I have looked it over here, seems to be oke.
dawgoneit Axis-VS- Entek Allies TRS. tie breaker
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Magadan to Yakutsk Russians take Yakutsk from Masaharu 2 Infantrys moved from Ulaan Ude to Irkutsk 1 EarlyFighter moved from Ulaan Ude to Irkutsk 2 Infantrys and 1 Marine moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 EarlyFighter, 7 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 4 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 5 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Jinan Russians attack with 2 Infantrys and 1 Marine Hisaichi defend with 1 Elite and 1 Infantry Russians roll dice for 2 Infantrys and 1 Marine in Jinan, round 2 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Elite and 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude 1 Elite, 5 Infantrys and 3 Mech.Infs moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 EarlyFighter, 2 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Hisaichi regular : -1.00 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys moved from Malaya to sz60 3 Tanks moved from N.S to sz60 1 Tank moved from N.S to sz60 1 Marine moved from Malaya to sz60 1 Marine moved from Sumatra to sz60 1 Infantry moved from Malaya to sz60 2 Artillerys, 3 B.Transports, 1 Infantry, 2 Marines and 4 Tanks moved from sz60 to sz64 2 Artillerys, 1 Infantry, 2 Marines and 4 Tanks moved from sz64 to Bengal 1 Infantry moved from W.Chunking to Bengal 1 Tank moved from N.Chunking to Bengal 2 Tanks moved from N.S to sz60 1 Artillery moved from Sumatra to sz60 2 Infantrys moved from Malaya to sz60 1 Infantry moved from N.S to sz60 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz60 to sz64 1 Artillery, 3 Infantrys and 2 Tanks moved from sz64 to Bengal 2 Artillerys and 1 Infantry moved from S.Japan to sz74 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz74 to sz60 2 Artillerys and 1 Infantry moved from sz60 to Java 2 Infantrys moved from N.S to sz60 2 Infantrys moved from sz60 to Java 9 Infantrys moved from Sumatra to Java 1 T.Boat moved from sz60 to sz66 1 Battleship moved from sz60 to sz58 2 Carriers moved from sz60 to sz58 1 Artillery moved from Davao to sz70 2 Infantrys moved from Davao to sz70 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz18 1 Artillery and 2 Infantrys moved from sz18 to Marcus 1 Artillery moved from Davao to sz70 2 Infantrys moved from Davao to sz70 1 Artillery and 2 Infantrys moved from sz70 to Celebs 2 Transports moved from sz60 to sz70 4 Infantrys moved from Davao to sz70 4 Infantrys moved from sz70 to Celebs 1 Transport moved from sz60 to sz58 4 Destroyers moved from sz78 to sz18 3 Destroyers moved from sz18 to sz8 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 8 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz58 Yamamoto attack with 1 Battleship, 2 Carriers and 1 Transport Anzac defend with 2 Destroyers and 2 Transports Yamamoto roll dice for 1 Battleship, 2 Carriers and 1 Transport in sz58, round 2 : 2/3 hits, 1.00 expected hits Anzac roll dice for 2 Destroyers and 2 Transports in sz58, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Transports owned by the Anzac lost in sz58 Yamamoto roll dice for 1 Battleship, 2 Carriers and 1 Transport in sz58, round 3 : 1/3 hits, 1.00 expected hits Anzac roll dice for 2 Destroyers in sz58, round 3 : 2/2 hits, 1.00 expected hits 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Anzac and 1 Transport owned by the Yamamoto lost in sz58 Yamamoto roll dice for 1 Battleship and 1 Carrier in sz58, round 4 : 1/2 hits, 0.83 expected hits Anzac roll dice for 1 Destroyer in sz58, round 4 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in sz58 Yamamoto win with 1 Battleship remaining. Battle score for attacker is -6 Casualties for Anzac: 2 Destroyers and 2 Transports Casualties for Yamamoto: 2 Carriers and 1 Transport Battle in Celebs Yamamoto attack with 1 Artillery and 6 Infantrys Anzac defend with 2 Artillerys Yamamoto roll dice for 1 Artillery and 6 Infantrys in Celebs, round 2 : 1/7 hits, 1.50 expected hits Anzac roll dice for 2 Artillerys in Celebs, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs Yamamoto roll dice for 1 Artillery and 5 Infantrys in Celebs, round 3 : 1/6 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Celebs, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs Yamamoto win, taking Celebs from Anzac with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Artillerys Battle in Bengal Yamamoto attack with 3 Artillerys, 5 Infantrys, 2 Marines and 7 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 3 Tanks Yamamoto roll dice for 3 Artillerys, 5 Infantrys, 2 Marines and 7 Tanks in Bengal, round 2 : 12/17 hits, 6.50 expected hits British roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Bengal, round 2 : 2/13 hits, 4.83 expected hits 2 Tanks owned by the British, 2 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 8 Infantrys owned by the British lost in Bengal Yamamoto roll dice for 3 Artillerys, 3 Infantrys, 2 Marines and 7 Tanks in Bengal, round 3 : 8/15 hits, 6.17 expected hits British roll dice for 1 Tank in Bengal, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Bengal Yamamoto win, taking Bengal from British with 3 Artillerys, 3 Infantrys, 2 Marines and 7 Tanks remaining. Battle score for attacker is 35 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Artillerys, 