@The_Good_Captain That’s the ballgame. Let’s just start from 0 so I don’t go into Tobruk too early.
dawgoneit Axis, -vs- entek Allies, (The Rising Sun).
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - British 1 Artillery moved from E.G to N.G British take N.G from Thai 3 Artillerys and 1 Infantry moved from New Guinea to Sarong 3 Artillerys and 3 Elites moved from Calcutta to sz63 3 Infantrys moved from Magadan to Yakutsk 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 3 Artillerys, 3 Elites and 3 Transports moved from sz63 to sz61 3 Artillerys and 3 Elites moved from sz61 to Sumatra 2 Fighters moved from sz66 to Sumatra 3 Transports moved from sz56 to sz63 2 Mech.Infs moved from Dheli to Bengal 2 Tankettes moved from Nepal to Bengal 1 Artillery and 1 Elite moved from E.India to Bengal Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 3 Mech.Infs and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Yakutsk British attack with 3 Infantrys Masaharu defend with 1 Infantry British roll dice for 3 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Yakutsk British win, taking Yakutsk from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Sumatra British attack with 3 Artillerys, 3 Elites and 2 Fighters Hisaichi defend with 3 Artillerys and 1 Infantry British roll dice for 3 Artillerys, 3 Elites and 2 Fighters in Sumatra, round 2 : 5/8 hits, 4.00 expected hits Hisaichi roll dice for 3 Artillerys and 1 Infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Sumatra British win, taking Sumatra from Hisaichi with 2 Artillerys, 3 Elites and 2 Fighters remaining. Battle score for attacker is 10 Casualties for British: 1 Artillery Casualties for Hisaichi: 3 Artillerys and 1 Infantry Battle in Sarong British attack with 3 Artillerys and 1 Infantry Thai defend with 1 Marine British roll dice for 3 Artillerys and 1 Infantry in Sarong, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Marine in Sarong, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Artillerys and 1 Infantry in Sarong, round 3 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Marine in Sarong, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Sarong British roll dice for 3 Artillerys in Sarong, round 4 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Marine in Sarong, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Marine owned by the Thai lost in Sarong British win, taking Sarong from Thai with 2 Artillerys remaining. Battle score for attacker is -3 Casualties for British: 1 Artillery and 1 Infantry Casualties for Thai: 1 Marine Non Combat Move - British 2 Fighters moved from Sumatra to sz66 2 Destroyers moved from sz66 to sz61 2 Destroyers moved from sz63 to sz66 Place Units - British 1 Bunker placed in Bengal 3 Artillerys and 3 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 T.Boat placed in sz63 1 Destroyer placed in sz49 1 Artillery placed in Vancouver Turn Complete - British British collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
British : -1.17 Hisaichi : -0.33 Masaharu : -0.33 Thai : 1.00 -
TripleA Turn Summary: Anzac round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Anzac 1 Artillery and 1 Elite moved from W.Australia to sz50 1 Artillery and 1 Elite moved from sz50 to Nayumo 3 Transports moved from sz57 to sz50 1 Artillery and 1 Elite moved from W.Australia to sz50 1 Elite and 1 Tank moved from Derby to sz50 1 Artillery, 2 Elites, 1 Tank and 2 Transports moved from sz50 to sz57 1 Artillery, 2 Elites and 1 Tank moved from sz57 to Java 1 Marine moved from Melbourne to sz37 1 Marine and 1 S.Sub moved from sz37 to sz57 1 Marine moved from sz57 to Bali 1 EarlyFighter moved from sz57 to Bali 3 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 2 Elites and 1 Tank Hisaichi defend with 1 Artillery and 1 Elite Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 2 Elites and 1 Tank in Java, round 2 : 1/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Artillery, 2 Elites and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Bali Anzac attack with 1 EarlyFighter and 1 Marine Hisaichi defend with 1 Elite Anzac roll dice for 1 EarlyFighter and 1 Marine in Bali, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite in Bali, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Bali Anzac win, taking Bali from Hisaichi with 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Elite Battle in Nayumo Anzac attack with 1 Artillery and 1 Elite Thai defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Artillery and 1 Elite in Nayumo, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Nayumo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Nayumo Anzac win, taking Nayumo from Thai with 1 Artillery and 1 Elite remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from Bali to sz57 Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 1 Fighter and 1 Infantry placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : -1.00 Anzac : 0.67 Thai : -0.67 -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Americans 3 Destroyers moved from sz25 to sz20 3 B.Transports moved from sz14 to sz23 2 Elites moved from Los Angeles to sz23 10 Elites moved from San Francisco to sz23 3 B.Transports and 12 Elites moved from sz23 to sz14 3 B.Transports moved from sz5 to sz6 12 Elites moved from Seattle to sz6 1 Elite moved from British Columbia to N.Canada 12 Elites moved from sz14 to Seattle 3 B.Transports and 12 Elites moved from sz6 to sz5 12 Elites moved from Alaska to sz4 1 Artillery, 24 Elites, 1 Fighter, 1 Infantry and 2 Tankettes moved from Magadan