ksmckay (axis) vs 666 (allies+15)

  • '19

    how many uk ftrs on us carriers?


  • @ksmckay said in ksmckay (axis) vs 666 (allies+15):

    how many uk ftrs on us carriers?

    4

  • '19

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from France to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to Morocco
            2 infantry moved from Algeria to Morocco
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 marine moved from Libya to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 cruiser moved from 94 Sea Zone to 92 Sea Zone
            1 armour moved from Egypt to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
                  Italians take Tobruk from British
            1 mech_infantry moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            1 infantry and 1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Samara
            1 bomber moved from Southern Italy to Samara
            3 infantry moved from Romania to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 marine moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 1 marine and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters, 1 infantry and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Morocco
                Italians attack with 1 fighter, 4 infantry and 1 marine
                French defend with 3 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter, 4 infantry and 1 marine in Morocco, round 2 : 0/6 hits, 1.50 expected hits
                    Americans roll dice for 3 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the French and 2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 fighter, 2 infantry and 1 marine in Morocco, round 3 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 fighter, 1 infantry and 1 marine in Morocco, round 4 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from Americans with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Italians: 3 infantry
                Casualties for French: 3 infantry
            Battle in Belgian Congo
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Italians attack with 1 bomber, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Italians attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                    Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 5 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 6 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Eastern Poland to Germany
            2 infantry moved from Northern Italy to Southern France
            6 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Samara to Volgograd
            1 marine moved from Tunisia to Algeria
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            2 artilleries and 1 infantry placed in Southern France
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
            Italians collect 25 PUs (2 lost to blockades); end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -4.67
    Russians regular : -1.00
    British regular : -1.33
    

    Savegame

  • '19

    @666 On germany’s turn I am sending 5 bombers to Moscow. I would assume no intercept. If that isn’t a safe assumption let me know and I can ask when I post.

  • '19

    also just a reminder about the anzac sub hanging out in z52


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:21:53 AM
    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 1 marine and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun, 1 fighter and 4 infantry moved from Northern Territory to Queensland
            3 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag, 1 infantry
    22 Sea Zone : 1 flag
    21 Sea Zone : 1 submarine
    54 Sea Zone : 1 cruiser, 2 fighters, 4 submarines and 2 transports
    52 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 40 / 75
    Russians : 24 / 35
    Japanese : 73 / 86
    Americans : 57 / 78
    Chinese : 0 / 4
    British : 29 / 32
    UK_Pacific : 2 / 0
    Italians : 27 / 47
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 1 marine and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun, 1 fighter and 4 infantry moved from Northern Territory to Queensland
            3 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 52 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Finland to Karelia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag, 1 infantry
    22 Sea Zone : 1 flag
    21 Sea Zone : 1 submarine
    54 Sea Zone : 1 cruiser, 2 fighters, 5 submarines and 2 transports
    Karelia : 1 infantry
    

    Production/PUs Summary :

    Germans : 40 / 75
    Russians : 24 / 35
    Japanese : 73 / 86
    Americans : 57 / 78
    Chinese : 0 / 4
    British : 29 / 32
    UK_Pacific : 2 / 0
    Italians : 27 / 47
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @ksmckay said in ksmckay (axis) vs 666 (allies+15):

    @666 On germany’s turn I am sending 5 bombers to Moscow. I would assume no intercept. If that isn’t a safe assumption let me know and I can ask when I post.

    just send me the file, in case you change your mind.


  • TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 1 marine and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun, 1 fighter and 4 infantry moved from Northern Territory to Queensland
            3 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 52 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Finland to Karelia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from French Indo China to Russia
            4 bombers moved from Greece to Russia
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Baltic States to Novgorod
            6 armour and 12 mech_infantrys moved from Baltic States to Bessarabia
            1 mech_infantry moved from Baltic States to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Tambov
            1 infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Timguska to Urals
                  Germans take Urals from Russians
            1 fighter moved from Volgograd to Tambov
            1 fighter moved from Volgograd to Tambov
            2 bombers moved from Western Germany to Vologda
            3 fighters moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Baltic States to Rostov
            1 bomber moved from Western Germany to Tambov
            1 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                  Germans take Nigeria from British
            1 armour moved from Anglo Egyptian Sudan to Kenya
                  Germans take Kenya from British
            1 armour moved from Kenya to Tanganyika Territory
                  Germans take Tanganyika Territory from British
            1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
                  Germans take Rhodesia from British
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @666 said in ksmckay (axis) vs 666 (allies+15):
    5 bombers to Moscow. intercept?


  • @ksmckay said in ksmckay (axis) vs 666 (allies+15):

    @666 said in ksmckay (axis) vs 666 (allies+15):
    5 bombers to Moscow. intercept?

