@Witt I think you should keep playing. You’re one of the original players since this team game started. And it’s probably been going for over ten years now.
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 ArmoredCar moved from Chita to Irkutsk 1 Infantry moved from S.Buryat Mongolia to Irkutsk 35 Infantrys moved from N.Buryat Mongolia to Olyokminsk 2 ArmoredCars moved from N.Buryat Mongolia to Olyokminsk 6 Artillerys moved from N.Buryat Mongolia to Olyokminsk 1 Elite moved from N.Buryat Mongolia to Olyokminsk 3 Mech.Infs moved from N.Buryat Mongolia to Olyokminsk 1 Elite moved from N.Buryat Mongolia to Olyokminsk 19 Tanks moved from N.Buryat Mongolia to Olyokminsk 1 S.Bomber moved from N.Buryat Mongolia to Sibirsky 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 1 B.Transport moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Malaya to 110 Sea Zone 1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from 111 Sea Zone to Flores 2 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Java 2 Adv.Fighters and 2 Fighters moved from Malaya to Java 1 Adv.Fighter moved from 111 Sea Zone to Java 3 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to Flores 1 Adv.Fighter and 2 L.Fighters moved from 84 Sea Zone to Flores 2 Infantrys moved from Yunnan to Burma 2 L.Fighters moved from 84 Sea Zone to Burma Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 16 Infantrys and 2 L.Fighters; Remaining resources: 1 PUs; Combat - Hisaichi Strategic bombing raid in Sibirsky Bombing raid in Sibirsky rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Sibirsky causes 2 damage total. Battle in Flores Hisaichi attack with 4 Adv.Fighters, 2 Fighters, 4 Infantrys and 2 L.Fighters Anzac defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 2 Fighters, 4 Infantrys and 2 L.Fighters in Flores, round 2 : 4/12 hits, 4,33 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Flores, round 2 : 2/3 hits, 1,17 expected hits 2 Infantrys owned by the Hisaichi lost in Flores 2 Infantrys owned by the Anzac and 1 Tank owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 4 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 2 Infantrys and 1 Tank Battle in Burma Hisaichi attack with 2 Infantrys and 2 L.Fighters British defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 L.Fighters in Burma, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Burma Hisaichi win, taking Burma from British with 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0,50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 5 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 6 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 7 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 7 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Java Hisaichi attack with 3 Adv.Fighters, 2 Fighters and 4 Infantrys Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 4 Infantrys in Java, round 2 : 2/9 hits, 2,83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 2 Infantrys in Java, round 2 : 3/3 hits, 1,17 expected hits 3 Infantrys owned by the Hisaichi lost in Java 1 Infantry owned by the Anzac lost in Java Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 1 Infantry in Java, round 3 : 2/6 hits, 2,33 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 3 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Hisaichi lost in Java 1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Java Hisaichi win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Hisaichi: 4 Infantrys Casualties for Anzac: 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Olyokminsk Hisaichi attack with 2 ArmoredCars, 6 Artillerys, 2 Elites, 35 Infantrys, 3 Mech.Infs and 19 Tanks Russians defend with 3 Bunkers Hisaichi roll dice for 2 ArmoredCars, 6 Artillerys, 2 Elites, 35 Infantrys, 3 Mech.Infs and 19 Tanks in Olyokminsk, round 2 : 17/67 hits, 21,17 expected hits Russians roll dice for 3 Bunkers in Olyokminsk, round 2 : 1/3 hits, 1,50 expected hits 1 Infantry owned by the Hisaichi lost in Olyokminsk 3 Bunkers owned by the Russians lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 2 ArmoredCars, 6 Artillerys, 2 Elites, 34 Infantrys, 3 Mech.Infs and 19 Tanks remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 3 Bunkers Non Combat Move - Hisaichi 2 L.Fighters moved from Flores to 84 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 2 Fighters moved from Flores to 111 Sea Zone 1 Adv.Fighter moved from Java to 111 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Java to Malaya 1 S.Bomber moved from Sibirsky to Chita 2 L.Fighters moved from Burma to Yunnan 6 Infantrys moved from Chita to N.Buryat Mongolia 1 Infantry moved from Yakutsk to Olyokminsk Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Yunnan: 2 L.Fighters EDIT: Adding units owned by Hisaichi to Chita: 2 L.Fighters EDIT: Turning off Edit Mode 2 L.Fighters placed in 84 Sea Zone 3 Infantrys placed in Chita 3 ArmoredCars placed in Peking 3 ArmoredCars and 3 Infantrys placed in Changchun 4 Infantrys placed in Banjarmasin 6 Infantrys placed in Malaya Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Peking: 1 Infantry EDIT: Adding units owned by Hisaichi to Hulunbuir: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Malaya: 6 Infantrys EDIT: Adding units owned by Hisaichi to S.Thailand: 6 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Peking: 2 ArmoredCars EDIT: Adding units owned by Hisaichi to Olyokminsk: 2 ArmoredCars EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -1,50 British regular : -0,33 Dutch regular : 2,83 Hisaichi regular : -6,83 -
