@cwglee51 edited anzac inf from malaya to shan
L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 18 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone 1 fighter moved from 18 Sea Zone to 24 Sea Zone 1 destroyer moved from 30 Sea Zone to 49 Sea Zone 5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 49 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in 24 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 24 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers French defend with 1 destroyer; Russians defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits French roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French, 1 submarine owned by the Russians and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for French: 1 destroyer Casualties for Russians: 1 submarine Battle in 18 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from 49 Sea Zone to 27 Sea Zone 3 fighters and 4 tactical_bombers moved from 7 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 2 marines moved from Japan to 7 Sea Zone 1 aaGun, 2 battleships, 7 carriers, 3 cruisers, 5 destroyers, 1 infantry, 2 marines, 2 submarines and 4 transports moved from 7 Sea Zone to 27 Sea Zone 1 aaGun, 1 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 27 Sea Zone 1 fighter moved from 24 Sea Zone to 27 Sea Zone 1 bomber moved from Japan to Hawaiian Islands 1 bomber moved from Japan to Hawaiian Islands 3 fighters moved from 19 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from Wake Island: 1 infantry EDIT: Changing ownership of Wake Island from Americans to Japanese EDIT: Adding units owned by Japanese to Wake Island: 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 aaGun, 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 aaGun and 2 infantry EDIT: Removing units owned by Japanese from Midway: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun, 2 artilleries and 2 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 aaGun, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Kiangsu 1 aaGun, 1 fighter and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 2 tactical_bombers EDIT: Adding units owned by Japanese to 27 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.50 Japanese regular : 0.83 ANZAC regular : 0.00 -
@ArtofWar1947 art, how did Jpn take Wake? I don’t see a JPN trn or a battle?
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@666 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:
@ArtofWar1947 art, how did Jpn take Wake? I don’t see a JPN trn or a battle?
I see, the dice are bot dice. did you know triplea has dice rolling system built in now? it’s in the same tab as battle calc. So you just killed off the jpn trn because you knew it would die?
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After finishing Combat but before posting it, I realized that I forgot to attack Wake. Scroll back from the first J-9 post for the dicebot rolls–1 hit by the Japanese, one for US.
I should have have edited in the transport that carried the infantry and arty. Will do that now.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 18 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone 1 fighter moved from 18 Sea Zone to 24 Sea Zone 1 destroyer moved from 30 Sea Zone to 49 Sea Zone 5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 49 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in 24 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 24 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers French defend with 1 destroyer; Russians defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits French roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French, 1 submarine owned by the Russians and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for French: 1 destroyer Casualties for Russians: 1 submarine Battle in 18 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from 49 Sea Zone to 27 Sea Zone 3 fighters and 4 tactical_bombers moved from 7 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 2 marines moved from Japan to 7 Sea Zone 1 aaGun, 2 battleships, 7 carriers, 3 cruisers, 5 destroyers, 1 infantry, 2 marines, 2 submarines and 4 transports moved from 7 Sea Zone to 27 Sea Zone 1 aaGun, 1 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 27 Sea Zone 1 fighter moved from 24 Sea Zone to 27 Sea Zone 1 bomber moved from Japan to Hawaiian Islands 1 bomber moved from Japan to Hawaiian Islands 3 fighters moved from 19 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from Wake Island: 1 infantry EDIT: Changing ownership of Wake Island from Americans to Japanese EDIT: Adding units owned by Japanese to Wake Island: 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 aaGun, 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 aaGun and 2 infantry EDIT: Removing units owned by Japanese from Midway: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun, 2 artilleries and 2 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 aaGun, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Kiangsu 1 aaGun, 1 fighter and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 2 tactical_bombers EDIT: Adding units owned by Japanese to 27 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 27 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 32 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Wake Island: 1 infantry EDIT: Adding units owned by Japanese to Wake Island: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.50 Japanese regular : 0.83 ANZAC regular : 0.00 -
This map should be correct.
J started turn with 5 trans in SZ7.
1 took an arty to SZ4 & Soviet Far east.
1 took an Inf and AA from Japan and another took an AA from Japan to Hawaii.
The fourth tran picked up 2 inf from Midway and brought them to Hawaii.
The fifth transported the last inf and last arty from Japan to SZ 32 and with 2 bombers from Japan attacked Wake. -
@666 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:
I see, the dice are bot dice. did you know triplea has dice rolling system built in now?
Thanks for the information. A built-in dice-rolling capacity is really convenient.
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@artofwar1947 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:
@666 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:
I see, the dice are bot dice. did you know triplea has dice rolling system built in now?
Thanks for the information. A built-in dice-rolling capacity is really convenient.
I can never remember the dice bot formula so I have found this dice roller handy. I will get to this today and will have time for a few moves if you will be around. Are the Japanese planning on abandoning the Pacific?!?
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Lose lips sinks ships. :)
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 4 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Guam 1 artillery and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Okinawa 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Hainan -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 9 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Okinawa 1 artillery moved from 22 Sea Zone to Guam -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 9 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Okinawa 1 artillery moved from 22 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Okinawa Non Combat Move - Americans 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 marines moved from 34 Sea Zone to 55 Sea Zone 3 marines moved from 55 Sea Zone to Queensland 1 bomber moved from Eastern India to Belgian Congo 3 carriers, 2 destroyers, 1 submarine and 3 transports moved from 11 Sea Zone to 91 Sea Zone 2 fighters moved from 99 Sea Zone to Northern Caucasus 1 carrier, 3 destroyers and 4 transports moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 11 Sea Zone to 4 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 carriers moved from 104 Sea Zone to 91 Sea Zone 5 fighters and 1 tactical_bomber moved from 11 Sea Zone to Western United States Place Units - Americans 1 artillery and 9 infantry placed in Western United States 3 fighters and 3 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Territory Summary for Americans :
Northern Caucasus : 2 fighters Paulau : 1 flag Okinawa : 1 flag, 1 artillery Siam : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 8 fighters, 1 harbour, 13 infantry and 2 tactical_bombers Davao : 1 airfield and 1 harbour Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers Central United States : 1 factory_major Guam : 1 airfield and 1 artillery Gibraltar : 1 aaGun and 1 fighter Belgian Congo : 1 bomber United Kingdom : 1 infantry Queensland : 3 marines Tunisia : 1 flag Algeria : 1 flag Morocco : 1 flag, 1 aaGun and 1 infantry 99 Sea Zone : 4 submarines 4 Sea Zone : 1 submarine 43 Sea Zone : 1 flag 91 Sea Zone : 5 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transports 93 Sea Zone : 1 destroyer and 2 transports 22 Sea Zone : 1 transport Crete : 1 flag 96 Sea Zone : 1 carrier, 3 destroyers and 4 transports 20 Sea Zone : 1 transport 55 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 2 destroyers and 7 fightersProduction/PUs Summary :
Germans : 66 / 111 Russians : 28 / 0 Japanese : 26 / 40 Americans : 57 / 82 Chinese : 14 / 17 British : 31 / 44 UK_Pacific : 27 / 33 Italians : 17 / 15 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Hunan to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Szechwan to Honan 1 infantry moved from Inner Mongolia to Honan -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Hunan to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Szechwan to Honan 1 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Kiangsi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kiangsi, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 2 artilleries and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.33Territory Summary for Chinese :
Tsinghai : 1 fighter Honan : 2 infantry Kiangsi : 2 artilleries and 13 infantry Inner Mongolia : 1 infantryProduction/PUs Summary :
Germans : 66 / 111 Russians : 28 / 0 Japanese : 24 / 40 Americans : 57 / 82 Chinese : 16 / 19 British : 31 / 44 UK_Pacific : 27 / 33 Italians : 17 / 15 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Hunan to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Szechwan to Honan 1 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Kiangsi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kiangsi, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 2 artilleries and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.33Territory Summary for Chinese :
Tsinghai : 1 fighter Honan : 2 infantry Kiangsi : 2 artilleries and 13 infantry Inner Mongolia : 1 infantryProduction/PUs Summary :
Germans : 66 / 111 Russians : 28 / 0 Japanese : 24 / 40 Americans : 57 / 82 Chinese : 16 / 19 British : 31 / 44 UK_Pacific : 27 / 33 Italians : 17 / 15 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Combat Move - British 1 mech_infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 fighter moved from Belgian Congo to Anglo-Egyptian Sudan 1 submarine moved from 34 Sea Zone to 49 Sea Zone 1 fighter moved from 55 Sea Zone to 49 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 infantry moved from Western India to Baluchistan UK_Pacific take Baluchistan from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 9 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Okinawa 1 artillery moved from 22 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Okinawa Non Combat Move - Americans 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 marines moved from 34 Sea Zone to 55 Sea Zone 3 marines moved from 55 Sea Zone to Queensland 1 bomber moved from Eastern India to Belgian Congo 3 carriers, 2 destroyers, 1 submarine and 3 transports moved from 11 Sea Zone to 91 Sea Zone 2 fighters moved from 99 Sea Zone to Northern Caucasus 1 carrier, 3 destroyers and 4 transports moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 11 Sea Zone to 4 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 carriers moved from 104 Sea Zone to 91 Sea Zone 5 fighters and 1 tactical_bomber moved from 11 Sea Zone to Western United States Place Units - Americans 1 artillery and 9 infantry placed in Western United States 3 fighters and 3 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Hunan to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Szechwan to Honan 1 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Kiangsi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kiangsi, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 2 artilleries and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 3 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 