PtV - flying badger v 666 (axis +7)


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
    
        Non Combat Move - Italians
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Gold Coast to French West Africa
            2 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 100 Sea Zone
            2 infantry and 2 mech_infantrys moved from 100 Sea Zone to Egypt
            2 transports moved from 100 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 destroyer moved from 94 Sea Zone to 100 Sea Zone
            1 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            2 fighters placed in Southern Italy
            6 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Romania : 1 armour
    Rostov : 1 artillery and 2 infantry
    Kenya : 1 flag
    Gibraltar : 1 aaGun and 7 infantry
    Cyprus : 1 flag
    Alexandria : 1 flag
    Trans-Jordan : 1 flag, 1 infantry
    Anglo-Egyptian Sudan : 1 flag, 1 infantry
    Nigeria : 1 flag
    Gold Coast : 1 flag
    Egypt : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 bomber, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
    Northern Italy : 1 factory_major, 6 infantry and 1 mech_infantry
    Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
    Syria : 1 flag, 1 infantry
    Tunisia : 1 flag
    Algeria : 1 flag
    French West Africa : 1 flag, 1 infantry
    French Equatorial Africa : 1 flag
    Normandy Bordeaux : 1 aaGun and 4 infantry
    French Central Africa : 1 flag
    100 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 3 transports
    94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
    97 Sea Zone : 2 transports
    Bulgaria : 1 flag
    Greece : 1 flag
    Crete : 1 flag
    

    Production/PUs Summary :

    Germans : 57 / 79
    Russians : 32 / 39
    Japanese : 55 / 65
    Americans : 50 / 70
    Chinese : 12 / 12
    British : 27 / 28
    UK_Pacific : 7 / 10
    Italians : 26 / 44
    ANZAC : 10 / 11
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 50 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 destroyer, 2 submarines and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            2 submarines moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 47 Sea Zone to 55 Sea Zone
            2 aaGuns, 1 armour, 4 fighters, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from Burma to Eastern India
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 50 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 destroyer, 2 submarines and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            2 submarines moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 47 Sea Zone to 55 Sea Zone
            2 aaGuns, 1 armour, 4 fighters, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from Burma to Eastern India
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            1 infantry moved from Rostov to Stalingrad
            1 mech_infantry moved from Ukraine to Stalingrad
            1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
            1 bomber moved from Germany to Southern Belarus
            1 bomber moved from Germany to Southern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone
            2 fighters moved from 116 Sea Zone to 118 Sea Zone
            1 tactical_bomber moved from Western Germany to 118 Sea Zone
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Stalingrad
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Stalingrad, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Stalingrad
                1 fighter owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Germans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Russians: 2 infantry
            Battle in Southern Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Southern Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Southern Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Southern Belarus to Leningrad
            2 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Vologda
            1 fighter moved from 118 Sea Zone to Leningrad
            1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 116 Sea Zone
            1 aaGun, 13 armour, 5 artilleries, 16 infantry and 13 mech_infantrys moved from Ukraine to Rostov
            1 fighter moved from Stalingrad to Rostov
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Leningrad to Northern Belarus
            1 transport moved from 94 Sea Zone to 99 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 116 Sea Zone
            1 airfield placed in Gibraltar
            1 fighter placed in Normandy Bordeaux
            1 mech_infantry placed in Ukraine
            2 infantry placed in Normandy Bordeaux
            2 fighters and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : -0.33
    

    Territory Summary for Germans :

    Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
    Holland Belgium : 1 infantry
    Germany : 1 factory_major, 2 fighters and 5 infantry
    Western Ukraine : 1 flag
    Nenetsia : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys
    Karelia : 1 flag
    Kursk : 1 flag
    Archangel : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 5 armour, 1 factory_minor and 6 mech_infantrys
    Vyborg : 1 flag
    Baltic States : 1 flag
    Vologda : 1 flag, 1 infantry
    Northern Belarus : 1 flag, 3 infantry
    Leningrad : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 6 infantry
    Rostov : 1 flag, 1 aaGun, 14 armour, 5 artilleries, 1 fighter, 16 infantry and 13 mech_infantrys
    Novgorod : 1 flag, 1 infantry
    Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
    Egypt : 1 infantry
    Malta : 1 flag, 1 airfield
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
    France : 1 flag, 1 airfield and 1 factory_minor
    99 Sea Zone : 1 transport
    Finland : 1 flag
    128 Sea Zone : 1 flag
    Yugoslavia : 1 flag
    116 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    118 Sea Zone : 1 destroyer and 1 submarine
    108 Sea Zone : 1 flag
    87 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 58 / 79
    Russians : 31 / 39
    Japanese : 55 / 65
    Americans : 50 / 70
    Chinese : 12 / 12
    British : 27 / 28
    UK_Pacific : 7 / 10
    Italians : 26 / 44
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Gorky to Nenetsia
            1 tactical_bomber moved from Russia to Nenetsia
            1 infantry moved from Yaroslavl to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Bryansk to Kursk
                  Russians take Kursk from Germans
    
        Combat - Russians
            Battle in Nenetsia
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 tactical_bomber moved from Nenetsia to Russia
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Smolensk to Southern Belarus
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Stalingrad to Northern Caucasus
            1 artillery and 2 infantry moved from Kazakhstan to Northern Caucasus
            1 infantry moved from Urals to Kazakhstan
            2 infantry moved from Saratov to Tambov
            2 artilleries and 8 infantry moved from Tula to Tambov
            1 armour and 1 mech_infantry moved from Russia to Tambov
            2 aaGuns, 4 artilleries and 9 infantry moved from Russia to Tula
            1 infantry moved from Southern Manchuria to Jehol
            1 aaGun, 1 artillery and 3 infantry moved from Amur to Sakha
            1 aaGun, 1 artillery and 6 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Stalingrad
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2
            Russians collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter, 11 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Korea to Southern Manchuria
                  Japanese take Southern Manchuria from Chinese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Jehol
            1 infantry moved from Anhwe to Shansi
                  Japanese take Shansi from Chinese
            1 infantry moved from Hopei to Honan
            1 infantry moved from Tsinghai to Honan
            2 bombers moved from Hunan to Honan
            1 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Jehol, round 2 : 4/10 hits, 3.67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Honan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Honan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            2 infantry moved from Japan to Kyushu
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            3 carriers and 2 destroyers moved from 21 Sea Zone to 56 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from Java to 43 Sea Zone
            2 marines moved from Siam to 132 Sea Zone
            2 cruisers and 2 marines moved from 132 Sea Zone to 56 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 56 Sea Zone
            2 artilleries, 2 infantry and 4 marines moved from 56 Sea Zone to Dutch New Guinea
            1 fighter and 3 tactical_bombers moved from Davao to 56 Sea Zone
            1 transport moved from 132 Sea Zone to 20 Sea Zone
            2 fighters moved from Jehol to 7 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hopei
            1 aaGun and 1 infantry moved from Kiangsu to Kiangsi
            1 aaGun moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Hunan to Kweichow
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to Borneo
            2 bombers moved from Honan to Shan State
            2 aaGuns, 4 artilleries and 3 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Siam to Shan State
            1 transport moved from 43 Sea Zone to 132 Sea Zone
            2 tactical_bombers moved from Jehol to Kiangsu
            1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
            1 artillery moved from Tsinghai to Szechwan
    
        Place Units - Japanese
            1 transport placed in 7 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.00
    

    Territory Summary for Japanese :

    Siberia : 1 flag, 1 infantry
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 infantry
    Kyushu : 2 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 armour, 1 factory_minor, 2 mech_infantrys and 2 tactical_bombers
    Northern Manchuria : 1 flag, 1 infantry
    Shantung : 1 flag
    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 artillery and 5 infantry
    Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 2 aaGuns and 2 infantry
    Hunan : 1 flag, 1 infantry
    Eastern Sinkiang : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Yunnan : 1 flag, 1 aaGun and 1 infantry
    Szechwan : 1 flag, 1 artillery and 1 infantry
    Shan State : 1 flag, 2 aaGuns, 5 artilleries, 2 bombers and 4 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 1 fighter and 1 tactical_bomber
    Burma : 1 flag, 1 infantry
    French Indo China : 1 flag
    56 Sea Zone : 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 2 transports
    Sumatra : 1 flag
    21 Sea Zone : 1 submarine
    Java : 1 flag
    7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
    5 Sea Zone : 1 submarine
    Dutch New Guinea : 1 flag, 2 artilleries, 2 infantry and 5 marines
    45 Sea Zone : 1 flag
    Celebes : 1 flag
    17 Sea Zone : 1 destroyer
    20 Sea Zone : 4 transports
    132 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 30 / 36
    Japanese : 67 / 75
    Americans : 50 / 70
    Chinese : 4 / 12
    British : 27 / 28
    UK_Pacific : 6 / 10
    Italians : 26 / 44
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter, 11 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Korea to Southern Manchuria
                  Japanese take Southern Manchuria from Chinese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Jehol
            1 infantry moved from Anhwe to Shansi
                  Japanese take Shansi from Chinese
            1 infantry moved from Hopei to Honan
            1 infantry moved from Tsinghai to Honan
            2 bombers moved from Hunan to Honan
            1 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Jehol, round 2 : 4/10 hits, 3.67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Honan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Honan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            2 infantry moved from Japan to Kyushu
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            3 carriers and 2 destroyers moved from 21 Sea Zone to 56 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from Java to 43 Sea Zone
            2 marines moved from Siam to 132 Sea Zone
            2 cruisers and 2 marines moved from 132 Sea Zone to 56 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 56 Sea Zone
            2 artilleries, 2 infantry and 4 marines moved from 56 Sea Zone to Dutch New Guinea
            1 fighter and 3 tactical_bombers moved from Davao to 56 Sea Zone
            1 transport moved from 132 Sea Zone to 20 Sea Zone
            2 fighters moved from Jehol to 7 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hopei
            1 aaGun and 1 infantry moved from Kiangsu to Kiangsi
            1 aaGun moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Hunan to Kweichow
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to Borneo
            2 bombers moved from Honan to Shan State
            2 aaGuns, 4 artilleries and 3 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Siam to Shan State
            1 transport moved from 43 Sea Zone to 132 Sea Zone
            2 tactical_bombers moved from Jehol to Kiangsu
            1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
            1 artillery moved from Tsinghai to Szechwan
    
        Place Units - Japanese
            1 transport placed in 7 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.00
    

    Territory Summary for Japanese :

    Siberia : 1 flag, 1 infantry
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 infantry
    Kyushu : 2 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 armour, 1 factory_minor, 2 mech_infantrys and 2 tactical_bombers
    Northern Manchuria : 1 flag, 1 infantry
    Shantung : 1 flag
    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 artillery and 5 infantry
    Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 2 aaGuns and 2 infantry
    Hunan : 1 flag, 1 infantry
    Eastern Sinkiang : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Yunnan : 1 flag, 1 aaGun and 1 infantry
    Szechwan : 1 flag, 1 artillery and 1 infantry
    Shan State : 1 flag, 2 aaGuns, 5 artilleries, 2 bombers and 4 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 1 fighter and 1 tactical_bomber
    Burma : 1 flag, 1 infantry
    French Indo China : 1 flag
    56 Sea Zone : 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 2 transports
    Sumatra : 1 flag
    21 Sea Zone : 1 submarine
    Java : 1 flag
    7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
    5 Sea Zone : 1 submarine
    Dutch New Guinea : 1 flag, 2 artilleries, 2 infantry and 5 marines
    45 Sea Zone : 1 flag
    Celebes : 1 flag
    17 Sea Zone : 1 destroyer
    20 Sea Zone : 4 transports
    132 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 56 / 79
    Russians : 30 / 36
    Japanese : 67 / 75
    Americans : 50 / 70
    Chinese : 4 / 12
    British : 27 / 28
    UK_Pacific : 6 / 10
    Italians : 26 / 44
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Iceland to 126 Sea Zone
            2 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 112 Sea Zone
            1 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
            2 marines moved from United Kingdom to 113 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 113 Sea Zone to 128 Sea Zone
                  Americans take 128 Sea Zone from Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            2 armour, 1 carrier, 2 infantry and 2 transports moved from 112 Sea Zone to 128 Sea Zone
            2 armour, 4 infantry and 2 marines moved from 128 Sea Zone to Norway
            3 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 113 Sea Zone to United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @666
    Intercept over Normandy? (3 interceptors vs 4 escorts and 1 strategic bomber)
    I assume there is no scramble to Norway.


  • @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666
    Intercept over Normandy? (3 interceptors vs 4 escorts and 1 strategic bomber)
    I assume there is no scramble to Norway.

    correct no scramble over NWY as I don’t have a land unit. and NO, no intercept over Normandy

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Iceland to 126 Sea Zone
            2 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 112 Sea Zone
            1 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
            2 marines moved from United Kingdom to 113 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 113 Sea Zone to 128 Sea Zone
                  Americans take 128 Sea Zone from Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            2 armour, 1 carrier, 2 infantry and 2 transports moved from 112 Sea Zone to 128 Sea Zone
            2 armour, 4 infantry and 2 marines moved from 128 Sea Zone to Norway
            3 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 113 Sea Zone to United Kingdom
    
        Combat - Americans
            Air Battle in Normandy Bordeaux
                Americans attacks with 5 units heading to Normandy Bordeaux
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in Norway
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to 128 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 carrier, 1 destroyer and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 fighters moved from Eastern United States to 109 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            1 carrier moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 27 Sea Zone to 55 Sea Zone
            2 destroyers moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            Americans undo move 3.
            2 fighters placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Inner Mongolia to Tsinghai
            11 infantry moved from Inner Mongolia to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - British
            4 fighters moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from United Kingdom to Southern France
            6 artilleries and 24 infantry moved from Eastern India to Burma
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger said in PtV - flying badger v 666 (axis +7):

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Inner Mongolia to Tsinghai
            11 infantry moved from Inner Mongolia to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.00
    

    Savegame

    That CHI turn was rough for you. Not sure killing that Jpn Inf was worth a fgt?

  • 2024 '23 '22 '21

    @666 Pressed the wrong button, was supposed to be a 1 round strafe and then retreat to N.Sinkiang… :disappointed:
    Need a coffee.


  • @666 Scamble to Jordan?


  • @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666 Scamble to Jordan?

    there isn’t a file? unsure what you are attacking with?

  • 2024 '23 '22 '21

    @666 said in PtV - flying badger v 666 (axis +7):

    @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666 Scamble to Jordan?

    there isn’t a file?

    Think it got lost amongst the chat about my acts of Chinese self-harm
    TRIPLEA MANUAL GAMESAVE POST: BRITISH ROUND 7
    https://www.axisandallies.org/forums/topic/37600/ptv-flying-badger-v-666-axis-7/113?_=1637252560642

    unsure what you are attacking with?

    Mostly attacking with incompetence


  • @FlyingBadger “self harm”, “attacking with incompetence”, funny…

    There still wasn’t a file attached but that’s ok, I’ll just say no scramble.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - British
            4 fighters moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from United Kingdom to Southern France
            6 artilleries and 24 infantry moved from Eastern India to Burma
    

    Combat Hit Differential Summary :

    Savegame

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