oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setup

  • 2026 25 24 23 22 19 18

    So the Axis lost both games. Bid for the Allies?


  • @crockett36 Sorry, it’ll be Axis plus x.


  • @crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.

  • 25 24 23

    @mikawagunichi @oysteilo

    Crocket and I would prefer Allies, if you want the Axis at 0 we will give it to you.

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    I am fine with taking the axis again. i have not consulted with @mikawagunichi so it is just my opinion. I also think it should be clean with no bid.

  • 25 24

    @oysteilo That’s fine with me, not gonna get upset over a game that’s just for fun.


  • @mikawagunichi @Stucifer @crockett36 Looks like we’ve got sides chosen, and @oysteilo have agreed on powers, I’ll be Euro axis, he’ll be Japan this time (swapping from last game). Let me known when you guys are ready and I can fire up G1 and which email you all want for dice.


  • @mikawagunichi Germany’s up?


  • @crockett36 I’ll get it fired up after the holidays. Busy with family travel for the rest of the month.


  • @mikawagunichi Godspeed and merry Christmas!


  • @crockett36 Merry Christmas!


  • 25 24

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14762, time: 11:25:28 PM
    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Adding units owned by British to 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 aaGun
            EDIT: Adding units owned by Chinese to Shensi: 1 aaGun
            EDIT: Adding units owned by Chinese to Hunan: 1 aaGun
            EDIT: Adding units owned by Chinese to Chahar: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 fighter moved from Norway to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    

    Combat Hit Differential Summary :

    Savegame


  • @Stucifer @crockett36 Sorry for the delay. Ready for G1 scramble decision. I have Stu and Oysteilo’s emails loaded in.

  • 25 24 23

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Adding units owned by British to 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 aaGun
            EDIT: Adding units owned by Chinese to Shensi: 1 aaGun
            EDIT: Adding units owned by Chinese to Hunan: 1 aaGun
            EDIT: Adding units owned by Chinese to Chahar: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 fighter moved from Norway to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23

    @mikawagunichi @oysteilo I’m largely going to be playing UK & USSR, so I’ll take a look at first scrambles, thanks.

    updated with the @crockett36 's email in there for you too

  • 25 24 23

    @mikawagunichi

    No scrambles into that death trap…4 starting inf as UK in the Home Islands? man, I forget every time how poorly this the OOB balance is lol

  • 2026 25 24 23 22 19 18

    @Stucifer Be gentle, dear sir. OOB deserves the love shown to a matron of the family. It was the most crowd influenced game of the franchise. And the crowd pushed it in that direction. Some in the crowd that we play with. I’ve done an analysis of 1st vs 2nd edition. They, the crowd here, and the designer striped the Allies of air bases and resources to make it even more imbalanced. This happened on harris game design. The alpha 1,2,and eventually 3.

    However, let’s keep in mind that There are 3500 ipcs worth of units on the board t1. 531 pieces. This doesn’t count the neutrals and activated units. So more. And to think that an addition of less than 60 ipcs makes it imbalanced in the other direction. This adjusted set up is 15 units. I’m guessing the allies take every game.

    What’s crazy to me is some of these mods say it’s imbalanced and then add easy or default revenue streams to the Axis and exposed and vulnerable revenue streams to the Allies. And nobody touches technology. A new map for ptv is cool. Love the accessibility of the islands from multiple sea zones. But the way to course correct is almost always like flying a plane. Make careful adjustments and test the effect. OR just call it a house rule game and adjust for historical flavor or game play/balance.

  • 25 24

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Adding units owned by British to 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 aaGun
            EDIT: Adding units owned by Chinese to Shensi: 1 aaGun
            EDIT: Adding units owned by Chinese to Hunan: 1 aaGun
            EDIT: Adding units owned by Chinese to Chahar: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 fighter moved from Norway to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/13 hits, 4.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/11 hits, 4.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/10 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    2 submarines owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 8/10 hits, 6.00 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 submarines and 1 tactical_bomber
                Casualties for French: 1 cruiser
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 3/20 hits, 6.33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    4 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 2 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 8/16 hits, 5.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 4/9 hits, 3.67 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in France
                    1 armour owned by the French, 4 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 4 : 6/12 hits, 4.67 expected hits
                    French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Germans: 1 artillery and 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    1 destroyer owned by the British lost in 106 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Germans: 2 submarines
                Casualties for British: 1 destroyer
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            1 battleship moved from 113 Sea Zone to 112 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 bombers, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to France
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            2 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Romania to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Neutral_Allies regular : -0.33
    Germans regular : -1.33
    British regular : 1.67
    

    Savegame

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