8 Infantrys and 3 Tanks Battle in Marcus Yamamoto attack with 1 Artillery and 2 Infantrys Americans defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Marcus, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Marcus, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Marcus, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Marcus Yamamoto roll dice for 1 Artillery and 1 Infantry in Marcus, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Marcus, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Marcus Yamamoto win, taking Marcus from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery Battle in Java Yamamoto attack with 2 Artillerys and 12 Infantrys Anzac defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys and 12 Infantrys in Java, round 2 : 3/14 hits, 3.00 expected hits Anzac roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Anzac with 2 Artillerys and 11 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 2 Infantrys Battle in sz8 Yamamoto attack with 3 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 3 Destroyers in sz8, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz8, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz8 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 1 Destroyer moved from sz18 to sz8 1 Destroyer moved from sz18 to sz8 1 Destroyer moved from sz18 to sz9 Place Units - Yamamoto 2 Artillerys, 2 Infantrys and 2 Tankettes placed in Malaya 5 Destroyers placed in sz78 3 Infantrys and 1 Marine placed in Davao 3 Infantrys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Yamamoto regular : 6.50 Americans regular : 0.17 Anzac regular : 2.50 British regular : -3.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 1 Infantry and 1 Marine moved from Tsingnan to Sikang 1 EarlyFighter moved from Gansu to Sikang 1 Infantry moved from Gansu to Szechwan 1 EarlyFighter moved from Gansu to Szechwan 1 Infantry moved from Gansu to Szechwan Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Sikang Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Marine Hisaichi defend with 1 Infantry and 1 Tankette Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Sikang, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 2 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry and 1 Tankette Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Gansu 1 EarlyFighter moved from Szechwan to Gansu 4 Infantrys moved from Tsingnan to Gansu 1 Tank moved from Gobi to Gansu 6 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Quyan to Gobi 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Gansu 6 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 2.50 Hisaichi regular : -0.83 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 1 Infantry moved from Shangsi to Szechwan 3 Tankettes moved from W.Sian to Sikang 4 Infantrys moved from Hanan to W.Sian 1 Tankette moved from Kiangsi to N.French I. 1 Tankette moved from Kiangsi to Chunking 1 Tankette moved from W.Sian to W.Chunking 1 Tankette moved from W.Sian to Szechwan 1 Tank moved from N.Shangsi to Szechwan 3 Infantrys and 1 Marine moved from Kwangtung to Kiangsi 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports moved from sz66 to sz64 1 B.Transport moved from sz70 to sz60 1 Artillery and 4 Infantrys moved from Hsingan to Jinan 1 Tankette moved from Quingdao to Yakutsk 1 Tankette moved from Quingdao to Yakutsk 4 Infantrys and 1 Marine moved from Quingdao to Irkutsk 5 Infantrys moved from Manchuria to Hsingan 1 Artillery, 1 Elite and 6 Infantrys moved from Seoul to Manchuria 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 2 Artillerys and 4 Infantrys moved from Hongkong to Kwangtung 1 Artillery and 2 Infantrys moved from S.Borneo to sz60 1 Artillery and 2 Infantrys moved from sz60 to Java Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 5 Infantrys, 7 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 3 Tankettes Chinese defend with 1 Infantry and 1 Marine Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tankettes in Sikang, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 3 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Hisaichi roll dice for 2 Tankettes in Sikang, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Sikang, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Sikang Hisaichi roll dice for 2 Tankettes in Sikang, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Marine in Sikang, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Sikang, round 7 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Marine in Sikang, round 7 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Hisaichi roll dice for 1 Tankette in Sikang, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 8 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 9 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 10 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 11 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 11 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 12 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 12 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 13 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 13 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 14 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 14 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Marine owned by the Chinese lost in Sikang Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Hisaichi: 3 Tankettes Casualties for Chinese: 1 Infantry and 1 Marine Battle in Jinan Hisaichi attack with 1 Artillery and 4 Infantrys Russians defend with 1 Infantry and 1 Marine Hisaichi roll dice for 1 Artillery and 4 Infantrys in Jinan, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Marine in Jinan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi roll dice for 1 Artillery and 4 Infantrys in Jinan, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Marine in Jinan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Hisaichi roll dice for 1 Artillery and 3 Infantrys in Jinan, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Marine in Jinan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Hisaichi roll dice for 1 Artillery and 2 Infantrys in Jinan, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Marine in Jinan, round 5 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 Infantry and 1 Marine Casualties for Hisaichi: 2 Infantrys Battle in Szechwan Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Irkutsk Hisaichi attack with 4 Infantrys and 1 Marine Russians defend with 2 Infantrys Hisaichi roll dice for 4 Infantrys and 1 Marine in Irkutsk, round 2 : 1/5 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi roll dice for 3 Infantrys and 1 Marine in Irkutsk, round 3 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys and 1 Marine in Irkutsk, round 4 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Yakutsk Hisaichi attack with 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Yakutsk Hisaichi roll dice for 1 Tankette in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 4 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Yakutsk Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Tankettes Non Combat Move - Hisaichi Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 2 Artillerys, 5 Infantrys and 1 Mech.Inf placed in Seoul Hisaichi undo move 2. 1 Artillery, 4 Infantrys and 3 Mech.Infs placed in Seoul 1 Artillery, 1 Infantry and 4 Mech.Infs placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -2.67 Russians regular : 1.00 Hisaichi regular : -8.00 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 1 Artillery moved from Halma to sz70 1 Artillery and 1 Transport moved from sz70 to sz60 1 Infantry moved from S.Borneo to sz60 1 Elite moved from Phuket to sz73 1 Elite and 1 Transport moved from sz73 to sz60 1 Marine moved from S.Borneo to sz60 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from sz60 to Java 2 Artillerys, 1 Infantry and 1 Marine moved from Sumatra to Java 1 Artillery and 15 Infantrys moved from Thailand to Burma Purchase Units - Thai Thai buy 2 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 15 Infantrys British defend with 1 Infantry and 1 Tankette Thai roll dice for 1 Artillery and 15 Infantrys in Burma, round 2 : 3/16 hits, 3.00 expected hits British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the British and 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 15 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry and 1 Tankette Non Combat Move - Thai 1 Infantry moved from Phuket to Malaya 1 Tank moved from Thailand to Malaya 4 Tanks moved from Thailand to Bengal Place Units - Thai 2 Infantrys, 1 Marine and 3 Tanks placed in Phuket Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.50 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 1 Destroyer moved from sz56 to sz66 2 Infantrys moved from Calcutta to sz63 2 Infantrys and 1 Transport moved from sz63 to sz66 2 Infantrys moved from sz66 to N.S 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport moved from sz63 to sz64 Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in sz66 British attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 T.Boat British roll dice for 1 Destroyer and 1 Transport in sz66, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in sz66, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer and 1 Transport in sz66, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in sz66, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer and 1 Transport in sz66, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in sz66, round 4 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in sz66 British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 T.Boat Battle in N.S Battle in sz64 British attack with 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport Hisaichi defend with 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports; Yamamoto defend with 3 B.Transports and 3 Transports British roll dice for 4 Submarines in sz64, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 3 Submarines in sz64, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 Carrier, 4 Destroyers, 2 EarlyFighters and 1 Transport in sz64, round 2 : 0/7 hits, 2.17 expected hits Hisaichi roll dice for 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers and 9 Transports in sz64, round 2 : 6/17 hits, 4.67 expected hits 1 Carrier owned by the British, 4 Submarines owned by the British, 1 Transport owned by the British and 1 EarlyFighter owned by the British lost in sz64 Hisaichi roll dice for 3 Submarines in sz64, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 4 Destroyers and 1 EarlyFighter in sz64, round 3 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers and 9 Transports