Karl7 RayC Aixs vs Canuck 12 and Gargantua Allies +12 BM3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            4 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 bomber moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            1 fighter moved from Anhwe to 21 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 11/21 hits, 11.17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 7/13 hits, 7.83 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 2/9 hits, 5.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                    1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 1 battleship, 2 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
            Battle in Hopei
                Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Hopei, round 2 : 0/6 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 4 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 tactical_bombers moved from 33 Sea Zone to Paulau Island
            1 bomber moved from 33 Sea Zone to Paulau Island
            1 fighter moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 21 Sea Zone to 34 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            3 armour placed in French Indo China
            3 armour placed in Malaya
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : 0.67
    Japanese : -4.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            1 infantry moved from British Guiana to Suriname
            1 infantry moved from British Guiana to Suriname
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -1.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            1 infantry moved from British Guiana to Suriname
            1 infantry moved from British Guiana to Suriname
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to 29 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to Line Islands: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to 29 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from New Zealand: 1 armour and 1 infantry
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Northern Italy
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Syria
            1 mech_infantry moved from Syria to Persia
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Iraq to Syria
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Trans-Jordan to Syria
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to India
            2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 infantry and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    AA fire in Northern Italy : : -0.17
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Poland
            1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Slovakia Hungary to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Romania
            5 mech_infantrys moved from Northern Italy to Romania
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    Russians : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Northern Territory to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Northern Territory to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Western Germany to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Bryansk
                Germans attack with 1 bomber, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Bryansk to Western Ukraine
            1 bomber moved from Novgorod to Western Germany
            5 infantry moved from Finland to Vyborg
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Poland to Baltic States
            3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Bulgaria to Romania
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from 114 Sea Zone to Western Germany
            2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Novgorod to Finland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            5 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            1 transport placed in 113 Sea Zone
            2 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Western Germany to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Bryansk
                Germans attack with 1 bomber, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Bryansk to Western Ukraine
            1 bomber moved from Novgorod to Western Germany
            5 infantry moved from Finland to Vyborg
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Poland to Baltic States
            3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Bulgaria to Romania
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from 114 Sea Zone to Western Germany
            2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Novgorod to Finland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            5 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            1 transport placed in 113 Sea Zone
            2 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Eastern Poland
            1 artillery and 4 infantry moved from Russia to Bryansk
            10 armour, 9 artilleries and 22 infantry moved from Belarus to Bryansk
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Eastern Poland
            1 artillery and 4 infantry moved from Russia to Bryansk
            10 armour, 9 artilleries and 22 infantry moved from Belarus to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Baltic States
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 10 armour, 10 artilleries and 26 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 10 armour, 10 artilleries and 26 infantry in Bryansk, round 2 : 19/46 hits, 14.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 10 armour, 10 artilleries and 26 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters moved from Eastern Poland to Russia
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            4 aaGuns moved from Belarus to Bryansk
            5 mech_infantrys moved from Belarus to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            Russians undo move 1.
            1 artillery and 2 infantry placed in Volgograd
            3 armour, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Italians : 1.00
    Russians : 2.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 harbour, 5 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 6 artilleries, 13 infantry and 2 mech_infantrys moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            3 armour moved from Malaya to Burma
            1 armour and 2 mech_infantrys moved from Hunan to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 8 armour, 6 artilleries, 13 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 8 armour, 6 artilleries, 13 infantry and 4 mech_infantrys in Burma, round 2 : 13/31 hits, 9.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 8 armour, 6 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Shantung
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 carrier moved from 34 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau Island to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 cruisers moved from 34 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            3 fighters moved from 34 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 bomber and 2 tactical_bombers moved from Paulau Island to French Indo China
            1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 harbour placed in Hainan
            2 infantry and 1 marine placed in French Indo China
            3 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : 3.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Suriname to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Marianas
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from Line Islands to 29 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 marines moved from 30 Sea Zone to Johnston Island
            2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 fighters and 1 marine placed in Western United States
            1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Japanese : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            5 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Chahar
            Chinese undo move 2.
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Suriname to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Marianas
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from Line Islands to 29 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 marines moved from 30 Sea Zone to Johnston Island
            2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 fighters and 1 marine placed in Western United States
            1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            5 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Chahar
            Chinese undo move 2.
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Trans-Jordan to Syria
            3 fighters moved from Trans-Jordan to Egypt
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
            3 aaGuns, 6 artilleries, 12 infantry and 2 mech_infantrys moved from India to West India
            3 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            2 mech_infantrys moved from Eastern Persia to West India
            1 bomber moved from Syria to Egypt
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Chinese : -0.17
    Japanese : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Romania to Volgograd
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            3 fighters moved from 93 Sea Zone to Southern Italy
            1 battleship, 2 cruisers and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            5 mech_infantrys moved from Romania to Ukraine
            2 aaGuns, 1 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour moved from Poland to Bessarabia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
            EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.17
    AA fire in Volgograd : : 0.83
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
    
        Combat - French
            Battle in 93 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                French win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.67
    French : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Vyborg to Finland
            2 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            2 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Western Ukraine to Belarus
                  Germans take Belarus from Russians
            2 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            1 tactical_bomber moved from Finland to Novgorod
            4 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Rostov
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Western Ukraine to Yugoslavia
            1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Rostov
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 carrier moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 1 artillery, 5 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 5 mech_infantrys
                    Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 5 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                    3 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                    Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 5 mech_infantrys
            Battle in Baltic States
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
            2 bombers moved from Rostov to Romania
            2 infantry moved from Romania to Bessarabia
            5 mech_infantrys moved from Romania to Ukraine
            3 aaGuns, 5 armour, 5 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour and 4 mech_infantrys moved from Germany to Romania
            1 infantry moved from Western Germany to France
            1 tactical_bomber moved from Novgorod to Poland
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 2 infantry placed in Ukraine
            1 fighter and 4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : -0.33
    

    Savegame

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