@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Russians
3 Infantrys moved from Bratsk to Ustkut
1 EarlyFighter moved from Tulun to Ustkut
Purchase Units - Russians
Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ustkut
Russians attack with 1 EarlyFighter and 3 Infantrys
Masaharu defend with 2 Elites
Russians roll dice for 1 EarlyFighter and 3 Infantrys in Ustkut, round 2 : 0/4 hits, 0.83 expected hits
Masaharu roll dice for 2 Elites in Ustkut, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Ustkut
1 Infantry retreated to Bratsk
Masaharu win with 2 Elites remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Non Combat Move - Russians
1 EarlyFighter moved from Ustkut to Tulun
1 Elite and 5 Infantrys moved from Kaask to Tulun
3 Infantrys moved from Krasnoyarsk to Bratsk
1 Mech.Inf moved from Achinsk to Tulun
3 Infantrys moved from Achinsk to Krasnoyarsk
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
3 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu : 1.33
Russians : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 1 Elite, 5 Infantrys and 1 Marine moved from Quingdao to Ulaan Ude
1 Infantry moved from Irkutsk to Ulaan Ude
3 Infantrys moved from Vostok to Irkutsk
1 B.Transport moved from sz1 to sz15
1 Transport moved from sz1 to sz15
6 Infantrys moved from Japan to sz15
1 Infantry and 1 Marine moved from Sukhalin to sz1
1 Infantry moved from Ostrov to sz1
1 Infantry moved from Amursk to sz1
1 Infantry moved from Amursk to sz1
1 B.Transport and 4 Infantrys moved from sz15 to sz1
2 Infantrys and 1 Transport moved from sz15 to sz1
1 Infantry moved from Amursk to Belogorsk
10 Infantrys and 1 Marine moved from sz1 to Vostok
4 Infantrys moved from Tokyo to Japan
1 Infantry and 1 Marine moved from Davao to sz70
1 B.Transport, 1 Infantry and 1 Marine moved from sz70 to sz60
1 Infantry and 1 Marine moved from sz60 to Java
1 Destroyer moved from sz70 to sz58
3 Fighters moved from sz70 to sz58
1 Cruiser and 13 Destroyers moved from sz19 to sz18
1 Destroyer moved from sz7 to sz3
1 Destroyer moved from sz1 to sz7
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 2 Destroyers, 1 Elite, 3 Infantrys, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz58
Yamamoto attack with 1 Destroyer and 3 Fighters
Anzac defend with 1 S.Sub
Anzac roll dice for 1 S.Sub in sz58, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer and 3 Fighters in sz58, round 2 : 3/4 hits, 1.83 expected hits
1 S.Sub owned by the Anzac lost in sz58
Yamamoto win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 9
Casualties for Anzac: 1 S.Sub
Battle in Java
Yamamoto attack with 1 Infantry and 1 Marine
Anzac defend with 1 Artillery and 1 Elite
Yamamoto roll dice for 1 Infantry and 1 Marine in Java, round 2 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Artillery and 1 Elite in Java, round 2 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java
British win with 1 Elite remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Infantry and 1 Marine
Casualties for Anzac: 1 Artillery
Non Combat Move - Yamamoto
3 Fighters moved from sz58 to sz18
1 B.Carrier moved from sz70 to sz18
1 Fighter moved from Davao to sz70
2 Fighters moved from Tokyo to sz70
Place Units - Yamamoto
1 B.Carrier and 1 Transport placed in sz70
1 Elite and 1 Marine placed in Davao
2 Destroyers and 1 Submarine placed in sz78
3 Infantrys placed in Amursk
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 1.33
Yamamoto : 1.67
Anzac : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Chinese
1 Infantry moved from Sikang to W.Sian
Chinese take W.Sian from Hisaichi
2 Infantrys moved from Sikang to Szechwan
1 EarlyFighter moved from N.Shangsi to Szechwan
5 Infantrys and 1 Mech.Inf moved from Gansu to Shangsi
Purchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Tankette
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tankette in Szechwan, round 2 : 0/2 hits, 0.50 expected hits
1 Tankette owned by the Hisaichi lost in Szechwan
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 4 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Tankette
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Chinese attack with 5 Infantrys and 1 Mech.Inf
Hisaichi defend with 2 Artillerys and 2 Infantrys
Chinese roll dice for 5 Infantrys and 1 Mech.Inf in Shangsi, round 2 : 0/6 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Shangsi, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 4 Infantrys and 1 Mech.Inf in Shangsi, round 3 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Shangsi, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 4 Infantrys and 1 Mech.Inf in Shangsi, round 4 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Shangsi, round 4 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi
2 Infantrys and 1 Mech.Inf retreated to Gansu
Hisaichi win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 3 Infantrys
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Mech.Inf moved from Tsingnan to N.Shangsi
1 Elite and 8 Infantrys moved from Tsingnan to Gansu
1 Elite moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
4 Infantrys moved from Gobi to Tsingnan
1 EarlyFighter moved from Szechwan to N.Shangsi
3 Infantrys moved from Quyan to Gobi
1 Mech.Inf moved from Urumal to Tsingnan
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17
Chinese : -2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Hisaichi
4 Artillerys, 2 Elites, 63 Infantrys and 5 Tanks moved from E.Shansi to N.Shangsi
6 Tankettes moved from Sian to N.Shangsi
1 Infantry moved from Hanan to Sian
2 Artillerys moved from S.Borneo to sz60
2 Artillerys moved from Malaya to sz60
2 Elites moved from S.Borneo to sz60
1 Elite moved from Malaya to sz60
1 Elite moved from N.S to sz60
1 Artillery moved from sz60 to Java
2 Artillerys, 2 Elites and 2 Transports moved from sz60 to sz59
1 Artillery moved from sz59 to Bali
1 Artillery moved from sz59 to Lambok
1 Elite moved from sz59 to Bali
1 Elite moved from sz59 to Lambok
1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz59
1 Artillery and 1 Elite moved from sz59 to Celebs
1 Elite moved from sz60 to Java
3 Artillerys and 3 Infantrys moved from N.S to Sumatra
2 Fighters moved from sz60 to Sumatra
2 Tankettes moved from Kwangsi to W.Sian
1 Infantry moved from Hanan to W.Sian
3 Tankettes moved from Kwangsi to N.Chunking
1 Artillery and 1 Elite moved from Burma to W.Chunking
2 Artillerys and 2 Infantrys moved from Thailand to Burma
4 Destroyers moved from sz60 to sz59
1 Tankette moved from Kwangsi to W.Chunking
2 Artillerys moved from Shangsi to N.Shangsi
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bunker, 2 Elites, 10 Infantrys and 12 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Chunking
Hisaichi attack with 3 Tankettes
British defend with 1 Mech.Inf
Hisaichi roll dice for 3 Tankettes in N.Chunking, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the British lost in N.Chunking
Hisaichi win, taking N.Chunking from Chinese with 2 Tankettes remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tankette
Casualties for British: 1 Mech.Inf
Battle in W.Sian
Hisaichi attack with 1 Infantry and 2 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 2 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Lambok
Hisaichi attack with 1 Artillery and 1 Elite
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Lambok, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Infantry in Lambok, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Lambok
Hisaichi roll dice for 1 Elite in Lambok, round 3 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in Lambok, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Lambok
Anzac win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in N.Shangsi
Hisaichi attack with 6 Artillerys, 2 Elites, 63 Infantrys, 5 Tanks and 6 Tankettes
Chinese defend with 1 AAGun, 4 Bunkers, 1 EarlyFighter, 29 Infantrys, 7 Mech.Infs and 3 Tanks
Hisaichi roll dice for 6 Artillerys, 2 Elites, 63 Infantrys, 5 Tanks and 6 Tankettes in N.Shangsi, round 2 : 17/82 hits, 19.00 expected hits
Units damaged: 4 Bunkers owned by the Chinese
Chinese roll dice for 4 Bunkers, 1 EarlyFighter, 29 Infantrys, 7 Mech.Infs and 3 Tanks in N.Shangsi, round 2 : 20/44 hits, 16.00 expected hits
20 Infantrys owned by the Hisaichi and 13 Infantrys owned by the Chinese lost in N.Shangsi
Hisaichi roll dice for 6 Artillerys, 2 Elites, 43 Infantrys, 5 Tanks and 6 Tankettes in N.Shangsi, round 3 : 20/62 hits, 15.67 expected hits
Chinese roll dice for 4 Bunkers, 1 EarlyFighter, 16 Infantrys, 7 Mech.Infs and 3 Tanks in N.Shangsi, round 3 : 12/31 hits, 11.67 expected hits
4 Mech.Infs owned by the Chinese, 12 Infantrys owned by the Hisaichi and 16 Infantrys owned by the Chinese lost in N.Shangsi
Hisaichi roll dice for 6 Artillerys, 2 Elites, 31 Infantrys, 5 Tanks and 6 Tankettes in N.Shangsi, round 4 : 11/50 hits, 13.67 expected hits
Chinese roll dice for 4 Bunkers, 1 EarlyFighter, 3 Mech.Infs and 3 Tanks in N.Shangsi, round 4 : 6/11 hits, 5.00 expected hits
1 EarlyFighter owned by the Chinese, 3 Mech.Infs owned by the Chinese, 3 Tanks owned by the Chinese, 4 Bunkers owned by the Chinese and 6 Infantrys owned by the Hisaichi lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 6 Artillerys, 2 Elites, 25 Infantrys, 5 Tanks and 6 Tankettes remaining. Battle score for attacker is 64
Casualties for Hisaichi: 38 Infantrys
Casualties for Chinese: 4 Bunkers, 1 EarlyFighter, 29 Infantrys, 7 Mech.Infs and 3 Tanks
Battle in Celebs
Hisaichi attack with 1 Artillery and 1 Elite
Anzac defend with 1 Elite
Hisaichi roll dice for 1 Artillery and 1 Elite in Celebs, round 2 : 2/2 hits, 1.00 expected hits
Anzac roll dice for 1 Elite in Celebs, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Celebs
Hisaichi win, taking Celebs from Anzac with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Elite
Battle in Sumatra
Hisaichi attack with 3 Artillerys, 2 Fighters and 3 Infantrys
British defend with 3 Artillerys and 4 Elites
Hisaichi roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in Sumatra, round 2 : 4/8 hits, 3.00 expected hits
British roll dice for 3 Artillerys and 4 Elites in Sumatra, round 2 : 1/7 hits, 2.33 expected hits
1 Elite owned by the British, 3 Artillerys owned by the British and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 3 Artillerys, 2 Fighters and 2 Infantrys in Sumatra, round 3 : 3/7 hits, 2.67 expected hits
British roll dice for 3 Elites in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
3 Elites owned by the British and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from British with 3 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 24
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 3 Artillerys and 4 Elites
Battle in W.Chunking
Hisaichi attack with 1 Artillery, 1 Elite and 1 Tankette
British defend with 2 Elites
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in W.Chunking, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 2 Elites in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits
2 Elites owned by the British lost in W.Chunking
Hisaichi win, taking W.Chunking from Chinese with 1 Artillery, 1 Elite and 1 Tankette remaining. Battle score for attacker is 8
Casualties for British: 2 Elites
Battle in Bali
Hisaichi attack with 1 Artillery and 1 Elite
Anzac defend with 1 Marine
Hisaichi roll dice for 1 Artillery and 1 Elite in Bali, round 2 : 1/2 hits, 1.00 expected hits
Anzac roll dice for 1 Marine in Bali, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Bali
Hisaichi win, taking Bali from Anzac with 1 Elite remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Artillery
Casualties for Anzac: 1 Marine
Battle in Java
Hisaichi attack with 1 Artillery and 1 Elite
Anzac defend with 1 Elite
Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Elite in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Java
