We are good to go :)
Argothair Allies +24 vs Karl7 Axis (Training Mission)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 33 PUs; Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Samara 1 aaGun and 6 infantry moved from Samara to Tambov 41 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Samara Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery moved from Sikang to Szechwan Japanese take Szechwan from Chinese Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Celebes Battle in Philippines Non Combat Move - Japanese 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 aaGun moved from Anhwe to Kiangsu 1 aaGun, 1 armour, 2 artilleries, 1 infantry, 2 marines and 3 mech_infantrys moved from Kwangsi to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 3 mech_infantrys moved from Kiangsu to Kiangsi 2 bombers moved from Kwangtung to Kiangsi Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 25 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Marshall Islands: 1 marine EDIT: Removing units owned by Americans from Marshall Islands: 1 marine EDIT: Adding units owned by Americans to 32 Sea Zone: 1 cruiser and 1 marine EDIT: Removing units owned by Americans from 25 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 cruiser moved from 25 Sea Zone to 32 Sea Zone EDIT: Americans undo move 6. EDIT: Americans undo move 5. 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 fighter moved from Midway to Caroline Islands 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Marianas Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Place Units - Americans 2 submarines placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 carrier, 2 fighters and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from India to Hunan 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 infantry moved from Siam to Shan State 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 bomber moved from Iraq to Szechwan 1 tactical_bomber moved from Yunnan to Kwangsi 1 armour and 1 mech_infantry moved from Libya to Algeria 1 artillery moved from Tobruk to Alexandria 1 armour moved from Ethiopia to Egypt 2 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Egypt to Iraq 1 transport moved from 66 Sea Zone to 64 Sea Zone Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - British Battle in Kweichow British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 bomber and 2 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Hunan to Yunnan 1 bomber moved from Szechwan to Yunnan Place Units - British 1 fighter, 1 submarine and 1 transport placed in 98 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 32 PUs (4 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Japanese regular : 1.67 British regular : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 2 aaGuns and 4 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from 97 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : -0.17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery placed in Queensland 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 infantry moved from Tunisia to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 1 infantry moved from Belarus to Smolensk 1 bomber moved from Romania to Smolensk 1 bomber moved from Romania to Smolensk 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 6 artilleries and 19 infantry moved from Belarus to Bryansk 7 armour and 14 mech_infantrys moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Ukraine to Bryansk 3 armour and 1 mech_infantry moved from Bessarabia to Bryansk 3 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat - Germans Battle in Bryansk Germans attack with 18 armour, 6 artilleries, 19 infantry and 29 mech_infantrys Russians defend with 1 artillery and 4 infantry Germans roll dice for 18 armour, 6 artilleries, 19 infantry and 29 mech_infantrys in Bryansk, round 2 : 28/72 hits, 20.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 18 armour, 6 artilleries, 18 infantry and 29 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine 2 bombers moved from Smolensk to Ukraine 3 aaGuns moved from Belarus to Bryansk 1 artillery and 5 infantry moved from Novgorod to Belarus 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 82 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to Northern Italy 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 6.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 artillery moved from Samara to Russia 1 infantry moved from Samara to Russia Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Samara to Russia 2 aaGuns, 10 artilleries and 40 infantry moved from Tambov to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Japanese 2 fighters moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 bomber moved from Kiangsi to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone Japanese take 44 Sea Zone from French 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 bomber moved from Kiangsi to Kwangsi 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 destroyer, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 32 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry; Chinese defend with 1 airfield Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kwangsi to Philippines 1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 2 marines moved from Kiangsi to 20 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 20 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 infantry moved from Tsinghai to Sikang 1 artillery moved from Sikang to Tsinghai 1 infantry moved from Kansu to Shensi 1 mech_infantry moved from Shensi to Kansu 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Chahar 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Kiangsi to Kwangtung 1 bomber moved from 43 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.33 Japanese regular : -3.67 UK_Pacific regular : 0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Americans 2 bombers moved from Eastern United States to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Caroline Islands to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from Queensland to 46 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 10 fighters, 2 infantry, 4 tactical_bombers and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Americans 2 bombers moved from Eastern United States to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Caroline Islands to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from Queensland to 46 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 10 fighters, 2 infantry, 4 tactical_bombers and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 2 bombers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 bombers and 1 fighter in 46 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 2 submarines moved from 101 Sea Zone to 88 Sea Zone 1 marine moved from 88 Sea Zone to Suriname 1 fighter moved from 91 Sea Zone to 88 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone 2 bombers moved from 91 Sea Zone to Brazil 1 bomber moved from 46 Sea Zone to Queensland 1 bomber moved from 46 Sea Zone to India 1 fighter moved from 46 Sea Zone to Caroline Islands Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from French Equatorial Africa to French Central Africa 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Belgian Congo to French Equatorial Africa 1 armour moved from Egypt to French Equatorial Africa 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 fighter moved from Quebec to Eastern United States 1 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States Purchase Units - British British buy 1 battleship, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Greece Battle in Sumatra Battle in Sikang British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sikang British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Greece from Germans, taking Sumatra from Japanese, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 armour, 1 bomber and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 bomber moved from Caucasus to Northwest Persia 1 bomber moved from Northwest Persia to Iraq 1 fighter moved from Sikang to Yunnan 1 tactical_bomber moved from Shensi to Yunnan Place Units - British 1 battleship and 2 submarines placed in 98 Sea Zone 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4 British collect 31 PUs (7 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.33 Germans regular : 1.00 British regular : 0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 99 Sea Zone to Southern Italy 2 aaGuns and 4 infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 