in sz64, round 3 : 5/17 hits, 4.67 expected hits 4 Destroyers owned by the British, 1 EarlyFighter owned by the British and 2 Transports owned by the Yamamoto lost in sz64 Hisaichi win, taking N.S from Yamamoto with 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 7 Transports remaining. Battle score for attacker is -80 Casualties for British: 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport Casualties for Yamamoto: 2 Transports Non Combat Move - British 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Place Units - British 4 Artillerys, 1 Bunker and 4 Infantrys placed in Calcutta 1 Bunker and 3 Infantrys placed in Dheli 1 Transport placed in sz49 2 Infantrys placed in Moresby 1 Infantry placed in Vancouver Turn Complete - British British collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 British regular : -2.17 Hisaichi regular : 1.67 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 2 Artillerys, 5 Infantrys and 3 Tanks moved from Bali to Java 1 Submarine moved from sz50 to sz58 2 Infantrys moved from Lambok to sz57 2 Infantrys moved from sz57 to Java 2 Artillerys moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 Infantrys and 2 Transports moved from sz50 to sz57 2 Artillerys, 2 EarlyFighters and 2 Infantrys moved from sz57 to Java 1 Marine moved from Melbourne to sz37 1 Infantry moved from Melbourne to sz37 1 Infantry, 1 Marine and 2 Transports moved from sz37 to sz50 1 Infantry and 1 Marine moved from sz50 to Soem Purchase Units - Anzac Anzac buy 2 Artillerys and 3 Destroyers; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys; Yamamoto defend with 2 Artillerys and 11 Infantrys; Thai defend with 3 Artillerys, 1 Elite, 4 Infantrys and 2 Marines Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Java Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks in Java, round 2 : 7/18 hits, 5.67 expected hits Yamamoto roll dice for 6 Artillerys, 1 Elite, 16 Infantrys and 2 Marines in Java, round 2 : 8/25 hits, 8.33 expected hits 8 Infantrys owned by the Anzac and 7 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 1 Infantry and 3 Tanks in Java, round 3 : 2/10 hits, 3.83 expected hits Yamamoto roll dice for 6 Artillerys, 1 Elite, 9 Infantrys and 2 Marines in Java, round 3 : 8/18 hits, 6.00 expected hits 4 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 2 EarlyFighters owned by the Anzac, 1 Tank owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 2 Tanks in Java, round 4 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 6 Artillerys, 1 Elite, 7 Infantrys and 2 Marines in Java, round 4 : 6/16 hits, 5.33 expected hits 2 Tanks owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win with 6 Artillerys, 1 Elite, 6 Infantrys and 2 Marines remaining. Battle score for attacker is -43 Casualties for Thai: 1 Infantry Casualties for Anzac: 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks Casualties for Yamamoto: 10 Infantrys Battle in sz58 Anzac attack with 1 Submarine Yamamoto defend with 1 Battleship Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship in sz58, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in sz58 Yamamoto win with 1 Battleship remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Submarine Non Combat Move - Anzac 4 Infantrys moved from Lambok to Bali 4 Artillerys moved from Lambok to Bali Place Units - Anzac 3 Destroyers placed in sz50 2 Artillerys placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.67 Anzac regular : -0.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 1 unit repaired. 1 Destroyer moved from sz4 to sz9 2 Fighters moved from sz11 to sz9 1 Bomber moved from Attla to sz9 1 Infantry and 8 Marines moved from Magadan to Yakutsk 1 Artillery and 9 Infantrys moved from Palana to Magadan Purchase Units - Americans Americans buy 6 Destroyers, 1 Elite, 8 Marines and 1 S.Sub; Remaining resources: 4 PUs; Combat - Americans Battle in sz9 Americans attack with 1 Bomber, 1 Destroyer and 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in sz9, round 2 : 3/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Destroyer moved from sz11 to sz3 1 Bomber moved from sz9 to Midway 4 Destroyers moved from sz25 to sz20 2 B.Transports, 1 Battleship and 1 Carrier moved from sz11 to sz20 2 Fighters moved from sz9 to sz20 1 B.Transport moved from sz4 to sz5 1 Infantry moved from Anchorage to sz5 3 Infantrys moved from Alaska to sz5 1 B.Transport and 4 Infantrys moved from sz5 to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Kiska to sz4 1 Infantry moved from Attla to sz4 1 Infantry moved from Adak to sz4 9 Infantrys moved from sz4 to Palana 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 4 Marines moved from Seattle to sz6 4 Marines moved from sz6 to N.Canada 8 Marines moved from sz14 to Seattle Place Units - Americans 1 S.Sub placed in sz23 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 Destroyers placed in sz4 Americans undo move 1. 1 S.Sub placed in sz11 1 Elite placed in Wake 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : 1.00 -
TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 Tankette moved from Angarsk to Ustkut 1 EarlyFighter moved from Quingdao to Ustkut 2 Artillerys moved from Amursk to sz1 2 Artillerys and 4 Transports moved from sz1 to sz15 6 Infantrys moved from Akina to sz15 1 Infantry moved from N.Japan to sz1 2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1 2 Artillerys and 7 Infantrys moved from sz1 to Yakutsk 2 Artillerys and 1 Elite moved from Vostok to Yakutsk 1 Infantry moved from Vostok to Angarsk 4 Infantrys moved from Vostok to Quingdao 1 Mech.Inf moved from Amursk to Yakutsk 1 Infantry moved from Akina to N.Japan 1 Destroyer moved from sz16 to sz9 1 Destroyer moved from sz7 to sz9 Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz9 Masaharu attack with 2 Destroyers Americans defend with 1 Destroyer Masaharu roll dice for 2 Destroyers in sz9, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz9, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz9 Masaharu win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Ustkut Masaharu attack with 1 EarlyFighter and 1 Tankette British defend with 1 Infantry Masaharu roll dice for 1 EarlyFighter and 1 Tankette in Ustkut, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Masaharu lost in Ustkut 1 EarlyFighter owned by the Masaharu retreated Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Masaharu: 1 Tankette Battle in Yakutsk Masaharu attack with 4 Artillerys, 1 Elite, 7 Infantrys and 1 Mech.Inf Americans defend with 1 Infantry and 8 Marines; Russians defend with 1 Infantry Masaharu roll dice for 4 Artillerys, 1 Elite, 7 Infantrys and 1 Mech.Inf in Yakutsk, round 2 : 2/13 hits, 4.17 expected hits Russians roll dice for 2 Infantrys and 8 Marines in Yakutsk, round 2 : 4/10 hits, 3.33 expected hits 1 Infantry owned by the Russians, 4 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk Masaharu roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Mech.Inf in Yakutsk, round 3 : 5/9 hits, 3.33 expected hits Russians roll dice for 8 Marines in Yakutsk, round 3 : 4/8 hits, 2.67 expected hits 5 Marines owned by the Americans, 3 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Yakutsk Masaharu roll dice for 3 Artillerys, 1 Elite and 1 Mech.Inf in Yakutsk, round 4 : 1/5 hits, 2.00 expected hits Russians roll dice for 3 Marines in Yakutsk, round 4 : 3/3 hits, 1.00 expected hits 1 Marine owned by the Americans and 3 Artillerys owned by the Masaharu lost in Yakutsk Masaharu roll dice for 1 Elite and 1 Mech.Inf in Yakutsk, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 Marines in Yakutsk, round 5 : 1/2 hits, 0.67 expected hits 1 Marine owned by the Americans and 1 Mech.Inf owned by the Masaharu lost in Yakutsk Masaharu roll dice for 1 Elite in Yakutsk, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Marine in Yakutsk, round 6 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 Elite remaining. Battle score for attacker is -7 Casualties for Masaharu: 4 Artillerys, 7 Infantrys and 1 Mech.Inf Casualties for Americans: 1 Infantry and 8 Marines Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Ustkut to Quingdao Place Units - Masaharu 2 Artillerys and 1 Tank placed in Amursk 1 Destroyer placed in sz16 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Masaharu regular : -0.33 Russians regular : 4.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 4 Artillerys, 1 EarlyFighter, 1 Elite, 22 Infantrys, 6 Mech.Infs and 4 Tanks moved from Ulaan Ude to Quingdao 3 Mech.Infs moved from Tulun to Quingdao Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 4 Artillerys, 1 EarlyFighter, 1 Elite, 22 Infantrys, 9 Mech.Infs and 4 Tanks Hisaichi defend with 4 Infantrys; Masaharu defend with 8 Artillerys, 1 EarlyFighter, 16 Infantrys and 6 Tanks Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 22 Infantrys, 9 Mech.Infs and 4 Tanks in Quingdao, round 2 : 12/41 hits, 13.00 expected hits Masaharu roll dice for 8 Artillerys, 1 EarlyFighter, 20 Infantrys and 6 Tanks in Quingdao, round 2 : 8/35 hits, 12.83 expected hits 8 Infantrys owned by the Russians, 8 Infantrys owned by the Masaharu and 4 Infantrys owned by the Hisaichi lost in Quingdao Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 14 Infantrys, 9 Mech.Infs and 4 Tanks in Quingdao, round 3 : 14/33 hits, 11.67 expected hits Masaharu roll dice for 8 Artillerys, 1 EarlyFighter, 8 Infantrys and 6 Tanks in Quingdao, round 3 : 10/23 hits, 8.83 expected hits 10 Infantrys owned by the Russians, 8 Infantrys owned by the Masaharu and 6 Artillerys owned by the Masaharu lost in Quingdao Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 4 Infantrys, 9 Mech.Infs and 4 Tanks in Quingdao, round 4 : 11/23 hits, 8.67 expected hits Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 6 Tanks in Quingdao, round 4 : 5/9 hits, 4.17 expected hits 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Artillerys owned by the Masaharu, 6 Tanks owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 3 Artillerys, 1 EarlyFighter, 1 Elite, 9 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 62 Casualties for Russians: 1 Artillery and 22 Infantrys Casualties for Hisaichi: 4 Infantrys Casualties for Masaharu: 8 Artillerys, 1 EarlyFighter, 16 Infantrys and 6 Tanks Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 6 Infantrys moved from Kaask to Tulun 1 Marine moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 1 Mech.Inf moved from Achinsk to Tulun 1 EarlyFighter moved from Achinsk to Ulaan Ude 2 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Masaharu regular : -2.83 Russians regular : 3.67 -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 4 Destroyers moved from sz8 to sz20 4 Destroyers moved from sz18 to sz20 1 Artillery and 1 Infantry moved