two cars in each Peking and Chita did not move this turn. So I edited them and moved both up north
Peking -> Chita
Chita -> Olyokminsk@Karl7 UK up
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 4 Infantrys moved from Wales to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Belgium 4 Fighters moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium 2 Infantrys moved from New Valley to Mersa Matruh 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk 4 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh 2 Adv.Fighters moved from New Valley to Tobruk 1 Bomber moved from Lower Egypt to Mersa Matruh 3 Carriers, 3 Destroyers, 5 S.Submarines and 8 Submarines moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Assam to Burma 1 Adv.Fighter and 2 Fighters moved from Assam to Burma Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 17 Infantrys, 3 S.Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines Italians defend with 1 Destroyer British roll dice for 7 S.Submarines and 8 Submarines in 51 Sea Zone, round 2 : 8/15 hits, 6.17 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Tobruk British attack with 3 Adv.Fighters, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 3 Adv.Fighters, 1 Fighter and 1 Infantry in Tobruk, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Rhodes Battle in Belgium British attack with 5 Fighters and 4 Infantrys Germans defend with 1 Artillery and 3 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/9 hits, 2.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the British lost in Belgium 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium British win, taking Rhodes from Italians, taking Belgium from Germans with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Mersa Matruh British attack with 4 Adv.Fighters, 1 Bomber and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 4 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh 2 Infantrys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 4 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in Burma British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Burma, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Hisaichi lost in Burma British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 4 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 5 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Hisaichi lost in Burma British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - British 1 Adv.Fighter and 2 Fighters moved from Burma to Assam 2 Artillerys and 1 Infantry moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Bihar 3 S.Submarines moved from 57 Sea Zone to 51 Sea Zone 4 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone 2 Adv.Fighters moved from Tobruk to 51 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Tobruk to New Valley 1 Bomber moved from Mersa Matruh to New Valley 1 AAGun moved from Lower Egypt to New Valley 3 Elites moved from New Valley to Lower Egypt 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from New Valley to Lower Egypt 3 Infantrys moved from New Valley to Lower Egypt 1 Artillery moved from Lower Egypt to New Valley 1 ArmoredCar moved from Lower Egypt to New Valley 1 ArmoredCar moved from N.Saudi Arabia to Lower Egypt 1 Fighter moved from Belgium to Manchester 4 Fighters moved from Belgium to 20 Sea Zone 1 Infantry moved from London to Manchester Place Units - British 1 Bunker placed in Manchester 2 Artillerys and 3 Infantrys placed in Delhi 1 Transport placed in 58 Sea Zone 3 S.Submarines placed in 57 Sea Zone 1 Artillery and 1 Infantry placed in W.Iran British undo move 5. 2 ArmoredCars and 4 Tanks placed in Cairo 1 Elite and 1 Infantry placed in W.Iran 5 Infantrys placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Madras: 3 Infantrys EDIT: Adding units owned by British to Hyderabad: 3 Infantrys EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys placed in Manchester 4 Infantrys placed in Wales 2 Infantrys placed in London Turn Complete - British British collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 British regular : 0.33 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 ArmoredCar moved from Chita to Irkutsk 1 Infantry moved from S.Buryat Mongolia to Irkutsk 35 Infantrys moved from N.Buryat Mongolia to Olyokminsk 2 ArmoredCars moved from N.Buryat Mongolia to Olyokminsk 6 Artillerys moved from N.Buryat Mongolia to Olyokminsk 1 Elite moved from N.Buryat Mongolia to Olyokminsk 3 Mech.Infs moved from N.Buryat Mongolia to