carrier moved from 54 Sea Zone to 62 Sea Zone Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Belgian Congo to Rhodesia 1 fighter and 1 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Smolensk 2 infantry moved from Bryansk to Tambov 2 bombers moved from Ukraine to Smolensk 1 bomber moved from Western Germany to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 bomber moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat - Germans Battle in Greece Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 2 bombers moved from Archangel to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters and 1 tactical_bomber moved from Greece to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 destroyers moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 2 bombers placed in Western Germany 1 infantry placed in Southern France 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -4.83 British regular : 0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Smolensk 2 infantry moved from Bryansk to Tambov 2 bombers moved from Ukraine to Smolensk 1 bomber moved from Western Germany to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 bomber moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat - Germans Battle in Greece Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 2 bombers moved from Archangel to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters and 1 tactical_bomber moved from Greece to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 destroyers moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 2 bombers placed in Western Germany 1 infantry placed in Southern France 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -4.83 British regular : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 4 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 1 infantry moved from Tambov to Russia 2 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 artillery and 1 infantry moved from Samara to Russia Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Japanese 1 unit repaired. 1 infantry moved from Korea to Amur 3 infantry moved from Korea to Manchuria 1 fighter moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Kwangtung to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from Americans 1 submarine moved from 35 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from French 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Kiangsu to Manchuria 1 fighter moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Amur Japanese attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Manchuria Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 carriers moved from 35 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 5 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone 2 tactical_bombers moved from Manchuria to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from Kiangsi to 20 Sea Zone 1 fighter moved from 20 Sea Zone to Japan 1 bomber moved from 45 Sea Zone to Philippines 1 bomber moved from 42 Sea Zone to Philippines 1 battleship moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.33 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Americans 2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 bomber moved from India to Anhwe Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat - Americans Battle in Iwo Jima Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Anhwe to Yunnan 1 fighter moved from Eastern United States to Morocco 1 marine moved from Suriname to 88 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Brazil to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - British 1 armour moved from Kweichow to Kiangsu 1 infantry moved from Hunan to Kiangsi 1 mech_infantry moved from Sikang to Tsinghai 1 armour moved from Caucasus to Tsinghai 2 infantry moved from Shensi to Kansu 2 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 1 bomber moved from Iraq to Kansu 1 fighter moved from Yunnan to Hopei 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Eastern United States to Morocco Purchase Units - British British buy 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Kiangsu British attack with 1 armour Japanese defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 1 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Kansu British attack with 1 bomber and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai British attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tsinghai British roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Battle in Hopei British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - British 1 tactical_bomber moved from Kiangsi to Yunnan 1 fighter moved from Hopei to Yunnan 2 infantry moved from Szechwan to Shensi 1 bomber moved from Kansu to Shensi 1 artillery and 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 1 armour moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 destroyer and 1 transport placed in 98 Sea Zone 1 marine placed in Egypt 3 infantry placed in Iraq 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6 British collect 28 PUs (8 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6 UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -1.33 British regular : -0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Italians Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 2 destroyers moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
French regular : -1.33 Japanese regular : 0.17 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 22 armour, 10 artilleries, 3 bombers, 2 fighters, 18 infantry, 36 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 3 tactical_bombers moved from Novgorod to Russia 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 bombers moved from Western Germany to Russia 1 submarine moved from 82 Sea Zone to 71 Sea Zone Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 12 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Russia Germans attack with 25 armour, 10 artilleries, 5 bombers, 4 fighters, 18 infantry, 36 mech_infantrys and 6 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 2 fighters, 67 infantry, 3 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 25 armour, 10 artilleries, 5 bombers, 3 fighters, 18 infantry, 36 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 34/103 hits, 35.33 expected hits Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 67 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/90 hits, 31.17 expected hits 30 infantry owned by the Russians, 18 infantry owned by the Germans, 4 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 25 armour, 10 artilleries, 5 bombers, 3 fighters, 30 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 28/79 hits, 31.33 expected hits Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 37 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 19/60 hits, 21.17 expected hits 28 infantry owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 25 armour, 10 artilleries, 5 bombers, 3 fighters, 11 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 29/60 hits, 28.17 expected hits Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 10/32 hits, 11.83 expected hits 3 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 2 armour owned by the Russians, 15 artilleries owned by the Russians, 6 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 25 armour, 4 artilleries, 5 bombers, 3 fighters, 7 mech_infantrys and 6 tactical_bombers in Russia, round 5 : 29/50 hits, 24.50 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 25 armour, 3 artilleries, 5 bombers, 3 fighters, 7 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 128 Casualties for Germans: 7 artilleries, 1 fighter, 18 infantry and 29 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 67 infantry, 3 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 bombers moved from Russia to Germany 2 bombers moved from Russia to Bryansk 3 fighters and 6 tactical_bombers moved from Russia to Bryansk 1 artillery moved from Greece to Bulgaria 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 battleship, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 117 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 1 destroyer and 1 transport placed in 113 Sea Zone 1 fighter and 4 infantry placed in Western Germany 3 infantry placed in Ukraine 1 armour and 2 infantry placed in Novgorod 2 infantry placed in Southern France 1 infantry placed in Southern France Turn Complete - Germans Germans collect 59 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
Combat Hit Differential Summary :
Russians regular : -12.00 Germans regular : 0.67 Russians AA : -1.00