to Yakutsk 1 Tankette moved from Yakutsk to Angarsk Russians take Angarsk from Masaharu 2 Tankettes moved from Palana to Yakutsk 2 Artillerys, 8 Elites and 2 Infantrys moved from Palana to Magadan 12 Elites moved from sz4 to Palana 12 Elites moved from sz5 to Alaska 1 Destroyer moved from sz4 to sz3 2 B29s moved from Wake to sz3 Purchase Units - Americans Americans buy 2 Artillerys, 1 Destroyer, 1 EarlyFighter, 12 Elites, 1 Submarine and 2 Tankettes; Remaining resources: 1 PUs; Combat - Americans Battle in sz3 Americans attack with 2 B29s and 1 Destroyer Yamamoto defend with 1 Destroyer Americans roll dice for 2 B29s and 1 Destroyer in sz3, round 2 : 1/3 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz3 Americans win with 2 B29s remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 B29s moved from sz3 to Wake Place Units - Americans 1 Submarine placed in sz20 2 Artillerys placed in Alaska 2 Tankettes placed in Anchorage 1 Destroyer placed in sz25 1 EarlyFighter placed in Pearl Harbor 10 Elites placed in San Francisco 2 Elites placed in Los Angeles Turn Complete - Americans Americans collect 85 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from sz20: 1 Destroyer EDIT: Adding units owned by Americans to sz19: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from sz20: 1 Destroyer EDIT: Adding units owned by Americans to sz19: 1 Destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto : 0.50 Americans : -1.00 -
TripleA Turn Summary: Masaharu round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Masaharu 1 Infantry moved from Vostok to Angarsk 2 Infantrys moved from Quingdao to Vostok 2 Infantrys moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Vostok 1 Elite moved from Ustkut to Angarsk 2 Transports moved from sz1 to sz15 2 Artillerys moved from Akina to sz15 2 Infantrys moved from Akina to sz15 2 Artillerys, 2 Infantrys and 2 Transports moved from sz15 to sz1 1 B.Transport moved from sz1 to sz15 4 Infantrys moved from Akina to sz15 1 B.Transport and 4 Infantrys moved from sz15 to sz1 2 Artillerys and 6 Infantrys moved from sz1 to Vostok 2 Destroyers moved from sz18 to sz19 Purchase Units - Masaharu Masaharu buy 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz19 Masaharu attack with 2 Destroyers Americans defend with 2 Destroyers Masaharu roll dice for 2 Destroyers in sz19, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in sz19, round 2 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans lost in sz19 Masaharu roll dice for 2 Destroyers in sz19, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 2 Destroyers in sz19, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz19, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz19 Masaharu roll dice for 1 Destroyer in sz19, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz19, round 5 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Destroyer in sz19, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz19, round 6 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz19 Masaharu win with 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 2 Destroyers Casualties for Masaharu: 1 Destroyer Battle in Angarsk Masaharu attack with 1 Elite and 1 Infantry Americans defend with 1 Tankette Masaharu roll dice for 1 Elite and 1 Infantry in Angarsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Tankette in Angarsk, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Americans lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Tankette Non Combat Move - Masaharu Place Units - Masaharu 3 Tanks placed in Hsingan 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Masaharu : -0.33 Americans : -2.00 Russians : -0.17 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Russians 2 Infantrys moved from Bratsk to Ustkut 1 EarlyFighter moved from Tulun to Ustkut Purchase Units - Russians Russians buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Elite Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 1 Elite in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ustkut Russians roll dice for 1 EarlyFighter and 1 Infantry in Ustkut, round 3 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Elite in Ustkut, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 1 Infantry in Ustkut, round 4 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Elite in Ustkut, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ustkut retreated to Ustkut Masaharu win with 1 Elite remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Ustkut to Tulun 2 Infantrys moved from Bratsk to Tulun 3 Infantrys moved from Krasnoyarsk to Bratsk 1 Elite and 5 Infantrys moved from Kaask to Tulun 1 Mech.Inf moved from Achinsk to Tulun 3 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Masaharu : 1.00 Russians : -1.67 -
TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Research Technology - Yamamoto Combat Move - Yamamoto 3 Infantrys moved from Irkutsk to Ulaan Ude 10 Infantrys and 1 Marine moved from Vostok to Quingdao 1 Infantry moved from Belogorsk to Quingdao 2 Transports moved from sz1 to sz15 4 Infantrys moved from Japan to sz15 4 Infantrys and 2 Transports moved from sz15 to sz1 3 Infantrys moved from Amursk to sz1 7 Infantrys moved from sz1 to Vostok 1 Bomber moved from Vostok to Iwo Jima 1 B.Carrier, 1 Cruiser, 13 Destroyers and 3 Fighters moved from sz18 to sz20 3 Fighters moved from sz70 to sz20 1 Elite moved from Davao to sz70 1 Marine moved from Davao to sz70 1 Elite, 1 Marine and 1 Transport moved from sz70 to sz59 1 Elite and 1 Marine moved from sz59 to Lambok 1 Destroyer moved from sz58 to sz59 1 Tank moved from E.Shansi to Szechwan Purchase Units - Yamamoto Yamamoto buy 4 Destroyers, 8 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lambok Yamamoto attack with 1 Elite and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 1 Elite and 1 Marine in Lambok, round 2 : 2/2 hits, 0.83 expected hits Anzac roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lambok Yamamoto win, taking Lambok from Anzac with 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz20 Yamamoto attack with 1 B.Carrier, 1 Cruiser, 13 Destroyers and 6 Fighters Americans defend with 1 B.Transport, 2 Carriers, 5 Destroyers, 2 EarlyFighters, 2 Fighters and 2 Submarines Americans roll dice for 2 Submarines in sz20, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 13 Destroyers and 6 Fighters in sz20, round 2 : 10/21 hits, 8.00 expected hits Americans roll dice for 1 B.Transport, 2 Carriers, 5 Destroyers, 2 EarlyFighters and 2 Fighters in sz20, round 2 : 7/12 hits, 6.00 expected hits 3 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Americans, 2 Destroyers owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 3 Fighters owned by the Yamamoto lost in sz20 Yamamoto roll dice for 1 Cruiser, 11 Destroyers and 3 Fighters in sz20, round 3 : 9/15 hits, 5.67 expected hits Americans roll dice for 2 Destroyers and 2 Fighters in sz20, round 3 : 0/4 hits, 2.33 expected hits 2 Fighters owned by the Americans and 2 Destroyers owned by the Americans lost in sz20 Yamamoto win with 1 Cruiser, 11 Destroyers and 3 Fighters remaining. Battle score for attacker is 58 Casualties for Yamamoto: 1 B.Carrier, 2 Destroyers and 3 Fighters Casualties for Americans: 1 B.Transport, 2 Carriers, 5 Destroyers, 2 EarlyFighters, 2 Fighters and 2 Submarines Non Combat Move - Yamamoto 1 B.Carrier moved from sz70 to sz18 3 Fighters moved from sz20 to sz18 1 Destroyer moved from sz78 to sz18 1 Destroyer moved from sz78 to sz7 1 Destroyer moved from sz7 to sz3 1 Submarine moved from sz78 to sz18 1 B.Transport moved from sz60 to sz70 Place Units - Yamamoto 3 Infantrys and 1 Marine placed in Davao 1 Infantry and 2 Tanks placed in Amursk 4 Infantrys placed in Tokyo 4 Destroyers placed in sz78 Yamamoto undo move 4. 4 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Yamamoto : 7.00 Americans : -1.67 Anzac : -0.33 Chinese : -0.33 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Chinese 1 Elite and 1 Infantry moved from Gansu to Szechwan 2 Infantrys moved from Gansu to Shangsi Purchase Units - Chinese Chinese buy 1 EarlyFighter, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Elite and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Elite and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Elite remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Shangsi Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Shangsi, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi 1 Infantry retreated to Gansu Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 7 Infantrys and 1 Mech.Inf moved from Gansu to Tsingnan 1 Infantry moved from Tsingnan to Sikang 5 Infantrys moved from Xining to Tsingnan 1 Elite moved from Xining to Tsingnan 3 Infantrys moved from Gobi to Tsingnan 3 Infantrys moved from Quyan to Ming Jong 1 Mech.Inf moved from Urumal to Tsingnan 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 1 EarlyFighter and 3 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Hisaichi : 0.67 Yamamoto : 0.50 Chinese : 0.00 -
TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Hisaichi 25 Infantrys moved from N.Shangsi to Gansu 1 Infantry moved from Shangsi to Szechwan 1 Infantry moved from Sian to Szechwan 1 Infantry moved from W.Sian to Sikang 1 Tankette moved from W.Sian to Sikang 1 Tankette moved from W.Sian to Sikang 1 Tank and 1 Tankette moved from N.Shangsi to Szechwan 6 Artillerys, 2 Elites, 4 Tanks and 5 Tankettes moved from N.Shangsi to Gansu 6 Infantrys moved from E.Shansi to N.Shangsi 8 Infantrys moved from Shansi to Shangsi 6 Infantrys moved from Hopeh to E.Shansi 3 Infantrys moved from Peking to E.Shansi 8 Infantrys moved from Tientsin to Hopeh 15 Infantrys moved from Korea to Tientsin 7 Infantrys moved from Seoul to Korea 1 Artillery and 1 Elite moved from W.Chunking to Burma 2 Tankettes moved from N.Chunking to Burma 6 Tankettes moved from Kwangsi to Burma 6 Tankettes moved from Hongkong to Kwangsi 2 Artillerys and 3 Infantrys moved from Thailand to Burma 2 Transports moved from sz59 to sz60 1 Artillery and 1 Elite moved from Celebs to sz59 1 Artillery and 1 Elite moved from sz59 to Bali 2 Artillerys and 2 Elites moved from S.Borneo to sz60 2 Tankettes moved from Malaya to sz60 2 Artillerys, 2 Elites and 2 Tankettes moved from sz60 to Sumatra 1 Fighter moved from sz60 to Sumatra 1 Fighter moved from sz60 to Bali 3 Destroyers moved from sz59 to sz70 1 Destroyer moved from sz59 to sz70 Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 1 Elite, 14 Infantrys and 12 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Infantry and 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sumatra Hisaichi attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Tankettes British defend with 2 Artillerys and 3 Elites Hisaichi roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Tankettes in Sumatra, round 2 : 2/7 hits, 3.17 expected hits British roll dice for 2 Artillerys and 3 Elites in Sumatra, round 2 : 3/5 hits, 1.67 expected hits 2 Tankettes owned by the Hisaichi, 2 Artillerys owned by the British and 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Fighter