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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
2 infantry moved from Tunisia to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 armour and 3 mech_infantrys moved from Germany to Western Germany
1 artillery and 8 infantry moved from Western Germany to France
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Eastern Poland
6 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 fighter moved from Southern Italy to Holland Belgium
4 bombers moved from Western Ukraine to Holland Belgium
2 fighters and 5 tactical_bombers moved from Western Ukraine to Germany
5 armour moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Germany
Combat - Germans
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 4 infantry in Archangel, round 3 : 2/4 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 4 bombers, 1 fighter and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 4 bombers, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Germany
4 bombers moved from Holland Belgium to Western Germany
Place Units - Germans
3 artilleries placed in France
1 armour and 9 mech_infantrys placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -1.67
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
3 armour and 2 mech_infantrys moved from Bryansk to Archangel
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 4 armour, 2 infantry and 2 mech_infantrys
Germans defend with 4 infantry
Russians roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 3/8 hits, 2,67 expected hits
Germans roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Germans lost in Archangel
Russians roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Archangel, round 3 : 3/8 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Belarus to Bryansk
1 aaGun moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 artillery and 6 infantry moved from Tambov to Bryansk
5 infantry moved from Russia to Bryansk
1 aaGun and 2 infantry moved from Suiyuyan to Chahar
Place Units - Russians
4 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -1,00
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Burma to India
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 bombers and 2 tactical_bombers moved from French Indo China to India
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Jehol
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 5/9 hits, 4.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits
1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 6/8 hits, 4.33 expected hits
UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in India, round 3 : 1/2 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for British: 3 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from Jehol to Kiangsu
1 aaGun moved from Manchuria to Jehol
2 bombers and 1 tactical_bomber moved from India to Yunnan
2 tactical_bombers moved from India to Burma
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Japanese collect 49 PUs (7 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.83
Japanese regular : 3.67
British AA : 0.00
ANZAC regular : -0.17
UK_Pacific regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Western United States to 23 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Denmark
Battle in Norway
Combat Hit Differential Summary :
OOL in SZ 34?
@brxxx MAX “D”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Western United States to 23 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in 34 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 fighters, 5 tactical_bombers and 3 transports
Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 12/21 hits, 10,33 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers and 3 transports in 34 Sea Zone, round 2 : 6/10 hits, 4,33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 7 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 10/12 hits, 7,17 expected hits
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese and 5 carriers owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 4 destroyers, 10 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 7/20 hits, 10,00 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 7 fighters, 5 tactical_bombers and 3 transports in 34 Sea Zone, round 3 : 11/18 hits, 10,17 expected hits
5 tactical_bombers owned by the Japanese, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese and 7 fighters owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 4 : 5/9 hits, 5,17 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 7 fighters and 3 transports in 34 Sea Zone, round 4 : 6/11 hits, 7,00 expected hits
3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 34 Sea Zone
1 bomber owned by the Americans retreated
1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 33 Sea Zone
Japanese win, taking Denmark from Germans, taking Norway from Germans with 2 battleships, 4 fighters and 3 transports remaining. Battle score for attacker is -73
Casualties for Americans: 5 carriers, 1 cruiser, 5 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers
Casualties for Japanese: 6 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries
Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 5/6 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
4 fighters owned by the Japanese forced to land in Paulau Island
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 34 Sea Zone to Philippines
1 bomber moved from 23 Sea Zone to Caroline Islands
2 mech_infantrys moved from Tunisia to Tobruk
Place Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
7 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 7 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese roll dice for 7 infantry in Jehol, round 2 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 7 infantry in Jehol, round 3 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 5 infantry in Jehol, round 4 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Chinese
