0%

11L 41 DarthM (Allies) vs JWW 9 Bid NO, -tech, 14VC

  • Mod

    Then how do you deal with the Ita fleet?

    I’m moving away from my UK bom buy.  I love the bombers but UK really needs trns and the ability to threaten lots of eu ter.  Plus its telegraphed and locks in your stack to Trj.  Plus I think the stack can be moved with the right moves.

    So now I’m going back to just killing the fleet with the US on US 3, which has some of the same issues but with ACs in Sz 12 you wouldn’t necessarily need Trj.
    Or do you just not worry about the Ita fleet and kill it when its convenient for you.

    I think the earlier the US dumps into the Pac the better, but again I have a hard time going with a lot to the Pac on US 1 b/c a Ger ftr or bom here or there may mean UK has to buy more capital ships.

    I’d really like to try some all out KJFs, but just don’t have the guts to do it.

    –--------------

    Yeah, you could probably get 20 or more.  Lol!

    Although, If I’d ever get beyond 12 (in the 15 range) I’d seriously consider a PE play with Russia.

  • Mod

    US Round 10

    Buy 1 trn, 7 inf, 3 arm

    Combat Move

    1)  Per - 1 inf vs. 1 rt (kaz), 1 ftr (cauc), 1 bom (mos)
    2)  Trj - 1 inf, aa vs. 1 inf (egy), 1 bom (mos)

  • Mod

    Per

    1 rt, 1 ftr, 1 bom

    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (4)1@4: (3)

    1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • Mod

    Trj

    AA-Fire

    DiceRolls: 1@1; Total Hits: 01@1: (5)

  • Mod

    Trj

    1 inf, 1 bom

    DiceRolls: 1@1 1@4; Total Hits: 01@1: (6)1@4: (5)

    1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • Mod

    Results

    per - cleared with planes
    trj - held - bom retreats

    Non-Combat Move

    2 boms to mos
    1 ftr to egy
    4 inf, 1 rt to egy from lib
    1 arm to egy from alg
    4 inf, 1 rt to lib from alg
    3 ftrs to egy from sz 12
    1 ac, 2 ftrs to sz 5 from sz 6
    9 sub, 1 dd, 2 ac to sz 10 from sz 20
    5 inf, 1 arm to alg from ecan
    3 inf to ecan from eus
    5 inf to ecan from wcan
    1 arm to ecan from wus
    3 ftrs to sz 12 from wus
    8 inf to wcan from wus

    Placement

    1 trn in Sz 10
    7 inf, 3 arm on Wus

    Collect 37 + 5 (NO) = 42 total

    11L_DM_v_JWW_10fUS.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @DarthMaximus:

    Then how do you deal with the Ita fleet?

    for better or worse I ignore it.
    @DarthMaximus:

    Or do you just not worry about the Ita fleet and kill it when its convenient for you.

    That is my play. Hit afr on T1,2,3 perhaps with the UK & USA (existing trn and dd) perhaps buy 1trn or 1 cv for the atlantic but the major pressure is on J and the pacific. Then if/when it’s convienent hit the ITA navy.

    @DarthMaximus:

    I think the earlier the US dumps into the Pac the better, but again I have a hard time going with a lot to the Pac on US 1 b/c a Ger ftr or bom here or there may mean UK has to buy more capital ships.

    Yeah 1-2 cv’s perhaps in the ATL but it depends what J is doing. Balance is key I think.
    @DarthMaximus:

    I’d really like to try some all out KJFs, but just don’t have the guts to do it.

    Let me know when you are going to try it and I’ll watch.

    @DarthMaximus:

    Yeah, you could probably get 20 or more.  Lol!

    Although, If I’d ever get beyond 12 (in the 15 range) I’d seriously consider a PE play with Russia.

    A PE??