in Sumatra, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 3 Elites in Sumatra, round 3 : 0/3 hits, 1.00 expected hits 2 Elites owned by the British lost in Sumatra Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Fighter in Sumatra, round 4 : 3/4 hits, 2.00 expected hits British roll dice for 1 Elite in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from British with 2 Elites and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Artillerys and 2 Tankettes Casualties for British: 2 Artillerys and 3 Elites Battle in Szechwan Hisaichi attack with 2 Infantrys, 1 Tank and 1 Tankette Chinese defend with 1 Elite Hisaichi roll dice for 2 Infantrys, 1 Tank and 1 Tankette in Szechwan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Elite in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Infantrys, 1 Tank and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Elite Battle in Bali Hisaichi attack with 1 Artillery, 1 Elite and 1 Fighter Anzac defend with 1 Marine Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bali, round 2 : 2/3 hits, 1.50 expected hits Anzac roll dice for 1 Marine in Bali, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Anzac lost in Bali Hisaichi win, taking Bali from Anzac with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Marine Battle in Gansu Hisaichi attack with 6 Artillerys, 2 Elites, 25 Infantrys, 4 Tanks and 5 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 6 Artillerys, 2 Elites, 25 Infantrys, 4 Tanks and 5 Tankettes in Gansu, round 2 : 10/42 hits, 11.83 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 6 Artillerys, 2 Elites, 25 Infantrys, 4 Tanks and 5 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Bali to sz60 1 Fighter moved from Sumatra to sz60 4 Tankettes moved from Malaya to Burma Place Units - Hisaichi 1 Bunker placed in N.S 1 Bunker and 6 Tankettes placed in Malaya 6 Tankettes placed in Hongkong 1 Elite and 2 Infantrys placed in Peking 8 Infantrys placed in Seoul 4 Infantrys placed in S.Borneo Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Hisaichi : -0.50 British : 1.00 Anzac : -0.33 Chinese : -1.00 -
TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Thai 11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks moved from Burma to Bengal Purchase Units - Thai Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Bengal Thai attack with 11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks British defend with 1 AAGun, 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes Thai roll dice for 11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks in Bengal, round 2 : 16/39 hits, 12.50 expected hits Units damaged: 4 Bunkers owned by the British British roll dice for 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes in Bengal, round 2 : 13/34 hits, 11.33 expected hits 13 Infantrys owned by the Thai, 7 Artillerys owned by the British and 5 Tankettes owned by the British lost in Bengal Thai roll dice for 11 Artillerys, 7 Infantrys, 2 Marines and 6 Tanks in Bengal, round 3 : 9/26 hits, 10.00 expected hits British roll dice for 4 Bunkers, 7 Elites, 10 Mech.Infs and 1 Tank in Bengal, round 3 : 10/22 hits, 8.17 expected hits 7 Elites owned by the British, 7 Infantrys owned by the Thai, 2 Mech.Infs owned by the British, 1 Artillery owned by the Thai and 2 Marines owned by the Thai lost in Bengal Thai roll dice for 10 Artillerys and 6 Tanks in Bengal, round 4 : 4/16 hits, 6.33 expected hits British roll dice for 4 Bunkers, 8 Mech.Infs and 1 Tank in Bengal, round 4 : 6/13 hits, 5.17 expected hits 4 Mech.Infs owned by the British and 6 Artillerys owned by the Thai lost in Bengal Thai roll dice for 4 Artillerys and 6 Tanks in Bengal, round 5 : 5/10 hits, 4.33 expected hits British roll dice for 4 Bunkers, 4 Mech.Infs and 1 Tank in Bengal, round 5 : 3/9 hits, 3.83 expected hits 1 Tank owned by the British, 4 Mech.Infs owned by the British and 3 Artillerys owned by the Thai lost in Bengal Thai roll dice for 1 Artillery and 6 Tanks in Bengal, round 6 : 3/7 hits, 3.33 expected hits British roll dice for 4 Bunkers in Bengal, round 6 : 1/4 hits, 2.00 expected hits 3 Bunkers owned by the British and 1 Artillery owned by the Thai lost in Bengal Thai roll dice for 6 Tanks in Bengal, round 7 : 3/6 hits, 3.00 expected hits British roll dice for 1 Bunker in Bengal, round 7 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Bengal Thai win, taking Bengal from British with 6 Tanks remaining. Battle score for attacker is 65 Casualties for Thai: 11 Artillerys, 20 Infantrys and 2 Marines Casualties for British: 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes Non Combat Move - Thai 2 Artillerys, 2 Infantrys and 1 Marine moved from Thailand to Burma 3 Tanks moved from Phuket to Burma 1 T.Boat moved from sz70 to sz68 Place Units - Thai 3 Infantrys and 3 Tanks placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
British : 2.00 Thai : 0.50 -
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - British 3 Artillerys moved from Calcutta to sz63 3 Elites moved from Calcutta to sz63 3 Mech.Infs moved from Dheli to Bengal 3 Artillerys, 3 Elites and 3 Transports moved from sz63 to sz64 2 Fighters moved from sz66 to Bengal 3 Artillerys and 3 Elites moved from sz64 to Bengal 3 Infantrys moved from Yakutsk to Angarsk 1 Infantry moved from Flores to sz50 1 Infantry and 1 T.Boat moved from sz50 to sz58 1 Infantry moved from sz58 to Celebs British take Celebs from Hisaichi Purchase Units - British British buy 4 Artillerys, 3 Elites, 1 Fighter, 1 Marine, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Angarsk British attack with 3 Infantrys Masaharu defend with 1 Elite and 1 Infantry British roll dice for 3 Infantrys in Angarsk, round 2 : 2/3 hits, 0.50 expected hits Masaharu roll dice for 1 Elite and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Masaharu and 1 Infantry owned by the Masaharu lost in Angarsk British win, taking Angarsk from Masaharu with 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Masaharu: 1 Elite and 1 Infantry Battle in Bengal British attack with 3 Artillerys, 3 Elites, 2 Fighters and 3 Mech.Infs Thai defend with 1 AAGun and 6 Tanks AA fire in Bengal : 0/2 hits, 0.33 expected hits British roll dice for 3 Artillerys, 3 Elites, 2 Fighters and 3 Mech.Infs in Bengal, round 2 : 6/11 hits, 5.00 expected hits Thai roll dice for 6 Tanks in Bengal, round 2 : 3/6 hits, 3.00 expected hits 6 Tanks owned by the Thai and 3 Artillerys owned by the British lost in Bengal British win, taking Bengal from Thai with 3 Elites, 2 Fighters and 3 Mech.Infs remaining. Battle score for attacker is 18 Casualties for British: 3 Artillerys Casualties for Thai: 6 Tanks Non Combat Move - British 2 Fighters moved from Bengal to sz66 3 Transports moved from sz61 to sz63 2 Destroyers moved from sz61 to sz64 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 1 Artillery and 1 Infantry moved from Magadan to Yakutsk Place Units - British 3 Artillerys and 3 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Submarine placed in sz49 1 Artillery, 1 Fighter and 1 Marine placed in Vancouver Turn Complete - British British collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
British : 2.50 Masaharu : -0.67 AA fire in Bengal : : -0.33 Thai : 0.00 -
TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Anzac 1 Infantry moved from Derby to sz50 2 Artillerys and 1 Elite moved from W.Australia to sz50 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from sz50 to sz57 1 Artillery and 1 Elite moved from sz57 to Bali 1 Artillery and 1 Infantry moved from sz57 to Lambok 1 Artillery, 2 Elites and 1 Tank moved from Java to Sumatra 1 Destroyer moved from sz37 to sz50 2 Destroyers moved from sz56 to sz57 1 EarlyFighter moved from sz57 to Bali 1 S.Sub moved from sz57 to sz50 1 Elite moved from Nayumo to sz50 1 Elite and 1 S.Sub moved from sz50 to sz81 1 Elite moved from sz81 to Ceram Anzac take Ceram from Thai Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 3 Elites, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Bali Anzac attack with 1 Artillery, 1 EarlyFighter and 1 Elite Hisaichi defend with 1 Artillery and 1 Elite Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Elite in Bali, round 2 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Bali, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Bali Anzac roll dice for 1 EarlyFighter and 1 Elite in Bali, round 3 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in Bali, round 3 : 1/1 hits, 0.33 expected hits 1 EarlyFighter owned by the Anzac and 1 Elite owned by the Hisaichi lost in Bali Anzac win, taking Bali from Hisaichi with 1 Elite remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Artillery and 1 EarlyFighter Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Sumatra Anzac attack with 1 Artillery, 2 Elites and 1 Tank Hisaichi defend with 2 Elites Anzac roll dice for 1 Artillery, 2 Elites and 1 Tank in Sumatra, round 2 : 1/4 hits, 2.00 expected hits Hisaichi roll dice for 2 Elites in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Elites and 1 Tank in Sumatra, round 3 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Elite in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 2 Elites and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Casualties for Hisaichi: 2 Elites Battle in Lambok Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Elite and 1 Marine Anzac roll dice for 1 Battleship in Lambok, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Elite and 1 Marine in Lambok, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in Lambok Yamamoto win with no units remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Elite and 1 Marine Non Combat Move - Anzac 1 Fighter moved from Darwin to sz57 Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia Turning on Edit Mode EDIT: Removing units owned by Anzac from Darwin: 1 Infantry EDIT: Adding units owned by Anzac to Derby: 1 Infantry EDIT: Turning off Edit Mode 1 Elite, 1 Infantry and 1 Marine placed in Darwin 1 Destroyer placed in sz37 1 Elite placed in Melbourne Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Hisaichi : 1.00 Yamamoto : 1.33 Anzac : 2.00 -
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Americans 2 Artillerys, 8 Elites and 2 Infantrys moved from Magadan to Yakutsk 12 Elites moved from Palana to Magadan 3 B.Transports moved from sz14 to sz23 2 Elites moved from Los Angeles to sz23 10 Elites moved from San Francisco to sz23 3 B.Transports and 12 Elites moved from sz23 to sz14 3 B.Transports moved from sz5 to sz6 12 Elites moved from Seattle to sz6 3 B.Transports and 12 Elites moved from sz6 to sz5 1 Transport moved from sz4 to sz5 1 Elite moved from N.Canada to sz5 1 Artillery moved from Alaska to sz5 1 Transport moved from sz4 to sz5 2 Tankettes moved from Anchorage to sz5 12 Elites moved from Alaska to sz4 1 Artillery, 1 Elite, 2 Tankettes and 2 Transports moved from sz5 to sz4 1 Artillery, 13 Elites and 2 Tankettes moved from sz4 to Palana 12 Elites moved from sz5 to Alaska 12 Elites moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 Carrier, 2 Destroyers, 1 EarlyFighter and 12 Elites; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 1 Destroyer moved from sz25 to sz24 1 EarlyFighter moved from Pearl Harbor to sz25 Place Units - Americans 1 Carrier and 1 Destroyer placed in sz25 1 Destroyer placed in sz25 1 EarlyFighter placed in sz25 10 Elites placed in San Francisco 2 Elites placed in Los Angeles Americans undo move 5. 2 Elites placed in Alaska Turn Complete - Americans Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Masaharu round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Masaharu 1 Artillery, 3 Infantrys and 1 Marine moved from Vostok to Angarsk 2 Infantrys moved from Quingdao to Vostok 3 Tanks moved from Hsingan to Vostok 2 Transports moved from sz1 to sz15 1 B.Transport moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 1 B.Transport, 8 Infantrys and 2 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Vostok 1 T.Boat moved from sz2 to sz7 Purchase Units - Masaharu Masaharu buy 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Masaharu Battle in Angarsk Masaharu attack with 1 Artillery, 3 Infantrys and 1 Marine British defend with 3 Infantrys Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Angarsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Angarsk Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Angarsk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Angarsk Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 4 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Angarsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Angarsk Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Marine in Angarsk, round 5 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Angarsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Masaharu: 1 Infantry Non Combat Move - Masaharu Place Units - Masaharu 2 Tanks placed in Hsingan 1 Elite placed in Hsingan 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Masaharu : -2.17 Russians : -1.33 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Russians 1 EarlyFighter, 2 Elites, 29 Infantrys, 3 Marines and 16 Mech.Infs moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude Purchase Units - Russians Russians buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ulaan Ude Russians attack with 1 EarlyFighter, 2 Elites, 30 Infantrys, 3 Marines and 16 Mech.Infs Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks AA fire in Ulaan Ude : 0/1 hits, 0.17 expected hits Russians roll dice for 1 EarlyFighter, 2 Elites, 30 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 2 : 15/52 hits, 15.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 2 : 10/46 hits, 17.17 expected hits 10 Infantrys owned by the Russians and 15 Infantrys owned by the Yamamoto lost in Ulaan Ude Russians roll dice for 1 EarlyFighter, 2 Elites, 20 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 3 : 17/42 hits, 13.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 13 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 3 : 12/31 hits, 12.17 expected hits 12 Infantrys owned by the Russians, 1 Marine owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 13 Infantrys owned by the Yamamoto lost in Ulaan Ude Russians roll dice for 1 EarlyFighter, 2 Elites, 8 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 4 : 11/30 hits, 11.17 expected hits Yamamoto roll dice for 1 Elite, 1 Fighter, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 4 : 7/14 hits, 6.50 expected hits 7 Infantrys owned by the Russians, 1 Elite owned by the Yamamoto, 7 Tanks owned by the Yamamoto and 3 Mech.Infs owned by the Yamamoto lost in Ulaan Ude Russians roll dice for 1 EarlyFighter, 2 Elites, 1 Infantry, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 5 : 8/23 hits, 8.83 expected hits Yamamoto roll dice for 1 Fighter and 2 Tanks in Ulaan Ude, round 5 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Russians, 2 Tanks owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Ulaan Ude Russians win, taking Ulaan Ude from Yamamoto with 1 EarlyFighter, 2 Elites, 3 Marines and 16 Mech.Infs remaining. Battle score for attacker is 85 Casualties for Russians: 30 Infantrys Casualties for Yamamoto: 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks Non Combat Move - Russians 3 Infantrys moved from Bratsk to Tulun 5 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Bratsk 1 Mech.Inf moved from Achinsk to Tulun 3 Infantrys moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Ulaan Ude to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
AA fire in Ulaan Ude : : -0.17 Yamamoto : -7.50 Russians : 2.00 -
TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Research Technology - Yamamoto Combat Move - Yamamoto 3 Infantrys and 1 Marine moved from Davao to sz70 1 B.Transport, 3 Infantrys and 1 Marine moved from sz70 to sz60 3 Infantrys and 1 Marine moved from sz60 to Sumatra 1 Transport moved from sz59 to sz68 1 B.Carrier, 1 Destroyer, 3 Fighters and 1 Submarine moved from sz18 to sz8 1 Cruiser and 11 Destroyers moved from sz20 to sz9 2 Destroyers moved from sz9 to sz3 1 Destroyer moved from sz7 to sz3 1 Carrier and 2 EarlyFighters moved from sz1 to sz7 1 Infantry moved from Quingdao to Jinan 7 Infantrys moved from Vostok to Quingdao 4 Infantrys moved from Tokyo to Japan 1 Destroyer moved from sz78 to sz8 1 Destroyer moved from sz78 to sz8 1 Destroyer moved from sz78 to sz7 1 Destroyer moved from sz78 to sz8 Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 3 Destroyers, 3 Elites, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 3 Infantrys and 1 Marine Anzac defend with 2 Elites and 1 Tank Yamamoto roll dice for 3 Infantrys and 1 Marine in Sumatra, round 2 : 3/4 hits, 0.83 expected hits Anzac roll dice for 2 Elites and 1 Tank in Sumatra, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Anzac, 2 Elites owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra Yamamoto win, taking Sumatra from Anzac with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 11 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 2 Elites and 1 Tank Non Combat Move - Yamamoto 2 Tanks moved from Amursk to Quingdao 1 Infantry moved from Amursk to sz1 1 Infantry moved from sz1 to Vostok Place Units - Yamamoto 1 B.Transport placed in sz70 3 Elites placed in Davao 3 Tanks placed in Amursk 2 Infantrys placed in Tokyo 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Yamamoto : 2.17 Anzac : -0.17 -
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Chinese 1 Elite and 2 Infantrys moved from Tsingnan to Sikang Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 Elite and 2 Infantrys Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 2 : 0/3 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 4 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Elite in Sikang, round 6 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 Elite remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry and 2 Tankettes Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 Elite, 20 Infantrys and 3 Mech.Infs moved from Tsingnan to Xining 3 Infantrys moved from Ming Jong to Xining 3 Infantrys moved from Quyan to Ming Jong 1 EarlyFighter moved from Urumal to Xining 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Chinese : -0.50 -
TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Hisaichi 2 Infantrys moved from Szechwan to Sikang 1 Tankette moved from Szechwan to Sikang 6 Artillerys, 2 Elites, 25 Infantrys, 4 Tanks and 5 Tankettes moved from Gansu to Tsingnan 1 Tank moved from Szechwan to Tsingnan 6 Infantrys moved from N.Shangsi to Gansu 8 Infantrys moved from Shangsi to Gansu 9 Infantrys moved from E.Shansi to Shangsi 8 Infantrys moved from Hopeh to E.Shansi 1 Elite and 2 Infantrys moved from Peking to E.Shansi 15 Infantrys moved from Tientsin to Hopeh 7 Infantrys moved from Korea to Tientsin 8 Infantrys moved from Seoul to Korea 1 Tankette moved from W.Chunking to Bengal 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 14 Tankettes moved from Burma to Bengal 6 Tankettes moved from Kwangsi to Burma 6 Tankettes moved from Hongkong to Kwangsi 2 Tankettes moved from Malaya to sz60 1 Tankette moved from Malaya to sz60 1 Infantry moved from S.Borneo to sz60 1 Tankette moved from Malaya to sz60 1 Infantry moved from S.Borneo to sz60 1 Transport moved from sz59 to sz60 2 Infantrys moved from S.Borneo to sz60 1 Destroyer moved from sz70 to sz48 1 Infantry, 1 Tankette and 1 Transport moved from sz60 to sz58 2 Destroyers moved from sz59 to sz58 1 Infantry and 1 Tankette moved from sz58 to Flores 1 Infantry, 1 Tankette and 1 Transport moved from sz60 to sz58 1 Infantry and 1 Tankette moved from sz58 to Celebs 2 Tankettes and 1 Transport moved from sz60 to sz59 2 Tankettes moved from sz59 to Bali 2 Infantrys moved from sz60 to Java Hisaichi take Java from Anzac 2 Fighters moved from sz60 to sz81 2 Tankettes moved from Malaya to Burma 3 Destroyers moved from sz59 to sz60 1 Carrier moved from sz60 to sz58 1 Destroyer moved from sz59 to sz58 1 Destroyer moved from sz59 to sz60 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 8 Infantrys, 1 Marine, 3 Mech.Infs and 12 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 2 Infantrys and 1 Tankette Chinese defend with 1 Elite Hisaichi roll dice for 2 Infantrys and 1 Tankette in Sikang, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Elite in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Elite Battle in sz58 Hisaichi attack with 1 Carrier, 3 Destroyers and 2 Transports British defend with 1 T.Boat Hisaichi roll dice for 1 Carrier, 3 Destroyers and 2 Transports in sz58, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 T.Boat in sz58, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Carrier, 3 Destroyers and 2 Transports in sz58, round 3 : 2/4 hits, 1.17 expected hits British roll dice for 1 T.Boat in sz58, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in sz58 Hisaichi win with 1 Carrier, 3 Destroyers and 2 Transports remaining. Battle score for attacker is 5 Casualties for British: 1 T.Boat Battle in sz81 Hisaichi attack with 2 Fighters Anzac defend with 1 S.Sub Hisaichi roll dice for 2 Fighters in sz81, round 2 : 1/2 hits, 1.00 expected hits 1 S.Sub owned by the Anzac lost in sz81 Hisaichi win with 2 Fighters remaining. Battle score for attacker is 9 Casualties for Anzac: 1 S.Sub Battle in Flores Battle in Celebs Hisaichi attack with 1 Infantry and 1 Tankette British defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Celebs, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Celebs, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Celebs, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Celebs, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Celebs, round 5 : 2/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Celebs, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Celebs Hisaichi win, taking Flores from British, taking Celebs from British with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Bengal Hisaichi attack with 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 15 Tankettes British defend with 1 AAGun, 3 Elites and 3 Mech.Infs Hisaichi roll dice for 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 15 Tankettes in Bengal, round 2 : 17/32 hits, 11.17 expected hits British roll dice for 3 Elites and 3 Mech.Infs in Bengal, round 2 : 0/6 hits, 2.00 expected hits 3 Elites owned by the British and 3 Mech.Infs owned by the British lost in Bengal Hisaichi win, taking Bengal from British with 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 15 Tankettes remaining. Battle score for attacker is 27 Casualties for British: 3 Elites and 3 Mech.Infs Battle in Bali Hisaichi attack with 2 Tankettes Anzac defend with 1 Elite Hisaichi roll dice for 2 Tankettes in Bali, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Elite in Bali, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Bali Hisaichi roll dice for 1 Tankette in Bali, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Bali, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Bali Anzac win with 1 Elite remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Tankettes Battle in Tsingnan Hisaichi attack with 6 Artillerys, 2 Elites, 25 Infantrys, 5 Tanks and 5 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 6 Artillerys, 2 Elites, 25 Infantrys, 5 Tanks and 5 Tankettes in Tsingnan, round 2 : 11/43 hits, 12.33 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 6 Artillerys, 2 Elites, 24 Infantrys, 5 Tanks and 5 Tankettes remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from sz81 to sz58 1 Destroyer moved from sz70 to sz60 1 Destroyer moved from sz60 to sz58 1 Destroyer moved from sz59 to sz58 Place Units - Hisaichi 6 Tankettes placed in Malaya 6 Tankettes placed in Hongkong 2 Artillerys, 1 Elite and 1 Marine placed in S.Borneo 8 Infantrys placed in Seoul 3 Mech.Infs placed in Peking Turn Complete - Hisaichi Hisaichi collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Hisaichi : 3.50 British : -3.67 Anzac : 1.33 Chinese : 1.33 -
TripleA Turn Summary: Thai round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Thai 1 Tank moved from Burma to Nepal Thai take Nepal from British 1 Tank moved from Burma to E.India Thai take E.India from British 3 Tanks moved from Phuket to Burma 1 T.Boat moved from sz68 to sz60 Purchase Units - Thai Thai buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 4 Infantrys and 2 Tanks placed in Phuket Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - British 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Fighter moved from Vancouver to sz4 2 Artillerys moved from Vancouver to British Columbia 1 Marine moved from Vancouver to British Columbia 3 Artillerys and 3 Elites moved from Calcutta to sz63 3 Artillerys and 3 Elites moved from sz63 to E.India 1 Mech.Inf moved from Dheli to Nepal 2 Fighters moved from sz66 to Nepal Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 4 Elites, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in E.India British attack with 3 Artillerys and 3 Elites Thai defend with 1 Tank British roll dice for 3 Artillerys and 3 Elites in E.India, round 2 : 3/6 hits, 3.00 expected hits Thai roll dice for 1 Tank in E.India, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in E.India British win, taking E.India from Thai with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 5 Casualties for Thai: 1 Tank Battle in Nepal British attack with 2 Fighters and 1 Mech.Inf Thai defend with 1 Tank British roll dice for 2 Fighters and 1 Mech.Inf in Nepal, round 2 : 1/3 hits, 1.33 expected hits Thai roll dice for 1 Tank in Nepal, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Nepal British win, taking Nepal from Thai with 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 5 Casualties for Thai: 1 Tank Non Combat Move - British 2 Fighters moved from Nepal to Bhopa 2 Mech.Infs moved from Dheli to E.India Place Units - British 4 Artillerys, 1 Bunker and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Bunker placed in Dheli 1 Marine placed in Vancouver Turn Complete - British British collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
British : -0.33 Thai : -1.00 -
TripleA Turn Summary: Anzac round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Anzac 1 Transport moved from sz57 to sz50 1 Artillery and 1 Elite moved from W.Australia to sz50 1 Artillery and 1 Elite moved from sz50 to Flores 1 Fighter moved from sz57 to Flores 1 Destroyer moved from sz37 to sz50 1 Elite moved from Bali to Lambok Anzac take Lambok from Yamamoto 1 Transport moved from sz57 to sz50 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Transport moved from sz57 to sz50 1 Infantry moved from Derby to sz50 1 Artillery moved from Nayumo to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 2 Infantrys Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Flores Anzac attack with 1 Artillery, 1 Elite and 1 Fighter Hisaichi defend with 1 Infantry and 1 Tankette Anzac roll dice for 1 Artillery, 1 Elite and 1 Fighter in Flores, round 2 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Flores, round 2 : 1/2 hits, 0.50 expected hits 1 Artillery owned by the Anzac, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Artillery Casualties for Hisaichi: 1 Infantry and 1 Tankette Non Combat Move - Anzac 1 Fighter moved from Flores to sz57 1 Infantry moved from Darwin to Derby 1 Elite moved from Darwin to Derby 1 Marine moved from Darwin to Derby Place Units - Anzac 1 Artillery and 1 Marine placed in W.Australia 3 Infantrys placed in Darwin 1 Artillery placed in W.Australia 1 Fighter placed in Melbourne 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Anzac : -0.50





