So it looks like.
I have a g40 running with him but his last post is 30 days ago
Karl7 RayC Aixs vs Canuck 12 and Gargantua Allies +12 BM3
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 3 armour moved from Ukraine to Belarus 1 aaGun, 3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Belarus to Bryansk 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 4 tactical_bombers moved from Philippines to 33 Sea Zone 4 fighters moved from 42 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone 1 bomber moved from Kwangsi to 33 Sea Zone 1 tactical_bomber moved from Kwangsi to 33 Sea Zone 1 fighter moved from Anhwe to 21 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 tactical_bomber moved from Anhwe to Hopei
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 4 tactical_bombers moved from Philippines to 33 Sea Zone 4 fighters moved from 42 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone 1 bomber moved from Kwangsi to 33 Sea Zone 1 tactical_bomber moved from Kwangsi to 33 Sea Zone 1 fighter moved from Anhwe to 21 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 tactical_bomber moved from Anhwe to Hopei Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 battleship and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 33 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 11/21 hits, 11.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 7/13 hits, 7.83 expected hits 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 2/9 hits, 5.33 expected hits Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 1 battleship, 2 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Battle in Hopei Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Hopei, round 2 : 0/6 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 33 Sea Zone to Paulau Island 1 bomber moved from 33 Sea Zone to Paulau Island 1 fighter moved from 34 Sea Zone to Paulau Island 1 fighter moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 aaGun, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 fighter and 2 tactical_bombers moved from Hopei to Anhwe 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 armour placed in French Indo China 3 armour placed in Malaya 2 infantry and 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.50 Chinese : 0.67 Japanese : -4.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Northern Territory to Queensland 1 infantry moved from British Guiana to Suriname 1 infantry moved from British Guiana to Suriname Place Units - Americans 2 carriers placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Suiyuyan to Chahar
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Northern Territory to Queensland 1 infantry moved from British Guiana to Suriname 1 infantry moved from British Guiana to Suriname Place Units - Americans 2 carriers placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 29 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to Line Islands: 1 armour and 1 infantry EDIT: Adding units owned by Americans to 29 Sea Zone: 1 transport EDIT: Removing units owned by Americans from New Zealand: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 63 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Northern Italy 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Non Combat Move - British 1 bomber moved from Northern Italy to Syria 1 mech_infantry moved from Syria to Persia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Iraq to Syria 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Trans-Jordan to Syria 1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to India 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 factory_minor placed in Iraq 2 infantry and 1 mech_infantry placed in Persia 1 mech_infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese : -0.67 AA fire in Northern Italy : : -0.17 Japanese : -1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Romania 5 mech_infantrys moved from Northern Italy to Romania 2 aaGuns moved from Eastern Poland to Western Ukraine 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Northern Territory to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Northern Territory to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 mech_infantrys moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 bomber moved from Western Germany to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Novgorod Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 artilleries and 1 infantry Casualties for Germans: 1 mech_infantry Battle in 114 Sea Zone Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Bryansk Germans attack with 1 bomber, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber moved from Bryansk to Western Ukraine 1 bomber moved from Novgorod to Western Germany 5 infantry moved from Finland to Vyborg 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Baltic States 3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 2 infantry moved from Bulgaria to Romania 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 3 fighters moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Novgorod to Finland 1 submarine moved from 109 Sea Zone to 110 Sea Zone 5 mech_infantrys moved from Germany to Romania Place Units - Germans 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany 1 transport placed in 113 Sea Zone 2 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -1.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 mech_infantrys moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 bomber moved from Western Germany to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Novgorod Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 artilleries and 1 infantry Casualties for Germans: 1 mech_infantry Battle in 114 Sea Zone Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Bryansk Germans attack with 1 bomber, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber moved from Bryansk to Western Ukraine 1 bomber moved from Novgorod to Western Germany 5 infantry moved from Finland to Vyborg 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Baltic States 3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 2 infantry moved from Bulgaria to Romania 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 3 fighters moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Novgorod to Finland 1 submarine moved from 109 Sea Zone to 110 Sea Zone 5 mech_infantrys moved from Germany to Romania Place Units - Germans 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany 1 transport placed in 113 Sea Zone 2 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Russians : -1.00
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 2 fighters moved from Belarus to Eastern Poland 1 artillery and 4 infantry moved from Russia to Bryansk 10 armour, 9 artilleries and 22 infantry moved from Belarus to Bryansk
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 2 fighters moved from Belarus to Eastern Poland 1 artillery and 4 infantry moved from Russia to Bryansk 10 armour, 9 artilleries and 22 infantry moved from Belarus to Bryansk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 10 armour, 10 artilleries and 26 infantry Germans defend with 3 mech_infantrys Russians roll dice for 10 armour, 10 artilleries and 26 infantry in Bryansk, round 2 : 19/46 hits, 14.33 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 10 armour, 10 artilleries and 26 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 2 fighters moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 4 aaGuns moved from Belarus to Bryansk 5 mech_infantrys moved from Belarus to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd Russians undo move 1. 1 artillery and 2 infantry placed in Volgograd 3 armour, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -2.00 Italians : 1.00 Russians : 2.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 harbour, 5 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 6 artilleries, 13 infantry and 2 mech_infantrys moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from Hunan to Burma Combat - Japanese Battle in Burma Japanese attack with 8 armour, 6 artilleries, 13 infantry and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 8 armour, 6 artilleries, 13 infantry and 4 mech_infantrys in Burma, round 2 : 13/31 hits, 9.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 8 armour, 6 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Shantung 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 carrier moved from 34 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 cruisers moved from 34 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 3 fighters moved from 34 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 34 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber and 2 tactical_bombers moved from Paulau Island to French Indo China 1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 harbour placed in Hainan 2 infantry and 1 marine placed in French Indo China 3 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : 3.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Marianas Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 fighter moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Line Islands to 29 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 marines moved from 30 Sea Zone to Johnston Island 2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands Place Units - Americans 2 fighters and 1 marine placed in Western United States 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -1.67 Japanese : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 5 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Chahar Chinese undo move 2. 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Marianas Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 fighter moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Line Islands to 29 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 marines moved from 30 Sea Zone to Johnston Island 2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands Place Units - Americans 2 fighters and 1 marine placed in Western United States 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 5 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Chahar Chinese undo move 2. 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Trans-Jordan to Syria 3 fighters moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Trans-Jordan 3 aaGuns, 6 artilleries, 12 infantry and 2 mech_infantrys moved from India to West India 3 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 2 mech_infantrys moved from Eastern Persia to West India 1 bomber moved from Syria to Egypt 1 submarine moved from 98 Sea Zone to 93 Sea Zone Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans : -1.67 Chinese : -0.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Romania to Volgograd Combat - Italians Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Southern Italy 1 battleship, 2 cruisers and 2 transports moved from 92 Sea Zone to 97 Sea Zone 5 mech_infantrys moved from Romania to Ukraine 2 aaGuns, 1 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Poland to Bessarabia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -0.17 AA fire in Volgograd : : 0.83
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from French West Africa to French Central Africa Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :