L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV

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    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 56 Sea Zone
            3 fighters moved from Queensland to 56 Sea Zone
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 56 Sea Zone to 40 Sea Zone
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            1 fighter moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 56 Sea Zone to Queensland
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Scotland
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Territory Summary for ANZAC and French :

    Yunnan : 1 infantry
    Scotland : 1 fighter
    Anglo-Egyptian Sudan : 2 infantry
    United Kingdom : 2 infantry
    New Guinea : 2 infantry
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    38 Sea Zone : 1 destroyer
    56 Sea Zone : 1 submarine
    43 Sea Zone : 1 destroyer
    40 Sea Zone : 1 destroyer and 1 fighter
    Dutch New Guinea : 1 flag
    55 Sea Zone : 1 cruiser, 1 fighter, 1 submarine and 1 transport
    

    Production/PUs Summary :

    Germans : 47 / 55
    Russians : 42 / 50
    Japanese : 47 / 58
    Americans : 51 / 71
    Chinese : 10 / 11
    British : 34 / 37
    UK_Pacific : 10 / 13
    Italians : 16 / 31
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 destroyer moved from 118 Sea Zone to 117 Sea Zone
            1 fighter moved from 118 Sea Zone to 117 Sea Zone
            1 tactical_bomber moved from 118 Sea Zone to 117 Sea Zone
            1 fighter moved from Western Germany to 117 Sea Zone
            1 infantry moved from Eastern Poland to Southern Belarus
            2 bombers moved from Western Germany to Southern Belarus
            5 armour, 9 artilleries, 18 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in 117 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 117 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Northern Belarus
                Germans attack with 5 armour, 9 artilleries, 18 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 9 artilleries, 18 infantry and 5 mech_infantrys in Northern Belarus, round 2 : 14/37 hits, 11.67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 5 armour, 9 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            3 armour and 3 mech_infantrys moved from Baltic States to Archangel
            5 infantry moved from Vyborg to Leningrad
            1 aaGun and 3 infantry moved from Baltic States to Leningrad
            1 armour and 1 mech_infantry moved from Poland to Leningrad
            2 aaGuns moved from Eastern Poland to Northern Belarus
            2 bombers moved from Southern Belarus to Poland
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 118 Sea Zone to 116 Sea Zone
            4 infantry moved from Vyborg to Finland
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 submarine moved from 108 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to Southern Italy
            1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Western Germany
            1 fighter moved from 117 Sea Zone to Western Germany
            1 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries and 9 infantry moved from Baltic States to Northern Belarus
            2 bombers moved from Poland to Germany
            1 armour and 1 mech_infantry moved from Germany to Baltic States
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            2 armour and 2 mech_infantrys placed in Germany
            1 tactical_bomber placed in Western Germany
            2 submarines and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 55 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 armour and 1 infantry
            EDIT: Adding units owned by Germans to Leningrad: 1 armour and 1 infantry
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 118 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Leningrad: 2 infantry
            EDIT: Adding units owned by Germans to Finland: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 3.17
    

    Savegame

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    TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Kursk to Ukraine
    

    Savegame

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    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Kursk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun and 3 infantry moved from Vologda to Gorky
            1 infantry moved from Vologda to Gorky
            2 armour and 2 mech_infantrys moved from Smolensk to Gorky
            1 aaGun, 1 artillery and 21 infantry moved from Smolensk to Russia
            2 aaGuns, 2 artilleries and 16 infantry moved from Kursk to Tula
            1 infantry moved from Tambov to Rostov
            2 infantry moved from Tambov to Stalingrad
            1 artillery moved from Urals to Samara
            3 infantry moved from Timguska to Urals
            1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 5 Sea Zone to 20 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.67
    

    Territory Summary for Russians :

    Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
    Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 40 infantry
    Samara : 1 artillery
    Buryatia : 1 infantry
    Urals : 1 factory_minor and 6 infantry
    Gorky : 1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys
    Rostov : 1 infantry
    Stalingrad : 1 factory_minor, 1 fighter, 8 infantry and 1 tactical_bomber
    Tula : 2 aaGuns, 2 artilleries and 16 infantry
    Amur : 1 infantry
    112 Sea Zone : 1 submarine
    37 Sea Zone : 1 submarine
    20 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 53 / 68
    Russians : 36 / 45
    Japanese : 47 / 58
    Americans : 51 / 71
    Chinese : 10 / 11
    British : 34 / 37
    UK_Pacific : 10 / 13
    Italians : 16 / 31
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Manilla to Davao
            1 destroyer moved from 21 Sea Zone to 56 Sea Zone
            1 fighter moved from 132 Sea Zone to 59 Sea Zone
            4 fighters and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 armour and 2 infantry moved from French Indo China to Yunnan
            1 submarine moved from 132 Sea Zone to 43 Sea Zone
            1 fighter and 2 tactical_bombers moved from Siam to 43 Sea Zone
            2 tactical_bombers moved from Siam to Yunnan
            1 artillery moved from Kweichow to Szechwan
            2 infantry moved from Hunan to Szechwan
            1 bomber moved from Siam to Szechwan
            1 artillery moved from Hunan to Szechwan
            1 bomber moved from Siam to Hopei
            2 infantry moved from Anhwe to Hopei
            1 artillery moved from Kiangsi to Hopei
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Davao
            1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
    

    Savegame

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    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to Davao
            1 artillery, 1 infantry and 1 marine moved from Manilla to Davao
            1 destroyer moved from 21 Sea Zone to 56 Sea Zone
            1 submarine moved from 132 Sea Zone to 43 Sea Zone
            1 fighter moved from 132 Sea Zone to 59 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 armour and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 2 tactical_bombers moved from Siam to 43 Sea Zone
            2 tactical_bombers moved from Siam to Yunnan
            2 bombers moved from Siam to Szechwan
            1 artillery and 2 infantry moved from Hunan to Szechwan
            1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Hopei
            1 armour and 1 mech_infantry moved from Kwangtung to Hopei
            1 artillery moved from Kiangsi to Hopei
            1 fighter moved from 132 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Szechwan, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Hopei
                Japanese attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Hopei, round 2 : 4/9 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Davao, round 2 : 4/7 hits, 3.17 expected hits
                    Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 2 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 marine
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 cruiser moved from 21 Sea Zone to 132 Sea Zone
            1 destroyer moved from 21 Sea Zone to 56 Sea Zone
            1 fighter moved from 59 Sea Zone to 132 Sea Zone
            3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 132 Sea Zone
            1 fighter moved from 43 Sea Zone to 132 Sea Zone
            1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Malaya
            1 infantry moved from Shan State to Malaya
            2 tactical_bombers moved from Yunnan to Malaya
            1 artillery moved from Kwangtung to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from Davao to Manilla
            1 infantry moved from Malaya to 132 Sea Zone
            1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
            1 artillery moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
            1 fighter moved from Davao to 21 Sea Zone
            1 tactical_bomber moved from Davao to Manilla
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from Southern Manchuria to Korea
            1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
            2 bombers moved from Szechwan to Kwangtung
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 fighter placed in Japan
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.17
    Japanese regular : 3.50
    ANZAC regular : 0.50
    

    Savegame

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    @ArtofWar1947 I can’t decide, combine the pacific fleet or not?

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    @666

    Are you asking my opinion? :)

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    @artofwar1947 yes and no…I think there are pro’s and con’s to each. I just need to commit . what would you do?

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    @666

    Went to Chicago suburbs yesterday to visit our younger daughter, her husband, and our newest grandchild. Off the top the of my head, I recommend combining the fleet in SZ 58, then retreating to SZ 63, and staying there to party hardy until the end of the campaign.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @artofwar1947 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:

    @666

    Went to Chicago suburbs yesterday to visit our younger daughter, her husband, and our newest grandchild. Off the top the of my head, I recommend combining the fleet in SZ 58, then retreating to SZ 63, and staying there to party hardy until the end of the campaign.

    that is pretty funny and that sounds like a nice day. my weekend is full of traveling and family stuff, so i apologize, i might not get to this for a bit

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    @666

    No rush; better to enjoy life.

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    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 43 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 40 Sea Zone to 43 Sea Zone
    

    Savegame

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    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 43 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 40 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 43 Sea Zone to 40 Sea Zone
            1 fighter moved from 40 Sea Zone to Eastern India
            1 bomber moved from 43 Sea Zone to Eastern India
            4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
            1 fighter moved from Western United States to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
    
        Place Units - Americans
            2 destroyers, 2 submarines and 5 transports placed in 104 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.17
    

    Territory Summary for Americans :

