Karl7 RayC Aixs vs Canuck 12 and Gargantua Allies +12 BM3

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 carriers, 4 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from 43 Sea Zone to Dutch New Guinea
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to British Guiana
            5 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 89 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to 66 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 3 mech_infantrys
            EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Dutch New Guinea: 1 bomber
            EDIT: Adding units owned by Americans to Northern Territory: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 fighters moved from United Kingdom to 101 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 artillery moved from Iraq to Syria
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in French Madagascar
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 factory_minor placed in Persia
            2 fighters and 1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : 0.33
    AA fire in Caroline Islands : : -0.50
    Chinese : 1.67
    Japanese : -2.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 carriers, 4 fighters, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from 43 Sea Zone to Dutch New Guinea
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to British Guiana
            5 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 89 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to 66 Sea Zone: 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 3 mech_infantrys
            EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Dutch New Guinea: 1 bomber
            EDIT: Adding units owned by Americans to Northern Territory: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 fighters moved from United Kingdom to 101 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 artillery moved from Iraq to Syria
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in French Madagascar
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 factory_minor placed in Persia
            2 fighters and 1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from 101 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : 0.33
    AA fire in Caroline Islands : : -0.50
    Chinese : 1.67
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 1 artillery and 2 mech_infantrys moved from Romania to Eastern Poland
            1 armour moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Algeria to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to Southern Italy
    
        Place Units - Italians
            5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            3 fighters moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            3 fighters moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun moved from Northern Italy to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Bessarabia
            3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
            3 aaGuns, 6 armour, 3 artilleries, 14 infantry and 8 mech_infantrys moved from Poland to Eastern Poland
            8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to Western Germany
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 tactical_bombers moved from Southern Italy to Eastern Poland
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            1 bomber moved from Southern Italy to Eastern Poland
            1 bomber moved from Southern Italy to Western Germany
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 transport placed in 112 Sea Zone
            2 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            3 armour moved from Ukraine to Belarus
            1 aaGun, 3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            4 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 bomber moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            1 fighter moved from Anhwe to 21 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            4 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 bomber moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            1 fighter moved from Anhwe to 21 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 9 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 11/21 hits, 11.17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 11/16 hits, 9.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 7/13 hits, 7.83 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 2/9 hits, 5.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                    1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 1 battleship, 2 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
            Battle in Hopei
                Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Hopei, round 2 : 0/6 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 4 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 tactical_bombers moved from 33 Sea Zone to Paulau Island
            1 bomber moved from 33 Sea Zone to Paulau Island
            1 fighter moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 21 Sea Zone to 34 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            3 armour placed in French Indo China
            3 armour placed in Malaya
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : 0.67
    Japanese : -4.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            1 infantry moved from British Guiana to Suriname
            1 infantry moved from British Guiana to Suriname
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -1.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            1 infantry moved from British Guiana to Suriname
            1 infantry moved from British Guiana to Suriname
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to 29 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to Line Islands: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to 29 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from New Zealand: 1 armour and 1 infantry
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Northern Italy
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Syria
            1 mech_infantry moved from Syria to Persia
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Iraq to Syria
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Trans-Jordan to Syria
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to India
            2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 infantry and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    AA fire in Northern Italy : : -0.17
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Poland
            1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Slovakia Hungary to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Romania
            5 mech_infantrys moved from Northern Italy to Romania
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    Russians : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Northern Territory to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from Northern Territory to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Western Germany to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Bryansk
                Germans attack with 1 bomber, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Bryansk to Western Ukraine
            1 bomber moved from Novgorod to Western Germany
            5 infantry moved from Finland to Vyborg
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Poland to Baltic States
            3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Bulgaria to Romania
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from 114 Sea Zone to Western Germany
            2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Novgorod to Finland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            5 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            1 transport placed in 113 Sea Zone
            2 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Western Germany to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Bryansk
                Germans attack with 1 bomber, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Bryansk to Western Ukraine
            1 bomber moved from Novgorod to Western Germany
            5 infantry moved from Finland to Vyborg
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Poland to Baltic States
            3 aaGuns, 5 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Bulgaria to Romania
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from 114 Sea Zone to Western Germany
            2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Novgorod to Finland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            5 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            1 transport placed in 113 Sea Zone
            2 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Eastern Poland
            1 artillery and 4 infantry moved from Russia to Bryansk
            10 armour, 9 artilleries and 22 infantry moved from Belarus to Bryansk
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Eastern Poland
            1 artillery and 4 infantry moved from Russia to Bryansk
            10 armour, 9 artilleries and 22 infantry moved from Belarus to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Baltic States
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 10 armour, 10 artilleries and 26 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 10 armour, 10 artilleries and 26 infantry in Bryansk, round 2 : 19/46 hits, 14.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 10 armour, 10 artilleries and 26 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters moved from Eastern Poland to Russia
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            4 aaGuns moved from Belarus to Bryansk
            5 mech_infantrys moved from Belarus to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            Russians undo move 1.
            1 artillery and 2 infantry placed in Volgograd
            3 armour, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Italians : 1.00
    Russians : 2.83
    

    Savegame

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