Hisaichi win, taking Java from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Elite
Non Combat Move - Hisaichi
5 Destroyers moved from sz60 to sz59
2 Fighters moved from Sumatra to sz60
3 Destroyers moved from sz60 to sz59
1 Destroyer moved from sz60 to sz59
1 Destroyer moved from sz60 to sz59
2 Artillerys and 3 Infantrys moved from Malaya to Thailand
6 Tankettes moved from Hongkong to Kwangsi
6 Infantrys moved from Peking to E.Shansi
8 Infantrys moved from Hopeh to Shansi
6 Infantrys moved from Tientsin to Hopeh
8 Infantrys moved from Korea to Tientsin
15 Infantrys moved from Seoul to Korea
Place Units - Hisaichi
1 Bunker placed in N.S
6 Tankettes placed in Malaya
6 Tankettes placed in Hongkong
2 Artillerys and 2 Elites placed in S.Borneo
3 Infantrys placed in Peking
7 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Hisaichi : 2.33
British : -2.00
Anzac : 1.67
Chinese : 5.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Thai
2 Artillerys, 3 Infantrys and 4 Tanks moved from Thailand to Burma
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Phuket to Thailand
1 Tank moved from Thailand to Burma
1 Tank moved from Chunking to Burma
1 Marine moved from N.G to Sarong
Thai take Sarong from British
1 T.Boat moved from sz48 to sz70
Purchase Units - Thai
Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
3 Infantrys and 3 Tanks placed in Phuket
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - British
1 Artillery moved from E.G to N.G
British take N.G from Thai
3 Artillerys and 1 Infantry moved from New Guinea to Sarong
3 Artillerys and 3 Elites moved from Calcutta to sz63
3 Infantrys moved from Magadan to Yakutsk
1 Artillery and 1 Infantry moved from Palana to Magadan
1 Transport moved from sz4 to sz6
3 Artillerys, 3 Elites and 3 Transports moved from sz63 to sz61
3 Artillerys and 3 Elites moved from sz61 to Sumatra
2 Fighters moved from sz66 to Sumatra
3 Transports moved from sz56 to sz63
2 Mech.Infs moved from Dheli to Bengal
2 Tankettes moved from Nepal to Bengal
1 Artillery and 1 Elite moved from E.India to Bengal
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 3 Mech.Infs and 1 T.Boat; Remaining resources: 0 PUs;
Combat - British
Battle in Yakutsk
British attack with 3 Infantrys
Masaharu defend with 1 Infantry
British roll dice for 3 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.50 expected hits
Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Yakutsk
British win, taking Yakutsk from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Sumatra
British attack with 3 Artillerys, 3 Elites and 2 Fighters
Hisaichi defend with 3 Artillerys and 1 Infantry
British roll dice for 3 Artillerys, 3 Elites and 2 Fighters in Sumatra, round 2 : 5/8 hits, 4.00 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Sumatra
British win, taking Sumatra from Hisaichi with 2 Artillerys, 3 Elites and 2 Fighters remaining. Battle score for attacker is 10
Casualties for British: 1 Artillery
Casualties for Hisaichi: 3 Artillerys and 1 Infantry
Battle in Sarong
British attack with 3 Artillerys and 1 Infantry
Thai defend with 1 Marine
British roll dice for 3 Artillerys and 1 Infantry in Sarong, round 2 : 0/4 hits, 1.33 expected hits
Thai roll dice for 1 Marine in Sarong, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Artillerys and 1 Infantry in Sarong, round 3 : 0/4 hits, 1.33 expected hits
Thai roll dice for 1 Marine in Sarong, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Sarong
British roll dice for 3 Artillerys in Sarong, round 4 : 1/3 hits, 1.00 expected hits
Thai roll dice for 1 Marine in Sarong, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Marine owned by the Thai lost in Sarong
British win, taking Sarong from Thai with 2 Artillerys remaining. Battle score for attacker is -3
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Thai: 1 Marine
Non Combat Move - British
2 Fighters moved from Sumatra to sz66
2 Destroyers moved from sz66 to sz61
2 Destroyers moved from sz63 to sz66
Place Units - British
1 Bunker placed in Bengal
3 Artillerys and 3 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
1 T.Boat placed in sz63
1 Destroyer placed in sz49
1 Artillery placed in Vancouver
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -1.17
Hisaichi : -0.33
Masaharu : -0.33
Thai : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Anzac
1 Artillery and 1 Elite moved from W.Australia to sz50
1 Artillery and 1 Elite moved from sz50 to Nayumo
3 Transports moved from sz57 to sz50
1 Artillery and 1 Elite moved from W.Australia to sz50
1 Elite and 1 Tank moved from Derby to sz50
1 Artillery, 2 Elites, 1 Tank and 2 Transports moved from sz50 to sz57
1 Artillery, 2 Elites and 1 Tank moved from sz57 to Java
1 Marine moved from Melbourne to sz37
1 Marine and 1 S.Sub moved from sz37 to sz57
1 Marine moved from sz57 to Bali
1 EarlyFighter moved from sz57 to Bali
3 Infantrys moved from Darwin to Derby
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 2 Elites and 1 Tank
Hisaichi defend with 1 Artillery and 1 Elite
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery, 2 Elites and 1 Tank in Java, round 2 : 1/4 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Artillery, 2 Elites and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Bali
Anzac attack with 1 EarlyFighter and 1 Marine
Hisaichi defend with 1 Elite
Anzac roll dice for 1 EarlyFighter and 1 Marine in Bali, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Elite in Bali, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Bali
Anzac win, taking Bali from Hisaichi with 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Elite
Battle in Nayumo
Anzac attack with 1 Artillery and 1 Elite
Thai defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery and 1 Elite in Nayumo, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Nayumo, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Nayumo
Anzac win, taking Nayumo from Thai with 1 Artillery and 1 Elite remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