from Marcus to sz18 1 Artillery, 1 B.Transport and 1 Infantry moved from sz18 to sz48 1 Artillery and 1 Infantry moved from sz48 to Sarong Yamamoto take Sarong from Dutch 4 Infantrys moved from Davao to sz70 4 Infantrys and 2 Transports moved from sz70 to sz59 4 Infantrys moved from sz59 to Lambok Yamamoto take Lambok from Anzac 1 Battleship moved from sz58 to sz59 1 Marine moved from Davao to sz70 2 Infantrys moved from Celebs to sz70 1 B.Transport, 2 Infantrys and 1 Marine moved from sz70 to sz58 2 Infantrys and 1 Marine moved from sz58 to Flores 2 Destroyers moved from sz70 to sz58 1 Artillery, 2 Infantrys and 2 Tankettes moved from Malaya to sz60 1 Artillery, 2 Infantrys and 2 Tankettes moved from sz60 to N.S 3 Destroyers moved from sz78 to sz7 2 Destroyers moved from sz78 to sz18 1 Infantry moved from Bengal to E.India Yamamoto take E.India from British 3 Artillerys, 2 Infantrys, 2 Marines and 7 Tanks moved from Bengal to Nepal 2 Artillerys and 3 Infantrys moved from Shangsi to N.Shangsi Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 7 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Nepal Yamamoto attack with 3 Artillerys, 2 Infantrys, 2 Marines and 7 Tanks British defend with 1 Artillery Yamamoto roll dice for 3 Artillerys, 2 Infantrys, 2 Marines and 7 Tanks in Nepal, round 2 : 7/14 hits, 6.00 expected hits British roll dice for 1 Artillery in Nepal, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Nepal Yamamoto win, taking Nepal from British with 3 Artillerys, 1 Infantry, 2 Marines and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery Battle in Flores Yamamoto attack with 2 Infantrys and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Marine in Flores, round 2 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Marine in Flores, round 3 : 1/3 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Flores, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto win, taking Flores from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in sz20 Yamamoto attack with 8 Destroyers Americans defend with 2 B.Transports, 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters Yamamoto roll dice for 8 Destroyers in sz20, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters in sz20, round 2 : 5/10 hits, 4.83 expected hits 2 B.Transports owned by the Americans and 5 Destroyers owned by the Yamamoto lost in sz20 3 Destroyers owned by the Yamamoto retreated to sz19 Americans win with 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters remaining. Battle score for attacker is -24 Casualties for Yamamoto: 5 Destroyers Casualties for Americans: 2 B.Transports Battle in N.S Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tankettes British defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tankettes in N.S, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 2 Infantrys in N.S, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in N.S Yamamoto win, taking N.S from British with 1 Artillery, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Yamamoto Place Units - Yamamoto 7 Destroyers placed in sz78 2 Artillerys, 3 Infantrys and 1 Marine placed in Malaya Yamamoto undo move 2. 3 Infantrys and 1 Marine placed in Davao 2 Artillerys and 3 Infantrys placed in Malaya Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.50 Americans regular : 0.17 Dutch regular : 0.33 British regular : 1.00 -
@dawgoneit happy new year! I won’t be taking my turns until Monday probably
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@entek happy new year to you also.
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 2 Infantrys moved from Gansu to Szechwan 1 EarlyFighter moved from Gansu to Szechwan Purchase Units - Chinese Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Tank and 1 Tankette Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 Tank owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Tank and 1 Tankette Non Combat Move - Chinese 1 EarlyFighter moved from Szechwan to Gansu 1 Infantry moved from Tsingnan to Sikang 1 Infantry moved from Tsingnan to Sikang 1 Infantry moved from Tsingnan to Sikang 1 Infantry moved from Tsingnan to Sikang 2 Infantrys moved from Tsingnan to Gansu 3 Infantrys moved from Gobi to S.Mongolia 6 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Quyan to Gobi 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Gansu 6 Infantrys placed in Xining 3 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Hisaichi regular : -0.67 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 unit repaired. 3 Infantrys and 1 Marine moved from Irkutsk to Quingdao 5 Infantrys moved from Hsingan to Quingdao 1 Artillery and 2 Infantrys moved from Jinan to Quingdao 3 Mech.Infs moved from Seoul to Quingdao 3 Tankettes moved from N.Shangsi to Szechwan 1 Tankette moved from W.Chunking to W.Sian 1 Tankette moved from N.French I. to N.Chunking 1 Destroyer and 1 Submarine moved from sz64 to sz66 2 Submarines moved from sz64 to sz66 1 Destroyer moved from sz64 to sz66 1 Transport moved from sz64 to sz65 1 Infantry moved from S.A to sz65 1 Infantry and 1 Transport moved from sz65 to sz63 1 Infantry moved from sz63 to Ceylon Hisaichi take Ceylon from British 1 Infantry moved from Amdanam to sz64 1 Infantry and 1 Transport moved from sz64 to sz62 1 Infantry moved from sz62 to India Hisaichi take India from British Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 