G1 coming up wednesday afternoon norway time. Need to check a couple of things here
L21 BM3 Freh (L+16) vs AetV (X)
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Crete Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Italians regular : -0,83
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@freh Italy scored two hits (Sub missed) in sz97. Ool please.
Thank you.
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DD & cruiser
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@freh Two more Hits. I have left:
1x CR
2x Ftr
1x BmbrYou have :
1x undmgd CV
1x Ftr(If you need a file let me know and I will repost an updated Map)
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my only option is to damage the AC and kill the fighter.
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@freh said in L21 BM3 Freh (L+16) vs AetV (X):
my only option is to damage the AC and kill the fighter.
Good choice and the most obvious one, but since we haven’t played each other and don’t knowing each others preferences I rather check with you.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Crete Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits 1 fighter owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 4 : 2/4 hits, 2,17 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 carrier owned by the British lost in 97 Sea Zone Italians win, taking Crete from Neutral_Allies, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32 Casualties for Italians: 1 destroyer and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Non Combat Move - Italians 1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Romania 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -1,17 British regular : -1,17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone
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@freh scramble Option.
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@aequitas-et-veritas
no thanks! -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 6 armour and 2 mech_infantrys moved from France to Yugoslavia 3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Germany to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 bombers moved from 110 Sea Zone to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Tobruk to Southern Italy 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 submarine moved from 106 Sea Zone to 89 Sea Zone 1 infantry moved from Norway to Finland Place Units - Germans 1 destroyer placed in 110 Sea Zone 5 armour and 5 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -0,17 British regular : 0,50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 2 artilleries moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Belarus 5 infantry moved from Russia to Bryansk 2 aaGuns moved from Novgorod to Belarus 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 8 infantry moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 6 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 infantry placed in Novgorod 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Hunan to Yunnan 2 bombers moved from Kwangsi to Yunnan 2 bombers moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery moved from Kwangsi to French Indo China 2 bombers and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Anhwe to Hunan 2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 infantry moved from Korea to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Siam to French Indo China Place Units - Japanese 1 marine placed in Japan 1 factory_minor placed in French Indo China 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : 1,17
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 destroyers and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Shensi to Tsinghai 1 fighter moved from Hopei to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 bomber moved from Malta to British Somaliland 1 fighter moved from Malta to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in British Somaliland British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from Burma to India 3 infantry moved from Shan State to Burma 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from British Somaliland to Ethiopia Place Units - British 1 factory_minor placed in Egypt 2 destroyers and 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : 0.67 British regular : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria 1 aaGun moved from Yugoslavia to Bulgaria 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Western Germany 1 armour moved from Romania to Bessarabia Place Units - Italians 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Bessarabia 6 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 artilleries moved from Slovakia Hungary to Romania 5 armour and 5 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 artillery moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from France to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Western Germany 2 bombers moved from Western Germany to Bessarabia 2 fighters moved from Western Germany to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Germans 2 infantry placed in Normandy Bordeaux 4 armour and 6 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 86 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Karelia 1 fighter moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 2 fighters moved from Eastern Poland to Bryansk 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Archangel 2 aaGuns, 1 armour, 1 artillery and 13 infantry moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk 1 fighter moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 infantry moved from Bryansk to Rostov Place Units - Russians 1 infantry and 1 mech_infantry placed in Novgorod 10 infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 infantry placed in Novgorod Russians undo move 1. 1 mech_infantry placed in Volgograd Russians undo move 1. 1 mech_infantry placed in Novgorod 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 0.00 Russians regular : -2.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Kwangtung 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in Sumatra Battle in Guam Battle in Celebes Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3,00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Kwangtung Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Burma to French Indo China 1 bomber moved from Malaya to French Indo China 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Anhwe to Hunan 2 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Kwangtung to Anhwe 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 2 tactical_bombers moved from Burma to Yunnan 1 infantry moved from Jehol to Manchuria 1 aaGun moved from Anhwe to Hunan 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 infantry and 1 tactical_bomber placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 3,00 UK_Pacific regular : 0,00 ANZAC regular : -0,33