1 EarlyFighter moved from Bali to sz57
Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
1 Fighter and 1 Infantry placed in Darwin
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Anzac : 0.67
Thai : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Americans
3 Destroyers moved from sz25 to sz20
3 B.Transports moved from sz14 to sz23
2 Elites moved from Los Angeles to sz23
10 Elites moved from San Francisco to sz23
3 B.Transports and 12 Elites moved from sz23 to sz14
3 B.Transports moved from sz5 to sz6
12 Elites moved from Seattle to sz6
1 Elite moved from British Columbia to N.Canada
12 Elites moved from sz14 to Seattle
3 B.Transports and 12 Elites moved from sz6 to sz5
12 Elites moved from Alaska to sz4
1 Artillery, 24 Elites, 1 Fighter, 1 Infantry and 2 Tankettes moved from Magadan to Yakutsk
1 Tankette moved from Yakutsk to Angarsk
Russians take Angarsk from Masaharu
2 Tankettes moved from Palana to Yakutsk
2 Artillerys, 8 Elites and 2 Infantrys moved from Palana to Magadan
12 Elites moved from sz4 to Palana
12 Elites moved from sz5 to Alaska
1 Destroyer moved from sz4 to sz3
2 B29s moved from Wake to sz3
Purchase Units - Americans
Americans buy 2 Artillerys, 1 Destroyer, 1 EarlyFighter, 12 Elites, 1 Submarine and 2 Tankettes; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz3
Americans attack with 2 B29s and 1 Destroyer
Yamamoto defend with 1 Destroyer
Americans roll dice for 2 B29s and 1 Destroyer in sz3, round 2 : 1/3 hits, 2.00 expected hits
Yamamoto roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz3
Americans win with 2 B29s remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
2 B29s moved from sz3 to Wake
Place Units - Americans
1 Submarine placed in sz20
2 Artillerys placed in Alaska
2 Tankettes placed in Anchorage
1 Destroyer placed in sz25
1 EarlyFighter placed in Pearl Harbor
10 Elites placed in San Francisco
2 Elites placed in Los Angeles
Turn Complete - Americans
Americans collect 85 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from sz20: 1 Destroyer
EDIT: Adding units owned by Americans to sz19: 1 Destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from sz20: 1 Destroyer
EDIT: Adding units owned by Americans to sz19: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto : 0.50
Americans : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Masaharu
1 Infantry moved from Vostok to Angarsk
2 Infantrys moved from Quingdao to Vostok
2 Infantrys moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Vostok
1 Elite moved from Ustkut to Angarsk
2 Transports moved from sz1 to sz15
2 Artillerys moved from Akina to sz15
2 Infantrys moved from Akina to sz15
2 Artillerys, 2 Infantrys and 2 Transports moved from sz15 to sz1
1 B.Transport moved from sz1 to sz15
4 Infantrys moved from Akina to sz15
1 B.Transport and 4 Infantrys moved from sz15 to sz1
2 Artillerys and 6 Infantrys moved from sz1 to Vostok
2 Destroyers moved from sz18 to sz19
Purchase Units - Masaharu
Masaharu buy 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz19
Masaharu attack with 2 Destroyers
Americans defend with 2 Destroyers
Masaharu roll dice for 2 Destroyers in sz19, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Destroyers in sz19, round 2 : 0/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans lost in sz19
Masaharu roll dice for 2 Destroyers in sz19, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 2 Destroyers in sz19, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz19, round 4 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Masaharu lost in sz19
Masaharu roll dice for 1 Destroyer in sz19, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz19, round 5 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Destroyer in sz19, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in sz19, round 6 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz19
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 2 Destroyers
Casualties for Masaharu: 1 Destroyer
Battle in Angarsk
Masaharu attack with 1 Elite and 1 Infantry
Americans defend with 1 Tankette
Masaharu roll dice for 1 Elite and 1 Infantry in Angarsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Tankette in Angarsk, round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Americans lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Tankette
Non Combat Move - Masaharu
Place Units - Masaharu
3 Tanks placed in Hsingan
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu : -0.33
Americans : -2.00
Russians : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Russians
2 Infantrys moved from Bratsk to Ustkut
1 EarlyFighter moved from Tulun to Ustkut
Purchase Units - Russians
Russians buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ustkut
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Elite
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Elite in Ustkut, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ustkut
Russians roll dice for 1 EarlyFighter and 1 Infantry in Ustkut, round 3 : 0/2 hits, 0.50 expected hits
Masaharu roll dice for 1 Elite in Ustkut, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 1 Infantry in Ustkut, round 4 : 0/2 hits, 0.50 expected hits
Masaharu roll dice for 1 Elite in Ustkut, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ustkut
retreated to Ustkut
Masaharu win with 1 Elite remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Non Combat Move - Russians
1 EarlyFighter moved from Ustkut to Tulun
2 Infantrys moved from Bratsk to Tulun
3 Infantrys moved from Krasnoyarsk to Bratsk
1 Elite and 5 Infantrys moved from Kaask to Tulun
1 Mech.Inf moved from Achinsk to Tulun
3 Infantrys moved from Achinsk to Krasnoyarsk
Place Units - Russians
6 Infantrys placed in Kaask
3 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Masaharu : 1.00
Russians : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Infantrys moved from Irkutsk to Ulaan Ude
10 Infantrys and 1 Marine moved from Vostok to Quingdao
1 Infantry moved from Belogorsk to Quingdao
2 Transports moved from sz1 to sz15
4 Infantrys moved from Japan to sz15
4 Infantrys and 2 Transports moved from sz15 to sz1
3 Infantrys moved from Amursk to sz1
7 Infantrys moved from sz1 to Vostok
1 Bomber moved from Vostok to Iwo Jima
1 B.Carrier, 1 Cruiser, 13 Destroyers and 3 Fighters moved from sz18 to sz20
3 Fighters moved from sz70 to sz20
1 Elite moved from Davao to sz70
1 Marine moved from Davao to sz70
1 Elite, 1 Marine and 1 Transport moved from sz70 to sz59
1 Elite and 1 Marine moved from sz59 to Lambok
1 Destroyer moved from sz58 to sz59
1 Tank moved from E.Shansi to Szechwan
Purchase Units - Yamamoto
Yamamoto buy 4 Destroyers, 8 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Lambok
Yamamoto attack with 1 Elite and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 1 Marine in Lambok, round 2 : 2/2 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Lambok
Yamamoto win, taking Lambok from Anzac with 1 Elite and 1 Marine remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Szechwan
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz20
Yamamoto attack with 1 B.Carrier, 1 Cruiser, 13 Destroyers and 6 Fighters
Americans defend with 1 B.Transport, 2 Carriers, 5 Destroyers, 2 EarlyFighters, 2 Fighters and 2 Submarines
Americans roll dice for 2 Submarines in sz20, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 13 Destroyers and 6 Fighters in sz20, round 2 : 10/21 hits, 8.00 expected hits
Americans roll dice for 1 B.Transport, 2 Carriers, 5 Destroyers, 2 EarlyFighters and 2 Fighters in sz20, round 2 : 7/12 hits, 6.00 expected hits
3 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Americans, 2 Destroyers owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 3 Fighters owned by the Yamamoto lost in sz20
Yamamoto roll dice for 1 Cruiser, 11 Destroyers and 3 Fighters in sz20, round 3 : 9/15 hits, 5.67 expected hits
Americans roll dice for 2 Destroyers and 2 Fighters in sz20, round 3 : 0/4 hits, 2.33 expected hits
2 Fighters owned by the Americans and 2 Destroyers owned by the Americans lost in sz20
Yamamoto win with 1 Cruiser, 11 Destroyers and 3 Fighters remaining. Battle score for attacker is 58
Casualties for Yamamoto: 1 B.Carrier, 2 Destroyers and 3 Fighters
Casualties for Americans: 1 B.Transport, 2 Carriers, 5 Destroyers, 2 EarlyFighters, 2 Fighters and 2 Submarines
Non Combat Move - Yamamoto
1 B.Carrier moved from sz70 to sz18
3 Fighters moved from sz20 to sz18
1 Destroyer moved from sz78 to sz18
1 Destroyer moved from sz78 to sz7
1 Destroyer moved from sz7 to sz3
1 Submarine moved from sz78 to sz18
1 B.Transport moved from sz60 to sz70
Place Units - Yamamoto
3 Infantrys and 1 Marine placed in Davao
1 Infantry and 2 Tanks placed in Amursk
4 Infantrys placed in Tokyo
4 Destroyers placed in sz78
Yamamoto undo move 4.
4 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto : 7.00
Americans : -1.67
Anzac : -0.33
Chinese : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Chinese
1 Elite and 1 Infantry moved from Gansu to Szechwan
2 Infantrys moved from Gansu to Shangsi
Purchase Units - Chinese
Chinese buy 1 EarlyFighter, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Elite and 1 Infantry
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Elite and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Elite remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Shangsi
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Shangsi, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
1 Infantry retreated to Gansu
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
7 Infantrys and 1 Mech.Inf moved from Gansu to Tsingnan
1 Infantry moved from Tsingnan to Sikang
5 Infantrys moved from Xining to Tsingnan
1 Elite moved from Xining to Tsingnan
3 Infantrys moved from Gobi to Tsingnan
3 Infantrys moved from Quyan to Ming Jong
1 Mech.Inf moved from Urumal to Tsingnan
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
1 EarlyFighter and 3 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : 0.50
Chinese : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Hisaichi
25 Infantrys moved from N.Shangsi to Gansu
1 Infantry moved from Shangsi to Szechwan
1 Infantry moved from Sian to Szechwan
1 Infantry moved from W.Sian to Sikang
1 Tankette moved from W.Sian to Sikang
1 Tankette moved from W.Sian to Sikang
1 Tank and 1 Tankette moved from N.Shangsi to Szechwan
6 Artillerys, 2 Elites, 4 Tanks and 5 Tankettes moved from N.Shangsi to Gansu
6 Infantrys moved from E.Shansi to N.Shangsi
8 Infantrys moved from Shansi to Shangsi
6 Infantrys moved from Hopeh to E.Shansi
3 Infantrys moved from Peking to E.Shansi
8 Infantrys moved from Tientsin to Hopeh
15 Infantrys moved from Korea to Tientsin
7 Infantrys moved from Seoul to Korea
1 Artillery and 1 Elite moved from W.Chunking to Burma
2 Tankettes moved from N.Chunking to Burma
6 Tankettes moved from Kwangsi to Burma
6 Tankettes moved from Hongkong to Kwangsi
2 Artillerys and 3 Infantrys moved from Thailand to Burma
2 Transports moved from sz59 to sz60
1 Artillery and 1 Elite moved from Celebs to sz59
1 Artillery and 1 Elite moved from sz59 to Bali
2 Artillerys and 2 Elites moved from S.Borneo to sz60
2 Tankettes moved from Malaya to sz60
2 Artillerys, 2 Elites and 2 Tankettes moved from sz60 to Sumatra
1 Fighter moved from sz60 to Sumatra
1 Fighter moved from sz60 to Bali
3 Destroyers moved from sz59 to sz70
1 Destroyer moved from sz59 to sz70
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 1 Elite, 14 Infantrys and 12 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 1 Infantry and 2 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sumatra
Hisaichi attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Tankettes
British defend with 2 Artillerys and 3 Elites
Hisaichi roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Tankettes in Sumatra, round 2 : 2/7 hits, 3.17 expected hits
British roll dice for 2 Artillerys and 3 Elites in Sumatra, round 2 : 3/5 hits, 1.67 expected hits
2 Tankettes owned by the Hisaichi, 2 Artillerys owned by the British and 1 Artillery owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Fighter in Sumatra, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 3 Elites in Sumatra, round 3 : 0/3 hits, 1.00 expected hits
2 Elites owned by the British lost in Sumatra
Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Fighter in Sumatra, round 4 : 3/4 hits, 2.00 expected hits
British roll dice for 1 Elite in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the British and 1 Artillery owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from British with 2 Elites and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Artillerys and 2 Tankettes
Casualties for British: 2 Artillerys and 3 Elites
Battle in Szechwan
Hisaichi attack with 2 Infantrys, 1 Tank and 1 Tankette
Chinese defend with 1 Elite
Hisaichi roll dice for 2 Infantrys, 1 Tank and 1 Tankette in Szechwan, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Elite in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 Infantrys, 1 Tank and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Elite
Battle in Bali
Hisaichi attack with 1 Artillery, 1 Elite and 1 Fighter
Anzac defend with 1 Marine
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bali, round 2 : 2/3 hits, 1.50 expected hits
Anzac roll dice for 1 Marine in Bali, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Anzac lost in Bali
Hisaichi win, taking Bali from Anzac with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Marine
Battle in Gansu
Hisaichi attack with 6 Artillerys, 2 Elites, 25 Infantrys, 4 Tanks and 5 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 6 Artillerys, 2 Elites, 25 Infantrys, 4 Tanks and 5 Tankettes in Gansu, round 2 : 10/42 hits, 11.83 expected hits
Chinese roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 6 Artillerys, 2 Elites, 25 Infantrys, 4 Tanks and 5 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Bali to sz60
1 Fighter moved from Sumatra to sz60
4 Tankettes moved from Malaya to Burma
Place Units - Hisaichi
1 Bunker placed in N.S
1 Bunker and 6 Tankettes placed in Malaya
6 Tankettes placed in Hongkong
1 Elite and 2 Infantrys placed in Peking
8 Infantrys placed in Seoul
4 Infantrys placed in S.Borneo
Turn Complete - Hisaichi
Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
British : 1.00
Anzac : -0.33
Chinese : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Thai
11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks moved from Burma to Bengal
Purchase Units - Thai
Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bengal
Thai attack with 11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks
British defend with 1 AAGun, 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes
Thai roll dice for 11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks in Bengal, round 2 : 16/39 hits, 12.50 expected hits
Units damaged: 4 Bunkers owned by the British
British roll dice for 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes in Bengal, round 2 : 13/34 hits, 11.33 expected hits
13 Infantrys owned by the Thai, 7 Artillerys owned by the British and 5 Tankettes owned by the British lost in Bengal
Thai roll dice for 11 Artillerys, 7 Infantrys, 2 Marines and 6 Tanks in Bengal, round 3 : 9/26 hits, 10.00 expected hits
British roll dice for 4 Bunkers, 7 Elites, 10 Mech.Infs and 1 Tank in Bengal, round 3 : 10/22 hits, 8.17 expected hits
7 Elites owned by the British, 7 Infantrys owned by the Thai, 2 Mech.Infs owned by the British, 1 Artillery owned by the Thai and 2 Marines owned by the Thai lost in Bengal
Thai roll dice for 10 Artillerys and 6 Tanks in Bengal, round 4 : 4/16 hits, 6.33 expected hits
British roll dice for 4 Bunkers, 8 Mech.Infs and 1 Tank in Bengal, round 4 : 6/13 hits, 5.17 expected hits
4 Mech.Infs owned by the British and 6 Artillerys owned by the Thai lost in Bengal
Thai roll dice for 4 Artillerys and 6 Tanks in Bengal, round 5 : 5/10 hits, 4.33 expected hits
British roll dice for 4 Bunkers, 4 Mech.Infs and 1 Tank in Bengal, round 5 : 3/9 hits, 3.83 expected hits
1 Tank owned by the British, 4 Mech.Infs owned by the British and 3 Artillerys owned by the Thai lost in Bengal
Thai roll dice for 1 Artillery and 6 Tanks in Bengal, round 6 : 3/7 hits, 3.33 expected hits
British roll dice for 4 Bunkers in Bengal, round 6 : 1/4 hits, 2.00 expected hits
3 Bunkers owned by the British and 1 Artillery owned by the Thai lost in Bengal
Thai roll dice for 6 Tanks in Bengal, round 7 : 3/6 hits, 3.00 expected hits
British roll dice for 1 Bunker in Bengal, round 7 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Bengal
Thai win, taking Bengal from British with 6 Tanks remaining. Battle score for attacker is 65
Casualties for Thai: 11 Artillerys, 20 Infantrys and 2 Marines
Casualties for British: 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes
Non Combat Move - Thai
2 Artillerys, 2 Infantrys and 1 Marine moved from Thailand to Burma
3 Tanks moved from Phuket to Burma
1 T.Boat moved from sz70 to sz68
Place Units - Thai
3 Infantrys and 3 Tanks placed in Phuket
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : 2.00
Thai : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - British
3 Artillerys moved from Calcutta to sz63
3 Elites moved from Calcutta to sz63
3 Mech.Infs moved from Dheli to Bengal
3 Artillerys, 3 Elites and 3 Transports moved from sz63 to sz64
2 Fighters moved from sz66 to Bengal
3 Artillerys and 3 Elites moved from sz64 to Bengal
3 Infantrys moved from Yakutsk to Angarsk
1 Infantry moved from Flores to sz50
1 Infantry and 1 T.Boat moved from sz50 to sz58
1 Infantry moved from sz58 to Celebs
British take Celebs from Hisaichi
Purchase Units - British
British buy 4 Artillerys, 3 Elites, 1 Fighter, 1 Marine, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Angarsk
British attack with 3 Infantrys
Masaharu defend with 1 Elite and 1 Infantry
British roll dice for 3 Infantrys in Angarsk, round 2 : 2/3 hits, 0.50 expected hits
Masaharu roll dice for 1 Elite and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Masaharu and 1 Infantry owned by the Masaharu lost in Angarsk
British win, taking Angarsk from Masaharu with 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Elite and 1 Infantry
Battle in Bengal
British attack with 3 Artillerys, 3 Elites, 2 Fighters and 3 Mech.Infs
Thai defend with 1 AAGun and 6 Tanks
AA fire in Bengal : 0/2 hits, 0.33 expected hits
British roll dice for 3 Artillerys, 3 Elites, 2 Fighters and 3 Mech.Infs in Bengal, round 2 : 6/11 hits, 5.00 expected hits
Thai roll dice for 6 Tanks in Bengal, round 2 : 3/6 hits, 3.00 expected hits
6 Tanks owned by the Thai and 3 Artillerys owned by the British lost in Bengal
British win, taking Bengal from Thai with 3 Elites, 2 Fighters and 3 Mech.Infs remaining. Battle score for attacker is 18
Casualties for British: 3 Artillerys
Casualties for Thai: 6 Tanks
Non Combat Move - British
2 Fighters moved from Bengal to sz66
3 Transports moved from sz61 to sz63
2 Destroyers moved from sz61 to sz64
1 Artillery and 1 Infantry moved from Vancouver to sz6
1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
1 Artillery and 1 Infantry moved from sz4 to Palana
1 Artillery and 1 Infantry moved from Magadan to Yakutsk
Place Units - British
3 Artillerys and 3 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
1 Submarine placed in sz49
1 Artillery, 1 Fighter and 1 Marine placed in Vancouver
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 2.50
Masaharu : -0.67
AA fire in Bengal : : -0.33
Thai : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Anzac
1 Infantry moved from Derby to sz50
2 Artillerys and 1 Elite moved from W.Australia to sz50
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from sz50 to sz57
1 Artillery and 1 Elite moved from sz57 to Bali
1 Artillery and 1 Infantry moved from sz57 to Lambok
1 Artillery, 2 Elites and 1 Tank moved from Java to Sumatra
1 Destroyer moved from sz37 to sz50
2 Destroyers moved from sz56 to sz57
1 EarlyFighter moved from sz57 to Bali
1 S.Sub moved from sz57 to sz50
1 Elite moved from Nayumo to sz50
1 Elite and 1 S.Sub moved from sz50 to sz81
1 Elite moved from sz81 to Ceram
Anzac take Ceram from Thai
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 3 Elites, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Bali
Anzac attack with 1 Artillery, 1 EarlyFighter and 1 Elite
Hisaichi defend with 1 Artillery and 1 Elite
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Elite in Bali, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Bali, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Bali
Anzac roll dice for 1 EarlyFighter and 1 Elite in Bali, round 3 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Elite in Bali, round 3 : 1/1 hits, 0.33 expected hits
1 EarlyFighter owned by the Anzac and 1 Elite owned by the Hisaichi lost in Bali
Anzac win, taking Bali from Hisaichi with 1 Elite remaining. Battle score for attacker is -4
Casualties for Anzac: 1 Artillery and 1 EarlyFighter
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Sumatra
Anzac attack with 1 Artillery, 2 Elites and 1 Tank
Hisaichi defend with 2 Elites
Anzac roll dice for 1 Artillery, 2 Elites and 1 Tank in Sumatra, round 2 : 1/4 hits, 2.00 expected hits
Hisaichi roll dice for 2 Elites in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Elite owned by the Hisaichi lost in Sumatra
Anzac roll dice for 2 Elites and 1 Tank in Sumatra, round 3 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Elite in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Sumatra
Anzac win, taking Sumatra from Hisaichi with 2 Elites and 1 Tank remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Casualties for Hisaichi: 2 Elites
Battle in Lambok
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Elite and 1 Marine
Anzac roll dice for 1 Battleship in Lambok, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Elite and 1 Marine in Lambok, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in Lambok
Yamamoto win with no units remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Elite and 1 Marine
Non Combat Move - Anzac
1 Fighter moved from Darwin to sz57
Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Darwin: 1 Infantry
EDIT: Adding units owned by Anzac to Derby: 1 Infantry
EDIT: Turning off Edit Mode
1 Elite, 1 Infantry and 1 Marine placed in Darwin
1 Destroyer placed in sz37
1 Elite placed in Melbourne
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Yamamoto : 1.33
Anzac : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Americans
2 Artillerys, 8 Elites and 2 Infantrys moved from Magadan to Yakutsk
12 Elites moved from Palana to Magadan
3 B.Transports moved from sz14 to sz23
2 Elites moved from Los Angeles to sz23
10 Elites moved from San Francisco to sz23
3 B.Transports and 12 Elites moved from sz23 to sz14
3 B.Transports moved from sz5 to sz6
12 Elites moved from Seattle to sz6
3 B.Transports and 12 Elites moved from sz6 to sz5
1 Transport moved from sz4 to sz5
1 Elite moved from N.Canada to sz5
1 Artillery moved from Alaska to sz5
1 Transport moved from sz4 to sz5
2 Tankettes moved from Anchorage to sz5
12 Elites moved from Alaska to sz4
1 Artillery, 1 Elite, 2 Tankettes and 2 Transports moved from sz5 to sz4
1 Artillery, 13 Elites and 2 Tankettes moved from sz4 to Palana
12 Elites moved from sz5 to Alaska
12 Elites moved from sz14 to Seattle
Purchase Units - Americans
Americans buy 1 Carrier, 2 Destroyers, 1 EarlyFighter and 12 Elites; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
1 Destroyer moved from sz25 to sz24
1 EarlyFighter moved from Pearl Harbor to sz25
Place Units - Americans
1 Carrier and 1 Destroyer placed in sz25
1 Destroyer placed in sz25
1 EarlyFighter placed in sz25
10 Elites placed in San Francisco
2 Elites placed in Los Angeles
Americans undo move 5.