9 Infantrys, 1 Marine, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Quingdao Hisaichi attack with 1 Artillery, 10 Infantrys, 1 Marine and 3 Mech.Infs Russians defend with 3 Artillerys, 1 Elite, 9 Mech.Infs and 4 Tanks Hisaichi roll dice for 1 Artillery, 10 Infantrys, 1 Marine and 3 Mech.Infs in Quingdao, round 2 : 5/15 hits, 4.00 expected hits Russians roll dice for 3 Artillerys, 1 Elite, 9 Mech.Infs and 4 Tanks in Quingdao, round 2 : 6/17 hits, 6.33 expected hits 1 Elite owned by the Russians, 3 Artillerys owned by the Russians, 1 Mech.Inf owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 3 Mech.Infs in Quingdao, round 3 : 4/9 hits, 3.00 expected hits Russians roll dice for 8 Mech.Infs and 4 Tanks in Quingdao, round 3 : 2/12 hits, 4.67 expected hits 4 Mech.Infs owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 3 Mech.Infs in Quingdao, round 4 : 2/7 hits, 2.50 expected hits Russians roll dice for 4 Mech.Infs and 4 Tanks in Quingdao, round 4 : 4/8 hits, 3.33 expected hits 2 Mech.Infs owned by the Russians, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 3 Mech.Infs in Quingdao, round 5 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 Mech.Infs and 4 Tanks in Quingdao, round 5 : 1/6 hits, 2.67 expected hits 1 Mech.Inf owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 2 Mech.Infs in Quingdao, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Mech.Inf and 4 Tanks in Quingdao, round 6 : 1/5 hits, 2.33 expected hits 1 Mech.Inf owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Quingdao 1 Mech.Inf owned by the Hisaichi retreated to Hsingan Russians win with 4 Tanks remaining. Battle score for attacker is 24 Casualties for Hisaichi: 1 Artillery, 10 Infantrys, 1 Marine and 2 Mech.Infs Casualties for Russians: 3 Artillerys, 1 Elite and 9 Mech.Infs Battle in Szechwan Hisaichi attack with 3 Tankettes Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Tankettes in Szechwan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Tankettes remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 2 Infantrys Battle in sz66 Hisaichi attack with 2 Destroyers and 3 Submarines British defend with 1 Destroyer and 1 Transport Hisaichi roll dice for 3 Submarines in sz66, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 Transport in sz66, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the British and 1 Destroyer owned by the British lost in sz66 Hisaichi win with 2 Destroyers and 3 Submarines remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer and 1 Transport Non Combat Move - Hisaichi 1 Battleship, 2 Carriers and 4 Transports moved from sz64 to sz60 1 Infantry moved from S.Borneo to sz60 1 Infantry and 1 Tank moved from E.Borneo to sz60 2 Infantrys and 1 Tank moved from sz60 to Java 3 Infantrys and 1 Marine moved from Kiangsi to Hanan 2 Artillerys and 4 Infantrys moved from Kwangtung to Kiangsi 4 Mech.Infs moved from Hongkong to Hanan 1 Artillery and 1 Infantry moved from Hongkong to Kwangtung 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 3 Infantrys moved from Manchuria to Hsingan 3 Infantrys moved from Manchuria to Belogorsk 1 Artillery and 1 Elite moved from Manchuria to Hsingan 1 Artillery and 4 Infantrys moved from Seoul to Manchuria 1 T.Boat moved from sz18 to sz19 Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 6 Tankettes placed in Hongkong 2 Artillerys, 1 Infantry and 1 Marine placed in S.Borneo 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : -5.33 British regular : -0.67 Hisaichi regular : 3.83 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 4 Tanks moved from Bengal to Bhopa Thai take Bhopa from British 1 Artillery and 15 Infantrys moved from Burma to Bengal 1 Infantry and 1 Tank moved from Malaya to sz60 1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz59 1 Infantry and 1 Tank moved from sz59 to Bali 3 Artillerys, 1 Elite, 3 Infantrys and 2 Marines moved from Java to Bali 2 Transports moved from sz60 to sz73 1 Infantry, 1 Marine and 2 Tanks moved from Phuket to sz73 1 Infantry, 1 Marine, 2 Tanks and 2 Transports moved from sz73 to sz60 1 Infantry, 1 Marine and 2 Tanks moved from sz60 to Java 1 Infantry and 1 Tank moved from Phuket to Malaya Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Bali Thai attack with 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank Anzac defend with 4 Artillerys and 4 Infantrys Thai roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Bali, round 2 : 5/11 hits, 3.83 expected hits Anzac roll dice for 4 Artillerys and 4 Infantrys in Bali, round 2 : 1/8 hits, 2.67 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Bali Thai roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank in Bali, round 3 : 5/10 hits, 3.67 expected hits Anzac roll dice for 3 Artillerys in Bali, round 3 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the Anzac lost in Bali Thai win, taking Bali from Anzac with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 22 Casualties for Thai: 1 Infantry Casualties for Anzac: 4 Artillerys and 4 Infantrys Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Anzac regular : -2.67 Thai regular : 2.50 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 1 Artillery and 1 Infantry moved from Moresby to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz50 1 Artillery and 1 Infantry moved from sz50 to Flores Purchase Units - British British buy 4 Artillerys, 1 EarlyFighter, 6 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Flores British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry and 1 Marine British roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Flores British roll dice for 1 Artillery in Flores, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Flores, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Flores Yamamoto win with 1 Marine remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Artillery moved from Punjab to Agra 1 Infantry moved from Dheli to Bhopal 1 Infantry moved from Dheli to W.India 2 Infantrys moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana Place Units - British 1 Artillery and 2 Infantrys placed in Dheli 1 Artillery, 1 EarlyFighter, 2 Infantrys, 2 Mech.Infs and 2 Tankettes placed in Calcutta 1 Artillery and 1 Infantry placed in Moresby 1 Artillery and 1 Infantry placed in Vancouver Turn Complete - British British collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 British regular : 0.00 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Anzac 2 Artillerys and 2 Infantrys moved from Darwin to Derby 1 Infantry moved from Soem to sz57 1 Marine moved from Soem to sz57 1 Infantry and 1 T.Boat moved from sz57 to sz56 1 Marine and 1 T.Boat moved from sz57 to sz50 1 Battleship, 1 Carrier, 3 Destroyers and 2 Transports moved from sz57 to sz50 1 Marine moved from sz50 to Flores 1 Infantry moved from sz56 to Sumatra Anzac take Sumatra from Yamamoto Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Marine Yamamoto defend with 1 Marine Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Marine in Flores, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Marine in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Marine remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Marine Non Combat Move - Anzac Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 Fighter placed in Melbourne Turn Complete - Anzac Anzac collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 1 unit repaired. 1 Artillery and 9 Infantrys moved from Magadan to Yakutsk 4 Destroyers moved from sz20 to sz19 1 Battleship moved from sz20 to sz19 2 Fighters moved from sz20 to sz19 1 Fighter moved from Wake to sz19 1 Bomber moved from Midway to sz19 1 Infantry moved from Midway to sz11 1 Infantry and 1 S.Sub moved from sz11 to sz7 1 Infantry moved from sz7 to Sukhalin 1 Destroyer moved from sz3 to sz7 2 Destroyers moved from sz4 to sz7 Purchase Units - Americans Americans buy 5 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 1 PUs; Combat - Americans Battle in Yakutsk Americans attack with 1 Artillery and 9 Infantrys Masaharu defend with 1 Elite Americans roll dice for 1 Artillery and 9 Infantrys in Yakutsk, round 2 : 1/10 hits, 2.00 expected hits Masaharu roll dice for 1 Elite in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Masaharu: 1 Elite Battle in sz7 Americans attack with 3 Destroyers and 1 S.Sub Yamamoto defend with 3 Destroyers Americans roll dice for 1 S.Sub in sz7, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 Destroyers in sz7, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 2/3 hits, 1.50 expected hits 2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz7 Americans roll dice for 1 S.Sub in sz7, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 1 S.Sub remaining. Battle score for attacker is 0 Casualties for Americans: 3 Destroyers Casualties for Yamamoto: 3 Destroyers Battle in Sukhalin Battle in sz19 Americans attack with 1 Battleship, 1 Bomber, 4 Destroyers and 3 Fighters Hisaichi defend with 1 T.Boat; Yamamoto defend with 3 Destroyers Americans roll dice for 1 Battleship, 1 Bomber, 4 Destroyers and 3 Fighters in sz19, round 2 : 3/9 hits, 4.17 expected hits Yamamoto roll dice for 3 Destroyers and 1 T.Boat in sz19, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans 1 Destroyer owned by the Americans, 1 T.Boat owned by the Hisaichi and 2 Destroyers owned by the Yamamoto lost in sz19 Americans roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 3 Fighters in sz19, round 3 : 5/8 hits, 3.83 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz19 Americans win, taking Sukhalin from Masaharu with 1 Battleship, 1 Bomber, 3 Destroyers and 3 Fighters remaining. Battle score for attacker is 21 Casualties for Americans: 1 Destroyer Casualties for Hisaichi: 1 T.Boat Casualties for Yamamoto: 3 Destroyers Non Combat Move - Americans 1 Bomber moved from sz19 to Wake 1 Carrier moved from sz20 to sz19 1 Fighter moved from sz19 to Wake 4 Destroyers moved from sz25 to sz11 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from Seattle to sz6 2 B.Transports and 8 Marines moved from sz6 to sz4 8 Marines moved from sz4 to Palana 9 Infantrys moved from Palana to Magadan 2 B.Transports moved from sz4 to sz6 1 Transport moved from sz4 to sz5 2 Marines moved from N.Canada to sz5 2 Marines and 1 Transport moved from sz5 to sz4 2 Marines moved from sz4 to Palana 2 Marines moved from N.Canada to Anchorage 8 Marines moved from sz14 to Seattle Place Units - Americans 1 Destroyer placed in sz19 1 Destroyer placed in sz11 2 Destroyers placed in sz4 1 Destroyer and 1 S.Sub placed in sz25 1 Elite and 1 Fighter placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 86 PUs; end with 87 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.83 Americans regular : -0.00 Masaharu regular : 0.67