    no thanks

  • '19

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from French Indo China to Russia
            4 bombers moved from Greece to Russia
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Baltic States to Novgorod
            6 armour and 12 mech_infantrys moved from Baltic States to Bessarabia
            1 mech_infantry moved from Baltic States to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Tambov
            1 infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Timguska to Urals
                  Germans take Urals from Russians
            1 fighter moved from Volgograd to Tambov
            1 fighter moved from Volgograd to Tambov
            2 bombers moved from Western Germany to Vologda
            3 fighters moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Baltic States to Rostov
            1 bomber moved from Western Germany to Tambov
            1 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                  Germans take Nigeria from British
            1 armour moved from Anglo Egyptian Sudan to Kenya
                  Germans take Kenya from British
            1 armour moved from Kenya to Tanganyika Territory
                  Germans take Tanganyika Territory from British
            1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
                  Germans take Rhodesia from British
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,3,4,3 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia causes 16 damage total. 
            Battle in Novgorod
                Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Bessarabia
                Germans attack with 6 armour and 12 mech_infantrys
                Russians defend with 5 infantry
                    Germans roll dice for 6 armour and 12 mech_infantrys in Bessarabia, round 2 : 3/18 hits, 5.00 expected hits
                    Russians roll dice for 5 infantry in Bessarabia, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
                    Germans roll dice for 6 armour and 9 mech_infantrys in Bessarabia, round 3 : 4/15 hits, 4.50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 5 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Tambov, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Tambov, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Novgorod to Samara
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Novosibirsk to Samara
            2 bombers moved from Vologda to Samara
            2 fighters moved from Rostov to Caucasus
            2 aaGuns moved from Volgograd to Caucasus
            7 artilleries and 8 infantry moved from Volgograd to Samara
            11 armour moved from Northwest Persia to Volgograd
            1 armour moved from Iraq to Caucasus
            1 bomber and 2 fighters moved from Tambov to Volgograd
            1 aaGun moved from Romania to Bessarabia
            2 infantry moved from Poland to Germany
            2 mech_infantrys moved from Western Germany to Germany
            5 infantry moved from Germany to Western Germany
            9 infantry moved from Baltic States to Poland
            9 mech_infantrys moved from Baltic States to Germany
            3 fighters moved from Holland Belgium to Greece
            1 artillery moved from France to Southern France
            1 artillery moved from France to Western Germany
            3 armour moved from Anglo Egyptian Sudan to Rhodesia
            3 infantry moved from Germany to Western Germany
            3 mech_infantrys moved from Germany to Poland
            4 bombers moved from Russia to Volgograd
    
        Place Units - Germans
            3 armour placed in Volgograd
            10 infantry placed in Germany
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.00
    Germans regular : -1.17
    British regular : 0.33
    Russians AA : 0.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:00:51 PM
    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 22 PUs; 
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Kazakhstan to Novosibirsk
                  Russians take Novosibirsk from Germans
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 5 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                 retreated to Western Ukraine
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            8 infantry moved from Bryansk to Russia
            5 armour and 9 mech_infantrys moved from Belarus to Russia
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            3 aaGuns, 1 artillery and 43 infantry moved from Belarus to Smolensk
            2 fighters and 1 tactical_bomber moved from Finland to Russia
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -4.00
    

    Territory Summary for Russians :

    Bryansk : 3 infantry
    Russia : 1 aaGun, 1 airfield, 5 armour, 1 factory_major, 3 fighters, 26 infantry, 10 mech_infantrys and 1 tactical_bomber
    Ukraine : 1 factory_minor
    Novosibirsk : 1 infantry
    Smolensk : 3 aaGuns, 1 artillery and 43 infantry
    114 Sea Zone : 1 submarine
    91 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 55 / 78
    Russians : 16 / 18
    Japanese : 73 / 86
    Americans : 57 / 78
    Chinese : 0 / 4
    British : 22 / 32
    UK_Pacific : 2 / 0
    Italians : 27 / 47
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @ksmckay really went back and forth on that purchase, almost bought a few aa guns but with how the dice have been treating me I thought getting any hits would be a LONG shot. Western Ukr was, painful…


  • TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 22 PUs; 
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Kazakhstan to Novosibirsk
                  Russians take Novosibirsk from Germans
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 5 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                 retreated to Western Ukraine
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            8 infantry moved from Bryansk to Russia
            5 armour and 9 mech_infantrys moved from Belarus to Russia
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            3 aaGuns, 1 artillery and 43 infantry moved from Belarus to Smolensk
            2 fighters and 1 tactical_bomber moved from Finland to Russia
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -4.00
    

    Savegame

  • '19

    @666 said in ksmckay (axis) vs 666 (allies+15):

    @ksmckay really went back and forth on that purchase, almost bought a few aa guns but with how the dice have been treating me I thought getting any hits would be a LONG shot. Western Ukr was, painful…

    Yeah super annoying to lose battles like that. China and Russia have so many of those 2+1 v 1 battles. And allies have struggled with them this game.

    I would have made the exact purchase you did. I think in certain cases aa are the right call but I dont think they were in this case.

  • '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Battle in Aleutian Islands
            Battle in Caroline Islands
            Battle in 46 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win, taking Aleutian Islands from Americans, taking Caroline Islands from Americans with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 artillery, 2 battleships, 9 carriers, 6 destroyers, 2 fighters, 3 infantry, 6 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
            4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Philippines to 33 Sea Zone
            2 submarines moved from 36 Sea Zone to 33 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Shan State to Sumatra
            2 fighters moved from French Indo China to Sumatra
            1 bomber moved from French Indo China to Japan
            1 bomber moved from Shan State to French Indo China
            2 bombers moved from French Indo China to Japan
            1 mech_infantry moved from India to Yunnan
            1 aaGun moved from Burma to India
            1 aaGun moved from Yunnan to Burma
            3 artilleries and 3 infantry moved from India to West India
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Shensi to Kweichow
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            EDIT: 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            EDIT: Japanese undo move 28.
            1 destroyer and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 carriers and 1 transport placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            Japanese undo move 2.
            1 tactical_bomber placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

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