2 Elites placed in Alaska
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Masaharu
1 Artillery, 3 Infantrys and 1 Marine moved from Vostok to Angarsk
2 Infantrys moved from Quingdao to Vostok
3 Tanks moved from Hsingan to Vostok
2 Transports moved from sz1 to sz15
1 B.Transport moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
1 B.Transport, 8 Infantrys and 2 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Vostok
1 T.Boat moved from sz2 to sz7
Purchase Units - Masaharu
Masaharu buy 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Angarsk
Masaharu attack with 1 Artillery, 3 Infantrys and 1 Marine
British defend with 3 Infantrys
Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Angarsk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Angarsk
Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Angarsk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Angarsk
Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 4 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Angarsk
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Marine in Angarsk, round 5 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for British: 3 Infantrys
Casualties for Masaharu: 1 Infantry
Non Combat Move - Masaharu
Place Units - Masaharu
2 Tanks placed in Hsingan
1 Elite placed in Hsingan
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu : -2.17
Russians : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17
Combat Move - Russians
1 EarlyFighter, 2 Elites, 29 Infantrys, 3 Marines and 16 Mech.Infs moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
Purchase Units - Russians
Russians buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 1 EarlyFighter, 2 Elites, 30 Infantrys, 3 Marines and 16 Mech.Infs
Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks
AA fire in Ulaan Ude : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 EarlyFighter, 2 Elites, 30 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 2 : 15/52 hits, 15.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 2 : 10/46 hits, 17.17 expected hits
10 Infantrys owned by the Russians and 15 Infantrys owned by the Yamamoto lost in Ulaan Ude
Russians roll dice for 1 EarlyFighter, 2 Elites, 20 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 3 : 17/42 hits, 13.67 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 13 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 3 : 12/31 hits, 12.17 expected hits
12 Infantrys owned by the Russians, 1 Marine owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 13 Infantrys owned by the Yamamoto lost in Ulaan Ude
Russians roll dice for 1 EarlyFighter, 2 Elites, 8 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 4 : 11/30 hits, 11.17 expected hits
Yamamoto roll dice for 1 Elite, 1 Fighter, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 4 : 7/14 hits, 6.50 expected hits
7 Infantrys owned by the Russians, 1 Elite owned by the Yamamoto, 7 Tanks owned by the Yamamoto and 3 Mech.Infs owned by the Yamamoto lost in Ulaan Ude
Russians roll dice for 1 EarlyFighter, 2 Elites, 1 Infantry, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 5 : 8/23 hits, 8.83 expected hits
Yamamoto roll dice for 1 Fighter and 2 Tanks in Ulaan Ude, round 5 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Russians, 2 Tanks owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Ulaan Ude
Russians win, taking Ulaan Ude from Yamamoto with 1 EarlyFighter, 2 Elites, 3 Marines and 16 Mech.Infs remaining. Battle score for attacker is 85
Casualties for Russians: 30 Infantrys
Casualties for Yamamoto: 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks
Non Combat Move - Russians
3 Infantrys moved from Bratsk to Tulun
5 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kaask to Tulun
3 Infantrys moved from Krasnoyarsk to Bratsk
1 Mech.Inf moved from Achinsk to Tulun
3 Infantrys moved from Achinsk to Krasnoyarsk
1 EarlyFighter moved from Ulaan Ude to Tulun
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
3 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
AA fire in Ulaan Ude : : -0.17
Yamamoto : -7.50
Russians : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Infantrys and 1 Marine moved from Davao to sz70
1 B.Transport, 3 Infantrys and 1 Marine moved from sz70 to sz60
3 Infantrys and 1 Marine moved from sz60 to Sumatra
1 Transport moved from sz59 to sz68
1 B.Carrier, 1 Destroyer, 3 Fighters and 1 Submarine moved from sz18 to sz8
1 Cruiser and 11 Destroyers moved from sz20 to sz9
2 Destroyers moved from sz9 to sz3
1 Destroyer moved from sz7 to sz3
1 Carrier and 2 EarlyFighters moved from sz1 to sz7
1 Infantry moved from Quingdao to Jinan
7 Infantrys moved from Vostok to Quingdao
4 Infantrys moved from Tokyo to Japan
1 Destroyer moved from sz78 to sz8
1 Destroyer moved from sz78 to sz8
1 Destroyer moved from sz78 to sz7
1 Destroyer moved from sz78 to sz8
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 3 Destroyers, 3 Elites, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Sumatra
Yamamoto attack with 3 Infantrys and 1 Marine
Anzac defend with 2 Elites and 1 Tank
Yamamoto roll dice for 3 Infantrys and 1 Marine in Sumatra, round 2 : 3/4 hits, 0.83 expected hits
Anzac roll dice for 2 Elites and 1 Tank in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Anzac, 2 Elites owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra
Yamamoto win, taking Sumatra from Anzac with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 11
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 2 Elites and 1 Tank
Non Combat Move - Yamamoto
2 Tanks moved from Amursk to Quingdao
1 Infantry moved from Amursk to sz1
1 Infantry moved from sz1 to Vostok
Place Units - Yamamoto
1 B.Transport placed in sz70
3 Elites placed in Davao
3 Tanks placed in Amursk
2 Infantrys placed in Tokyo
3 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto : 2.17
Anzac : -0.17