Olyokminsk 1 Elite moved from N.Buryat Mongolia to Olyokminsk 19 Tanks moved from N.Buryat Mongolia to Olyokminsk 1 S.Bomber moved from N.Buryat Mongolia to Sibirsky 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 1 B.Transport moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Malaya to 110 Sea Zone 1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from 111 Sea Zone to Flores 2 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Java 2 Adv.Fighters and 2 Fighters moved from Malaya to Java 1 Adv.Fighter moved from 111 Sea Zone to Java 3 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to Flores 1 Adv.Fighter and 2 L.Fighters moved from 84 Sea Zone to Flores 2 Infantrys moved from Yunnan to Burma 2 L.Fighters moved from 84 Sea Zone to Burma Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 16 Infantrys and 2 L.Fighters; Remaining resources: 1 PUs; Combat - Hisaichi Strategic bombing raid in Sibirsky Bombing raid in Sibirsky rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Sibirsky causes 2 damage total. Battle in Flores Hisaichi attack with 4 Adv.Fighters, 2 Fighters, 4 Infantrys and 2 L.Fighters Anzac defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 2 Fighters, 4 Infantrys and 2 L.Fighters in Flores, round 2 : 4/12 hits, 4,33 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Flores, round 2 : 2/3 hits, 1,17 expected hits 2 Infantrys owned by the Hisaichi lost in Flores 2 Infantrys owned by the Anzac and 1 Tank owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 4 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 2 Infantrys and 1 Tank Battle in Burma Hisaichi attack with 2 Infantrys and 2 L.Fighters British defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 L.Fighters in Burma, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Burma Hisaichi win, taking Burma from British with 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0,50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 5 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 6 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 7 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 7 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Java Hisaichi attack with 3 Adv.Fighters, 2 Fighters and 4 Infantrys Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 4 Infantrys in Java, round 2 : 2/9 hits, 2,83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 2 Infantrys in Java, round 2 : 3/3 hits, 1,17 expected hits 3 Infantrys owned by the Hisaichi lost in Java 1 Infantry owned by the Anzac lost in Java Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 1 Infantry in Java, round 3 : 2/6 hits, 2,33 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 3 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Hisaichi lost in Java 1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Java Hisaichi win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Hisaichi: 4 Infantrys Casualties for Anzac: 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Olyokminsk Hisaichi attack with 2 ArmoredCars, 6 Artillerys, 2 Elites, 35 Infantrys, 3 Mech.Infs and 19 Tanks Russians defend with 3 Bunkers Hisaichi roll dice for 2 ArmoredCars, 6 Artillerys, 2 Elites, 35 Infantrys, 3 Mech.Infs and 19 Tanks in Olyokminsk, round 2 : 17/67 hits, 21,17 expected hits Russians roll dice for 3 Bunkers in Olyokminsk, round 2 : 1/3 hits, 1,50 expected hits 1 Infantry owned by the Hisaichi lost in Olyokminsk 3 Bunkers owned by the Russians lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 2 ArmoredCars, 6 Artillerys, 2 Elites, 34 Infantrys, 3 Mech.Infs and 19 Tanks remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 3 Bunkers Non Combat Move - Hisaichi 2 L.Fighters moved from Flores to 84 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 2 Fighters moved from Flores to 111 Sea Zone 1 Adv.Fighter moved from Java to 111 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Java to Malaya 1 S.Bomber moved from Sibirsky to Chita 2 L.Fighters moved from Burma to Yunnan 6 Infantrys moved from Chita to N.Buryat Mongolia 1 Infantry moved from Yakutsk to Olyokminsk Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Yunnan: 2 L.Fighters EDIT: Adding units owned by Hisaichi to Chita: 2 L.Fighters EDIT: Turning off Edit Mode 2 L.Fighters placed in 84 Sea Zone 3 Infantrys placed in Chita 3 ArmoredCars placed in Peking 3 ArmoredCars and 3 Infantrys placed in Changchun 4 Infantrys placed in Banjarmasin 6 Infantrys placed in Malaya Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Chita: 2 ArmoredCars EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry EDIT: Adding units owned by Hisaichi to Olyokminsk: 2 ArmoredCars EDIT: Removing units owned by Hisaichi from Peking: 2 ArmoredCars EDIT: Adding units owned by Hisaichi to Chita: 2 ArmoredCars EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from N.Thailand: 2 Tanks EDIT: Adding units owned by Hisaichi to Yunnan: 2 Tanks EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Malaya: 2 Infantrys EDIT: Adding units owned by Hisaichi to S.Thailand: 2 Infantrys EDIT: Removing units owned by Hisaichi from Changchun: 5 Infantrys EDIT: Adding units owned by Hisaichi to S.Thailand: 4 Infantrys EDIT: Adding units owned by Hisaichi to East And South Borneo: 1 Infantry EDIT: Removing units owned by Hisaichi from Peking: 1 Infantry EDIT: Adding units owned by Hisaichi to Hulunbuir: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Chita: 2 L.Fighters EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 L.Fighter EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 L.Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -1,50 British regular : -0,33 Dutch regular : 2,83 Hisaichi regular : -6,83 -
