Argothair Allies +24 vs Karl7 Axis (Training Mission)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 fighter moved from Trans-Jordan to Tunisia 1 infantry moved from Iraq to Persia 1 infantry moved from Tanganyika Territory to Kenya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys moved from Belarus to Smolensk Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Germans win, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Smolensk Germans attack with 9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys Russians defend with 7 infantry Germans roll dice for 9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys in Smolensk, round 2 : 17/55 hits, 14.17 expected hits Russians roll dice for 7 infantry in Smolensk, round 2 : 3/7 hits, 2.33 expected hits 7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 9 armour, 5 artilleries, 1 fighter, 18 infantry and 19 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for Russians: 7 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Novgorod to Smolensk 3 aaGuns moved from Belarus to Smolensk 3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 3 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Archangel 2 infantry moved from Karelia to Novgorod 3 infantry moved from Finland to Karelia 1 bomber moved from Holland Belgium to Novgorod 1 bomber moved from Western Germany to Novgorod 1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod 1 aaGun and 3 infantry moved from Western Germany to Northern Italy 1 fighter moved from Morocco to Gibraltar Place Units - Germans 2 submarines placed in 110 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 bomber EDIT: Changing ownership of Western Germany from Germans to Germans EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.67 Germans regular : 3.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 6 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 armour, 8 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Novosibirsk to Vologda Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 36 PUs; Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 7 infantry in Bessarabia, round 2 : 1/9 hits, 2.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 2 mech_infantrys moved from Ukraine to Russia 1 aaGun and 13 infantry moved from Novosibirsk to Samara 2 aaGuns moved from Bryansk to Russia Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 4 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.67 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Japanese 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kweichow to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Tsinghai to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Tsinghai to Shensi 2 artilleries and 1 infantry moved from Tsinghai to Sikang 1 bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Sikang 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 2 artilleries, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Sikang, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to Kwangsi 1 bomber moved from Szechwan to Kwangsi 1 aaGun moved from Kweichow to Anhwe 1 armour moved from French Indo China to Kwangsi 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun and 2 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Kiangsu Place Units - Japanese 1 airfield placed in Kwangsi 3 mech_infantrys placed in Kwangtung Japanese undo move 2. 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3 Japanese collect 58 PUs (4 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 1.33 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 4 cruisers, 1 destroyer and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from Caroline Islands to 22 Sea Zone 1 bomber moved from Caroline Islands to 17 Sea Zone Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Philippines Battle in 17 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from 17 Sea Zone to Midway 1 bomber moved from 22 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Combat Move - British 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Belgian Congo 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Kenya to Egypt 1 artillery moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 bomber and 1 fighter moved from Tunisia to Libya 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 2 mech_infantrys moved from West India to Burma 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from India to Szechwan 1 fighter moved from United Kingdom to Quebec Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 3 submarines Italians defend with 1 destroyer and 3 fighters British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits 1 destroyer owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -10 Casualties for British: 3 submarines Casualties for Italians: 1 destroyer Battle in Libya British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Libya, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Szechwan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Libya to 98 Sea Zone 1 bomber moved from Libya to Iraq Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone 1 artillery and 2 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,3,2,6,1,4,5,3,4,3,2,1,3,2,1 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : 1.33 Japanese regular : 0.67 British regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Italians 2 armour and 1 mech_infantry moved from Archangel to Bryansk 1 bomber moved from Novgorod to Bryansk Purchase Units - Italians Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs; Combat - Italians Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 4 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 2 armour and 1 bomber in Bryansk, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 mech_infantry Casualties for Russians: 4 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 airfield placed in Gibraltar 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 2.50 Russians regular : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 5 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 44 Sea Zone to 37 Sea Zone French take 37 Sea Zone from Japanese 1 infantry moved from Kenya to Belgian Congo 1 infantry moved from Persia to Northwest Persia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 artillery and 4 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Eastern Poland to Bessarabia 3 armour moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 2 armour and 2 mech_infantrys moved from Smolensk to Ukraine 1 armour and 1 mech_infantry moved from Smolensk to Ukraine 3 mech_infantrys moved from Smolensk to Western Ukraine 3 armour moved from Smolensk to Western Ukraine 1 mech_infantry moved from Smolensk to Ukraine 1 mech_infantry moved from Smolensk to Rostov Germans take Rostov from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 artilleries moved from Smolensk to Belarus 1 infantry moved from Smolensk to Vologda 1 bomber moved from Novgorod to Vologda 3 artilleries moved from Smolensk to Belarus 6 infantry moved from Smolensk to Belarus 1 armour moved from Smolensk to Ukraine Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bessarabia Germans attack with 3 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries and 6 infantry Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 5/12 hits, 4.33 expected hits Russians roll dice for 2 artilleries and 6 infantry in Bessarabia, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bessarabia Germans roll dice for 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 4/8 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 4 mech_infantrys Casualties for Russians: 2 artilleries and 6 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 3 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Western Ukraine Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 6 artilleries and 10 infantry Russians defend with 2 infantry Germans roll dice for 6 artilleries and 10 infantry in Belarus, round 2 : 4/16 hits, 4.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 6 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 7 armour and 16 mech_infantrys moved from Smolensk to Rostov 3 aaGuns and 11 infantry moved from Smolensk to Belarus 3 infantry moved from Karelia to Novgorod 1 bomber moved from Vologda to Romania 1 bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Southern France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 armour and 7 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 artillery and 4 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Eastern Poland to Bessarabia 3 armour moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 2 armour and 2 mech_infantrys moved from Smolensk to Ukraine 1 armour and 1 mech_infantry moved from Smolensk to Ukraine 3 mech_infantrys moved from Smolensk to Western Ukraine 3 armour moved from Smolensk to Western Ukraine 1 mech_infantry moved from Smolensk to Ukraine 1 mech_infantry moved from Smolensk to Rostov Germans take Rostov from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 artilleries moved from Smolensk to Belarus 1 infantry moved from Smolensk to Vologda 1 bomber moved from Novgorod to Vologda 3 artilleries moved from Smolensk to Belarus 6 infantry moved from Smolensk to Belarus 1 armour moved from Smolensk to Ukraine Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bessarabia Germans attack with 3 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries and 6 infantry Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 5/12 hits, 4.33 expected hits Russians roll dice for 2 artilleries and 6 infantry in Bessarabia, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bessarabia Germans roll dice for 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 4/8 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 4 mech_infantrys Casualties for Russians: 2 artilleries and 6 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 3 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Western Ukraine Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 6 artilleries and 10 infantry Russians defend with 2 infantry Germans roll dice for 6 artilleries and 10 infantry in Belarus, round 2 : 4/16 hits, 4.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 6 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 7 armour and 16 mech_infantrys moved from Smolensk to Rostov 3 aaGuns and 11 infantry moved from Smolensk to Belarus 3 infantry moved from Karelia to Novgorod 1 bomber moved from Vologda to Romania 1 bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Southern France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 armour and 7 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Adding units owned by Germans to Smolensk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 33 PUs; Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Samara 1 aaGun and 6 infantry moved from Samara to Tambov 41 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Samara Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery moved from Sikang to Szechwan Japanese take Szechwan from Chinese Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Celebes Battle in Philippines Non Combat Move - Japanese 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 aaGun moved from Anhwe to Kiangsu 1 aaGun, 1 armour, 2 artilleries, 1 infantry, 2 marines and 3 mech_infantrys moved from Kwangsi to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 3 mech_infantrys moved from Kiangsu to Kiangsi 2 bombers moved from Kwangtung to Kiangsi Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 25 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Marshall Islands: 1 marine EDIT: Removing units owned by Americans from Marshall Islands: 1 marine EDIT: Adding units owned by Americans to 32 Sea Zone: 1 cruiser and 1 marine EDIT: Removing units owned by Americans from 25 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 cruiser moved from 25 Sea Zone to 32 Sea Zone EDIT: Americans undo move 6. EDIT: Americans undo move 5. 