fighter moved from Belgian Congo to Anglo-Egyptian Sudan 1 submarine moved from 34 Sea Zone to 49 Sea Zone 1 fighter moved from 55 Sea Zone to 49 Sea Zone 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 infantry moved from Western India to Baluchistan UK_Pacific take Baluchistan from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians Combat - British Battle in 49 Sea Zone British attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 49 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 49 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anglo-Egyptian Sudan British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Anglo-Egyptian Sudan, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Anglo-Egyptian Sudan to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Tunisia to Libya 2 fighters moved from 99 Sea Zone to Northern Caucasus 1 carrier and 2 destroyers moved from 99 Sea Zone to 96 Sea Zone 3 fighters moved from 113 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 96 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 submarines and 2 transports moved from 113 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 94 Sea Zone 1 marine moved from Western India to Eastern India 5 fighters and 1 tactical_bomber moved from Western India to Italian Somaliland 1 artillery and 6 infantry moved from Eastern India to Western India 1 infantry moved from Hunan to Kwangtung 3 aaGuns, 1 armour, 3 artilleries, 3 fighters and 8 infantry moved from Hunan to Kiangsi 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Shan State 1 battleship, 1 cruiser and 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 fighter moved from 49 Sea Zone to 55 Sea Zone Place Units - British 3 fighters and 1 marine placed in United Kingdom 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 artilleries and 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs Some Units in Eastern India change ownership: 3 artilleries and 7 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Italians regular : -0.67 Japanese regular : -0.67 British regular : -1.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Northern Caucasus : 4 fighters Paulau : 1 flag Okinawa : 1 flag, 1 artillery Siam : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Kwangsi : 1 mech_infantry Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 8 fighters, 1 harbour, 13 infantry and 2 tactical_bombers Davao : 1 airfield and 1 harbour Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers Central United States : 1 factory_major Guam : 1 airfield and 1 artillery Tsinghai : 1 fighter Honan : 2 infantry Kiangsi : 3 aaGuns, 1 armour, 5 artilleries, 3 fighters and 21 infantry Kwangtung : 1 harbour and 1 infantry Inner Mongolia : 1 infantry Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour Cyprus : 1 infantry Iceland : 1 airfield Belgian Congo : 2 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 2 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 marine British Somaliland : 1 infantry Malta : 1 airfield Shan State : 2 infantry Western India : 1 artillery and 6 infantry Malaya : 1 harbour Eastern India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 marine Libya : 1 flag, 2 armour and 1 mech_infantry Tobruk : 1 flag Ethiopia : 1 flag Italian Somaliland : 1 flag, 5 fighters and 1 tactical_bomber Queensland : 3 marines Tunisia : 1 flag Algeria : 1 flag Morocco : 1 flag, 1 aaGun and 1 infantry French West Africa : 1 flag French Indo China : 1 flag French Central Africa : 1 flag 99 Sea Zone : 4 submarines 94 Sea Zone : 2 submarines Sumatra : 1 flag 4 Sea Zone : 1 submarine Java : 1 flag 43 Sea Zone : 1 flag Brazil : 1 flag 82 Sea Zone : 1 flag 50 Sea Zone : 1 destroyer 91 Sea Zone : 5 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transports 93 Sea Zone : 1 battleship, 2 carriers, 3 destroyers and 4 transports 22 Sea Zone : 1 transport Crete : 1 flag 96 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 4 transports Celebes : 1 flag 109 Sea Zone : 1 flag Northeast Persia : 1 flag Baluchistan : 1 infantry 20 Sea Zone : 1 transport 55 Sea Zone : 2 battleships, 6 carriers, 4 cruisers, 3 destroyers and 8 fighters 49 Sea Zone : 1 submarine 132 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 66 / 111 Russians : 28 / 0 Japanese : 23 / 40 Americans : 57 / 82 Chinese : 17 / 19 British : 32 / 38 UK_Pacific : 27 / 33 Italians : 16 / 15 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@ArtofWar1947 lot’s of angst making that turn
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Southern Italy to Northwest Persia 4 fighters moved from Egypt to Anglo-Egyptian Sudan Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 1 artillery, 4 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Northwest Persia Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt 4 fighters moved from Anglo-Egyptian Sudan to Egypt 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 aaGun and 2 mech_infantrys placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,3,4,6,5,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2 Italians collect 10 PUs (7 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Russians regular : -0.33 British regular : -0.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Southern Italy to Northwest Persia 4 fighters moved from Egypt to Anglo-Egyptian Sudan Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 1 artillery, 4 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Northwest Persia Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt 4 fighters moved from Anglo-Egyptian Sudan to Egypt 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 aaGun and 2 mech_infantrys placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,3,4,6,5,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2 Italians collect 10 PUs (7 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Iraq: 2 fighters EDIT: Removing units owned by Italians from Egypt: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 2.00 Russians regular : -0.33 British regular : -0.67