5 infantry moved from Anhwe to Hopei
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
1 bomber moved from Egypt to India
2 fighters moved from Bryansk to 127 Sea Zone
Combat - British
Battle in India
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
British roll dice for 1 bomber and 2 mech_infantrys in India, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 2 armour in India, round 2 : 0/2 hits, 1,00 expected hits
1 armour owned by the Japanese lost in India
British roll dice for 1 bomber and 2 mech_infantrys in India, round 3 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for British: 1 mech_infantry
Battle in 127 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Germans submerged
British roll dice for 2 fighters in 127 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 cruiser and 2 transports in 127 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
1 transport owned by the Germans lost in 127 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 cruiser and 2 transports
Non Combat Move - British
2 fighters moved from 127 Sea Zone to Archangel
1 fighter moved from Normandy Bordeaux to Gibraltar
2 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 artillery moved from 110 Sea Zone to United Kingdom
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 3 infantry moved from Libya to Tobruk
3 fighters moved from Egypt to West India
3 armour moved from Persia to West India
1 artillery moved from Eastern Persia to West India
1 bomber moved from India to West India
Place Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00
Americans regular : -0,33
Japanese regular : 4,50
Germans regular : -0,17
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
British defend with 6 infantry; French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/12 hits, 3.33 expected hits
Americans roll dice for 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits
1 fighter owned by the French, 6 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Italians: 2 infantry
Casualties for French: 1 fighter
Casualties for British: 6 infantry
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 submarines moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 2 submarines
Japanese defend with 2 battleships and 3 transports
ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 34 Sea Zone
ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 battleship and 3 transports in 34 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 55
Casualties for Japanese: 2 battleships and 3 transports
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from 34 Sea Zone to Philippines
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Germany to Norway
3 bombers moved from Western Germany to Norway
5 artilleries and 15 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Western Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
2 tactical_bombers moved from Germany to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Germany to Novgorod
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Belarus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Denmark, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 3 bombers and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Germans roll dice for 3 bombers and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 2.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Holland Belgium
Germans attack with 5 artilleries and 15 infantry
Americans defend with 1 artillery
Germans roll dice for 5 artilleries and 15 infantry in Holland Belgium, round 2 : 1/20 hits, 5.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 bomber moved from 112 Sea Zone to Western Germany
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
2 armour and 6 mech_infantrys moved from Western Germany to Denmark
1 tactical_bomber moved from Denmark to Western Germany
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
8 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Russians regular : -0.33
Germans regular : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 18 artilleries, 4 fighters, 65 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
4 armour moved from Russia to Western Ukraine
3 infantry moved from Smolensk to Belarus
4 armour, 1 infantry and 2 mech_infantrys moved from Archangel to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 7 armour, 18 artilleries, 4 fighters, 67 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 25 armour, 6 artilleries, 19 infantry, 13 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 3 armour, 2 infantry and 1 mech_infantry
Germans roll AA dice in Western Ukraine : 2/5 hits, 0,83 expected hits
2 fighters owned by the Russians lost in Western Ukraine
Russians roll dice for 7 armour, 18 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 24/95 hits, 25,33 expected hits
Italians roll dice for 5 aaGuns, 28 armour, 6 artilleries, 21 infantry, 14 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 35/71 hits, 28,67 expected hits
35 infantry owned by the Russians, 3 aaGuns owned by the Germans, 2 aaGuns owned by the Italians and 19 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 7 armour, 18 artilleries, 2 fighters, 32 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 21/60 hits, 19,50 expected hits
Italians roll dice for 28 armour, 6 artilleries, 2 infantry, 14 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 3 : 17/52 hits, 22,33 expected hits
17 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 5 artilleries owned by the Germans, 13 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 7 armour, 18 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 17/43 hits, 16,17 expected hits
Italians roll dice for 28 armour, 1 artillery and 2 tactical_bombers in Western Ukraine, round 4 : 16/31 hits, 15,33 expected hits
15 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 15 armour owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 7 armour, 17 artilleries, 2 fighters and 1 tactical_bomber in Western Ukraine, round 5 : 10/27 hits, 10,83 expected hits
Italians roll dice for 12 armour and 2 tactical_bombers in Western Ukraine, round 5 : 8/14 hits, 7,00 expected hits
8 artilleries owned by the Russians, 9 armour owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 7 armour, 9 artilleries, 2 fighters and 1 tactical_bomber in Western Ukraine, round 6 : 4/19 hits, 8,17 expected hits
Italians roll dice for 2 armour and 2 tactical_bombers in Western Ukraine, round 6 : 2/4 hits, 2,00 expected hits
2 artilleries owned by the Russians, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 7 armour, 7 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Russians: 11 artilleries, 2 fighters and 67 infantry
Casualties for Germans: 3 aaGuns, 25 armour, 6 artilleries, 19 infantry, 13 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 2 aaGuns, 3 armour, 2 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 4 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 4 armour, 4 infantry and 2 mech_infantrys in Belarus, round 2 : 3/10 hits, 3,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Smolensk to Belarus
6 infantry moved from Russia to Bryansk
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 2,67
Germans AA : 1,17
Germans regular : -0,17
Russians regular : -4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 18 artilleries, 4 fighters, 65 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
4 armour moved from Russia to Western Ukraine
3 infantry moved from Smolensk to Belarus
4 armour, 1 infantry and 2 mech_infantrys moved from Archangel to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 7 armour, 18 artilleries, 4 fighters, 67 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 25 armour, 6 artilleries, 19 infantry, 13 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 3 armour, 2 infantry and 1 mech_infantry
Germans roll AA dice in Western Ukraine : 2/5 hits, 0,83 expected hits
2 fighters owned by the Russians lost in Western Ukraine
Russians roll dice for 7 armour, 18 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 24/95 hits, 25,33 expected hits
Italians roll dice for 5 aaGuns, 28 armour, 6 artilleries, 21 infantry, 14 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 35/71 hits, 28,67 expected hits
35 infantry owned by the Russians, 3 aaGuns owned by the Germans, 2 aaGuns owned by the Italians and 19 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 7 armour, 18 artilleries, 2 fighters, 32 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 21/60 hits, 19,50 expected hits
Italians roll dice for 28 armour, 6 artilleries, 2 infantry, 14 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 3 : 17/52 hits, 22,33 expected hits
17 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 5 artilleries owned by the Germans, 13 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 7 armour, 18 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 17/43 hits, 16,17 expected hits
Italians roll dice for 28 armour, 1 artillery and 2 tactical_bombers in Western Ukraine, round 4 : 16/31 hits, 15,33 expected hits
15 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 15 armour owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 7 armour, 17 artilleries, 2 fighters and 1 tactical_bomber in Western Ukraine, round 5 : 10/27 hits, 10,83 expected hits
Italians roll dice for 12 armour and 2 tactical_bombers in Western Ukraine, round 5 : 8/14 hits, 7,00 expected hits
8 artilleries owned by the Russians, 9 armour owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 7 armour, 9 artilleries, 2 fighters and 1 tactical_bomber in Western Ukraine, round 6 : 4/19 hits, 8,17 expected hits
Italians roll dice for 2 armour and 2 tactical_bombers in Western Ukraine, round 6 : 2/4 hits, 2,00 expected hits
2 artilleries owned by the Russians, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 7 armour, 7 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Russians: 11 artilleries, 2 fighters and 67 infantry
Casualties for Germans: 3 aaGuns, 25 armour, 6 artilleries, 19 infantry, 13 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 2 aaGuns, 3 armour, 2 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 4 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 4 armour, 4 infantry and 2 mech_infantrys in Belarus, round 2 : 3/10 hits, 3,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Smolensk to Belarus
6 infantry moved from Russia to Bryansk
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Chahar: 1 aaGun and 2 infantry
EDIT: Adding units owned by Russians to Hopei: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 2,67
Germans AA : 1,17
Germans regular : -0,17
Russians regular : -4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Shantung
1 bomber moved from Yunnan to 44 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from Americans
1 fighter moved from Paulau Island to 34 Sea Zone
3 fighters moved from Paulau Island to 34 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Shantung
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Kiangsu to Burma
1 aaGun moved from Yunnan to Burma
4 fighters moved from 34 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to Borneo
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 2.00
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
2 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to Denmark
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 34 Sea Zone
Combat - Americans
Battle in Denmark
Americans attack with 3 artilleries, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry
Germans defend with 2 armour and 9 mech_infantrys
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry in Denmark, round 2 : 6/15 hits, 5,33 expected hits
Germans roll dice for 2 armour and 9 mech_infantrys in Denmark, round 2 : 4/11 hits, 4,00 expected hits
4 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Denmark
Americans roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Denmark, round 3 : 6/11 hits, 4,67 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Denmark, round 3 : 2/5 hits, 2,00 expected hits
2 armour owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 3 artilleries, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Americans: 6 infantry
Casualties for Germans: 2 armour and 9 mech_infantrys
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 34 Sea Zone to Philippines
1 bomber moved from 23 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 bomber moved from Denmark to United Kingdom
4 fighters moved from Denmark to 112 Sea Zone
2 mech_infantrys moved from Tobruk to Egypt
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 airfield and 1 factory_minor placed in Norway
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
4 infantry moved from Jehol to Shantung
1 fighter moved from Hopei to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries in Shantung, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Hopei
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Chahar
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 artilleries and 3 infantry moved from Tobruk to Alexandria
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to Norway
2 fighters moved from Archangel to Norway
1 aaGun, 1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from West India to Eastern Persia
2 armour and 1 artillery moved from West India to India
1 armour and 2 mech_infantrys moved from Egypt to Iraq
Place Units - British
3 mech_infantrys placed in Persia
1 submarine and 2 transports placed in 98 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,50
Japanese regular : 0,00
Germans regular : 0,00
I assumed no scramble in sz 112.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
2 infantry moved from Eastern Persia to West India
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Denmark
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Eastern Poland to Belarus
1 armour, 1 artillery, 3 fighters and 2 infantry moved from Novgorod to Belarus
3 tactical_bombers moved from Western Germany to Belarus
4 bombers moved from Western Germany to Belarus
2 armour and 6 mech_infantrys moved from Western Germany to Denmark
5 infantry moved from Holland Belgium to France
4 artilleries and 10 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 4 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 3 infantry and 2 mech_infantrys
Russians roll AA dice in Belarus : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 7/18 hits, 7.83 expected hits
Russians roll dice for 1 aaGun, 4 armour, 3 infantry and 2 mech_infantrys in Belarus, round 2 : 4/9 hits, 3.67 expected hits
2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Belarus, round 3 : 9/14 hits, 7.17 expected hits
Russians roll dice for 3 armour in Belarus, round 3 : 2/3 hits, 1.50 expected hits
3 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 4 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter, 2 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 3 infantry and 2 mech_infantrys
Battle in Denmark
Germans attack with 2 armour and 6 mech_infantrys
French defend with 2 infantry; Americans defend with 3 artilleries and 1 mech_infantry
Germans roll dice for 2 armour and 6 mech_infantrys in Denmark, round 2 : 2/8 hits, 2.00 expected hits
Americans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Denmark, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the French and 3 mech_infantrys owned by the Germans lost in Denmark
Germans roll dice for 2 armour and 3 mech_infantrys in Denmark, round 3 : 2/5 hits, 1.50 expected hits
Americans roll dice for 3 artilleries and 1 mech_infantry in Denmark, round 3 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
Germans roll dice for 2 armour and 2 mech_infantrys in Denmark, round 4 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 artilleries in Denmark, round 4 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 5 mech_infantrys
Casualties for French: 2 infantry
Casualties for Americans: 3 artilleries and 1 mech_infantry
Non Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
4 bombers, 2 fighters and 3 tactical_bombers moved from Belarus to Baltic States
4 bombers moved from Baltic States to Slovakia Hungary
2 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Slovakia Hungary
Place Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.83
Germans regular : 2.17
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
6 infantry moved from Bryansk to Belarus
7 armour moved from Western Ukraine to Belarus
1 armour and 2 mech_infantrys moved from Ukraine to Belarus
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Belarus
Russians attack with 8 armour, 6 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 8 armour, 6 infantry and 2 mech_infantrys in Belarus, round 2 : 4/16 hits, 5,33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Belarus, round 2 : 3/3 hits, 1,17 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 8 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
3 armour and 2 mech_infantrys moved from Russia to Belarus
7 artilleries moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
3 aaGuns moved from Western Ukraine to Bryansk
Place Units - Russians
2 infantry placed in Ukraine
1 armour and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 2,17
Russians regular : -1,17