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 fighter moved from Midway to Caroline Islands 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Marianas Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Place Units - Americans 2 submarines placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 carrier, 2 fighters and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from India to Hunan 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 infantry moved from Siam to Shan State 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 bomber moved from Iraq to Szechwan 1 tactical_bomber moved from Yunnan to Kwangsi 1 armour and 1 mech_infantry moved from Libya to Algeria 1 artillery moved from Tobruk to Alexandria 1 armour moved from Ethiopia to Egypt 2 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Egypt to Iraq 1 transport moved from 66 Sea Zone to 64 Sea Zone Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - British Battle in Kweichow British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 bomber and 2 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Hunan to Yunnan 1 bomber moved from Szechwan to Yunnan Place Units - British 1 fighter, 1 submarine and 1 transport placed in 98 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 32 PUs (4 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Japanese regular : 1.67 British regular : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 2 aaGuns and 4 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from 97 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : -0.17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to Queensland Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery placed in Queensland 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 infantry moved from Tunisia to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 1 infantry moved from Belarus to Smolensk 1 bomber moved from Romania to Smolensk 1 bomber moved from Romania to Smolensk 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 6 artilleries and 19 infantry moved from Belarus to Bryansk 7 armour and 14 mech_infantrys moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Ukraine to Bryansk 3 armour and 1 mech_infantry moved from Bessarabia to Bryansk 3 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat - Germans Battle in Bryansk Germans attack with 18 armour, 6 artilleries, 19 infantry and 29 mech_infantrys Russians defend with 1 artillery and 4 infantry Germans roll dice for 18 armour, 6 artilleries, 19 infantry and 29 mech_infantrys in Bryansk, round 2 : 28/72 hits, 20.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 18 armour, 6 artilleries, 18 infantry and 29 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine 2 bombers moved from Smolensk to Ukraine 3 aaGuns moved from Belarus to Bryansk 1 artillery and 5 infantry moved from Novgorod to Belarus 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 82 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to Northern Italy 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 6.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 artillery moved from Samara to Russia 1 infantry moved from Samara to Russia Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Samara to Russia 2 aaGuns, 10 artilleries and 40 infantry moved from Tambov to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Japanese 2 fighters moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 bomber moved from Kiangsi to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone Japanese take 44 Sea Zone from French 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 bomber moved from Kiangsi to Kwangsi 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 destroyer, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 32 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry; Chinese defend with 1 airfield Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kwangsi to Philippines 1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 2 marines moved from Kiangsi to 20 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 20 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 infantry moved from Tsinghai to Sikang 1 artillery moved from Sikang to Tsinghai 1 infantry moved from Kansu to Shensi 1 mech_infantry moved from Shensi to Kansu 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Chahar 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Kiangsi to Kwangtung 1 bomber moved from 43 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.33 Japanese regular : -3.67 UK_Pacific regular : 0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Americans 2 bombers moved from Eastern United States to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Caroline Islands to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from Queensland to 46 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 10 fighters, 2 infantry, 4 tactical_bombers and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Americans 2 bombers moved from Eastern United States to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Caroline Islands to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from Queensland to 46 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 10 fighters, 2 infantry, 4 tactical_bombers and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 2 bombers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 bombers and 1 fighter in 46 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 2 submarines moved from 101 Sea Zone to 88 Sea Zone 1 marine moved from 88 Sea Zone to Suriname 1 fighter moved from 91 Sea Zone to 88 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone 2 bombers moved from 91 Sea Zone to Brazil 1 bomber moved from 46 Sea Zone to Queensland 1 bomber moved from 46 Sea Zone to India 1 fighter moved from 46 Sea Zone to Caroline Islands Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from French Equatorial Africa to French Central Africa 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Belgian Congo to French Equatorial Africa 1 armour moved from Egypt to French Equatorial Africa 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 fighter moved from Quebec to Eastern United States 1 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States Purchase Units - British British buy 1 battleship, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Greece Battle in Sumatra Battle in Sikang British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sikang British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Greece from Germans, taking Sumatra from Japanese, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 armour, 1 bomber and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 bomber moved from Caucasus to Northwest Persia 1 bomber moved from Northwest Persia to Iraq 1 fighter moved from Sikang to Yunnan 1 tactical_bomber moved from Shensi to Yunnan Place Units - British 1 battleship and 2 submarines placed in 98 Sea Zone 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4 British collect 31 PUs (7 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.33 Germans regular : 1.00 British regular : 0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 99 Sea Zone to Southern Italy 2 aaGuns and 4 infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :