dawgoneit Axis-VS- Entek Allies TRS. tie breaker
-
TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Combat Move - Thai 1 Transport moved from sz59 to sz60 1 Artillery, 2 Infantrys and 1 Marine moved from E.India to Nepal 1 Mech.Inf moved from Bengal to Nepal 4 Infantrys moved from Burma to Bengal 5 Infantrys moved from Thailand to Burma 6 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 1 Bunker, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Nepal Thai attack with 1 Artillery, 2 Infantrys, 1 Marine and 1 Mech.Inf Chinese defend with 1 Infantry Thai roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 1 Mech.Inf in Nepal, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Nepal, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in Nepal Thai win, taking Nepal from British with 1 Artillery, 1 Infantry, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Thai Place Units - Thai 1 Bunker, 1 Infantry and 2 Tanks placed in Dheli 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Thai regular : 2.33 British regular : 0.67 -
TripleA Turn Summary: British round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Combat Move - British 2 Infantrys moved from Calcutta to C.India 4 EarlyFighters moved from Calcutta to C.India 1 Infantry moved from India to Nagpur 2 EarlyFighters moved from W.Tibet to Nagpur 1 Artillery and 1 Infantry moved from Yakutsk to Vostok 1 Infantry moved from Palana to Magadan Purchase Units - British British buy 2 EarlyFighters and 5 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in C.India British attack with 4 EarlyFighters and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 4 EarlyFighters and 2 Infantrys in C.India, round 2 : 2/6 hits, 1.67 expected hits Thai roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in C.India British win, taking C.India from Thai with 4 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Nagpur British attack with 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 2 EarlyFighters and 1 Infantry in Nagpur, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Nagpur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Nagpur British win with 2 EarlyFighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 EarlyFighters moved from Nagpur to Calcutta 2 EarlyFighters moved from C.India to Calcutta 2 EarlyFighters moved from C.India to Calcutta Place Units - British 2 EarlyFighters and 5 Infantrys placed in Calcutta Turn Complete - British British collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Thai regular : -0.33 British regular : 1.50 -
TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Combat Move - Anzac 1 S.Sub moved from sz37 to sz42 1 EarlyFighter moved from Derby to sz42 1 Marine moved from S.W.Australia to sz37 1 Marine and 1 Transport moved from sz37 to sz50 3 Artillerys moved from W.Australia to sz50 2 Artillerys moved from Derby to sz50 2 Infantrys moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 5 Artillerys, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 1 Marine moved from sz50 to Flores 1 Infantry moved from Derby to sz49 1 Infantry moved from sz49 to E.G British take E.G from Yamamoto Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz42 Anzac attack with 1 EarlyFighter and 1 S.Sub Hisaichi defend with 1 Destroyer Anzac roll dice for 1 S.Sub in sz42, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 EarlyFighter in sz42, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in sz42, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 S.Sub in sz42, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Destroyer in sz42, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz42 Anzac win with 1 EarlyFighter and 1 S.Sub remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Flores Anzac attack with 5 Artillerys, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 1 Marine Hisaichi defend with 4 Artillerys, 7 Infantrys and 2 Marines Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 5 Artillerys, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 1 Marine in Flores, round 2 : 2/12 hits, 4.33 expected hits Yamamoto roll dice for 4 Artillerys, 7 Infantrys and 2 Marines in Flores, round 2 : 5/13 hits, 4.33 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Flores Anzac roll dice for 4 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Marine in Flores, round 3 : 4/7 hits, 2.67 expected hits Yamamoto roll dice for 4 Artillerys, 5 Infantrys and 2 Marines in Flores, round 3 : 5/11 hits, 3.67 expected hits 4 Artillerys owned by the Anzac, 1 Marine owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Flores 1 EarlyFighter owned by the Anzac and 1 Fighter owned by the Anzac retreated Yamamoto win with 4 Artillerys, 1 Infantry and 2 Marines remaining. Battle score for attacker is -19 Casualties for Anzac: 5 Artillerys, 4 Infantrys and 1 Marine Casualties for Hisaichi: 6 Infantrys Non Combat Move - Anzac 1 EarlyFighter moved from Flores to sz50 1 Fighter moved from Flores to sz50 3 Infantrys moved from Darwin to Derby 1 EarlyFighter moved from sz42 to Arawa Place Units - Anzac 3 Artillerys placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin 1 Infantry placed in Melbourne 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.00 Anzac regular : -2.00 Hisaichi regular : -1.00 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Combat Move - Americans 3 Elites moved from Wake to sz19 1 Infantry moved from Wake to sz19 3 Elites, 1 Infantry and 4 S.Subs moved from sz19 to sz70 3 Elites and 1 Infantry moved from sz70 to Davao 1 Artillery and 27 Marines moved from Vostok to Quingdao 8 Marines moved from Yakutsk to Vostok 8 Marines moved from Magadan to Yakutsk 8 Marines moved from Palana to Magadan 2 Destroyers moved from sz4 to sz3 1 Destroyer moved from sz11 to sz3 4 Fighters moved from sz19 to sz3 Purchase Units - Americans Americans buy 1 B29, 4 Destroyers, 1 EarlyFighter, 1 Fighter and 8 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in sz70 Americans attack with 4 S.Subs Yamamoto defend with 1 Battleship Americans roll dice for 4 S.Subs in sz70, round 2 : 3/4 hits, 2.00 expected hits 1 Battleship owned by the Yamamoto lost in sz70 Americans win with 4 S.Subs remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Battleship Battle in Quingdao Americans attack with 1 Artillery and 27 Marines Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tankette Americans roll dice for 1 Artillery and 27 Marines in Quingdao, round 2 : 8/28 hits, 9.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Quingdao, round 2 : 0/3 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Quingdao Americans win, taking Quingdao from Hisaichi with 1 Artillery and 27 Marines remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tankette Battle in Davao Americans attack with 3 Elites and 1 Infantry Yamamoto defend with 1 AAGun, 1 Factory and 1 Infantry Americans roll dice for 3 Elites and 1 Infantry in Davao, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao Americans win, taking Davao from Yamamoto with 3 Elites remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in sz3 Americans attack with 3 Destroyers and 4 Fighters Masaharu defend with 1 Destroyer; Yamamoto defend with 2 Destroyers Americans roll dice for 3 Destroyers and 4 Fighters in sz3, round 2 : 4/7 hits, 3.00 expected hits Yamamoto roll dice for 3 Destroyers in sz3, round 2 : 2/3 hits, 1.50 expected hits 2 Destroyers owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 Destroyer owned by the Masaharu lost in sz3 Americans win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 2 Destroyers Casualties for Masaharu: 1 Destroyer Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 4 Fighters moved from sz3 to sz19 2 Fighters moved from Pearl Harbor to Wake 1 Destroyer moved from sz25 to sz20 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 9 Marines moved from Seattle to sz6 1 Elite moved from Seattle to sz6 2 B.Transports, 1 Elite, 9 Marines and 1 Transport moved from sz6 to sz4 2 B.Transports moved from sz4 to sz6 8 Marines moved from sz14 to Seattle 1 Elite and 9 Marines moved from sz4 to Palana Place Units - Americans 1 Destroyer placed in sz19 1 Destroyer placed in sz11 1 B29 and 1 Fighter placed in Pearl Harbor 1 EarlyFighter placed in Hilo 8 Marines placed in San Francisco 2 Destroyers placed in sz4 Turn Complete - Americans Americans collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : 0.83 Hisaichi regular : -0.83 -
TripleA Turn Summary: Masaharu round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Belogorsk 2 Infantrys and 1 Marine moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 7 Infantrys and 1 Marine placed in Akina 2 Artillerys and 1 Tank placed in Amursk Turn Complete - Masaharu Masaharu collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 2 EarlyFighters moved from Ulaan Ude to Jinan 2 Mech.Infs moved from Bhopal to Dheli 1 Mech.Inf moved from W.India to Dheli 3 Mech.Infs moved from Bikaner to Dheli Purchase Units - Russians Russians buy 4 Infantrys, 1 Marine and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Dheli Russians attack with 6 Mech.Infs Thai defend with 2 Bunkers, 1 Factory, 1 Infantry, 1 Marine and 4 Tanks Russians roll dice for 6 Mech.Infs in Dheli, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 Bunkers owned by the Thai Thai roll dice for 2 Bunkers, 1 Infantry, 1 Marine and 4 Tanks in Dheli, round 2 : 3/8 hits, 3.67 expected hits 3 Mech.Infs owned by the Russians lost in Dheli Russians roll dice for 3 Mech.Infs in Dheli, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 2 Bunkers, 1 Infantry, 1 Marine and 4 Tanks in Dheli, round 3 : 2/8 hits, 3.67 expected hits 2 Mech.Infs owned by the Russians lost in Dheli 1 Mech.Inf owned by the Russians retreated to W.India Thai win with 2 Bunkers, 1 Infantry, 1 Marine and 4 Tanks remaining. Battle score for attacker is -25 Casualties for Russians: 5 Mech.Infs Battle in Jinan Russians attack with 2 EarlyFighters and 2 Infantrys Hisaichi defend with 2 Tankettes Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Tankettes in Jinan, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Tankettes in Jinan, round 3 : 0/2 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Jinan Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 4 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tankette in Jinan, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 5 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tankette in Jinan, round 5 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Tankettes Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Quingdao 1 EarlyFighter moved from Jinan to Quingdao 1 AAGun, 8 Infantrys, 1 Marine and 1 Mech.Inf moved from Ulaan Ude to Quingdao 1 Elite and 5 Infantrys moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 1 Infantry moved from Abakan to Maltan 4 Mech.Infs moved from Achinsk to Bikaner Place Units - Russians 4 Infantrys, 1 Marine and 1 Mech.Inf placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Thai regular : -2.33 Russians regular : -3.00 Hisaichi regular : -1.00 -
TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Research Technology - Yamamoto Combat Move - Yamamoto 1 Destroyer moved from sz17 to sz19 2 Infantrys moved from Bengal to E.India 2 Artillerys and 1 Infantry moved from New Guinea to E.G 3 Destroyers moved from sz18 to sz70 3 Destroyers moved from sz9 to sz19 16 Destroyers moved from sz18 to sz19 2 Artillerys moved from N.S to sz60 1 Artillery moved from Malaya to sz60 1 Marine moved from Malaya to sz60 2 Infantrys moved from Malaya to sz60 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from sz60 to sz70 3 Artillerys, 2 Infantrys and 1 Marine moved from sz70 to Davao 2 Transports moved from sz68 to sz70 1 Transport moved from sz68 to sz60 1 Artillery moved from Malaya to sz60 1 Artillery moved from sz60 to N.S 1 B.Transport moved from sz81 to sz70 1 Transport moved from sz68 to sz70 4 Infantrys moved from S.Japan to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz70 4 Infantrys moved from sz70 to Davao 2 Artillerys and 3 Infantrys moved from N.Shangsi to Gansu Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 8 Destroyers and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in E.G Yamamoto attack with 2 Artillerys and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 2 Artillerys and 1 Infantry in E.G, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Infantry in E.G, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in E.G Yamamoto win, taking E.G from British with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in sz70 Yamamoto attack with 4 B.Transports, 3 Destroyers and 3 Transports Americans defend with 4 S.Subs Americans roll dice for 4 S.Subs in sz70, round 2 : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 4 B.Transports, 3 Destroyers and 3 Transports in sz70, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 4 S.Subs in sz70, round 3 : 1/4 hits, 0.67 expected hits Yamamoto roll dice for 4 B.Transports, 3 Destroyers and 3 Transports in sz70, round 3 : 0/3 hits, 1.00 expected hits 1 Transport owned by the Yamamoto lost in sz70 Americans roll dice for 4 S.Subs in sz70, round 4 : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 4 B.Transports, 3 Destroyers and 2 Transports in sz70, round 4 : 2/3 hits, 1.00 expected hits 2 S.Subs owned by the Americans lost in sz70 Americans roll dice for 2 S.Subs in sz70, round 5 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 4 B.Transports, 3 Destroyers and 2 Transports in sz70, round 5 : 2/3 hits, 1.00 expected hits 2 S.Subs owned by the Americans and 1 Transport owned by the Yamamoto lost in sz70 Yamamoto win with 4 B.Transports, 3 Destroyers and 1 Transport remaining. Battle score for attacker is 24 Casualties for Yamamoto: 2 Transports Casualties for Americans: 4 S.Subs Battle in Davao Yamamoto attack with 3 Artillerys, 6 Infantrys and 1 Marine Americans defend with 1 AAGun, 3 Elites and 1 Factory Yamamoto roll dice for 3 Artillerys, 6 Infantrys and 1 Marine in Davao, round 2 : 3/10 hits, 2.83 expected hits Americans roll dice for 3 Elites in Davao, round 2 : 1/3 hits, 1.00 expected hits 3 Elites owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao Yamamoto win, taking Davao from Americans with 3 Artillerys, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 3 Elites Battle in sz19 Yamamoto attack with 20 Destroyers Americans defend with 1 B.Transport, 1 Battleship, 2 Carriers, 6 Destroyers and 4 Fighters Yamamoto roll dice for 20 Destroyers in sz19, round 2 : 13/20 hits, 6.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 B.Transport, 1 Battleship, 2 Carriers, 6 Destroyers and 4 Fighters in sz19, round 2 : 11/14 hits, 7.50 expected hits 3 Fighters owned by the Americans, 6 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Americans and 11 Destroyers owned by the Yamamoto lost in sz19 Yamamoto roll dice for 9 Destroyers in sz19, round 3 : 2/9 hits, 3.00 expected hits Americans roll dice for 1 Battleship and 1 Fighter in sz19, round 3 : 0/2 hits, 1.33 expected hits 1 Fighter owned by the Americans and 1 Battleship owned by the Americans lost in sz19 Yamamoto win with 9 Destroyers remaining. Battle score for attacker is 56 Casualties for Yamamoto: 11 Destroyers Casualties for Americans: 1 B.Transport, 1 Battleship, 2 Carriers, 6 Destroyers and 4 Fighters Non Combat Move - Yamamoto 9 Destroyers moved from sz78 to sz18 8 Infantrys moved from Tokyo to S.Japan Place Units - Yamamoto 1 Artillery and 1 Infantry placed in Bengal 2 Artillerys and 4 Infantrys placed in Malaya 8 Destroyers placed in sz78 1 Artillery placed in S.Japan Yamamoto undo move 3. 3 Destroyers placed in sz78 5 Destroyers placed in sz78 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Yamamoto regular : 6.50 Americans regular : 1.83 British regular : 0.67 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Combat Move - Chinese 1 Infantry moved from Bhopa to Nagpur British take Nagpur from Yamamoto 1 Infantry moved from Agra to W.Tibet 2 Infantrys moved from Agra to Bhopal 1 Mech.Inf moved from Urumal to Bhopal 2 Tankettes moved from Urumal to Agra 3 Infantrys moved from Quyan to Gobi 1 Infantry moved from Urumal to Quyan 1 Infantry moved from Tsingnan to S.Mongolia 1 Infantry and 1 Marine moved from Sikang to W.Sian 1 Mech.Inf moved from Nancheng to W.Sian Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Sian Chinese attack with 1 Infantry, 1 Marine and 1 Mech.Inf Hisaichi defend with 1 Tankette Chinese roll dice for 1 Infantry, 1 Marine and 1 Mech.Inf in W.Sian, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tankette in W.Sian, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Infantry, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Non Combat Move - Chinese 1 Infantry moved from Tsingnan to Sikang 1 Infantry moved from Tsingnan to Xining Place Units - Chinese 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Hisaichi regular : -0.17 -
TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Combat Move - Hisaichi 1 Mech.Inf and 16 Tanks moved from Gansu to Tsingnan 6 Tankettes moved from Kiangsi to W.Sian 1 Infantry moved from Szechwan to Sikang 5 Tankettes moved from Sian to Sikang 3 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Belogorsk to Hsingan 1 Tank and 2 Tankettes moved from Hsingan to Belogorsk 2 Artillerys, 1 Elite and 3 Infantrys moved from Manchuria to Belogorsk 1 Infantry, 1 Marine, 4 Tanks and 2 Tankettes moved from Seoul to Manchuria 4 Tanks and 2 Tankettes moved from Manchuria to Belogorsk 5 Artillerys, 4 Infantrys and 1 Tank moved from S.G to New Guinea 4 Infantrys moved from S.Borneo to sz60 4 Infantrys moved from sz60 to Sumatra 6 Tankettes moved from Hongkong to Kiangsi 2 B.Transports moved from sz68 to sz79 3 Transports moved from sz68 to sz67 Purchase Units - Hisaichi Hisaichi buy 9 Infantrys, 6 Tanks and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 6 Tankettes Chinese defend with 1 Infantry, 1 Marine and 1 Mech.Inf Hisaichi roll dice for 6 Tankettes in W.Sian, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry, 1 Marine and 1 Mech.Inf in W.Sian, round 2 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi lost in W.Sian Hisaichi roll dice for 5 Tankettes in W.Sian, round 3 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry, 1 Marine and 1 Mech.Inf in W.Sian, round 3 : 2/3 hits, 1.00 expected hits 2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Hisaichi roll dice for 3 Tankettes in W.Sian, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Marine and 1 Mech.Inf in W.Sian, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tankettes in W.Sian, round 5 : 3/3 hits, 1.00 expected hits Chinese roll dice for 1 Marine and 1 Mech.Inf in W.Sian, round 5 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese and 1 Marine owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 3 Tankettes remaining. Battle score for attacker is -2 Casualties for Hisaichi: 3 Tankettes Casualties for Chinese: 1 Infantry, 1 Marine and 1 Mech.Inf Battle in Sikang Hisaichi attack with 1 Infantry and 5 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 5 Tankettes in Sikang, round 2 : 3/6 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 5 Tankettes remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Tsingnan Hisaichi attack with 1 Mech.Inf and 16 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Mech.Inf and 16 Tanks in Tsingnan, round 2 : 9/17 hits, 8.33 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 1 Mech.Inf and 16 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Destroyer and 1 Submarine moved from sz61 to sz60 Place Units - Hisaichi 4 Infantrys placed in S.Borneo 3 Infantrys placed in Peking 6 Tanks and 2 Tankettes placed in Seoul 2 Infantrys and 4 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 0.17 -
TripleA Turn Summary: Dutch round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Combat Move - Thai 2 units repaired. 4 Infantrys moved from Bengal to E.India 1 Infantry, 1 Marine and 4 Tanks moved from Dheli to Bhopal 1 Artillery, 1 Infantry and 1 Marine moved from Nepal to Bhopa 5 Infantrys moved from Burma to Bengal 6 Infantrys moved from Thailand to Burma 6 Infantrys moved from Phuket to Thailand 1 Mech.Inf moved from Nepal to Bhopa Purchase Units - Thai Thai buy 1 Bunker, 7 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Bhopal Thai attack with 1 Infantry, 1 Marine and 4 Tanks Chinese defend with 1 Elite, 4 Infantrys and 1 Mech.Inf Thai roll dice for 1 Infantry, 1 Marine and 4 Tanks in Bhopal, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 1 Elite, 4 Infantrys and 1 Mech.Inf in Bhopal, round 2 : 2/6 hits, 2.00 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the Chinese and 1 Marine owned by the Thai lost in Bhopal Thai roll dice for 4 Tanks in Bhopal, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 Elite, 3 Infantrys and 1 Mech.Inf in Bhopal, round 3 : 2/5 hits, 1.67 expected hits 2 Tanks owned by the Thai and 3 Infantrys owned by the Chinese lost in Bhopal Thai roll dice for 2 Tanks in Bhopal, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Elite and 1 Mech.Inf in Bhopal, round 4 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Chinese lost in Bhopal Thai roll dice for 2 Tanks in Bhopal, round 5 : 2/2 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Bhopal, round 5 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Bhopal Thai win, taking Bhopal from British with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry, 1 Marine and 2 Tanks Casualties for Chinese: 1 Elite, 4 Infantrys and 1 Mech.Inf Battle in Bhopa Thai attack with 1 Artillery, 1 Infantry, 1 Marine and 1 Mech.Inf Chinese defend with 2 Infantrys Thai roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Mech.Inf in Bhopa, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 2 Infantrys in Bhopa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the Chinese lost in Bhopa Thai win, taking Bhopa from British with 1 Artillery, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Chinese: 2 Infantrys Non Combat Move - Thai Place Units - Thai 1 Bunker, 1 Infantry, 1 Marine and 1 Tank placed in Dheli 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Thai regular : 2.00 British regular : -0.33 -
TripleA Turn Summary: British round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Combat Move - British 2 Infantrys moved from C.India to E.India 15 EarlyFighters moved from Calcutta to E.India 1 Artillery and 1 Infantry moved from Vostok to Quingdao 1 Infantry moved from Magadan to Yakutsk Purchase Units - British British buy 3 EarlyFighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in E.India British attack with 15 EarlyFighters and 2 Infantrys Yamamoto defend with 2 Infantrys; Thai defend with 4 Infantrys British roll dice for 15 EarlyFighters and 2 Infantrys in E.India, round 2 : 6/17 hits, 5.33 expected hits Yamamoto roll dice for 6 Infantrys in E.India, round 2 : 3/6 hits, 2.00 expected hits 4 Infantrys owned by the Thai, 2 Infantrys owned by the Yamamoto, 1 EarlyFighter owned by the British and 2 Infantrys owned by the British lost in E.India British win with 14 EarlyFighters remaining. Battle score for attacker is 0 Casualties for British: 1 EarlyFighter and 2 Infantrys Casualties for Yamamoto: 2 Infantrys Casualties for Thai: 4 Infantrys Non Combat Move - British 14 EarlyFighters moved from E.India to Calcutta Place Units - British 3 EarlyFighters and 4 Infantrys placed in Calcutta Turning on Edit Mode EDIT: Removing units owned by British from Calcutta: 2 Infantrys EDIT: Adding units owned by British to C.India: 2 Infantrys EDIT: Removing units owned by British from Calcutta: 2 Infantrys EDIT: Adding units owned by British to M.India: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 British regular : 0.67 -
@entek anzac & america?
-
TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Combat Move - Anzac 1 Destroyer moved from sz37 to sz50 3 Artillerys moved from W.Australia to sz50 1 Artillery moved from Derby to sz50 3 Infantrys moved from Derby to sz50 4 Artillerys, 1 EarlyFighter, 1 Fighter and 3 Infantrys moved from sz50 to Flores Purchase Units - Anzac Anzac buy 4 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 4 Artillerys, 1 EarlyFighter, 1 Fighter and 3 Infantrys Hisaichi defend with 4 Artillerys, 1 Infantry and 2 Marines Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac roll dice for 4 Artillerys, 1 EarlyFighter, 1 Fighter and 3 Infantrys in Flores, round 2 : 2/9 hits, 3.17 expected hits Yamamoto roll dice for 4 Artillerys and 2 Marines in Flores, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Anzac and 2 Marines owned by the Hisaichi lost in Flores Anzac roll dice for 4 Artillerys, 1 EarlyFighter and 1 Fighter in Flores, round 3 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 4 Artillerys in Flores, round 3 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Flores Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 1 Fighter in Flores, round 4 : 3/4 hits, 1.50 expected hits Yamamoto roll dice for 2 Artillerys in Flores, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 4 Artillerys, 1 Infantry and 2 Marines Casualties for Anzac: 3 Artillerys and 3 Infantrys Non Combat Move - Anzac 1 EarlyFighter moved from Flores to sz50 1 Fighter moved from Flores to sz50 2 Infantrys moved from Darwin to Derby 1 Artillery moved from Darwin to Derby 1 Infantry moved from Melbourne to S.W.Australia 1 S.Sub moved from sz42 to sz40 1 Infantry moved from Fiji to sz40 1 Infantry and 1 S.Sub moved from sz40 to sz45 1 Infantry moved from sz45 to Arawa Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 4 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.00 Anzac regular : 0.50 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Combat Move - Americans 1 Destroyer moved from sz3 to sz7 2 Destroyers moved from sz4 to sz7 1 Destroyer moved from sz11 to sz9 8 Marines moved from Vostok to Quingdao 8 Marines moved from Yakutsk to Vostok 8 Marines moved from Magadan to Yakutsk 1 Elite and 9 Marines moved from Palana to Magadan Purchase Units - Americans Americans buy 1 B.Carrier, 