@Karl7 Oh you downloaded and moved while I checked NCM…
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 4 Infantrys moved from Wales to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Belgium 4 Fighters moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium 2 Infantrys moved from New Valley to Mersa Matruh 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk 4 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh 2 Adv.Fighters moved from New Valley to Tobruk 1 Bomber moved from Lower Egypt to Mersa Matruh 3 Carriers, 3 Destroyers, 5 S.Submarines and 8 Submarines moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Assam to Burma 1 Adv.Fighter and 2 Fighters moved from Assam to Burma Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 17 Infantrys, 3 S.Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines Italians defend with 1 Destroyer British roll dice for 7 S.Submarines and 8 Submarines in 51 Sea Zone, round 2 : 8/15 hits, 6.17 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Tobruk British attack with 3 Adv.Fighters, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 3 Adv.Fighters, 1 Fighter and 1 Infantry in Tobruk, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Rhodes Battle in Belgium British attack with 5 Fighters and 4 Infantrys Germans defend with 1 Artillery and 3 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/9 hits, 2.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the British lost in Belgium 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium British win, taking Rhodes from Italians, taking Belgium from Germans with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Mersa Matruh British attack with 4 Adv.Fighters, 1 Bomber and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 4 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh 2 Infantrys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 4 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in Burma British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Burma, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Hisaichi lost in Burma British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 4 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 5 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Hisaichi lost in Burma British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - British 1 Adv.Fighter and 2 Fighters moved from Burma to Assam 2 Artillerys and 1 Infantry moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Bihar 3 S.Submarines moved from 57 Sea Zone to 51 Sea Zone 4 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone 2 Adv.Fighters moved from Tobruk to 51 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Tobruk to New Valley 1 Bomber moved from Mersa Matruh to New Valley 1 AAGun moved from Lower Egypt to New Valley 3 Elites moved from New Valley to Lower Egypt 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from New Valley to Lower Egypt 3 Infantrys moved from New Valley to Lower Egypt 1 Artillery moved from Lower Egypt to New Valley 1 ArmoredCar moved from Lower Egypt to New Valley 1 ArmoredCar moved from N.Saudi Arabia to Lower Egypt 1 Fighter moved from Belgium to Manchester 4 Fighters moved from Belgium to 20 Sea Zone 1 Infantry moved from London to Manchester Place Units - British 1 Bunker placed in Manchester 2 Artillerys and 3 Infantrys placed in Delhi 1 Transport placed in 58 Sea Zone 3 S.Submarines placed in 57 Sea Zone 1 Artillery and 1 Infantry placed in W.Iran British undo move 5. 2 ArmoredCars and 4 Tanks placed in Cairo 1 Elite and 1 Infantry placed in W.Iran 5 Infantrys placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Madras: 3 Infantrys EDIT: Adding units owned by British to Hyderabad: 3 Infantrys EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys placed in Manchester 4 Infantrys placed in Wales 2 Infantrys placed in London Turn Complete - British British collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 British regular : 0.33 Hisaichi regular : 0.33 -
@Karl7 is it ok when I edit your savegame? UK moves are not really important for Hisa…
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SURE
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 4 Infantrys moved from Wales to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Belgium 4 Fighters moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium 2 Infantrys moved from New Valley to Mersa Matruh 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk 4 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh 2 Adv.Fighters moved from New Valley to Tobruk 1 Bomber moved from Lower Egypt to Mersa Matruh 3 Carriers, 3 Destroyers, 5 S.Submarines and 8 Submarines moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Assam to Burma 1 Adv.Fighter and 2 Fighters moved from Assam to Burma Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 17 Infantrys, 3 S.Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines Italians defend with 1 Destroyer British roll dice for 7 S.Submarines and 8 Submarines in 51 Sea Zone, round 2 : 8/15 hits, 6,17 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Tobruk British attack with 3 Adv.Fighters, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 3 Adv.Fighters, 1 Fighter and 1 Infantry in Tobruk, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Rhodes Battle in Belgium British attack with 5 Fighters and 4 Infantrys Germans defend with 1 Artillery and 3 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/9 hits, 2,33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Belgium, round 2 : 1/4 hits, 1,33 expected hits 1 Infantry owned by the British lost in Belgium 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium British win, taking Rhodes from Italians, taking Belgium from Germans with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Mersa Matruh British attack with 4 Adv.Fighters, 1 Bomber and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 4 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 4/7 hits, 3,00 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the British lost in Mersa Matruh 2 Infantrys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 4 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in Burma British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Burma, round 2 : 1/5 hits, 1,50 expected hits Hisaichi roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Hisaichi lost in Burma British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 3 : 0/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 4 : 0/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 5 : 1/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Hisaichi lost in Burma British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - British 1 Adv.Fighter and 2 Fighters moved from Burma to Assam 2 Artillerys and 1 Infantry moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Bihar 3 S.Submarines moved from 57 Sea Zone to 51 Sea Zone 4 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone 2 Adv.Fighters moved from Tobruk to 51 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Tobruk to New Valley 1 Bomber moved from Mersa Matruh to New Valley 1 AAGun moved from Lower Egypt to New Valley 3 Elites moved from New Valley to Lower Egypt 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from New Valley to Lower Egypt 3 Infantrys moved from New Valley to Lower Egypt 1 Artillery moved from Lower Egypt to New Valley 1 ArmoredCar moved from Lower Egypt to New Valley 1 ArmoredCar moved from N.Saudi Arabia to Lower Egypt 1 Fighter moved from Belgium to Manchester 4 Fighters moved from Belgium to 20 Sea Zone 1 Infantry moved from London to Manchester Place Units - British 1 Bunker placed in Manchester 2 Artillerys and 3 Infantrys placed in Delhi 1 Transport placed in 58 Sea Zone 3 S.Submarines placed in 57 Sea Zone 1 Artillery and 1 Infantry placed in W.Iran British undo move 5. 2 ArmoredCars and 4 Tanks placed in Cairo 1 Elite and 1 Infantry placed in W.Iran 5 Infantrys placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Madras: 3 Infantrys EDIT: Adding units owned by British to Hyderabad: 3 Infantrys EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys placed in Manchester 4 Infantrys placed in Wales 2 Infantrys placed in London Turn Complete - British British collect 121 PUs; end with 121 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Peking: 2 ArmoredCars EDIT: Adding units owned by Hisaichi to Olyokminsk: 2 ArmoredCars EDIT: Removing units owned by Hisaichi from Chita: 2 L.Fighters EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 L.Fighter EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 L.Fighter EDIT: Removing units owned by Hisaichi from Changchun: 5 Infantrys EDIT: Adding units owned by Hisaichi to Malaya: 4 Infantrys EDIT: Adding units owned by Hisaichi to East And South Borneo: 1 Infantry EDIT: Removing units owned by Hisaichi from N.Thailand: 2 Tanks EDIT: Adding units owned by Hisaichi to Yunnan: 2 Tanks EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,33 British regular : 0,33 Hisaichi regular : 0,33 -
@Karl7 Thanks! Sorry… there was some miscommunication between Japans and I could not look at the map during work hours…
@captainwalker Anzac up
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@Elrood that’s a lot of edits…how did an inf get from Changchun to Borneo?
