Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV
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Went to Chicago suburbs yesterday to visit our younger daughter, her husband, and our newest grandchild. Off the top the of my head, I recommend combining the fleet in SZ 58, then retreating to SZ 63, and staying there to party hardy until the end of the campaign.
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@artofwar1947 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:
Went to Chicago suburbs yesterday to visit our younger daughter, her husband, and our newest grandchild. Off the top the of my head, I recommend combining the fleet in SZ 58, then retreating to SZ 63, and staying there to party hardy until the end of the campaign.
that is pretty funny and that sounds like a nice day. my weekend is full of traveling and family stuff, so i apologize, i might not get to this for a bit
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No rush; better to enjoy life.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 40 Sea Zone to 43 Sea Zone -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 43 Sea Zone to 40 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 1 bomber moved from 43 Sea Zone to Eastern India 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 fighter moved from Western United States to 109 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone Place Units - Americans 2 destroyers, 2 submarines and 5 transports placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 27 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.17Territory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Central United States : 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 1 airfield and 1 harbour Eastern India : 1 bomber and 1 fighter Queensland : 2 artilleries, 4 infantry and 3 marines 43 Sea Zone : 1 flag, 1 destroyer 104 Sea Zone : 1 carrier, 3 destroyers, 4 submarines and 5 transports 40 Sea Zone : 1 fighter and 1 submarine 109 Sea Zone : 2 fighters 27 Sea Zone : 1 carrier, 1 destroyer and 1 fighter 55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 51 / 54 Americans : 50 / 70 Chinese : 7 / 11 British : 34 / 37 UK_Pacific : 10 / 13 Italians : 16 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Shansi -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Honan to Inner Mongolia 1 fighter moved from Szechwan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.33Territory Summary for Chinese :
Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 1 fighter and 7 infantry Szechwan : 1 infantryProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 70 Chinese : 9 / 11 British : 34 / 37 UK_Pacific : 10 / 13 Italians : 16 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Honan to Inner Mongolia 1 fighter moved from Szechwan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.33Territory Summary for Chinese :
Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 1 fighter and 7 infantry Szechwan : 1 infantryProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 70 Chinese : 9 / 11 British : 34 / 37 UK_Pacific : 10 / 13 Italians : 16 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Move Summary: British round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 43 Sea Zone to 40 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 1 bomber moved from 43 Sea Zone to Eastern India 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 fighter moved from Western United States to 109 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone Place Units - Americans 2 destroyers, 2 submarines and 5 transports placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 27 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Honan to Inner Mongolia 1 fighter moved from Szechwan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to Scotland 1 armour moved from Egypt to French Equatorial Africa 2 fighters and 1 tactical_bomber moved from Egypt to Northeast Persia 1 mech_infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Syria to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Eastern India to Burma 1 fighter moved from 40 Sea Zone to Eastern India 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 artillery moved from 40 Sea Zone to Eastern India Place Units - British 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 112 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.00 Japanese regular : 0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Central United States : 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 1 airfield and 1 harbour Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 1 fighter and 7 infantry Szechwan : 1 infantry Kenya : 1 infantry Iceland : 1 airfield Belgian Congo : 1 artillery and 2 infantry Scotland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 fighters and 2 infantry Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 1 mech_infantry Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Rhodesia : 1 infantry Egypt : 1 harbour Eastern India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 12 infantry Burma : 1 infantry Ethiopia : 1 flag, 1 infantry Italian Somaliland : 1 flag, 1 infantry Queensland : 2 artilleries, 4 infantry and 3 marines Syria : 1 flag French Equatorial Africa : 1 armour Northwest Persia : 1 flag, 1 mech_infantry Southern Persia : 1 flag Java : 1 flag 43 Sea Zone : 1 flag, 1 destroyer 112 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 transports Iraq : 1 flag, 1 artillery and 1 infantry 104 Sea Zone : 1 carrier, 4 destroyers, 4 submarines and 5 transports 40 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 transport 109 Sea Zone : 1 flag Northeast Persia : 1 flag, 2 fighters and 1 tactical_bomber 27 Sea Zone : 1 carrier, 1 destroyer and 1 fighter 55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 70 Chinese : 9 / 11 British : 35 / 35 UK_Pacific : 10 / 13 Italians : 15 / 31 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Alexandria to Egypt Italians take Egypt from British 1 marine moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 cruiser and 1 marine moved from 96 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete Combat - Italians Battle in Cyprus Battle in Crete Non Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Tunisia to Algeria 2 infantry moved from Southern Italy to 97 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 100 Sea Zone 1 infantry moved from Northern Italy to Southern France 2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Romania to Bessarabia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 40 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 40 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 56 Sea Zone to 40 Sea Zone 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 38 Sea Zone to 40 Sea Zone Non Combat Move - French 2 infantry moved from United Kingdom to 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.83Territory Summary for ANZAC and French :
Belgian Congo : 2 infantry Scotland : 1 fighter New Guinea : 2 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour 64 Sea Zone : 1 submarine 112 Sea Zone : 2 infantry 40 Sea Zone : 2 destroyers and 2 fighters Dutch New Guinea : 1 flag 55 Sea Zone : 1 cruiser, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 53 / 68 Russians : 36 / 45 Japanese : 49 / 54 Americans : 50 / 70 Chinese : 9 / 11 British : 33 / 35 UK_Pacific : 10 / 13 Italians : 17 / 35 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 factory_minor, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novgorod Germans take Novgorod from Russians 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 armour moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Leningrad to Vologda 1 armour and 2 mech_infantrys moved from Archangel to Novgorod 1 aaGun and 7 infantry moved from Leningrad to Novgorod 2 armour and 1 mech_infantry moved from Leningrad to Smolensk 2 aaGuns, 4 armour, 11 artilleries, 27 infantry and 5 mech_infantrys moved from Northern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Germany to Western Germany 2 fighters moved from Western Germany to Leningrad 1 tactical_bomber moved from Western Germany to Leningrad 1 submarine moved from 113 Sea Zone to 116 Sea Zone 1 destroyer moved from 117 Sea Zone to 116 Sea Zone 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern Italy to France 1 tactical_bomber moved from Western Germany to 116 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 2 submarines moved from 94 Sea Zone to 86 Sea Zone Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in France 2 armour and 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany 2 infantry placed in Germany 1 factory_minor placed in Leningrad Turning on Edit Mode EDIT: Removing units owned by Germans from 118 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 116 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
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@ArtofWar1947 sorry for the delay, in the middle of moving, and work is manic, I will do my best to get to this tonight.
