & 2 fgt (fra, ger)
    #6 BUL (3inf, art) v 5inf (pol) & 4 fgt (2ger, 2 epl)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    dice….

    NWE attackDiceRolls: 2@3 3@1; Total Hits: 02@3: (6, 4)3@1: (2, 5, 5)v 2infDiceRolls: 2@2; Total Hits: 02@2: (4, 3)

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