Playoffs 2020 BM3 AoW1947 (L+19) vs AetV (X)


  • @artofwar1947 why did you roll on the forum?


  • @aequitas-et-veritas

    I had completed the NCM move (except for SBR) and pressed Done prematurely. Instead of exiting and redoing the Purchase, Politics, and NCM all over again, I rolled the SBR on forum.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Italians attack with 2 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 factory_minor; French defend with 1 fighter and 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 4/5 hits, 1,83 expected hits
                    British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits
                    2 infantry owned by the ANZAC, 2 mech_infantrys owned by the Italians, 1 infantry owned by the French, 1 fighter owned by the French and 1 armour owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour and 2 mech_infantrys
                Casualties for French: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Northwest Persia
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Holland Belgium to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,4,5,4,3,6
            Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 2,50
    British regular : 1,33
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 14x factory_major; Remaining resources: 60 PUs; 
            Germans buy 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            2 artilleries and 2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            2 mech_infantrys moved from Romania to Ukraine
            2 bombers moved from Novgorod to Ukraine
            1 bomber moved from Novgorod to Ukraine
            2 armour moved from Northwest Persia to Volgograd
            2 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            2 infantry moved from Northwest Persia to Persia
            2 artilleries moved from Northwest Persia to Persia
            3 mech_infantrys moved from Northwest Persia to Persia
            3 armour moved from Northwest Persia to Persia
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Holland Belgium to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/12 hits, 4,50 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 3 armour, 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Ukraine
                Germans attack with 3 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/8 hits, 3,67 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                    Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 6/8 hits, 3,67 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Russians: 2 artilleries and 3 infantry
            Battle in Archangel
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            5 infantry moved from Poland to Baltic States
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Romania
            3 bombers moved from Ukraine to Southern Italy
            2 fighters and 2 tactical_bombers moved from Volgograd to Northwest Persia
            1 aaGun and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 artillery moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            7 infantry moved from Northwest Persia to Iraq
            1 aaGun moved from Northwest Persia to Iraq
            1 artillery moved from Northwest Persia to Persia
            10 mech_infantrys moved from Northwest Persia to Persia
            6 armour moved from Northwest Persia to Persia
            3 mech_infantrys moved from Northwest Persia to Persia
            3 fighters moved from Southern Italy to Northwest Persia
            1 tactical_bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Normandy Bordeaux to Southern Italy
            5 infantry moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from France to Western Germany
            2 mech_infantrys moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            2 armour and 2 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,4,2,2,3,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1,5,3
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : -1,00
    Germans regular : 2,83
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yakut S.S.R. to Ulaanbaatar
                  Russians take Ulaanbaatar from Japanese
            1 armour moved from Ulaanbaatar to Buryatia
            5 infantry moved from Timguska to Yenisey
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            1 infantry moved from Nenetsia to Archangel
            2 artilleries and 27 infantry moved from Smolensk to Archangel
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Italians
            4 infantry moved from Bryansk to Ukraine
            2 fighters moved from Russia to Ukraine
            5 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 armour
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Yenisey
                Russians attack with 1 armour, 5 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Yenisey, round 2 : 3/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters and 4 infantry in Ukraine, round 2 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Volgograd
                Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/9 hits, 3.00 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
            Battle in Archangel
                Russians attack with 2 artilleries and 28 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 artilleries and 28 infantry in Archangel, round 2 : 9/30 hits, 5.67 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 artilleries and 28 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 aaGuns moved from Smolensk to Archangel
            1 infantry moved from Bryansk to Belarus
            9 infantry moved from Russia to Smolensk
            1 armour, 3 infantry and 3 mech_infantrys moved from Yakut S.S.R. to Buryatia
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Ukraine to Russia
    
        Place Units - Russians
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -1.67
    Russians regular : 5.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to Shan State
            3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Shan State
            1 artillery moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits, 3,50 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1,67 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 2/10 hits, 3,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Chinese: 5 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 aaGun moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 7 fighters, 2 infantry, 1 marine, 6 submarines, 5 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 armour, 3 artilleries and 3 mech_infantrys moved from Siberia to Amur
            1 infantry and 2 mech_infantrys moved from Manchuria to Amur
            1 fighter moved from 6 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Caroline Islands
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
            3 destroyers placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Philippines: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Japanese regular : -1,33
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            6 fighters moved from 54 Sea Zone to 46 Sea Zone
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Southern France
            Battle in 46 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking Southern France from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
            6 fighters moved from 46 Sea Zone to 54 Sea Zone
            6 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to 26 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun, 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            3 fighters moved from Gibraltar to Trans-Jordan
            3 fighters moved from Eastern United States to Gibraltar
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 fighters and 2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kweichow to Hunan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            6 infantry moved from Hopei to Chahar
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Kweichow to Shensi
            1 fighter moved from Hunan to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 3 mech_infantrys moved from West India to Persia
            1 bomber, 3 fighters and 1 tactical_bomber moved from India to Persia
            11 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 bomber, 1 fighter and 3 tactical_bombers moved from Egypt to Persia
            2 fighters moved from 98 Sea Zone to Persia
            1 bomber moved from Union of South Africa to Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys moved from Trans-Jordan to Iraq
            1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 2 artilleries, 3 bombers, 17 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers
                Germans defend with 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys
                    British roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 3 bombers, 17 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 14/35 hits, 16.50 expected hits
                    Germans roll dice for 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys in Persia, round 2 : 12/32 hits, 12.17 expected hits
                    3 mech_infantrys owned by the British, 1 infantry owned by the Germans, 15 mech_infantrys owned by the Germans, 2 artilleries owned by the British, 3 fighters owned by the British and 4 infantry owned by the British lost in Persia
                    British roll dice for 1 armour, 3 bombers, 14 fighters and 5 tactical_bombers in Persia, round 3 : 15/23 hits, 12.83 expected hits
                    Germans roll dice for 9 armour, 4 artilleries and 3 mech_infantrys in Persia, round 3 : 8/16 hits, 6.83 expected hits
                    4 artilleries owned by the Germans, 8 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 8 fighters owned by the British lost in Persia
                    British roll dice for 1 armour, 3 bombers, 6 fighters and 5 tactical_bombers in Persia, round 4 : 12/15 hits, 8.83 expected hits
                    Germans roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 2 artilleries, 11 fighters, 4 infantry and 3 mech_infantrys
                Casualties for Germans: 9 armour, 4 artilleries, 1 infantry and 18 mech_infantrys
            Battle in Iraq
                British attack with 12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys
                Germans defend with 1 aaGun and 8 infantry; Italians defend with 1 armour and 1 factory_minor
                    British roll dice for 12 armour, 6 artilleries, 16 infantry and 14 mech_infantrys in Iraq, round 2 : 22/48 hits, 14.00 expected hits
                    Italians roll dice for 1 aaGun, 1 armour and 8 infantry in Iraq, round 2 : 1/9 hits, 3.17 expected hits
                    1 aaGun owned by the Germans, 8 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 12 armour, 6 artilleries, 15 infantry and 14 mech_infantrys remaining. Battle score for attacker is 32
                Casualties for British: 1 infantry
                Casualties for Germans: 1 aaGun and 8 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 bomber moved from Persia to Egypt
            1 bomber moved from Persia to India
            1 bomber, 4 fighters and 5 tactical_bombers moved from Persia to Eastern Persia
            3 aaGuns, 6 artilleries and 24 infantry moved from India to Burma
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 fighter
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
            EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
            EDIT: Adding units owned by Americans to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to West India: 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers
            EDIT: Removing units owned by British from Eastern Persia: 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 2.17
    Italians regular : -2.17
    Japanese regular : -1.33
    Germans regular : 0.50
    British regular : 11.17
    

    Savegame


  • @artofwar1947 I concede.
    Game will be posted.

    I wish you good luck on your future games.


  • @aequitas-et-veritas

    Thanks for being a good sport and an interesting game.

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