the file opens fine so i will roll tomorrow. thanks for the fix
L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to 40 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 56 Sea Zone to Queensland 1 submarine moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 40 Sea Zone to 38 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83Territory Summary for ANZAC and French :
Yunnan : 1 infantry Scotland : 1 fighter Anglo-Egyptian Sudan : 2 infantry United Kingdom : 2 infantry New Guinea : 2 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour 38 Sea Zone : 1 destroyer 56 Sea Zone : 1 submarine 43 Sea Zone : 1 destroyer 40 Sea Zone : 1 destroyer and 1 fighter Dutch New Guinea : 1 flag 55 Sea Zone : 1 cruiser, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 55 Russians : 42 / 50 Japanese : 47 / 58 Americans : 51 / 71 Chinese : 10 / 11 British : 34 / 37 UK_Pacific : 10 / 13 Italians : 16 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 destroyer moved from 118 Sea Zone to 117 Sea Zone 1 fighter moved from 118 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 118 Sea Zone to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone 1 infantry moved from Eastern Poland to Southern Belarus 2 bombers moved from Western Germany to Southern Belarus 5 armour, 9 artilleries, 18 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Battle in 117 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 117 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Northern Belarus Germans attack with 5 armour, 9 artilleries, 18 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 9 artilleries, 18 infantry and 5 mech_infantrys in Northern Belarus, round 2 : 14/37 hits, 11.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 5 armour, 9 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 3 armour and 3 mech_infantrys moved from Baltic States to Archangel 5 infantry moved from Vyborg to Leningrad 1 aaGun and 3 infantry moved from Baltic States to Leningrad 1 armour and 1 mech_infantry moved from Poland to Leningrad 2 aaGuns moved from Eastern Poland to Northern Belarus 2 bombers moved from Southern Belarus to Poland 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 118 Sea Zone to 116 Sea Zone 4 infantry moved from Vyborg to Finland 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 108 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to Southern Italy 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Western Germany 1 fighter moved from 117 Sea Zone to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 9 infantry moved from Baltic States to Northern Belarus 2 bombers moved from Poland to Germany 1 armour and 1 mech_infantry moved from Germany to Baltic States Place Units - Germans 1 infantry placed in Normandy Bordeaux 2 armour and 2 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany 2 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour and 1 infantry EDIT: Adding units owned by Germans to Leningrad: 1 armour and 1 infantry EDIT: Removing units owned by Germans from 116 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 118 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Leningrad: 2 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 3.17 -
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Kursk to Ukraine -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Kursk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun and 3 infantry moved from Vologda to Gorky 1 infantry moved from Vologda to Gorky 2 armour and 2 mech_infantrys moved from Smolensk to Gorky 1 aaGun, 1 artillery and 21 infantry moved from Smolensk to Russia 2 aaGuns, 2 artilleries and 16 infantry moved from Kursk to Tula 1 infantry moved from Tambov to Rostov 2 infantry moved from Tambov to Stalingrad 1 artillery moved from Urals to Samara 3 infantry moved from Timguska to Urals 1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 5 Sea Zone to 20 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 36 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.67Territory Summary for Russians :
Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 40 infantry Samara : 1 artillery Buryatia : 1 infantry Urals : 1 factory_minor and 6 infantry Gorky : 1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys Rostov : 1 infantry Stalingrad : 1 factory_minor, 1 fighter, 8 infantry and 1 tactical_bomber Tula : 2 aaGuns, 2 artilleries and 16 infantry Amur : 1 infantry 112 Sea Zone : 1 submarine 37 Sea Zone : 1 submarine 20 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 47 / 58 Americans : 51 / 71 Chinese : 10 / 11 British : 34 / 37 UK_Pacific : 10 / 13 Italians : 16 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Manilla to Davao 1 destroyer moved from 21 Sea Zone to 56 Sea Zone 1 fighter moved from 132 Sea Zone to 59 Sea Zone 4 fighters and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone 1 infantry moved from Shan State to Yunnan 1 armour and 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 132 Sea Zone to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from Siam to 43 Sea Zone 2 tactical_bombers moved from Siam to Yunnan 1 artillery moved from Kweichow to Szechwan 2 infantry moved from Hunan to Szechwan 1 bomber moved from Siam to Szechwan 1 artillery moved from Hunan to Szechwan 1 bomber moved from Siam to Hopei 2 infantry moved from Anhwe to Hopei 1 artillery moved from Kiangsi to Hopei 2 fighters and 1 tactical_bomber moved from Caroline Islands to Davao 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to Davao 1 artillery, 1 infantry and 1 marine moved from Manilla to Davao 1 destroyer moved from 21 Sea Zone to 56 Sea Zone 1 submarine moved from 132 Sea Zone to 43 Sea Zone 1 fighter moved from 132 Sea Zone to 59 Sea Zone 1 infantry moved from Shan State to Yunnan 1 armour and 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Siam to 43 Sea Zone 2 tactical_bombers moved from Siam to Yunnan 2 bombers moved from Siam to Szechwan 1 artillery and 2 infantry moved from Hunan to Szechwan 1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Kiangsu to Hopei 1 armour and 1 mech_infantry moved from Kwangtung to Hopei 1 artillery moved from Kiangsi to Hopei 1 fighter moved from 132 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Szechwan, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Hopei Japanese attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Hopei, round 2 : 4/9 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 3 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Davao Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Davao, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese and 2 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 marine Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 21 Sea Zone to 56 Sea Zone 1 fighter moved from 59 Sea Zone to 132 Sea Zone 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 132 Sea Zone 1 fighter moved from 43 Sea Zone to 132 Sea Zone 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Malaya 1 infantry moved from Shan State to Malaya 2 tactical_bombers moved from Yunnan to Malaya 1 artillery moved from Kwangtung to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Davao to Manilla 1 infantry moved from Malaya to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 fighter moved from Davao to 21 Sea Zone 1 tactical_bomber moved from Davao to Manilla 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Southern Manchuria to Korea 1 aaGun and 3 infantry moved from Southern Manchuria to Jehol 2 bombers moved from Szechwan to Kwangtung Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5 Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.17 Japanese regular : 3.50 ANZAC regular : 0.50 -
@ArtofWar1947 I can’t decide, combine the pacific fleet or not?