1 Battleship, 5 Destroyers and 1 Fighter; Remaining resources: 1 PUs; Combat - Americans Battle in sz7 Americans attack with 3 Destroyers Yamamoto defend with 2 Destroyers Americans roll dice for 3 Destroyers in sz7, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans lost in sz7 Americans roll dice for 2 Destroyers in sz7, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Destroyers in sz7, round 3 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz7 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -16 Casualties for Americans: 3 Destroyers Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Fighter moved from Pearl Harbor to sz20 2 Fighters moved from Wake to sz20 1 EarlyFighter moved from Hilo to Wake 1 B29 moved from Pearl Harbor to Wake 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from Seattle to sz6 2 B.Transports and 8 Marines moved from sz6 to sz4 2 B.Transports moved from sz4 to sz6 8 Marines moved from sz4 to Palana Place Units - Americans 1 B.Carrier placed in sz20 1 Destroyer placed in sz11 2 Destroyers placed in sz25 2 Destroyers placed in sz25 Americans undo move 4. 2 Destroyers placed in sz4 1 Battleship placed in sz25 1 Fighter placed in Pearl Harbor Turn Complete - Americans Americans collect 87 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Americans regular : -1.00 -
TripleA Turn Summary: Masaharu round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Combat Move - Masaharu 2 Artillerys moved from Amursk to sz1 1 Marine moved from Belogorsk to Vostok 2 Artillerys and 4 Transports moved from sz1 to sz15 1 Marine moved from Akina to sz15 5 Infantrys moved from Akina to sz15 2 Artillerys, 5 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1 2 Artillerys, 5 Infantrys and 1 Marine moved from sz1 to Vostok 1 Tank moved from Amursk to Vostok 18 Infantrys moved from Belogorsk to Hsingan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 2 Artillerys, 5 Infantrys, 2 Marines and 1 Tank Americans defend with 8 Marines Masaharu roll dice for 2 Artillerys, 5 Infantrys, 2 Marines and 1 Tank in Vostok, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 8 Marines in Vostok, round 2 : 3/8 hits, 2.67 expected hits 4 Marines owned by the Americans and 3 Infantrys owned by the Masaharu lost in Vostok Masaharu roll dice for 2 Artillerys, 2 Infantrys, 2 Marines and 1 Tank in Vostok, round 3 : 3/7 hits, 2.50 expected hits Russians roll dice for 4 Marines in Vostok, round 3 : 1/4 hits, 1.33 expected hits 3 Marines owned by the Americans and 1 Infantry owned by the Masaharu lost in Vostok Masaharu roll dice for 2 Artillerys, 1 Infantry, 2 Marines and 1 Tank in Vostok, round 4 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 Marine in Vostok, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 2 Marines and 1 Tank remaining. Battle score for attacker is 14 Casualties for Masaharu: 5 Infantrys Casualties for Americans: 8 Marines Non Combat Move - Masaharu Place Units - Masaharu 2 Artillerys and 1 Marine placed in Amursk Masaharu undo move 1. 3 Infantrys placed in Amursk 2 Artillerys, 5 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu regular : 0.17 Russians regular : 0.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14 Combat Move - Russians 1 Infantry moved from Ulaan Ude to Irkutsk 1 Elite and 4 Infantrys moved from Ulaan Ude to Quingdao 2 EarlyFighters moved from Quingdao to sz7 4 Mech.Infs moved from Bikaner to Dheli 1 Mech.Inf moved from W.India to Dheli 1 Infantry moved from Maltan to Bikaner 4 Mech.Infs moved from Achinsk to Bikaner Purchase Units - Russians Russians buy 4 Infantrys, 1 Marine and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in sz7 Russians attack with 2 EarlyFighters Yamamoto defend with 1 Destroyer Russians roll dice for 2 EarlyFighters in sz7, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz7 Russians win with 2 EarlyFighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Dheli Russians attack with 5 Mech.Infs Thai defend with 3 Bunkers, 1 Factory, 1 Infantry, 1 Marine and 1 Tank Russians roll dice for 5 Mech.Infs in Dheli, round 2 : 0/5 hits, 1.67 expected hits Thai roll dice for 3 Bunkers, 1 Infantry, 1 Marine and 1 Tank in Dheli, round 2 : 3/6 hits, 2.67 expected hits 3 Mech.Infs owned by the Russians lost in Dheli 2 Mech.Infs owned by the Russians retreated to W.India Thai win with 3 Bunkers, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is -15 Casualties for Russians: 3 Mech.Infs Non Combat Move - Russians 5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Infantry moved from Jinan to Quingdao 1 Mech.Inf moved from Kaask to Gobi 1 Marine moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 2 EarlyFighters moved from sz7 to Sukhalin Place Units - Russians 4 Infantrys, 1 Marine and 1 Mech.Inf placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Thai regular : 0.33 Russians regular : -1.33 -