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@captainwalker by TT. I just see you are right. One TT from 84 should be moved to SZ 111. My bad. sorry.
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@captainwalker actually… we have unused TTs in both SZs… so they made a switcharoo. You may proceed without any edits
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Flores 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Flores 2 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Lombok 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 2 Cruisers in Lombok, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Flores Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 2 Infantrys Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Flores, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Lombok to 67 Sea Zone 2 Adv.Fighters moved from Lombok to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 AAGun moved from New South Wales to Queensland 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery and 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville 1 Cruiser and 1 Destroyer placed in 67 Sea Zone 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : -0.50 Hisaichi regular : -0.33 -
TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Dutch 1 Artillery and 1 Elite moved from Peru to 100 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone 4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago 1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Battle in Santiago Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Dutch lost in Santiago 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Dutch lost in Santiago 1 Tank owned by the Neutral lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 ArmoredCar and 2 Infantrys Non Combat Move - Dutch 1 Marine moved from Suriname to 26 Sea Zone 1 Artillery moved from Suriname to 26 Sea Zone 1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Artillery and 1 Marine moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Suriname 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 30 PUs; end with 33 PUsCombat Hit Differential Summary :
Neutral regular : 0.50 Dutch regular : -0.50 -
@Witt hold on…UK forgot to load his inf on the US transports…
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Dutch 1 Artillery and 1 Elite moved from Peru to 100 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone 4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago 1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Battle in Santiago Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Dutch lost in Santiago 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Dutch lost in Santiago 1 Tank owned by the Neutral lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 ArmoredCar and 2 Infantrys Non Combat Move - Dutch 1 Marine moved from Suriname to 26 Sea Zone 1 Artillery moved from Suriname to 26 Sea Zone 1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Artillery and 1 Marine moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Suriname 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 30 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by British from Tarawa: 1 Infantry EDIT: Removing units owned by British from Nauru: 1 Infantry EDIT: Adding units owned by British to 104 Sea Zone: 2 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : 0.50 Dutch regular : -0.50 -
TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Dutch 1 Artillery and 1 Elite moved from Peru to 100 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone 4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago 1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Battle in Santiago Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Dutch lost in Santiago 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Dutch lost in Santiago 1 Tank owned by the Neutral lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 ArmoredCar and 2 Infantrys Non Combat Move - Dutch 1 Marine moved from Suriname to 26 Sea Zone 1 Artillery moved from Suriname to 26 Sea Zone 1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Artillery and 1 Marine moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Suriname 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 30 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by British from Tarawa: 1 Infantry EDIT: Removing units owned by British from Nauru: 1 Infantry EDIT: Adding units owned by British to 104 Sea Zone: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from Soembawa: 1 Tank EDIT: Adding units owned by Anzac to Java: 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : 0.50 Dutch regular : -0.50 -
@Witt use the last post…I made a ncm edit
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@captainwalker keelhaul the lot of them!