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@666
Thanks for letting me know. -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery and 9 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from Samara to Russia 1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys moved from Gorky to Russia 2 aaGuns, 2 artilleries and 16 infantry moved from Tula to Russia 6 infantry moved from Urals to Samara 8 infantry moved from Stalingrad to Samara 1 fighter and 1 tactical_bomber moved from Stalingrad to Russia 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Siberia 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Siberia : 1 aaGun, 1 factory_minor and 5 infantry Bryansk : 1 infantry Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 69 infantry, 2 mech_infantrys and 1 tactical_bomber Samara : 14 infantry Buryatia : 1 infantry Urals : 1 factory_minor Rostov : 1 infantry Stalingrad : 1 factory_minor and 2 infantry Amur : 1 aaGun, 1 artillery and 11 infantry 21 Sea Zone : 1 submarine 93 Sea Zone : 1 submarine 132 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 78 Russians : 32 / 39 Japanese : 49 / 54 Americans : 50 / 70 Chinese : 9 / 11 British : 33 / 35 UK_Pacific : 10 / 13 Italians : 17 / 35 ANZAC : 10 / 16 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 transport moved from 21 Sea Zone to 22 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Yunnan to Burma 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 fighter and 3 tactical_bombers moved from Malaya to Burma 3 fighters moved from 132 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 infantry moved from Hopei to Szechwan 1 artillery moved from Hopei to Szechwan 1 infantry moved from Anhwe to Shansi 2 infantry moved from Jehol to Shansi 2 bombers moved from Kwangtung to Shansi Combat - Japanese Battle in Midway Battle in Wake Island Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shansi Japanese attack with 2 bombers and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers and 3 infantry in Shansi, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Shansi Japanese roll dice for 2 bombers and 3 infantry in Shansi, round 3 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 6/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Malaya 3 fighters moved from Burma to 132 Sea Zone 1 fighter and 3 tactical_bombers moved from Burma to Malaya 2 bombers moved from Shansi to Kwangtung 1 mech_infantry moved from Kiangsu to Shansi 2 armour and 1 mech_infantry moved from Hopei to Shansi 1 aaGun moved from Jehol to Shansi 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from Guam to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 carrier and 1 fighter moved from 21 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from Guam to 24 Sea Zone 1 destroyer moved from 22 Sea Zone to 24 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 artillery and 1 transport moved from 132 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Manilla to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 transport moved from 132 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from Manilla to Kiangsu 1 fighter moved from Guam to Kiangsu 1 fighter and 1 tactical_bomber moved from Manilla to Kwangtung 1 battleship and 1 submarine moved from 132 Sea Zone to 21 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 6.33 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 transport moved from 21 Sea Zone to 22 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Yunnan to Burma 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 fighter and 3 tactical_bombers moved from Malaya to Burma 3 fighters moved from 132 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 infantry moved from Hopei to Szechwan 1 artillery moved from Hopei to Szechwan 1 infantry moved from Anhwe to Shansi 2 infantry moved from Jehol to Shansi 2 bombers moved from Kwangtung to Shansi Combat - Japanese Battle in Midway Battle in Wake Island Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shansi Japanese attack with 2 bombers and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers and 3 infantry in Shansi, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Shansi Japanese roll dice for 2 bombers and 3 infantry in Shansi, round 3 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 6/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Malaya 3 fighters moved from Burma to 132 Sea Zone 1 fighter and 3 tactical_bombers moved from Burma to Malaya 2 bombers moved from Shansi to Kwangtung 1 mech_infantry moved from Kiangsu to Shansi 2 armour and 1 mech_infantry moved from Hopei to Shansi 1 aaGun moved from Jehol to Shansi 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from Guam to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 carrier and 1 fighter moved from 21 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from Guam to 24 Sea Zone 1 destroyer moved from 22 Sea Zone to 24 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 artillery and 1 transport moved from 132 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Manilla to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 transport moved from 132 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from Manilla to Kiangsu 1 fighter moved from Guam to Kiangsu 1 fighter and 1 tactical_bomber moved from Manilla to Kwangtung 1 battleship and 1 submarine moved from 132 Sea Zone to 21 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 6.33 UK_Pacific regular : 0.67 -
@ArtofWar1947 the negative, in trying a new strategy, is the uncertainty and the following indecisive and slow play that follows. I have the same pacific conundrum…should I be happy, and leave well enough alone in the fact that I seem to have saved ANZ & IND or do I press?
I am not liking the look of Europe, that this shift of naval power from the Atl to the Pacific, has brought a Euro two headed monster.