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    You are getting screwed by the dice gods.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    G11 purchase 5 inf & 5 arm spend 40 (save 0)

    combat
    #1 SBR GBR v bmb (fra)
    #2 POl (2inf) v 3inf (ger) & 3 fgt (fra)
    #3 UKR (inf) v 2inf (bul) & 2 fgt (ita)
    #4 EUK (inf) v 2 inf (epl) & 2 fgt (epl)
    #5 BEL (2inf) v 2inf (epl) & 3 fgt (2ger, 1 epl)

    dice….
    #1 GBR aaDiceRolls: 1@1; Total Hits: 01@1: (2)if aa misses the damage will beDiceRolling 1:
    (1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    GBR damage 1 + 1 = 2

    #2 pol attackDiceRolls: 3@3 3@1; Total Hits: 43@3: (1, 2, 3)3@1: (2, 3, 1)v 2infDiceRolls: 2@2; Total Hits: 02@2: (6, 3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    pol twol

    #3 UKR attackDiceRolls: 2@3 2@1; Total Hits: 02@3: (5, 5)2@1: (5, 6)v infDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    2nd wave attackDiceRolls: 2@3 2@1; Total Hits: 32@3: (2, 2)2@1: (4, 1)v infDiceInput ErrorThere was an error in your dice throw: “122” is not correct syntax.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    UKr defenderDiceRolls: 1@2; Total Hits: 01@2: (3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    UKR twol

    #4 euk attackDiceRolls: 2@3 2@1; Total Hits: 02@3: (6, 6)2@1: (5, 6)v infDiceRolls: 1@2; Total Hits: 11@2: (1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    euk 2nd wave attackDiceRolls: 2@3 1@1; Total Hits: 22@3: (2, 2)1@1: (6)v infDiceRolls: 1@2; Total Hits: 01@2: (3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    euk twlo inf

    #5 BEL attackDiceRolls: 3@3 2@1; Total Hits: 23@3: (2, 3, 6)2@1: (2, 5)v 2infDiceRolls: 2@2; Total Hits: 02@2: (4, 6)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    bel twol

    ncm:
    pol 3 fgt > fra
    ukr 2 fgt > epl
    bel 2 fgt ger > epl
    bel fgt epl > ger
    euk 2 fgt > ger
    ger 1 arm > epl
    ger 3 inf > cze
    cze 3 inf > bul
    bmb > ger
    ger 2 inf > fra

    placement 5inf, 5 arm ger

    G collects 30 + 10 = 40

    11L_DM_v_JWW_11aG.AAM

  • Mod

    @JWW:

    @DarthMaximus:

    Yeah, you could probably get 20 or more.  Lol!

    Although, If I’d ever get beyond 12 (in the 15 range) I’d seriously consider a PE play with Russia.

    A PE??

    Power Europe.

    5-6 inf to Russia to start might not be enough to prevent G from attacking bst/epl/ukr, but 6 inf to Bel or Euk might make Epl stackable on Russia 1.  I’d have to run through typical G1 results on the Eastern Front.  Although a 5-6 armor buy on G1 may be enough to discourage the move, Then again UK could throw over two early ftrs.

    With something like 20 (4 inf, 1 rt Bel, 1 rt Euk) you could probably wipe out all the German armor in Bst and Ukr (maybe even Epl).

    @JWW:

    You are getting screwed by the dice gods.

    I took some risky battles, trying to conserve inf.  Just happy the bom didn’t get hit in Trj.

    Nice to only see the 1 ipc damage in the SBR too.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @DarthMaximus:

    5-6 inf to Russia to start might not be enough to prevent G from attacking bst/epl/ukr, but 6 inf to Bel or Euk might make Epl stackable on Russia 1.  I’d have to run through typical G1 results on the Eastern Front.  Although a 5-6 armor buy on G1 may be enough to discourage the move, Then again UK could throw over two early ftrs.

    With something like 20 (4 inf, 1 rt Bel, 1 rt Euk) you could probably wipe out all the German armor in Bst and Ukr (maybe even Epl).

    I like the balance of an art or an arm with some inf. It let’s R attack on R1 w/a bit more confidence, if one of the G1 attacks goes a bit poorly. I think R, w/the UK’s help needs to keep G to only 2 NO’s. and EPL is very important as you state. I’m ok trading epl w/G but letting them put an anchor there is trouble.

  • Mod

    Russia Round 11

    Buy 6 inf, 2 arm

    Combat Move

    1)  Per - mt vs. 1 arm (cauc, blitz back to cauc)
    2)  Ukr - 2 inf vs. 2 inf (cauc), 2 ftrs (mos)

T-shirts, Hats, and More

Suggested Topics

  • 85
  • 226
  • 129
  • 113
  • 122
  • 79
  • 4.3k
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

18.0k

Users

40.8k

Topics

1.8m

Posts