    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Central United States : 1 factory_major and 1 mech_infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 airfield and 1 harbour
    Eastern India : 1 bomber and 1 fighter
    Queensland : 2 artilleries, 4 infantry and 3 marines
    43 Sea Zone : 1 flag, 1 destroyer
    104 Sea Zone : 1 carrier, 3 destroyers, 4 submarines and 5 transports
    40 Sea Zone : 1 fighter and 1 submarine
    109 Sea Zone : 2 fighters
    27 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
    55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 53 / 68
    Russians : 36 / 45
    Japanese : 51 / 54
    Americans : 50 / 70
    Chinese : 7 / 11
    British : 34 / 37
    UK_Pacific : 10 / 13
    Italians : 16 / 31
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Inner Mongolia to Shansi
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Inner Mongolia
            2 infantry moved from Honan to Inner Mongolia
            1 fighter moved from Szechwan to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : 0.33
    

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
    Shansi : 3 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 fighter and 7 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 53 / 68
    Russians : 36 / 45
    Japanese : 49 / 54
    Americans : 50 / 70
    Chinese : 9 / 11
    British : 34 / 37
    UK_Pacific : 10 / 13
    Italians : 16 / 31
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Inner Mongolia
            2 infantry moved from Honan to Inner Mongolia
            1 fighter moved from Szechwan to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : 0.33
    

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
    Shansi : 3 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 fighter and 7 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 53 / 68
    Russians : 36 / 45
    Japanese : 49 / 54
    Americans : 50 / 70
    Chinese : 9 / 11
    British : 34 / 37
    UK_Pacific : 10 / 13
    Italians : 16 / 31
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Combat Move - British
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 43 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 40 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 43 Sea Zone to 40 Sea Zone
            1 fighter moved from 40 Sea Zone to Eastern India
            1 bomber moved from 43 Sea Zone to Eastern India
            4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
            1 fighter moved from Western United States to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
    
        Place Units - Americans
            2 destroyers, 2 submarines and 5 transports placed in 104 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Inner Mongolia
            2 infantry moved from Honan to Inner Mongolia
            1 fighter moved from Szechwan to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to 112 Sea Zone
            2 fighters moved from United Kingdom to Scotland
            1 armour moved from Egypt to French Equatorial Africa
            2 fighters and 1 tactical_bomber moved from Egypt to Northeast Persia
            1 mech_infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Syria to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Eastern India to Burma
            1 fighter moved from 40 Sea Zone to Eastern India
            1 transport moved from 40 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 40 Sea Zone
            1 artillery moved from 40 Sea Zone to Eastern India
    
        Place Units - British
            1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : 0.00
    Japanese regular : 0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Central United States : 1 factory_major and 1 mech_infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 airfield and 1 harbour
    Tsinghai : 1 infantry
    Shansi : 3 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 fighter and 7 infantry
    Szechwan : 1 infantry
    Kenya : 1 infantry
    Iceland : 1 airfield
    Belgian Congo : 1 artillery and 2 infantry
    Scotland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 fighters and 2 infantry
    Quebec : 1 factory_minor and 1 harbour
    Anglo-Egyptian Sudan : 1 mech_infantry
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
    Rhodesia : 1 infantry
    Egypt : 1 harbour
    Eastern India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
    Burma : 1 infantry
    Ethiopia : 1 flag, 1 infantry
    Italian Somaliland : 1 flag, 1 infantry
    Queensland : 2 artilleries, 4 infantry and 3 marines
    Syria : 1 flag
    French Equatorial Africa : 1 armour
    Northwest Persia : 1 flag, 1 mech_infantry
    Southern Persia : 1 flag
    Java : 1 flag
    43 Sea Zone : 1 flag, 1 destroyer
    112 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 transports
    Iraq : 1 flag, 1 artillery and 1 infantry
    104 Sea Zone : 1 carrier, 4 destroyers, 4 submarines and 5 transports
    40 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 transport
    109 Sea Zone : 1 flag
    Northeast Persia : 1 flag, 2 fighters and 1 tactical_bomber
    27 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
    55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 53 / 68
    Russians : 36 / 45
    Japanese : 49 / 54
    Americans : 50 / 70
    Chinese : 9 / 11
    British : 35 / 35
    UK_Pacific : 10 / 13
    Italians : 15 / 31
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 marine moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 cruiser and 1 marine moved from 96 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
    
        Combat - Italians
            Battle in Cyprus
            Battle in Crete
    
        Non Combat Move - Italians
            2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Tunisia to Algeria
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 carrier, 1 fighter, 2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Egypt
            1 tactical_bomber moved from Southern Italy to 100 Sea Zone
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 100 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Romania to Bessarabia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

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