TripleA Turn Summary: Yamamoto round 15
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15 Research Technology - Yamamoto Combat Move - Yamamoto 2 Destroyers moved from sz70 to sz45 1 Destroyer moved from sz70 to sz58 3 Artillerys, 4 Infantrys and 1 Marine moved from Davao to sz70 3 Artillerys, 2 B.Transports, 4 Infantrys, 1 Marine and 1 Transport moved from sz70 to sz58 3 Artillerys, 4 Infantrys and 1 Marine moved from sz58 to Flores 1 Infantry moved from Davao to sz70 1 B.Transport and 1 Infantry moved from sz70 to sz58 1 Infantry moved from sz58 to Flores 2 Artillerys moved from E.G to Moresby 1 Artillery and 1 Infantry moved from Bengal to E.India 1 Artillery moved from Malaya to sz60 1 Infantry moved from Malaya to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Artillery and 3 Infantrys moved from N.S to Sumatra 9 Destroyers moved from sz19 to sz20 9 Destroyers moved from sz18 to sz9 8 Destroyers moved from sz78 to sz7 2 Artillerys and 3 Infantrys moved from Gansu to S.Mongolia 2 B.Transports moved from sz74 to sz78 Purchase Units - Yamamoto Yamamoto buy 6 Artillerys, 7 Destroyers and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 3 Artillerys, 5 Infantrys and 1 Marine Anzac defend with 1 Artillery Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 1 Marine in Flores, round 2 : 1/9 hits, 2.67 expected hits Anzac roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 3 Artillerys, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Battle in sz45 Yamamoto attack with 2 Destroyers Anzac defend with 1 S.Sub Anzac roll dice for 1 S.Sub in sz45, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 S.Sub in sz45, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz45, round 3 : 2/2 hits, 0.67 expected hits 1 S.Sub owned by the Anzac lost in sz45 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 9 Casualties for Anzac: 1 S.Sub Battle in S.Mongolia Yamamoto attack with 2 Artillerys and 3 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys and 3 Infantrys in S.Mongolia, round 2 : 4/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in S.Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in S.Mongolia Yamamoto win, taking S.Mongolia from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz9 Yamamoto attack with 9 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 9 Destroyers in sz9, round 2 : 3/9 hits, 3.00 expected hits Americans roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz9 Yamamoto win with 8 Destroyers remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in sz20 Yamamoto attack with 9 Destroyers Americans defend with 1 B.Carrier, 1 Destroyer and 3 Fighters Yamamoto roll dice for 9 Destroyers in sz20, round 2 : 5/9 hits, 3.00 expected hits Americans roll dice for 1 B.Carrier, 1 Destroyer and 3 Fighters in sz20, round 2 : 3/5 hits, 3.00 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 B.Carrier owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz20 Yamamoto roll dice for 6 Destroyers in sz20, round 3 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 Fighter in sz20, round 3 : 0/1 hits, 0.67 expected hits 1 Fighter owned by the Americans lost in sz20 Yamamoto win with 6 Destroyers remaining. Battle score for attacker is 34 Casualties for Yamamoto: 3 Destroyers Casualties for Americans: 1 B.Carrier, 1 Destroyer and 3 Fighters Non Combat Move - Yamamoto Place Units - Yamamoto 1 Artillery and 1 Infantry placed in Bengal 2 Artillerys and 2 Infantrys placed in Davao 7 Destroyers placed in sz78 Yamamoto undo move 3. 4 Destroyers placed in sz78 3 Destroyers placed in sz78 3 Artillerys and 2 Infantrys placed in Tokyo Yamamoto undo move 5. 2 Artillerys and 4 Infantrys placed in Malaya 1 Artillery placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 3.50 Americans regular : -0.17 Anzac regular : -0.67 -
@dawgoneit :+1:





