20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9)


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Persia to Eastern Persia
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag
    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Hawaiian Islands : 1 fighter
    54 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 2 transports
    United Kingdom : 1 fighter and 2 infantry
    66 Sea Zone : 1 transport
    Eastern Persia : 1 infantry
    71 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 47 / 60
    Russians : 30 / 39
    Japanese : 55 / 64
    Americans : 54 / 79
    Chinese : 9 / 11
    British : 41 / 55
    UK_Pacific : 6 / 6
    Italians : 12 / 4
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 10 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            4 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits, 4.33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 bomber in Western Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Belarus to Novgorod
            1 bomber moved from Western Ukraine to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            4 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Southern France to Western Germany
            2 mech_infantrys moved from Poland to Novgorod
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany
            1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            2 infantry placed in Ukraine
            1 artillery placed in Ukraine
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,5,3,5,4,3,6,5,3
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 1.50
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 10 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            4 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits, 4.33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 bomber in Western Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Belarus to Novgorod
            1 bomber moved from Western Ukraine to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            4 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Southern France to Western Germany
            2 mech_infantrys moved from Poland to Novgorod
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany
            1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            2 infantry placed in Ukraine
            1 artillery placed in Ukraine
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,5,3,5,4,3,6,5,3
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
            EDIT: Adding units owned by Germans to 112 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 1.50
    British regular : 0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:53:52 AM
    Savegame


  • TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            10 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.67
    

    Territory Summary for Russians :

    Amur : 1 infantry
    Buryatia : 2 aaGuns and 11 infantry
    Bryansk : 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 85 infantry, 5 mech_infantrys and 1 tactical_bomber
    Rostov : 3 infantry
    Archangel : 1 infantry
    Russia : 1 airfield, 9 artilleries, 1 factory_major, 2 fighters and 1 infantry
    Western Ukraine : 1 infantry
    Vologda : 2 infantry
    Volgograd : 1 factory_minor
    Samara : 2 armour and 4 mech_infantrys
    93 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 50 / 57
    Russians : 29 / 36
    Japanese : 55 / 64
    Americans : 54 / 79
    Chinese : 9 / 11
    British : 39 / 55
    UK_Pacific : 6 / 6
    Italians : 12 / 4
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            10 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.67
    

    Territory Summary for Russians :

    Amur : 1 infantry
    Buryatia : 2 aaGuns and 11 infantry
    Bryansk : 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 85 infantry, 5 mech_infantrys and 1 tactical_bomber
    Rostov : 3 infantry
    Archangel : 1 infantry
    Russia : 1 airfield, 9 artilleries, 1 factory_major, 2 fighters and 1 infantry
    Western Ukraine : 1 infantry
    Vologda : 2 infantry
    Volgograd : 1 factory_minor
    Samara : 2 armour and 4 mech_infantrys
    93 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 50 / 57
    Russians : 29 / 36
    Japanese : 55 / 64
    Americans : 54 / 79
    Chinese : 9 / 11
    British : 39 / 55
    UK_Pacific : 6 / 6
    Italians : 12 / 4
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            1 armour and 1 mech_infantry moved from French Indo China to Kweichow
            2 mech_infantrys moved from Hunan to Kweichow
            3 infantry moved from Shan State to Burma
            1 tactical_bomber moved from Yunnan to Burma
            2 bombers and 1 fighter moved from French Indo China to Burma
            1 fighter moved from Malaya to Burma
            1 tactical_bomber moved from 37 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in Siberia
            Battle in Amur
                Japanese attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Amur, round 2 : 4/12 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/10 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 marines moved from Caroline Islands to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 marines, 3 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 38 Sea Zone
            1 submarine moved from 74 Sea Zone to 78 Sea Zone
            2 bombers moved from Burma to Malaya
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 aaGun moved from Hunan to Kweichow
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 artillery moved from Jehol to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 marines moved from 35 Sea Zone to Philippines
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Burma to Malaya
            2 fighters moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            1 submarine moved from 20 Sea Zone to 38 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kiangsu to Japan
            1 fighter moved from Kiangsu to Kiangsi
    
        Place Units - Japanese
            4 infantry placed in Japan
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            Japanese undo move 4.
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 2.67
    UK_Pacific regular : 1.33
    Russians regular : 0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 10:21:45 AM
    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from United Kingdom to 125 Sea Zone
            1 artillery moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from United Kingdom to 125 Sea Zone
            1 artillery moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 1 transport in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 6 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
    
        Non Combat Move - Americans
            6 fighters moved from 46 Sea Zone to 54 Sea Zone
            6 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 carriers, 1 fighter, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 bombers moved from Gibraltar to Syria
            1 armour and 3 mech_infantrys moved from Libya to Tobruk
            1 infantry moved from Tunisia to Algeria
            1 fighter moved from Gibraltar to Syria
            3 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : 1.33
    Germans regular : -0.17
    

    Territory Summary for Americans :

    Queensland : 2 infantry and 3 marines
    New Guinea : 1 artillery and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    Midway : 1 airfield
    46 Sea Zone : 1 transport
    26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
    10 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
    54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 2 submarines and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    United Kingdom : 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
    Morocco : 1 flag
    Algeria : 1 flag, 1 infantry
    Syria : 2 bombers and 1 fighter
    Tunisia : 1 flag
    Tobruk : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
    Libya : 1 flag
    125 Sea Zone : 1 flag, 1 destroyer
    93 Sea Zone : 1 flag, 1 submarine
    110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 50 / 57
    Russians : 27 / 36
    Japanese : 60 / 68
    Americans : 54 / 79
    Chinese : 7 / 11
    British : 39 / 55
    UK_Pacific : 5 / 6
    Italians : 12 / 4
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 8 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 9 infantry
    Hopei : 1 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 50 / 57
    Russians : 27 / 36
    Japanese : 60 / 68
    Americans : 54 / 79
    Chinese : 7 / 9
    British : 39 / 55
    UK_Pacific : 5 / 6
    Italians : 12 / 4
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 fighter moved from Libya to Alexandria
            3 artilleries and 3 infantry moved from Egypt to Alexandria
            2 mech_infantrys moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
            1 bomber moved from Syria to Normandy Bordeaux
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 fighters moved from Syria to Alexandria
            1 fighter moved from 99 Sea Zone to Alexandria
            1 fighter moved from 99 Sea Zone to Alexandria
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from United Kingdom to 125 Sea Zone
            1 artillery moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 1 transport in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 6 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
    
        Non Combat Move - Americans
            6 fighters moved from 46 Sea Zone to 54 Sea Zone
            6 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 carriers, 1 fighter, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 bombers moved from Gibraltar to Syria
            1 armour and 3 mech_infantrys moved from Libya to Tobruk
            1 infantry moved from Tunisia to Algeria
            1 fighter moved from Gibraltar to Syria
            3 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 8 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 fighter moved from Libya to Alexandria
            3 artilleries and 3 infantry moved from Egypt to Alexandria
            2 mech_infantrys moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
            1 bomber moved from Syria to Normandy Bordeaux
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 fighters moved from Syria to Alexandria
            1 fighter moved from 99 Sea Zone to Alexandria
            1 fighter moved from 99 Sea Zone to Alexandria
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Greece
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 2 cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Normandy Bordeaux
                British attack with 2 bombers, 3 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 bombers, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                British attack with 1 bomber, 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 6 fighters, 3 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 2 artilleries and 2 infantry
                    British roll dice for 1 armour, 3 artilleries, 6 fighters, 3 infantry and 2 mech_infantrys in Alexandria, round 2 : 5/15 hits, 5.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Alexandria, round 2 : 5/5 hits, 1.83 expected hits
                    2 artilleries owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Greece to 99 Sea Zone
            1 tactical_bomber moved from Greece to Syria
            3 fighters moved from Alexandria to 99 Sea Zone
            3 fighters moved from Alexandria to Syria
            3 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 aaGun moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Holland Belgium to United Kingdom
            2 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            2 infantry placed in Egypt
            4 infantry placed in United Kingdom
            1 destroyer and 1 submarine placed in 71 Sea Zone
            1 destroyer and 2 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 46 PUs; end with 49 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 58 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : 2.83
    Japanese regular : 1.00
    Germans regular : 0.83
    British regular : 1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 9 infantry
    Hopei : 1 infantry
    Szechwan : 1 infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
    Queensland : 2 infantry and 3 marines
    New Guinea : 1 artillery and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    Midway : 1 airfield
    46 Sea Zone : 1 transport
    26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
    10 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
    54 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 2 submarines and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Alexandria : 1 armour, 1 artillery and 2 mech_infantrys
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 marine and 2 mech_infantrys
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 flag, 1 infantry
    Syria : 1 flag, 1 airfield, 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
    French West Africa : 1 flag
    Tunisia : 1 flag, 1 infantry
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
    Libya : 1 flag, 1 aaGun
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 flag, 1 destroyer
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 flag, 1 submarine
    Crete : 1 flag
    Greece : 1 flag, 2 infantry
    99 Sea Zone : 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 2 transports
    97 Sea Zone : 1 flag, 6 submarines
    Iraq : 1 flag, 3 mech_infantrys
    Eastern Persia : 1 flag
    71 Sea Zone : 1 destroyer and 1 submarine
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
    110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 6 transports
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 57
    Russians : 27 / 36
    Japanese : 59 / 68
    Americans : 54 / 79
    Chinese : 7 / 9
    British : 46 / 58
    UK_Pacific : 6 / 6
    Italians : 10 / 4
    ANZAC : 10 / 13
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Western Germany to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber and 2 fighters
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Greece
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 armour moved from Greater Southern Germany to Romania
            1 armour moved from Greater Southern Germany to Poland
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,2,4,3,3,5,1,2,6,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,1,3,5,6,1,5,2,2
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Western Germany to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber and 2 fighters
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Greece
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 armour moved from Greater Southern Germany to Romania
            1 armour moved from Greater Southern Germany to Poland
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,2,4,3,3,5,1,2,6,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,1,3,5,6,1,5,2,2
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 1 aaGun and 1 armour
            EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
            EDIT: Adding units owned by Italians to Ukraine: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -1.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 11:09:37 AM
    Savegame


  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            4 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 60 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            4 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 60 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to Northern Territory
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            1 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
    India : 1 infantry
    Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine
    Northern Territory : 2 aaGuns, 1 artillery, 1 fighter and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag, 2 infantry
    Sumatra : 1 flag, 2 infantry
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 3 submarines and 1 transport
    60 Sea Zone : 1 destroyer and 1 submarine
    West India : 1 infantry
    66 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 45 / 57
    Russians : 27 / 36
    Japanese : 51 / 68
    Americans : 54 / 79
    Chinese : 7 / 9
    British : 44 / 58
    UK_Pacific : 6 / 6
    Italians : 12 / 2
    ANZAC : 18 / 21
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            4 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 60 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to Northern Territory
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            1 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
    India : 1 infantry
    Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine
    Northern Territory : 2 aaGuns, 1 artillery, 1 fighter and 1 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag, 2 infantry
    Sumatra : 1 flag, 2 infantry
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 3 submarines and 1 transport
    60 Sea Zone : 1 destroyer and 1 submarine
    West India : 1 infantry
    66 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 45 / 57
    Russians : 27 / 36
    Japanese : 51 / 68
    Americans : 54 / 79
    Chinese : 7 / 9
    British : 44 / 58
    UK_Pacific : 6 / 6
    Italians : 12 / 2
    ANZAC : 18 / 21
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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