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Are you asking my opinion? :)
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@artofwar1947 yes and no…I think there are pro’s and con’s to each. I just need to commit . what would you do?
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Went to Chicago suburbs yesterday to visit our younger daughter, her husband, and our newest grandchild. Off the top the of my head, I recommend combining the fleet in SZ 58, then retreating to SZ 63, and staying there to party hardy until the end of the campaign.
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@artofwar1947 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:
Went to Chicago suburbs yesterday to visit our younger daughter, her husband, and our newest grandchild. Off the top the of my head, I recommend combining the fleet in SZ 58, then retreating to SZ 63, and staying there to party hardy until the end of the campaign.
that is pretty funny and that sounds like a nice day. my weekend is full of traveling and family stuff, so i apologize, i might not get to this for a bit
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No rush; better to enjoy life.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 40 Sea Zone to 43 Sea Zone -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 43 Sea Zone to 40 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 1 bomber moved from 43 Sea Zone to Eastern India 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 fighter moved from Western United States to 109 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone Place Units - Americans 2 destroyers, 2 submarines and 5 transports placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 27 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.17Territory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Central United States : 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 1 airfield and 1 harbour Eastern India : 1 bomber and 1 fighter Queensland : 2 artilleries, 4 infantry and 3 marines 43 Sea Zone : 1 flag, 1 destroyer 104 Sea Zone : 1 carrier, 3 destroyers, 4 submarines and 5 transports 40 Sea Zone : 1 fighter and 1 submarine 109 Sea Zone : 2 fighters 27 Sea Zone : 1 carrier, 1 destroyer and 1 fighter 55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 51 / 54 Americans : 50 / 70 Chinese : 7 / 11 British : 34 / 37 UK_Pacific : 10 / 13 Italians : 16 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Shansi -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Honan to Inner Mongolia 1 fighter moved from Szechwan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.33Territory Summary for Chinese :
Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 1 fighter and 7 infantry Szechwan : 1 infantryProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 70 Chinese : 9 / 11 British : 34 / 37 UK_Pacific : 10 / 13 Italians : 16 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Honan to Inner Mongolia 1 fighter moved from Szechwan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.33Territory Summary for Chinese :
Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 1 fighter and 7 infantry Szechwan : 1 infantryProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 70 Chinese : 9 / 11 British : 34 / 37 UK_Pacific : 10 / 13 Italians : 16 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: British round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 43 Sea Zone to 40 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 1 bomber moved from 43 Sea Zone to Eastern India 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 fighter moved from Western United States to 109 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone Place Units - Americans 2 destroyers, 2 submarines and 5 transports placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 27 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Honan to Inner Mongolia 1 fighter moved from Szechwan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to Scotland 1 armour moved from Egypt to French Equatorial Africa 2 fighters and 1 tactical_bomber moved from Egypt to Northeast Persia 1 mech_infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Syria to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Eastern India to Burma 1 fighter moved from 40 Sea Zone to Eastern India 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 artillery moved from 40 Sea Zone to Eastern India Place Units - British 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 112 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.00 Japanese regular : 0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Central United States : 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 1 airfield and 1 harbour Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 1 fighter and 7 infantry Szechwan : 1 infantry Kenya : 1 infantry Iceland : 1 airfield Belgian Congo : 1 artillery and 2 infantry Scotland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 fighters and 2 infantry Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 1 mech_infantry Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Rhodesia : 1 infantry Egypt : 1 harbour Eastern India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 12 infantry Burma : 1 infantry Ethiopia : 1 flag, 1 infantry Italian Somaliland : 1 flag, 1 infantry Queensland : 2 artilleries, 4 infantry and 3 marines Syria : 1 flag French Equatorial Africa : 1 armour Northwest Persia : 1 flag, 1 mech_infantry Southern Persia : 1 flag Java : 1 flag 43 Sea Zone : 1 flag, 1 destroyer 112 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 transports Iraq : 1 flag, 1 artillery and 1 infantry 104 Sea Zone : 1 carrier, 4 destroyers, 4 submarines and 5 transports 40 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 transport 109 Sea Zone : 1 flag Northeast Persia : 1 flag, 2 fighters and 1 tactical_bomber 27 Sea Zone : 1 carrier, 1 destroyer and 1 fighter 55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 70 Chinese : 9 / 11 British : 35 / 35 UK_Pacific : 10 / 13 Italians : 15 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Alexandria to Egypt Italians take Egypt from British 1 marine moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 cruiser and 1 marine moved from 96 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete Combat - Italians Battle in Cyprus Battle in Crete Non Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Tunisia to Algeria 2 infantry moved from Southern Italy to 97 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 100 Sea Zone 1 infantry moved from Northern Italy to Southern France 2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Romania to Bessarabia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :





